Postado Fevereiro 3, 2016 9 anos Saudações Tibianos! Atualmente, venho desenvolvendo um OTServer. Problema que ele é um RLMAP, ou seja, contem Rookguard, e o char inicialmente nasce em Rook. só que ele nasce no templo sem nenhum item, só que normalmente deveria nascer com. Gostaria de abrir um servidor sem fins-lucrativos. (nem donate), problema que estou impacado nisso. (Sim é simples, mas está ruim de resolver isso.) Existe um item na minha pasta 'mods' em meu OT chamado 'firstitems.xml' e contem o seguinte código: <?xml version="1.0" encoding="UTF-8"?> <mod name="First Items" version="1.0" author="The Forgotten Server" contact="otland.net" enabled="yes"> <config name="firstitems_config"><![CDATA[ config = { storage = 30001, items = {2050, 2382} } ]]></config> <event type="login" name="FirstItems" event="script"> <![CDATA[ domodlib('firstitems_config') function onLogin(cid) if getPlayerGroupId(cid) == 1 and getPlayerStorageValue(cid, 50000) == -1 then if isSorcerer(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) doAddContainerItem(bag, 2554, 1) doAddContainerItem(bag, 2152, 20) doPlayerAddItem(cid, 2525, 1) doPlayerAddItem(cid, 2190, 1) doPlayerAddItem(cid, 2789, 10) doPlayerAddItem(cid, 2200, 1) doPlayerAddItem(cid, 2463, 1) doPlayerAddItem(cid, 2457, 1) doPlayerAddItem(cid, 2647, 1) doPlayerAddItem(cid, 7457, 1) setPlayerStorageValue(cid, 50000, 1) elseif isDruid(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) doAddContainerItem(bag, 2554, 1) doAddContainerItem(bag, 2152, 20) doPlayerAddItem(cid, 2525, 1) doPlayerAddItem(cid, 2182, 1) doPlayerAddItem(cid, 2789, 10) doPlayerAddItem(cid, 2200, 1) doPlayerAddItem(cid, 2463, 1) doPlayerAddItem(cid, 2457, 1) doPlayerAddItem(cid, 2647, 1) doPlayerAddItem(cid, 7457, 1) setPlayerStorageValue(cid, 50000, 1) elseif isPaladin(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) doAddContainerItem(bag, 2554, 1) doAddContainerItem(bag, 2152, 20) doPlayerAddItem(cid, 2525, 1) doPlayerAddItem(cid, 2389, 1) doPlayerAddItem(cid, 2789, 10) doPlayerAddItem(cid, 2200, 1) doPlayerAddItem(cid, 2463, 1) doPlayerAddItem(cid, 2457, 1) doPlayerAddItem(cid, 2647, 1) doPlayerAddItem(cid, 7457, 1) setPlayerStorageValue(cid, 50000, 1) elseif isKnight(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) doAddContainerItem(bag, 2554, 1) doAddContainerItem(bag, 2152, 20) doAddContainerItem(bag, 8602, 1) doAddContainerItem(bag, 2439, 1) doPlayerAddItem(cid, 2525, 1) doPlayerAddItem(cid, 2789, 10) doPlayerAddItem(cid, 2200, 1) doPlayerAddItem(cid, 8601, 1) doPlayerAddItem(cid, 2463, 1) doPlayerAddItem(cid, 2457, 1) doPlayerAddItem(cid, 2647, 1) doPlayerAddItem(cid, 7457, 1) setPlayerStorageValue(cid, 50000, 1) end end return TRUE end ]]> </event> </mod> Mas infelizmente, parece que esse arquivo é ignorado ou não carrega. Simplesmente, mesmo com esse arquivo na pasta mods do OT, e o código correto simplesmente o char após a criação no site, nasce no templo sem nenhum item. Obrigado pela atenção.
Postado Fevereiro 3, 2016 9 anos Este 'mod' geralmente não funciona por estar utilizando o 'storage' 50000. Cheque se ele está, ou não, sendo utilizado. Caso, contrário, se estiver utilizando 0.2, crie um arquivo 'firstitems.lua', salve-o dentro da pasta: 'data > creaturescripts > scripts' e cole isto dentro: Spoiler function onLogin(cid) if getPlayerGroupId(cid) == 1 and getPlayerStorageValue(cid, 50000) == -1 then if isSorcerer(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) -- Rope doAddContainerItem(bag, 2554, 1) -- shovel doAddContainerItem(bag, 2152, 50) -- 50 platinum coints doPlayerAddItem(cid, 2175, 1) -- spellbook doPlayerAddItem(cid, 2190, 1) -- wand of wortex doPlayerAddItem(cid, 8819, 1) -- magician's robe doPlayerAddItem(cid, 8820, 1) -- mage hat doPlayerAddItem(cid, 2468, 1) -- studded legs doPlayerAddItem(cid, 2643, 1) -- leather boots doPlayerAddItem(cid, 2173, 1) -- amulet of loss doPlayerAddPremiumDays(cid, 350) -- automaticly 350 premmium days for servers who dont got free premmium function in config.lua Example: [B]Chronic Elements[/B] setPlayerStorageValue(cid, 50000, 1) elseif isDruid(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) -- rope doAddContainerItem(bag, 2554, 1) -- shovel doAddContainerItem(bag, 2152, 50) -- 50 platinum coins doPlayerAddItem(cid, 2175, 1) -- spellbook doPlayerAddItem(cid, 2182, 1) -- snakebite rod doPlayerAddItem(cid, 8819, 1) -- magican's robe doPlayerAddItem(cid, 8820, 1) -- mage hat doPlayerAddItem(cid, 2468, 1) -- studded legs doPlayerAddItem(cid, 2643, 1) -- leather boots doPlayerAddItem(cid, 2173, 1) -- amulet of loss doPlayerAddPremiumDays(cid, 350) -- automaticly 350 premmium days for servers who dont got free premmium function in config.lua Example: [B]Chronic Elements[/B] setPlayerStorageValue(cid, 50000, 1) elseif isPaladin(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) -- rope doAddContainerItem(bag, 2554, 1) -- shovel doAddContainerItem(bag, 2152, 50) -- 50 platinum coins doPlayerAddItem(cid, 2389, 1) -- spear doPlayerAddItem(cid, 2456, 1) -- bow doPlayerAddItem(cid, 2544, 100) -- 100 arrows doPlayerAddItem(cid, 2660, 1) -- hidden turban doPlayerAddItem(cid, 2480, 1) -- legion helmet doPlayerAddItem(cid, 8923, 1) -- ranger legs doPlayerAddItem(cid, 2643, 1) -- leather boots doPlayerAddItem(cid, 2173, 1) -- amulet of loss doPlayerAddPremiumDays(cid, 350) -- automaticly 350 premmium days for servers who dont got free premmium function in config.lua Example: [B]Chronic Elements[/B] setPlayerStorageValue(cid, 50000, 1) elseif isKnight(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) -- rope doAddContainerItem(bag, 2554, 1) -- shovel doAddContainerItem(bag, 2152, 50) -- 50 platinum coins doAddContainerItem(bag, 2439, 1) -- daramanian mace doAddContainerItem(bag, 8601, 1) -- steel axe doPlayerAddItem(cid, 2509, 1) -- steel shield doPlayerAddItem(cid, 8602, 1) -- jagged sword doPlayerAddItem(cid, 2465, 1) -- brass armor doPlayerAddItem(cid, 2481, 1) -- soldier helmet doPlayerAddItem(cid, 2478, 1) -- brass legs doPlayerAddItem(cid, 2643, 1) -- leather boots doPlayerAddItem(cid, 2173, 1) -- amulet of loss doPlayerAddPremiumDays(cid, 350) -- automaticly 350 premmium days for servers who dont got free premmium function in config.lua Example: [B]Chronic Elements[/B] setPlayerStorageValue(cid, 50000, 1) end end return TRUE end Depois vá no arquivo: data > creaturescripts > creaturescripts.xml e insira esta linha|: <event type="login" name="FirstItems" script="firstitems.lua"/> The Last Man Standing - 100% funcional
Postado Fevereiro 4, 2016 9 anos Autor Mas amigão, o problema é que no meu OTserver, o char começa em rookguard, ele não tem vocação, ele vem nú, sem nenhum item, por exemplo; gostaria de colocar para todo player começar com um leather set e uma backpack.
Postado Fevereiro 4, 2016 9 anos Hmm. Então era só criar mais um com isRookie(cid). Tá aí: Spoiler function onLogin(cid) if getPlayerGroupId(cid) == 1 and getPlayerStorageValue(cid, 50000) == -1 then if isSorcerer(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) -- Rope doAddContainerItem(bag, 2554, 1) -- shovel doAddContainerItem(bag, 2152, 50) -- 50 platinum coints doPlayerAddItem(cid, 2175, 1) -- spellbook doPlayerAddItem(cid, 2190, 1) -- wand of wortex doPlayerAddItem(cid, 8819, 1) -- magician's robe doPlayerAddItem(cid, 8820, 1) -- mage hat doPlayerAddItem(cid, 2468, 1) -- studded legs doPlayerAddItem(cid, 2643, 1) -- leather boots doPlayerAddItem(cid, 2173, 1) -- amulet of loss doPlayerAddPremiumDays(cid, 350) -- automaticly 350 premmium days for servers who dont got free premmium function in config.lua Example: [B]Chronic Elements[/B] setPlayerStorageValue(cid, 50000, 1) elseif isDruid(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) -- rope doAddContainerItem(bag, 2554, 1) -- shovel doAddContainerItem(bag, 2152, 50) -- 50 platinum coins doPlayerAddItem(cid, 2175, 1) -- spellbook doPlayerAddItem(cid, 2182, 1) -- snakebite rod doPlayerAddItem(cid, 8819, 1) -- magican's robe doPlayerAddItem(cid, 8820, 1) -- mage hat doPlayerAddItem(cid, 2468, 1) -- studded legs doPlayerAddItem(cid, 2643, 1) -- leather boots doPlayerAddItem(cid, 2173, 1) -- amulet of loss doPlayerAddPremiumDays(cid, 350) -- automaticly 350 premmium days for servers who dont got free premmium function in config.lua Example: [B]Chronic Elements[/B] setPlayerStorageValue(cid, 50000, 1) elseif isPaladin(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) -- rope doAddContainerItem(bag, 2554, 1) -- shovel doAddContainerItem(bag, 2152, 50) -- 50 platinum coins doPlayerAddItem(cid, 2389, 1) -- spear doPlayerAddItem(cid, 2456, 1) -- bow doPlayerAddItem(cid, 2544, 100) -- 100 arrows doPlayerAddItem(cid, 2660, 1) -- hidden turban doPlayerAddItem(cid, 2480, 1) -- legion helmet doPlayerAddItem(cid, 8923, 1) -- ranger legs doPlayerAddItem(cid, 2643, 1) -- leather boots doPlayerAddItem(cid, 2173, 1) -- amulet of loss doPlayerAddPremiumDays(cid, 350) -- automaticly 350 premmium days for servers who dont got free premmium function in config.lua Example: [B]Chronic Elements[/B] setPlayerStorageValue(cid, 50000, 1) elseif isKnight(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) -- rope doAddContainerItem(bag, 2554, 1) -- shovel doAddContainerItem(bag, 2152, 50) -- 50 platinum coins doAddContainerItem(bag, 2439, 1) -- daramanian mace doAddContainerItem(bag, 8601, 1) -- steel axe doPlayerAddItem(cid, 2509, 1) -- steel shield doPlayerAddItem(cid, 8602, 1) -- jagged sword doPlayerAddItem(cid, 2465, 1) -- brass armor doPlayerAddItem(cid, 2481, 1) -- soldier helmet doPlayerAddItem(cid, 2478, 1) -- brass legs doPlayerAddItem(cid, 2643, 1) -- leather boots doPlayerAddItem(cid, 2173, 1) -- amulet of loss doPlayerAddPremiumDays(cid, 350) -- automaticly 350 premmium days for servers who dont got free premmium function in config.lua Example: [B]Chronic Elements[/B] setPlayerStorageValue(cid, 50000, 1) elseif isRookie(cid)(cid) then local bag = doPlayerAddItem(cid, 1988, 1) doAddContainerItem(bag, 2120, 1) -- rope doAddContainerItem(bag, 2554, 1) -- shovel doAddContainerItem(bag, 2152, 50) -- 50 platinum coins doAddContainerItem(bag, 2439, 1) -- daramanian mace doAddContainerItem(bag, 8601, 1) -- steel axe doPlayerAddItem(cid, 2509, 1) -- steel shield doPlayerAddItem(cid, 8602, 1) -- jagged sword doPlayerAddItem(cid, 2465, 1) -- brass armor doPlayerAddItem(cid, 2481, 1) -- soldier helmet doPlayerAddItem(cid, 2478, 1) -- brass legs doPlayerAddItem(cid, 2643, 1) -- leather boots doPlayerAddItem(cid, 2173, 1) -- amulet of loss doPlayerAddPremiumDays(cid, 350) -- automaticly 350 premmium days for servers who dont got free premmium function in config.lua Example: [B]Chronic Elements[/B] setPlayerStorageValue(cid, 50000, 1) end end return TRUE end The Last Man Standing - 100% funcional
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.