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Postado

procure no seu catch system.lua por essa linha

 

local levelChance = getItemAttribute(corpse, "level") * 0.02
e troque por isso:

local levelChance = getItemAttribute(corpse, "level") * 1
esse erro que está dando ta falando que você ta tentando multiplicar um algoritimo por um valor nulo (no caso 0.02), tente substituir esse valor por 1 (não nulo), e rode o servidor, se der erro no distro, poste aqui novamente!

 

Deu o mesmo erro amigo :/

 

 
[14/12/2014 10:07:00] [Error - Action Interface] 
[14/12/2014 10:07:00] In a timer event called from: 
[14/12/2014 10:07:00] data/actions/scripts/catch.lua:onUse
[14/12/2014 10:07:00] Description: 
[14/12/2014 10:07:00] data/lib/catch system.lua:98: attempt to perform arithmetic on a nil value
[14/12/2014 10:07:00] stack traceback:
[14/12/2014 10:07:00] data/lib/catch system.lua:98: in function <data/lib/catch system.lua:71>
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  • procure no seu catch system.lua por essa linha local levelChance = getItemAttribute(corpse, "level") * 0.02 e troque por isso: local levelChance = getItemAttribute(corpse, "level") * 1 esse er

Postado

 

Deu o mesmo erro amigo :/

 

 
[14/12/2014 10:07:00] [Error - Action Interface] 
[14/12/2014 10:07:00] In a timer event called from: 
[14/12/2014 10:07:00] data/actions/scripts/catch.lua:onUse
[14/12/2014 10:07:00] Description: 
[14/12/2014 10:07:00] data/lib/catch system.lua:98: attempt to perform arithmetic on a nil value
[14/12/2014 10:07:00] stack traceback:
[14/12/2014 10:07:00] data/lib/catch system.lua:98: in function <data/lib/catch system.lua:71>

 

 

tente trocar isso:

	local levelChance = getItemAttribute(corpse, "level") * 0.02

	local totalChance = math.ceil(basechance * (1.2 + levelChance))
	local thisChance = math.random(0, totalChance)
	local myChance = math.random(0, totalChance)
	local chance = (1 * rate + 1) / totalChance
		chance = doMathDecimal(chance * 100)

por isso:

	local levelChance = getItemAttribute(corpse, "level") * 1
	local totalChance = math.ceil(basechance * (1.2 + levelChance))
	local thisChance = math.random(1, totalChance)
	local myChance = math.random(1, totalChance)
	local chance = (1 * rate + 1) / totalChance
		chance = doMathDecimal(chance * 100)
Postado

 

tente trocar isso:

	local levelChance = getItemAttribute(corpse, "level") * 0.02

	local totalChance = math.ceil(basechance * (1.2 + levelChance))
	local thisChance = math.random(0, totalChance)
	local myChance = math.random(0, totalChance)
	local chance = (1 * rate + 1) / totalChance
		chance = doMathDecimal(chance * 100)

por isso:

	local levelChance = getItemAttribute(corpse, "level") * 1
	local totalChance = math.ceil(basechance * (1.2 + levelChance))
	local thisChance = math.random(1, totalChance)
	local myChance = math.random(1, totalChance)
	local chance = (1 * rate + 1) / totalChance
		chance = doMathDecimal(chance * 100)

omg , ta dando o mesmo erro cara , tá mt dificil arrumar isso

Postado
  • Solução

omg , ta dando o mesmo erro cara , tá mt dificil arrumar isso

Calma que de poco em poco a galinha enche o papo.

 

Apague tudo que tiver escrito (faça um backup antes) e troque por isso:

failmsgs = {

"Sorry, you didn't catch that pokemon.",

"Sorry, your pokeball broke.",

"Sorry, the pokemon escaped.",

}

function doBrokesCount(cid, str, ball) --alterado v1.9 \/

if not isCreature(cid) then return false end

local tb = {

{b = "normal", v = 0},

{b = "great", v = 0},

{b = "super", v = 0},

{b = "ultra", v = 0},

{b = "saffari", v = 0},

{b = "dark", v = 0},

}

for _, e in ipairs(tb) do

if e.b == ball then

e.v = 1

break

end

end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local t2 = ""

for n, g, s, u, s2, d in string:gmatch(t) do

t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"

end

return setPlayerStorageValue(cid, str, string:gsub(t, t2))

end

function sendBrokesMsg(cid, str, ball)

if not isCreature(cid) then return false end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local msg = {}

table.insert(msg, "You have wasted: ")

for n, g, s, u, s2, d in string:gmatch(t) do

if tonumber(n) and tonumber(n) > 0 then

table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

end

if tonumber(g) and tonumber(g) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

end

if tonumber(s) and tonumber(s) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

end

if tonumber(u) and tonumber(u) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

end

if tonumber(s2) and tonumber(s2) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

end

if tonumber(d) and tonumber(d) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))

end

end

if #msg == 1 then

return true

end

if string.sub(msg[#msg], 1, 1) == "," then

msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])

end

table.insert(msg, " trying to catch it.")

sendMsgToPlayer(cid, 27, table.concat(msg))

end --alterado v1.9 /\

--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

local name = catchinfo.name

local pos = catchinfo.topos

local topos = {}

topos.x = pos.x

topos.y = pos.y

topos.z = pos.z

local newid = catchinfo.newid

local catch = catchinfo.catch

local fail = catchinfo.fail

local rate = catchinfo.rate

local basechance = catchinfo.chance

if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then

rate = 85

end

local corpse = getTopCorpse(topos).uid

if not isCreature(cid) then

doSendMagicEffect(topos, CONST_ME_POFF)

return true

end

doItemSetAttribute(corpse, "catching", 1)

local level = getItemAttribute(corpse, "level") or 0

local levelChance = level * 0.02

local totalChance = math.ceil(basechance * (1.2 + levelChance))

local thisChance = math.random(0, totalChance)

local myChance = math.random(0, totalChance)

local chance = (1 * rate + 1) / totalChance

chance = doMathDecimal(chance * 100)

if rate >= totalChance then

local status = {}

status.gender = getItemAttribute(corpse, "gender")

status.happy = 500

doRemoveItem(corpse, 1)

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)

return true

end

if totalChance <= 1 then totalChance = 1 end

local myChances = {}

local catchChances = {}

for cC = 0, totalChance do

table.insert(catchChances, cC)

end

for mM = 1, rate do

local element = catchChances[math.random(1, #catchChances)]

table.insert(myChances, element)

catchChances = doRemoveElementFromTable(catchChances, element)

end

local status = {}

status.gender = getItemAttribute(corpse, "gender")

status.happy = 500

doRemoveItem(corpse, 1)

local doCatch = false

for check = 1, #myChances do

if thisChance == myChances[check] then

doCatch = true

end

end

if doCatch then

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)

else

addEvent(doNotCapturePokemon, 3000, cid, name, typeee)

doSendMagicEffect(topos, fail)

end

end

function doCapturePokemon(cid, poke, ballid, status, typeee)

if not isCreature(cid) then

return true

end

local list = getCatchList(cid)

if not isInArray(list, poke) and not isShinyName(poke) then

doPlayerAddSoul(cid, 1)

end

doAddPokemonInOwnList(cid, poke)

doAddPokemonInCatchList(cid, poke)

if pokes[poke] then

local test = io.open("data/catch.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

if string.find(poke, "Shiny") then

read = read.."\n\n\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""

else

read = read.."\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""

end

if newpokedex[poke].stoCatch ~= -1 then

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"

local msg = {}

storage = getPlayerStorageValue(cid, newpokedex[poke].stoCatch)

for n, g, s, u, s2 in storage:gmatch(t) do

if tonumber(n) and tonumber(n) > 0 then

table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

end

if tonumber(g) and tonumber(g) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

end

if tonumber(s) and tonumber(s) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

end

if tonumber(u) and tonumber(u) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

end

if tonumber(s2) and tonumber(s2) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

end

end

read = read.." - "..table.concat(msg)..""

end

local reopen = io.open("data/catch.txt", "w")

reopen:write(read)

reopen:close()

end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

if icons[poke] then

ballid = icons[poke].on

end

local description = "Contains a "..poke.."."

local gender = status.gender

local happy = 200

--alterado v1.9 \/

if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then

item = doCreateItemEx(ballid)

else

item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)

end

doItemSetAttribute(item, "poke", poke)

doItemSetAttribute(item, "hp", 1)

doItemSetAttribute(item, "happy", happy)

doItemSetAttribute(item, "gender", gender)

doItemSetAttribute(item, "fakedesc", description)

doItemSetAttribute(item, "description", description)

if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then

doItemSetAttribute(item, "hands", 0)

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "Icone", "yes")

doItemSetAttribute(item, "ball", "Icone")

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

end

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "Icone", "yes")

doItemSetAttribute(item, "ball", "Icone")

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

----------- task clan ---------------------

if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then

sendMsgToPlayer(cid, 27, "Quest Done!")

doItemSetAttribute(item, "unique", getCreatureName(cid))

doItemSetAttribute(item, "task", 1)

setPlayerStorageValue(cid, 854788, 'done')

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "Icone", "yes")

doItemSetAttribute(item, "ball", "Icone")

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

end

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "Icone", "yes")

doItemSetAttribute(item, "ball", "Icone")

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

------------------------------------------- --alterado v1.9 \/

if getPlayerFreeCap(cid) >= 6 then

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "Icone", "yes")

doItemSetAttribute(item, "ball", "Icone")

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

doPlayerSendMailByName(getCreatureName(cid), item, 1)

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")

doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")

doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")

end

local storage = newpokedex[poke].stoCatch

sendBrokesMsg(cid, storage, typeee)

setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)

if catchMakesPokemonHappier then

setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)

if useOTClient then

doCreatureExecuteTalkAction(cid, "/salvar")

end

end

else

doSendMagicEffect(getThingPos(cid), 173)

end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)

if not isCreature(cid) then

return true

end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)

else

doSendMagicEffect(getThingPos(cid), 166)

end

local storage = newpokedex[poke].stoCatch

doBrokesCount(cid, storage, typeee)

doIncreaseStatistics(poke, true, false)

end

function getPlayerInfoAboutPokemon(cid, poke)

local a = newpokedex[poke]

if not isPlayer(cid) then return false end

if not a then

print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")

return false

end

local b = getPlayerStorageValue(cid, a.storage)

if b == -1 then

setPlayerStorageValue(cid, a.storage, poke..":")

end

local ret = {}

if string.find(b, "catch,") then

ret.catch = true

else

ret.catch = false

end

if string.find(b, "dex,") then

ret.dex = true

else

ret.dex = false

end

if string.find(b, "use,") then

ret.use = true

else

ret.use = false

end

return ret

end

function doAddPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." use,")

end

function isPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false

end

function doAddPokemonInCatchList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." catch,")

end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do

local b = getPlayerStorageValue(cid, a)

if b ~= 1 and string.find(b, "catch,") then

table.insert(ret, oldpokedex[a-1000][1])

end

end

return ret

end

function getStatistics(pokemon, tries, success)

local ret1 = 0

local ret2 = 0

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret1 = 0

else

ret1 = num

end

arq:close()

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret2 = 0

else

ret2 = num

end

arq:close()

if tries == true and success == true then

return ret1, ret2

elseif tries == true then

return ret1

else

return ret2

end

end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

if tries == true then

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

if success == true then

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

end

function doUpdateGeneralStatistics()

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "NUMBER NAME TRIES / CATCHES\n\n"

local str = ""

for a = 1, 251 do

if string.len(oldpokedex[a][1]) <= 7 then

str = "\t"

else

str = ""

end

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"

end

local arq = io.open(dir, "w")

arq:write(base)

arq:close()

end

function getGeneralStatistics()

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "Number/Name/Tries/Catches\n\n"

local str = ""

for a = 1, 251 do

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"

end

return base

end

function doShowPokemonStatistics(cid)

if not isCreature(cid) then return false end

local show = getGeneralStatistics()

if string.len(show) > 8192 then

print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")

doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")

return false

end

doShowTextDialog(cid, math.random(2391, 2394), show)

end

Postado

tudo errado cara vc só está mudando as variaveis , me manda o catch system

Meu Ultimo projeto em desenvolvimento!

 

http://www.tibiaking.com/forum/topic/47753-show-off-ultimo-projeto-para-download/

 

 

Grupo do facebook para OtServidores! (Divulgação + Criação de Equipe)

 

https://www.facebook.com/groups/otservidores/

 

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