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Postado

não funciona assim?

function onUse(player, item, fromPosition, target, toPosition, isHotkey)
    --Reward Chest
    if item.itemid == 21584 then
        if player:getExhaustion(REWARD_CHEST.STORAGE) > 0 then
            return player:sendCancelMessage('You need to wait ' .. string.diff(player:getStorageValue(REWARD_CHEST.STORAGE)-os.time()) .. ' before using this chest again.')
        end
        player:updateRewardChest()
    --Boss Corpse
    elseif item:getActionId() == 21584 then
        local reward = REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()]
        if reward ~= nil then
            local rewardBag = Container(doCreateItemEx(REWARD_CHEST.CONTAINER, 1))
            addContainerItems(rewardBag, reward)
            if player:getCapacity() < rewardBag:getCapacity() then
                return player:sendCancelMessage(RETURNVALUE_NOTENOUGHCAPACITY)
            end
            if player:addItemEx(rewardBag, false) == RETURNVALUE_NOERROR then
                REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()] = nil
                player:sendCancelMessage('You have picked a reward container.')
            else
                player:sendCancelMessage(RETURNVALUE_NOTENOUGHROOM)
                return true
            end
        end
    end
    return false
end

ou

function onUse(player, item, fromPosition, target, toPosition, isHotkey)
    --Reward Chest
    if Item(item):getId() == 21584 then
        if player:getExhaustion(REWARD_CHEST.STORAGE) > 0 then
            return player:sendCancelMessage('You need to wait ' .. string.diff(player:getStorageValue(REWARD_CHEST.STORAGE)-os.time()) .. ' before using this chest again.')
        end
        player:updateRewardChest()
    --Boss Corpse
    elseif item:getActionId() == 21584 then
        local reward = REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()]
        if reward ~= nil then
            local rewardBag = Container(doCreateItemEx(REWARD_CHEST.CONTAINER, 1))
            addContainerItems(rewardBag, reward)
            if player:getCapacity() < rewardBag:getCapacity() then
                return player:sendCancelMessage(RETURNVALUE_NOTENOUGHCAPACITY)
            end
            if player:addItemEx(rewardBag, false) == RETURNVALUE_NOERROR then
                REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()] = nil
                player:sendCancelMessage('You have picked a reward container.')
            else
                player:sendCancelMessage(RETURNVALUE_NOTENOUGHROOM)
                return true
            end
        end
    end
    return false
end

Se quiser sua dúvida tirada, mande PM com os links, e não com a dúvida (outros podem ter a mesma dúvida, e o fórum serve para ser usado).

 

Tópicos:


 

yNlhRVC.png

 

55px-Judo_yellow_belt.svg.png

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Postado
  • Autor

 

não funciona assim?

function onUse(player, item, fromPosition, target, toPosition, isHotkey)
    --Reward Chest
    if item.itemid == 21584 then
        if player:getExhaustion(REWARD_CHEST.STORAGE) > 0 then
            return player:sendCancelMessage('You need to wait ' .. string.diff(player:getStorageValue(REWARD_CHEST.STORAGE)-os.time()) .. ' before using this chest again.')
        end
        player:updateRewardChest()
    --Boss Corpse
    elseif item:getActionId() == 21584 then
        local reward = REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()]
        if reward ~= nil then
            local rewardBag = Container(doCreateItemEx(REWARD_CHEST.CONTAINER, 1))
            addContainerItems(rewardBag, reward)
            if player:getCapacity() < rewardBag:getCapacity() then
                return player:sendCancelMessage(RETURNVALUE_NOTENOUGHCAPACITY)
            end
            if player:addItemEx(rewardBag, false) == RETURNVALUE_NOERROR then
                REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()] = nil
                player:sendCancelMessage('You have picked a reward container.')
            else
                player:sendCancelMessage(RETURNVALUE_NOTENOUGHROOM)
                return true
            end
        end
    end
    return false
end

ou

function onUse(player, item, fromPosition, target, toPosition, isHotkey)
    --Reward Chest
    if Item(item):getId() == 21584 then
        if player:getExhaustion(REWARD_CHEST.STORAGE) > 0 then
            return player:sendCancelMessage('You need to wait ' .. string.diff(player:getStorageValue(REWARD_CHEST.STORAGE)-os.time()) .. ' before using this chest again.')
        end
        player:updateRewardChest()
    --Boss Corpse
    elseif item:getActionId() == 21584 then
        local reward = REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()]
        if reward ~= nil then
            local rewardBag = Container(doCreateItemEx(REWARD_CHEST.CONTAINER, 1))
            addContainerItems(rewardBag, reward)
            if player:getCapacity() < rewardBag:getCapacity() then
                return player:sendCancelMessage(RETURNVALUE_NOTENOUGHCAPACITY)
            end
            if player:addItemEx(rewardBag, false) == RETURNVALUE_NOERROR then
                REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()] = nil
                player:sendCancelMessage('You have picked a reward container.')
            else
                player:sendCancelMessage(RETURNVALUE_NOTENOUGHROOM)
                return true
            end
        end
    end
    return false
end
Lua Script Error: [Action Interface] 
data/actions/scripts/reward_chest.lua:onUse 
data/actions/scripts/reward_chest.lua:4: attempt to index local 'player' (a number value) 
stack traceback: 
[C]: in function '__index' 
data/actions/scripts/reward_chest.lua:4: in function 

Lua Script Error: [Action Interface] 
data/actions/scripts/reward_chest.lua:onUse 
data/actions/scripts/reward_chest.lua:9: attempt to call method 'getActionId' (a nil value) 
stack traceback: 
[C]: in function 'getActionId' 
data/actions/scripts/reward_chest.lua:9: in function

O erro continua.

 

Teve esse erro também,

 

 Lua Script Error: [CreatureScript Interface] 
data/creaturescripts/scripts/reward_chest.lua:onKill 
data/creaturescripts/scripts/reward_chest.lua:229: attempt to call method 'getContentDescription' (a nil value) 
stack traceback: 
[C]: in function 'getContentDescription' 
data/creaturescripts/scripts/reward_chest.lua:229: in function 'doBossReward' 

data/creaturescripts/scripts/reward_chest.lua:248: in function 

Editado por adrianinho (veja o histórico de edições)

Postado
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
    --Reward Chest
	 player = Player(player)
    if item.itemid == 21584 then
        if player:getExhaustion(REWARD_CHEST.STORAGE) > 0 then
            return player:sendCancelMessage('You need to wait ' .. string.diff(player:getStorageValue(REWARD_CHEST.STORAGE)-os.time()) .. ' before using this chest again.')
        end
        player:updateRewardChest()
    --Boss Corpse
    elseif item:getActionId() == 21584 then
        local reward = REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()]
        if reward ~= nil then
            local rewardBag = Container(doCreateItemEx(REWARD_CHEST.CONTAINER, 1))
            addContainerItems(rewardBag, reward)
            if player:getCapacity() < rewardBag:getCapacity() then
                return player:sendCancelMessage(RETURNVALUE_NOTENOUGHCAPACITY)
            end
            if player:addItemEx(rewardBag, false) == RETURNVALUE_NOERROR then
                REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()] = nil
                player:sendCancelMessage('You have picked a reward container.')
            else
                player:sendCancelMessage(RETURNVALUE_NOTENOUGHROOM)
                return true
            end
        end
    end
    return false
end

Se quiser sua dúvida tirada, mande PM com os links, e não com a dúvida (outros podem ter a mesma dúvida, e o fórum serve para ser usado).

 

Tópicos:


 

yNlhRVC.png

 

55px-Judo_yellow_belt.svg.png

Postado
  • Autor
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
    --Reward Chest
	 player = Player(player)
    if item.itemid == 21584 then
        if player:getExhaustion(REWARD_CHEST.STORAGE) > 0 then
            return player:sendCancelMessage('You need to wait ' .. string.diff(player:getStorageValue(REWARD_CHEST.STORAGE)-os.time()) .. ' before using this chest again.')
        end
        player:updateRewardChest()
    --Boss Corpse
    elseif item:getActionId() == 21584 then
        local reward = REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()]
        if reward ~= nil then
            local rewardBag = Container(doCreateItemEx(REWARD_CHEST.CONTAINER, 1))
            addContainerItems(rewardBag, reward)
            if player:getCapacity() < rewardBag:getCapacity() then
                return player:sendCancelMessage(RETURNVALUE_NOTENOUGHCAPACITY)
            end
            if player:addItemEx(rewardBag, false) == RETURNVALUE_NOERROR then
                REWARD_CHEST.LOOT[tonumber(item:getAttribute('text'))][player:getGuid()] = nil
                player:sendCancelMessage('You have picked a reward container.')
            else
                player:sendCancelMessage(RETURNVALUE_NOTENOUGHROOM)
                return true
            end
        end
    end
    return false
end

Lua Script Error: [CreatureScript Interface] 
data/creaturescripts/scripts/reward_chest.lua:onKill 
data/creaturescripts/scripts/reward_chest.lua:229: attempt to call method 'getContentDescription' (a nil value) 
stack traceback: 
[C]: in function 'getContentDescription' 
data/creaturescripts/scripts/reward_chest.lua:229: in function 'doBossReward' 
data/creaturescripts/scripts/reward_chest.lua:248: in function 

Lua Script Error: [Action Interface] 
data/actions/scripts/reward_chest.lua:onUse 
data/actions/scripts/reward_chest.lua:10: attempt to call method 'getActionId' (a nil value) 
stack traceback: 
[C]: in function 'getActionId' 
data/actions/scripts/reward_chest.lua:10: in function

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