Postado Março 22, 2016 9 anos como faço para esse script curar os pokemons so ta curando os player Aqui nas bals do meu server ta assim pokeballs = { ["normal"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}}, ["great"] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}}, ["super"] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}}, ["ultra"] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}}, ["saffari"] = {effect = 195, on = 10975, use = 10976, off = 10977, all = {10975, 10976, 10977}}, --alterado v1.9 ["shinynormal"] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}}, ["shinygreat"] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}}, ["shinysuper"] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}}, ["shinyultra"] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}}, ["shinysaffari"] = {effect = 195, on = 12621, use = 12622, off = 12623, all = {12621, 12622, 12623}}, --alterado v1.9 ---------------------------------------------------------------------------------------------------------- Mostrar conteúdo oculto local focus = 0 local talk_start = 0 local target = 0 local following = false local attacking = false local talkState = {} local states = {'1', '2', '3', '4', '5', '6'} local store = {1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1049, 1050, 1051, 1052, 1053, 1054, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1065, 1066, 1067, 1068, 1069, 1071, 1072, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1088, 1089, 1090, 1091, 1092, 1093, 1094, 1095, 1096, 1097, 1098, 1099, 1100, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108, 1109, 1110, 1111, 1112, 1113, 1114, 1115, 1116, 1117, 1118, 1119, 1120, 1121, 1122, 1123, 1124, 1125, 1126, 1127, 1128, 1129, 1130, 1131, 1132, 1133, 1134, 1135, 1136, 1137, 1138, 1139, 1140, 1141, 1142, 1143, 1144, 1145, 1146, 1147, 1148, 1149, 1150, 1151} local unlock = {} local pokeballs = {'2222', '2224'} local ultraballs = {'2220', '2227'} function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye sir!') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) local msg = string.lower(msg) local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid if((msgcontains(msg, 'hi') or msgcontains(msg, 'heal') or msgcontains(msg, 'help')) and (getDistanceToCreature(cid) <= 3)) then if exhaustion.get(cid, 9211) then selfSay('Please wait a few moment before asking me to heal your pokemons again!') return true end exhaustion.set(cid, 9211, 5) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid)) doSendMagicEffect(getThingPos(cid), 132) if isInArray(pokeballs, getPlayerSlotItem(cid, CONST_SLOT_FEET).itemid) then local feet = getPlayerSlotItem(cid, CONST_SLOT_FEET) local maxh = tonumber(getItemAttribute(feet.uid, "poke"):match("/(.+)]")) doItemSetAttribute(feet.uid, "poke", getItemAttribute(feet.uid, "poke"):sub(1, findLetter(getItemAttribute(feet.uid, "poke"), "[")) .. maxh .. getItemAttribute(feet.uid, "poke"):sub(findLetter(getItemAttribute(feet.uid, "poke"), "/"))) doTransformItem(feet.uid, 2222) end if isInArray(ultraballs, getPlayerSlotItem(cid, CONST_SLOT_FEET).itemid) then local feet = getPlayerSlotItem(cid, CONST_SLOT_FEET) local maxh = tonumber(getItemAttribute(feet.uid, "poke"):match("/(.+)]")) doItemSetAttribute(feet.uid, "poke", getItemAttribute(feet.uid, "poke"):sub(1, findLetter(getItemAttribute(feet.uid, "poke"), "[")) .. maxh .. getItemAttribute(feet.uid, "poke"):sub(findLetter(getItemAttribute(feet.uid, "poke"), "/"))) doTransformItem(feet.uid, 2220) end local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK) if #getCreatureSummons(cid) >= 1 then local jui = getCreatureSummons(cid)[1] doCreatureAddHealth(jui, getCreatureMaxHealth(jui)-getCreatureHealth(jui)) doSendMagicEffect(getThingPos(jui), 12) end local items = getItemsInContainerById(bp.uid, 2224) for _, uid in pairs(items) do local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]")) doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/"))) doTransformItem(uid, 2222) end local items = getItemsInContainerById(bp.uid, 2227) for _, uid in pairs(items) do local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]")) doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/"))) doTransformItem(uid, 2220) end local items = getItemsInContainerById(bp.uid, 2222) for _, uid in pairs(items) do local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]")) doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/"))) end local items = getItemsInContainerById(bp.uid, 2220) for _, uid in pairs(items) do local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]")) doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/"))) end selfSay('There you go! You and your pokemons are healthy again.') end end function onThink() if focus ~= 0 then a, b, c = selfGetPosition() if c ~= getThingPos(focus).z then focus = 0 end end if focus ~= 0 then if getDistanceToCreature(focus) > 3 then focus = 0 end end return true end ajuda nesse scrip ^
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