Postado Junho 17, 2016 8 anos AS guerras no meu servidor nunca acabam, quero limitar a 1 hora de guerra. meu Startup.lua está desa forma, como posso colocar pra limitar a 1 hora de guerra? db.asyncQuery('DELETE FROM `guild_wars` WHERE `status` = 0') darei REP+ meu startup.lua: local startupGlobalStorages = {GlobalStorage.TheAncientTombs.AshmunrahSwitchesGlobalStorage, GlobalStorage.TheAncientTombs.DiprathSwitchesGlobalStorage, GlobalStorage.TheAncientTombs.ThalasSwitchesGlobalStorage} function onStartup() math.randomseed(os.mtime()) print('>> Servidor feito por MitSuig!') print(string.format('>> Loaded %d npcs and spawned %d monsters.\n>> Loaded %d towns with %d houses in total.', Game.getNpcCount(), Game.getMonsterCount(), #Game.getTowns(), #Game.getHouses())) for i = 1, #startupGlobalStorages do Game.setStorageValue(startupGlobalStorages, 0) end local time = os.time() db.asyncQuery('TRUNCATE TABLE `players_online`') db.asyncQuery('DELETE FROM `guild_wars` WHERE `status` = 0') db.asyncQuery('DELETE FROM `players` WHERE `deletion` != 0 AND `deletion` < ' .. time) db.asyncQuery('DELETE FROM `ip_bans` WHERE `expires_at` != 0 AND `expires_at` <= ' .. time) db.asyncQuery('DELETE FROM `market_history` WHERE `inserted` <= ' .. (time - configManager.getNumber(configKeys.MARKET_OFFER_DURATION))) -- Move expired bans to ban history local resultId = db.storeQuery('SELECT * FROM `account_bans` WHERE `expires_at` != 0 AND `expires_at` <= ' .. time) if resultId ~= false then repeat local accountId = result.getNumber(resultId, 'account_id') db.asyncQuery('INSERT INTO `account_ban_history` (`account_id`, `reason`, `banned_at`, `expired_at`, `banned_by`) VALUES (' .. accountId .. ', ' .. db.escapeString(result.getString(resultId, 'reason')) .. ', ' .. result.getNumber(resultId, 'banned_at') .. ', ' .. result.getNumber(resultId, 'expires_at') .. ', ' .. result.getNumber(resultId, 'banned_by') .. ')') db.asyncQuery('DELETE FROM `account_bans` WHERE `account_id` = ' .. accountId) until not result.next(resultId) result.free(resultId) end -- Check house auctions local resultId = db.storeQuery('SELECT `id`, `highest_bidder`, `last_bid`, (SELECT `balance` FROM `players` WHERE `players`.`id` = `highest_bidder`) AS `balance` FROM `houses` WHERE `owner` = 0 AND `bid_end` != 0 AND `bid_end` < ' .. time) if resultId ~= false then repeat local house = House(result.getNumber(resultId, 'id')) if house then local highestBidder = result.getNumber(resultId, 'highest_bidder') local balance = result.getNumber(resultId, 'balance') local lastBid = result.getNumber(resultId, 'last_bid') if balance >= lastBid then db.query('UPDATE `players` SET `balance` = ' .. (balance - lastBid) .. ' WHERE `id` = ' .. highestBidder) house:setOwnerGuid(highestBidder) end db.asyncQuery('UPDATE `houses` SET `last_bid` = 0, `bid_end` = 0, `highest_bidder` = 0, `bid` = 0 WHERE `id` = ' .. house:getId()) end until not result.next(resultId) result.free(resultId) end end
Participe da conversa
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