Postado Abril 22, 2016 9 anos Fala galera alguém me ajuda a solucionar esse erro ? local conditionBlack = createConditionObject(CONDITION_OUTFIT) setConditionParam(conditionBlack, CONDITION_PARAM_TICKS, -1) addOutfitCondition(conditionBlack, {lookType = 134, lookHead = 114, lookBody = 114, lookLegs = 114, lookFeet = 114}) local conditionRed = createConditionObject(CONDITION_OUTFIT) setConditionParam(conditionRed, CONDITION_PARAM_TICKS, -1) addOutfitCondition(conditionRed, {lookType = 143, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94}) function onStepIn(cid, item, position, fromPosition) if not isPlayer(cid) then return true end if getPlayerAccess(cid) > 3 then return doTeleportThing(cid, _Lib_Battle_Info.TeamOne.pos) end if getGlobalStorageValue(_Lib_Battle_Info.storage_count) > 0 then local getMyTeam = getGlobalStorageValue(_Lib_Battle_Info.TeamOne.storage) < getGlobalStorageValue(_Lib_Battle_Info.TeamTwo.storage) and {_Lib_Battle_Info.TeamOne.storage,_Lib_Battle_Info.TeamOne.pos,_Lib_Battle_Info.TeamOne.name,conditionBlack} or {_Lib_Battle_Info.TeamTwo.storage,_Lib_Battle_Info.TeamTwo.pos, _Lib_Battle_Info.TeamTwo.name, conditionRed} doAddCondition(cid, getMyTeam[4]) setPlayerStorageValue(cid,getMyTeam[1], 1) setGlobalStorageValue(getMyTeam[1], getGlobalStorageValue(getMyTeam[1])+1) doTeleportThing(cid, getMyTeam[2]) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You will join the team " .. getMyTeam[3] .. "!") setGlobalStorageValue(_Lib_Battle_Info.storage_count, getGlobalStorageValue(_Lib_Battle_Info.storage_count)-1) end if getGlobalStorageValue(_Lib_Battle_Info.storage_count) == 0 then removeBattleTp() doBroadcastMessage("Battlefield will start in 2 minutes, please create your strategy!") addEvent(doBroadcastMessage, 2*60*1000-500, "BattleField will begin now!") addEvent(OpenWallBattle, 2*60*1000) end return true end Pequei essa script desse link Lembrando tfs 0.4 up
Postado Abril 25, 2016 9 anos Em 22/04/2016 at 14:56, carlinhosvrb disse: Fala galera alguém me ajuda a solucionar esse erro ? local conditionBlack = createConditionObject(CONDITION_OUTFIT) setConditionParam(conditionBlack, CONDITION_PARAM_TICKS, -1) addOutfitCondition(conditionBlack, {lookType = 134, lookHead = 114, lookBody = 114, lookLegs = 114, lookFeet = 114}) local conditionRed = createConditionObject(CONDITION_OUTFIT) setConditionParam(conditionRed, CONDITION_PARAM_TICKS, -1) addOutfitCondition(conditionRed, {lookType = 143, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94}) function onStepIn(cid, item, position, fromPosition) if not isPlayer(cid) then return true end if getPlayerAccess(cid) > 3 then return doTeleportThing(cid, _Lib_Battle_Info.TeamOne.pos) end if getGlobalStorageValue(_Lib_Battle_Info.storage_count) > 0 then local getMyTeam = getGlobalStorageValue(_Lib_Battle_Info.TeamOne.storage) < getGlobalStorageValue(_Lib_Battle_Info.TeamTwo.storage) and {_Lib_Battle_Info.TeamOne.storage,_Lib_Battle_Info.TeamOne.pos,_Lib_Battle_Info.TeamOne.name,conditionBlack} or {_Lib_Battle_Info.TeamTwo.storage,_Lib_Battle_Info.TeamTwo.pos, _Lib_Battle_Info.TeamTwo.name, conditionRed} doAddCondition(cid, getMyTeam[4]) setPlayerStorageValue(cid,getMyTeam[1], 1) setGlobalStorageValue(getMyTeam[1], getGlobalStorageValue(getMyTeam[1])+1) doTeleportThing(cid, getMyTeam[2]) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You will join the team " .. getMyTeam[3] .. "!") setGlobalStorageValue(_Lib_Battle_Info.storage_count, getGlobalStorageValue(_Lib_Battle_Info.storage_count)-1) end if getGlobalStorageValue(_Lib_Battle_Info.storage_count) == 0 then removeBattleTp() doBroadcastMessage("Battlefield will start in 2 minutes, please create your strategy!") addEvent(doBroadcastMessage, 2*60*1000-500, "BattleField will begin now!") addEvent(OpenWallBattle, 2*60*1000) end return true end Pequei essa script desse link Lembrando tfs 0.4 up Cara, você editou a parte do script que vai a pos das paredes e o id? As paredes devem ser colocadas pelo map editor, e serão removidas pelo script quando o evento começar, e recriadas para o proximo evento.
Postado Abril 25, 2016 9 anos Autor sim sim amigo era um erro por falta de atenção ja foi arrumado, abraços
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