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como faço para esse script curar os pokemons so ta curando os player

Aqui nas bals do meu server ta assim

 

pokeballs = {
["normal"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},
["great"] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}},
["super"] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},
["ultra"] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},
["saffari"] = {effect = 195, on = 10975, use = 10976, off = 10977, all = {10975, 10976, 10977}},    --alterado v1.9

["shinynormal"] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},
["shinygreat"] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},
["shinysuper"] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},
["shinyultra"] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},
["shinysaffari"] = {effect = 195, on = 12621, use = 12622, off = 12623, all = {12621, 12622, 12623}},   --alterado v1.9

 

----------------------------------------------------------------------------------------------------------

Spoiler

local focus = 0

local talk_start = 0

local target = 0

local following = false

local attacking = false

local talkState = {}
local states = {'1', '2', '3', '4', '5', '6'}
local store = {1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1049, 1050, 1051, 1052, 1053, 1054, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1065, 1066, 1067, 1068, 1069, 1071, 1072, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1088, 1089, 1090, 1091, 1092, 1093, 1094, 1095, 1096, 1097, 1098, 1099, 1100, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108, 1109, 1110, 1111, 1112, 1113, 1114, 1115, 1116, 1117, 1118, 1119, 1120, 1121, 1122, 1123, 1124, 1125, 1126, 1127, 1128, 1129, 1130, 1131, 1132, 1133, 1134, 1135, 1136, 1137, 1138, 1139, 1140, 1141, 1142, 1143, 1144, 1145, 1146, 1147, 1148, 1149, 1150, 1151}
local unlock = {}
local pokeballs = {'2222', '2224'}
local ultraballs = {'2220', '2227'}

function onThingMove(creature, thing, oldpos, oldstackpos)



end





function onCreatureAppear(creature)



end





function onCreatureDisappear(cid, pos)
if focus == cid then

selfSay('Good bye sir!')

focus = 0

talk_start = 0

end

end





function onCreatureTurn(creature)



end





function msgcontains(txt, str)

return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))

end



function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
if((msgcontains(msg, 'hi') or msgcontains(msg, 'heal') or msgcontains(msg, 'help')) and (getDistanceToCreature(cid) <= 3)) then
if exhaustion.get(cid, 9211) then
selfSay('Please wait a few moment before asking me to heal your pokemons again!')
return true
end
exhaustion.set(cid, 9211, 5)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
doSendMagicEffect(getThingPos(cid), 132)
if isInArray(pokeballs, getPlayerSlotItem(cid, CONST_SLOT_FEET).itemid) then
local feet = getPlayerSlotItem(cid, CONST_SLOT_FEET)
local maxh = tonumber(getItemAttribute(feet.uid, "poke"):match("/(.+)]"))
doItemSetAttribute(feet.uid, "poke", getItemAttribute(feet.uid, "poke"):sub(1, findLetter(getItemAttribute(feet.uid, "poke"), "[")) .. maxh .. getItemAttribute(feet.uid, "poke"):sub(findLetter(getItemAttribute(feet.uid, "poke"), "/")))
doTransformItem(feet.uid, 2222)
end
if isInArray(ultraballs, getPlayerSlotItem(cid, CONST_SLOT_FEET).itemid) then
local feet = getPlayerSlotItem(cid, CONST_SLOT_FEET)
local maxh = tonumber(getItemAttribute(feet.uid, "poke"):match("/(.+)]"))
doItemSetAttribute(feet.uid, "poke", getItemAttribute(feet.uid, "poke"):sub(1, findLetter(getItemAttribute(feet.uid, "poke"), "[")) .. maxh .. getItemAttribute(feet.uid, "poke"):sub(findLetter(getItemAttribute(feet.uid, "poke"), "/")))
doTransformItem(feet.uid, 2220)
end
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
if #getCreatureSummons(cid) >= 1 then
local jui = getCreatureSummons(cid)[1]
doCreatureAddHealth(jui, getCreatureMaxHealth(jui)-getCreatureHealth(jui))
doSendMagicEffect(getThingPos(jui), 12)
end
local items = getItemsInContainerById(bp.uid, 2224)
for _, uid in pairs(items) do
local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]"))
doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/")))
doTransformItem(uid, 2222)
end
local items = getItemsInContainerById(bp.uid, 2227)
for _, uid in pairs(items) do
local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]"))
doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/")))
doTransformItem(uid, 2220)
end
local items = getItemsInContainerById(bp.uid, 2222)
for _, uid in pairs(items) do
local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]"))
doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/")))
end
local items = getItemsInContainerById(bp.uid, 2220)
for _, uid in pairs(items) do
local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]"))
doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/")))
end
selfSay('There you go! You and your pokemons are healthy again.')
end
end

function onThink()

if focus ~= 0 then
a, b, c = selfGetPosition()
if c ~= getThingPos(focus).z then
focus = 0
end
end

if focus ~= 0 then
if getDistanceToCreature(focus) > 3 then
focus = 0
end
end

return true
end

 

 

ajuda nesse scrip ^

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