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Alguem Aqui sabe arruma Bug no Goback? 
Por Exemplo: Uso um deoxys e ai quando a pessoa morre no pvp ou em qualquer lugar, as vezes buga e ai começa a sair varios deoxys , e isso causa um lag terrivel, e sim da erro na distro quando faz o bug, alguem saberia resolver?

 

ERRO QUE ACONTECE NA DISTRO

[01/05/2016 18:04:37] [Error - Action Interface] 
[01/05/2016 18:04:37] data/actions/scripts/goback.lua:onUse
[01/05/2016 18:04:37] Description: 
[01/05/2016 18:04:37] data/lib/newStatusSyst.lua:658: attempt to index field '?' (a nil value)
[01/05/2016 18:04:38] stack traceback:
[01/05/2016 18:04:38] 	data/lib/newStatusSyst.lua:658: in function 'doBuff2'
[01/05/2016 18:04:38] 	data/lib/newStatusSyst.lua:691: in function 'doCondition2'
[01/05/2016 18:04:38] 	data/lib/level system.lua:362: in function 'adjustStatus'
[01/05/2016 18:04:38] 	data/actions/scripts/goback.lua:145: in function <data/actions/scripts/goback.lua:9>

 

Script do Goback 

local EFFECTS = {
	--[OutfitID] = {Effect}
	["Magmar"] = 35,   
	["Jynx"] = 17,          --alterado v1.5
	["Shiny Jynx"] = 17, 
    ["Piloswine"] = 205,  --alterado v1.8
    ["Swinub"] = 205,   
}
function onUse(cid, item, frompos, item2, topos)


if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end
if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 
or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<
   return true                                                                                                                        
end
local ballName = getItemAttribute(item.uid, "poke")
local btype = getPokeballType(item.itemid)
local usando = pokeballs[btype].use
local effect = pokeballs[btype].effect
	if not effect then
		effect = 21
	end
	
unLock(item.uid) --alterado v1.8
if item.itemid == usando then                           
	if getPlayerStorageValue(cid, 990) == 1 then -- GYM
		doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
	return true
	end
	if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6
       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  
          BackTeam(cid)       
       end
    end   
    if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
       doPlayerSendCancel(cid, "You can't do that while is controling a mind")
       return true     --alterado v1.5
    end


    if #getCreatureSummons(cid) <= 0 then
		if isInArray(pokeballs[btype].all, item.itemid) then
			doTransformItem(item.uid, pokeballs[btype].off)
			doItemSetAttribute(item.uid, "hp", 0)
			doPlayerSendCancel(cid, "This pokemon is fainted.")
		    return true
		end
	end


    local cd = getCD(item.uid, "blink", 30)
    if cd > 0 then
       setCD(item.uid, "blink", 0)
    end
    
	local z = getCreatureSummons(cid)[1]
	if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
	   return true
	end
	doReturnPokemon(cid, z, item, effect)
elseif item.itemid == pokeballs[btype].on then
	if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
		doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")
	return TRUE
	end
	local thishp = getItemAttribute(item.uid, "hp")
	if thishp <= 0 then
		if isInArray(pokeballs[btype].all, item.itemid) then
			doTransformItem(item.uid, pokeballs[btype].off)
			doItemSetAttribute(item.uid, "hp", 0)
			doPlayerSendCancel(cid, "This pokemon is fainted.")
		    return true
		end
	end
	local pokemon = getItemAttribute(item.uid, "poke")
	if not pokes[pokemon] then
	return true
	end
----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------
if not isInArray({5, 6}, getPlayerGroupId(cid)) then
   local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
   local low = {}
   local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}
   if #balls >= 1 then
      for _, uid in ipairs(balls) do
          local nome = getItemAttribute(uid, "poke")
          if not isInArray(lowPokes, pokemon) and nome == pokemon then
             return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")
          else
             if nome == pokemon then
                table.insert(low, nome)
             end
          end
      end
   end
if #low >= 3 then
   return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")
end   
end
---------------------------------------------------------------------------------------------------------------------------------------------------
	local x = pokes[pokemon]
	local boost = getItemAttribute(item.uid, "boost") or 0
	if getPlayerLevel(cid) < (x.level+boost) then
	   doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")
	   return true
	end
	
    --------------------------------------------------------------------------------------
	doSummonMonster(cid, pokemon)
	local pk = getCreatureSummons(cid)[1]
	if not isCreature(pk) then return true end
	
	------------------------passiva hitmonchan------------------------------
	if isSummon(pk) then                                                  --alterado v1.8 \/
       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then
          if not getItemAttribute(item.uid, "hands") then
             doSetItemAttribute(item.uid, "hands", 0)
          end
          local hands = getItemAttribute(item.uid, "hands")
          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)
       end
    end
	-------------------------------------------------------------------------
    ---------movement magmar, jynx-------------
    if EFFECTS[getCreatureName(pk)] then             
       markPosEff(pk, getThingPos(pk))
       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))  
    end
    --------------------------------------------------------------------------      
	if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited
		local left = getItemAttribute(item.uid, "transLeft")
		local name = getItemAttribute(item.uid, "transName")
		if left and left > 0 then
			setPlayerStorageValue(pk, 1010, name)
			doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)
			addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))
			doItemSetAttribute(item.uid, "transBegin", os.clock())
		else
			setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto")     --edited
		end
	end
	if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end
	doCreatureSetLookDir(pk, 2)
    adjustStatus(pk, item.uid, true, false, true)
	doAddPokemonInOwnList(cid, pokemon)
	doTransformItem(item.uid, item.itemid+1)
	local pokename = getPokeName(pk) --alterado v2.7 
	local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)
	doCreatureSay(cid, mgo, TALKTYPE_SAY)
	doSendMagicEffect(getCreaturePosition(pk), effect)
	
	if useOTClient then
	   doPlayerSendCancel(cid, '12//,show') --alterado v2.7
    end
else
    doPlayerSendCancel(cid, "This pokemon is fainted.")
end
	if useKpdoDlls then
		doUpdateMoves(cid)
	end
return true
end

 

 

 

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