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Quando Compro Algo Pelo Shop Do Meu Gesior o Item Fica Entregando Sem Parar Infinitas Vezes Alguem AJuda Aew ?? REP++

 

 

Globalevents/Script/Shop.lua :

-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
if(result_plr:getID() ~= -1) then
while(true) do
id = tonumber(result_plr:getDataInt("id"))
action = tostring(result_plr:getDataString("action"))
delete = tonumber(result_plr:getDataInt("delete_it"))
cid = getCreatureByName(tostring(result_plr:getDataString("name")))
if isPlayer(cid) == TRUE then
local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
local container_id = tonumber(result_plr:getDataInt("param3"))
local container_count = tonumber(result_plr:getDataInt("param4"))
local add_item_type = tostring(result_plr:getDataString("param5"))
local add_item_name = tostring(result_plr:getDataString("param6"))
local received_item = 0
local full_weight = 0
if add_item_type == 'container' then
container_weight = getItemWeightById(container_id, 1)
if isItemRune(itemtogive_id) == TRUE then
items_weight = container_count * getItemWeightById(itemtogive_id, 1)
else
items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count)
end
full_weight = items_weight + container_weight
else
full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
if isItemRune(itemtogive_id) == TRUE then
full_weight = getItemWeightById(itemtogive_id, 1)
else
full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
end
end
local free_cap = getPlayerFreeCap(cid)
if full_weight <= free_cap then
if add_item_type == 'container' then
local new_container = doCreateItemEx(container_id, 1)
local iter = 0
while iter ~= container_count do
doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
iter = iter + 1
end
received_item = doPlayerAddItemEx(cid, new_container)
else
local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
received_item = doPlayerAddItemEx(cid, new_item)
end
if received_item == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
end
end
if not(result_plr:next()) then
break
end
end
result_plr:free()
end
return TRUE
end 

Globalevents.Xml :

    <globalevent name="shop" interval="30000" script="shop.lua"/> 

Tipo Se For Possivel Tambem Mandem Os Comandos Para Eu Executar Na Database Para Apaga e Re-Criar As Tabelas Que o Shop Usa.

 

 

Postado

Quando Compro Algo Pelo Shop Do Meu Gesior o Item Fica Entregando Sem Parar Infinitas Vezes Alguem AJuda Aew ?? REP++

 

 

Globalevents/Script/Shop.lua :

-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
if(result_plr:getID() ~= -1) then
while(true) do
id = tonumber(result_plr:getDataInt("id"))
action = tostring(result_plr:getDataString("action"))
delete = tonumber(result_plr:getDataInt("delete_it"))
cid = getCreatureByName(tostring(result_plr:getDataString("name")))
if isPlayer(cid) == TRUE then
local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
local container_id = tonumber(result_plr:getDataInt("param3"))
local container_count = tonumber(result_plr:getDataInt("param4"))
local add_item_type = tostring(result_plr:getDataString("param5"))
local add_item_name = tostring(result_plr:getDataString("param6"))
local received_item = 0
local full_weight = 0
if add_item_type == 'container' then
container_weight = getItemWeightById(container_id, 1)
if isItemRune(itemtogive_id) == TRUE then
items_weight = container_count * getItemWeightById(itemtogive_id, 1)
else
items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count)
end
full_weight = items_weight + container_weight
else
full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
if isItemRune(itemtogive_id) == TRUE then
full_weight = getItemWeightById(itemtogive_id, 1)
else
full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
end
end
local free_cap = getPlayerFreeCap(cid)
if full_weight <= free_cap then
if add_item_type == 'container' then
local new_container = doCreateItemEx(container_id, 1)
local iter = 0
while iter ~= container_count do
doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
iter = iter + 1
end
received_item = doPlayerAddItemEx(cid, new_container)
else
local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
received_item = doPlayerAddItemEx(cid, new_item)
end
if received_item == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
end
end
if not(result_plr:next()) then
break
end
end
result_plr:free()
end
return TRUE
end 

Globalevents.Xml :

    <globalevent name="shop" interval="30000" script="shop.lua"/> 

Tipo Se For Possivel Tambem Mandem Os Comandos Para Eu Executar Na Database Para Apaga e Re-Criar As Tabelas Que o Shop Usa.

Qual tfs vc usa?aparece algum erro na distro? se sim poste

Tente trocar os

db.executeQuery por db.query

 

os comandos são

 

CREATE TABLE IF NOT EXISTS `z_ots_comunication` (

`id` int(11) NOT NULL auto_increment,

`name` varchar(255) NOT NULL,

`type` varchar(255) NOT NULL,

`action` varchar(255) NOT NULL,

`param1` varchar(255) NOT NULL,

`param2` varchar(255) NOT NULL,

`param3` varchar(255) NOT NULL,

`param4` varchar(255) NOT NULL,

`param5` varchar(255) NOT NULL,

`param6` varchar(255) NOT NULL,

`param7` varchar(255) NOT NULL,

`delete_it` int(2) NOT NULL default '1',

PRIMARY KEY (`id`)

);

CREATE TABLE IF NOT EXISTS `z_shop_offer` (

`id` int(11) NOT NULL auto_increment,

`points` int(11) NOT NULL default '0',

`itemid1` int(11) NOT NULL default '0',

`count1` int(11) NOT NULL default '0',

`itemid2` int(11) NOT NULL default '0',

`count2` int(11) NOT NULL default '0',

`offer_type` varchar(255) default NULL,

`offer_description` text NOT NULL,

`offer_name` varchar(255) NOT NULL,

PRIMARY KEY (`id`)

);

CREATE TABLE IF NOT EXISTS `z_shop_history_item` (

`id` int(11) NOT NULL auto_increment,

`to_name` varchar(255) NOT NULL default '0',

`to_account` int(11) NOT NULL default '0',

`from_nick` varchar(255) NOT NULL,

`from_account` int(11) NOT NULL default '0',

`price` int(11) NOT NULL default '0',

`offer_id` int(11) NOT NULL default '0',

`trans_state` varchar(255) NOT NULL,

`trans_start` int(11) NOT NULL default '0',

`trans_real` int(11) NOT NULL default '0',

PRIMARY KEY (`id`)

);

CREATE TABLE IF NOT EXISTS `z_shop_history_pacc` (

`id` int(11) NOT NULL auto_increment,

`to_name` varchar(255) NOT NULL default '0',

`to_account` int(11) NOT NULL default '0',

`from_nick` varchar(255) NOT NULL,

`from_account` int(11) NOT NULL default '0',

`price` int(11) NOT NULL default '0',

`pacc_days` int(11) NOT NULL default '0',

`trans_state` varchar(255) NOT NULL,

`trans_start` int(11) NOT NULL default '0',

`trans_real` int(11) NOT NULL default '0',

PRIMARY KEY (`id`)

);

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