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Gente eu baixei um mapa 8.6 e ele veio com runas e potions infinitos não achei esse mapa sem potions infinitos então consegui tirar as runas infinitas mas os potions não, já procurei muuito tempo mas não consigo tirar mesmo trocando os id's do empty no potions.lua. Se algum puder me dar uma luz eu agradeço!

Postado

MMHUCMQ.png  Esta é uma mensagem automática, este tópico foi movido para a área correta.
  Regras do fórum: http://www.tibiaking.com/forum/topic/1281-regras-gerais/#comment-7680

Bruno Carvalho / Ex-Administrador TibiaKing

[email protected]

 

Em 26/12/2016 em 03:47, Spraypaint disse:

A força da alienação vem dessa fragilidade dos indivíduos, quando apenas conseguem identificar o que os separa e não o que os une.

-miltinho

 

wMwSJFE.png?1

 

Postado

potions.lua

local config = {
	removeOnUse = "yes",
	usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
	splashable = "yes",
	range = -1,
	area = {1, 1} -- if not set correctly, the message will be sent only to user of the item
}

local multiplier = {
	health = 1.0,
	mana = 1.0
}

local POTIONS = {
	[8704] = {empty = 7636, splash = 42, health = {50, 100}}, -- small health potion
	[7618] = {empty = 7636, splash = 42, health = {100, 200}}, -- health potion
	[7588] = {empty = 7634, splash = 42, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
	[7591] = {empty = 7635, splash = 42, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
	[8473] = {empty = 7635, splash = 42, health = {800, 1000}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion

	[7620] = {empty = 7636, splash = 47, mana = {70, 130}}, -- mana potion
	[7589] = {empty = 7634, splash = 47, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
	[7590] = {empty = 7635, splash = 47, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion

	[8472] = {empty = 7635, splash = 43, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}

for index, potion in pairs(POTIONS) do
	if(type(index) == 'number')then
		for k, v in pairs(config) do
			if(not potion[k]) then
				potion[k] = v
			end
		end

		if(potion.removeOnUse) then
			potion.removeOnUse = getBooleanFromString(potion.removeOnUse)
		end

		if(potion.usableOnTarget) then
			potion.usableOnTarget = getBooleanFromString(potion.usableOnTarget)
		end

		if(potion.splashable) then
			potion.splashable = getBooleanFromString(potion.splashable)
		end

		if(type(potion.health) == 'table' and table.maxn(potion.health) > 1) then
			potion.health[1] = math.ceil(potion.health[1] * multiplier.health)
			potion.health[2] = math.ceil(potion.health[2] * multiplier.health)
		else
			potion.health = nil
		end


		if(type(potion.mana) == 'table' and table.maxn(potion.mana) > 1) then
			potion.mana[1] = math.ceil(potion.mana[1] * multiplier.mana)
			potion.mana[2] = math.ceil(potion.mana[2] * multiplier.mana)
		else
			potion.mana = nil
		end

		POTIONS[index] = potion
	end
end

function onUse(cid, item, fromPosition, itemEx, toPosition)
	local potion = POTIONS[item.itemid]
	if(not potion) then
		return false
	end

	if(not isPlayer(itemEx.uid) or (not potion.usableOnTarget and cid ~= itemEx.uid)) then
		if(not potion.splashable or not potion.splash) then
			return false
		end

		if(toPosition.x == CONTAINER_POSITION) then
			toPosition = getThingPosition(item.uid)
		end

		doDecayItem(doCreateItem(POOL, potion.splash, toPosition))
		doRemoveItem(item.uid, 1)
		if(not potion.empty or potion.removeOnUse) then
			return true
		end

		if(fromPosition.x ~= CONTAINER_POSITION) then
			doCreateItem(potion.empty, fromPosition)
		else
			doPlayerAddItem(cid, potion.empty, 1)
		end

		return true
	end

	if(((potion.level and getPlayerLevel(itemEx.uid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(itemEx.uid)))) and
		not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
	then
		doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_MONSTER, false, cid)
		return true
	end

	if(potion.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getThingPosition(cid), getThingPosition(itemEx.uid)) > potion.range and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_CANUSEFAR)) then
		doPlayerSendDefaultCancel(cid, RETURNVALUE_TOOFARAWAY)
		return true
	end

	if(potion.health and not doTargetCombatHealth(cid, itemEx.uid, COMBAT_HEALING, potion.health[1], potion.health[2], CONST_ME_MAGIC_BLUE, false)) then
		return false
	end

	if(potion.mana and not doTargetCombatMana(cid, itemEx.uid, potion.mana[1], potion.mana[2], CONST_ME_MAGIC_BLUE, false)) then
		return false
	end

	if(type(potion.area) == 'table' and table.maxn(potion.area) > 1) then
		for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), potion.area[1], potion.area[2])) do
			if(isPlayer(tid)) then
				doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, tid)
			end
		end
	else
		doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, itemEx.uid)
		if(itemEx.uid ~= cid) then
			doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, cid)
		end
	end

	doRemoveItem(item.uid, 1)
	if(not potion.empty or potion.removeOnUse) then
		return true
	end

	if(fromPosition.x ~= CONTAINER_POSITION) then
		doCreateItem(potion.empty, fromPosition)
	else
		doPlayerAddItem(cid, potion.empty, 1)
	end

	return true
end

 

asdukeeh.jpg

Postado
  • Autor
2 minutos atrás, DukeeH disse:

potions.lua


local config = {
	removeOnUse = "yes",
	usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
	splashable = "yes",
	range = -1,
	area = {1, 1} -- if not set correctly, the message will be sent only to user of the item
}

local multiplier = {
	health = 1.0,
	mana = 1.0
}

local POTIONS = {
	[8704] = {empty = 7636, splash = 42, health = {50, 100}}, -- small health potion
	[7618] = {empty = 7636, splash = 42, health = {100, 200}}, -- health potion
	[7588] = {empty = 7634, splash = 42, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
	[7591] = {empty = 7635, splash = 42, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
	[8473] = {empty = 7635, splash = 42, health = {800, 1000}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion

	[7620] = {empty = 7636, splash = 47, mana = {70, 130}}, -- mana potion
	[7589] = {empty = 7634, splash = 47, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
	[7590] = {empty = 7635, splash = 47, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion

	[8472] = {empty = 7635, splash = 43, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}

for index, potion in pairs(POTIONS) do
	if(type(index) == 'number')then
		for k, v in pairs(config) do
			if(not potion[k]) then
				potion[k] = v
			end
		end

		if(potion.removeOnUse) then
			potion.removeOnUse = getBooleanFromString(potion.removeOnUse)
		end

		if(potion.usableOnTarget) then
			potion.usableOnTarget = getBooleanFromString(potion.usableOnTarget)
		end

		if(potion.splashable) then
			potion.splashable = getBooleanFromString(potion.splashable)
		end

		if(type(potion.health) == 'table' and table.maxn(potion.health) > 1) then
			potion.health[1] = math.ceil(potion.health[1] * multiplier.health)
			potion.health[2] = math.ceil(potion.health[2] * multiplier.health)
		else
			potion.health = nil
		end


		if(type(potion.mana) == 'table' and table.maxn(potion.mana) > 1) then
			potion.mana[1] = math.ceil(potion.mana[1] * multiplier.mana)
			potion.mana[2] = math.ceil(potion.mana[2] * multiplier.mana)
		else
			potion.mana = nil
		end

		POTIONS[index] = potion
	end
end

function onUse(cid, item, fromPosition, itemEx, toPosition)
	local potion = POTIONS[item.itemid]
	if(not potion) then
		return false
	end

	if(not isPlayer(itemEx.uid) or (not potion.usableOnTarget and cid ~= itemEx.uid)) then
		if(not potion.splashable or not potion.splash) then
			return false
		end

		if(toPosition.x == CONTAINER_POSITION) then
			toPosition = getThingPosition(item.uid)
		end

		doDecayItem(doCreateItem(POOL, potion.splash, toPosition))
		doRemoveItem(item.uid, 1)
		if(not potion.empty or potion.removeOnUse) then
			return true
		end

		if(fromPosition.x ~= CONTAINER_POSITION) then
			doCreateItem(potion.empty, fromPosition)
		else
			doPlayerAddItem(cid, potion.empty, 1)
		end

		return true
	end

	if(((potion.level and getPlayerLevel(itemEx.uid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(itemEx.uid)))) and
		not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
	then
		doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_MONSTER, false, cid)
		return true
	end

	if(potion.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getThingPosition(cid), getThingPosition(itemEx.uid)) > potion.range and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_CANUSEFAR)) then
		doPlayerSendDefaultCancel(cid, RETURNVALUE_TOOFARAWAY)
		return true
	end

	if(potion.health and not doTargetCombatHealth(cid, itemEx.uid, COMBAT_HEALING, potion.health[1], potion.health[2], CONST_ME_MAGIC_BLUE, false)) then
		return false
	end

	if(potion.mana and not doTargetCombatMana(cid, itemEx.uid, potion.mana[1], potion.mana[2], CONST_ME_MAGIC_BLUE, false)) then
		return false
	end

	if(type(potion.area) == 'table' and table.maxn(potion.area) > 1) then
		for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), potion.area[1], potion.area[2])) do
			if(isPlayer(tid)) then
				doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, tid)
			end
		end
	else
		doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, itemEx.uid)
		if(itemEx.uid ~= cid) then
			doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, cid)
		end
	end

	doRemoveItem(item.uid, 1)
	if(not potion.empty or potion.removeOnUse) then
		return true
	end

	if(fromPosition.x ~= CONTAINER_POSITION) then
		doCreateItem(potion.empty, fromPosition)
	else
		doPlayerAddItem(cid, potion.empty, 1)
	end

	return true
end

 

Já consegui depois de dias procurando e não achar nada FINALMENTE consegui através da gambiarra, Vlw por tentar ajudar.

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