Postado Julho 5, 2016 8 anos hola hice este post en español, porque no se hablar br les pido disculpas, pero se que alguno de ustedes me ayudara, mi problema es que al terminar el rush event le entregan el premio al perdedor del evento y no al equipo ganador, que debo hacer? aqui mi script <config name="re"><![CDATA[ t = { a = 32145, g = 32146, l = 32147, u = 32148, h = 32149, wv = 32150, c = 0, q = "Rush Event has been started! Enjoy and have fun!", f = 5447, f_1 = 5448, f_2 = 5449, d_1 = {x = 10021, y = 10060, z = 7}, -- red temple d_2 = {x = 10080, y = 10027, z = 7}, -- blue temple x = "Event won't start bacause too few people were willing to participate", w = {x = 10052, y = 10105, z = 7}, lvl = 100, v = 1, mn = 2, m = 40, o = "Event was completed, RED TEAM has won Rush Event!", y = "Event was completed, BLUE TEAM has won Rush Event!", i_1 = 6527, i_2 = 8, t = 2, r = 1 } ]]></config> <globalevent name="Recognition" interval="100000" event="script"><![CDATA[ domodlib('re') function onThink(interval, lastExecution, thinkInterval) if(getGlobalStorageValue(t.a) == 1) then for _, pid in ipairs(getPlayersOnline()) do if getPlayerStorageValue(pid, t.f) == 1 then if(getPlayerStorageValue(pid, t.f_1) == 0) then doSendAnimatedText(getCreaturePosition(pid), "RED TEAM", TEXTCOLOR_RED) elseif(getPlayerStorageValue(pid, t.f_1) == 1) then doSendAnimatedText(getCreaturePosition(pid), "BLUE TEAM", TEXTCOLOR_LIGHTBLUE) end end end return true end return true end ]]></globalevent> <talkaction words="!start" event="script"><![CDATA[ domodlib('re') function onSay(cid, words, param, channel) if getPlayerGroupId(cid) > 3 then setGlobalStorageValue(t.g, 1) setGlobalStorageValue(t.u, 0) setGlobalStorageValue(t.l, 0) setGlobalStorageValue(t.a, 1) setGlobalStorageValue(t.c, 0) setGlobalStorageValue(t.wv, 0) doBroadcastMessage("Attention! Immediately register to Rush Event, event will start for ".. t.t .." minutes. All players can join to event typing this command: !rush", MESSAGE_STATUS_WARNING) addEvent(function() doBroadcastMessage("Rush event, started in 2 minutes. If you want to join, type this command: !rush", MESSAGE_STATUS_WARNING) end, (t.t - 2) * 1000 * 60) addEvent(function() doBroadcastMessage("Rush event, started in a minute. If you want to join, type this command: !rush", MESSAGE_STATUS_WARNING) end, (t.t - 1) * 1000 * 60) addEvent(start, t.t * 1000 * 60, cid) return true end return true end function results() if(getGlobalStorageValue(t.a) == 1) then local red = getGlobalStorageValue(t.l) local blue = getGlobalStorageValue(t.u) doBroadcastMessage("Rush Events, results:\nRed Team scored: ".. red .." frags.\nBlue Team scored: ".. blue .." frags.\nMatch is under way to ".. t.v .." frags.", MESSAGE_STATUS_WARNING) addEvent(results, t.r * 1000 * 60) end end function start(cid) if(getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.c) >= t.mn) then doBroadcastMessage(t.q, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.wv, 1) addEvent(results, t.r * 1000 * 60) for _, pid in ipairs(getPlayersOnline()) do local myOutfit = getCreatureOutfit(pid) local red = {lookType = myOutfit.lookType, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} local blue = {lookType = myOutfit.lookType, lookHead = 86, lookBody = 86, lookLegs = 86, lookFeet = 86, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} if getPlayerStorageValue(pid, t.f) == 1 then doCreatureAddHealth(pid, getCreatureMaxHealth(pid)) doCreatureAddMana(pid, getCreatureMaxMana(pid)) if((getPlayerStorageValue(pid, t.g) % 2) == 1) then doCreatureChangeOutfit(pid, red) setPlayerStorageValue(pid, t.h, 0) doTeleportThing(pid, t.d_1) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 0) setPlayerStorageValue(pid, t.f_2, 1) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "You are in RED TEAM!\nThis battle will continue up to ".. t.v .." frags!") else doCreatureChangeOutfit(pid, blue) doTeleportThing(pid, t.d_2) setPlayerStorageValue(pid, t.h, 0) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 1) setPlayerStorageValue(pid, t.f_2, 0) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "You are in BLUE TEAM!\nThis battle will continue up to ".. t.v .." frags!") end end end elseif(getGlobalStorageValue(t.c) < t.mn) then doBroadcastMessage(t.x, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.a, 0) for _, pid in ipairs(getPlayersOnline()) do if getPlayerStorageValue(pid, t.f) == 1 then setPlayerStorageValue(pid, t.f, -1) doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid))) doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT) end end end end ]]></talkaction> <globalevent name="RushStart" time="9:53" event="script"><![CDATA[ domodlib('re') function onTime(interval, lastExecution) setGlobalStorageValue(t.g, 1) setGlobalStorageValue(t.u, 0) setGlobalStorageValue(t.l, 0) setGlobalStorageValue(t.a, 1) setGlobalStorageValue(t.c, 0) setGlobalStorageValue(t.wv, 0) doBroadcastMessage("Attention! Immediately register to Rush Event, event will start for ".. t.t .." minutes. All players can join to event typing this command: !rush", MESSAGE_STATUS_WARNING) addEvent(function() doBroadcastMessage("Rush event, started in 2 minutes. If you want to join, type this command: !rush", MESSAGE_STATUS_WARNING) end, (t.t - 2) * 1000 * 60) addEvent(function() doBroadcastMessage("Rush event, started in a minute. If you want to join, type this command: !rush", MESSAGE_STATUS_WARNING) end, (t.t - 1) * 1000 * 60) addEvent(start, t.t * 1000 * 60, cid) end function results() if(getGlobalStorageValue(t.a) == 1) then local red = getGlobalStorageValue(t.l) local blue = getGlobalStorageValue(t.u) doBroadcastMessage("Rush Events, results:\nRed Team scored: ".. red .." frags.\nBlue Team scored: ".. blue .." frags.\nMatch is under way to ".. t.v .." frags.", MESSAGE_STATUS_WARNING) addEvent(results, t.r * 1000 * 60) end end function start(cid) if(getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.c) >= t.mn) then doBroadcastMessage(t.q, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.wv, 1) addEvent(results, t.r * 1000 * 60) for _, pid in ipairs(getPlayersOnline()) do local myOutfit = getCreatureOutfit(pid) local red = {lookType = myOutfit.lookType, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} local blue = {lookType = myOutfit.lookType, lookHead = 86, lookBody = 86, lookLegs = 86, lookFeet = 86, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} if getPlayerStorageValue(pid, t.f) == 1 then doCreatureAddHealth(pid, getCreatureMaxHealth(pid)) doCreatureAddMana(pid, getCreatureMaxMana(pid)) if((getPlayerStorageValue(pid, t.g) % 2) == 1) then doCreatureChangeOutfit(pid, red) setPlayerStorageValue(pid, t.h, 0) doTeleportThing(pid, t.d_1) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 0) setPlayerStorageValue(pid, t.f_2, 1) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "You are in RED TEAM!\nThis battle will continue up to ".. t.v .." frags!") else doCreatureChangeOutfit(pid, blue) setPlayerStorageValue(pid, t.h, 0) doTeleportThing(pid, t.d_2) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 1) setPlayerStorageValue(pid, t.f_2, 0) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "You are in BLUE TEAM!\nThis battle will continue up to ".. t.v .." frags!") end end end elseif(getGlobalStorageValue(t.c) < t.mn) then doBroadcastMessage(t.x, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.a, 0) for _, pid in ipairs(getPlayersOnline()) do if getPlayerStorageValue(pid, t.f) == 1 then setPlayerStorageValue(pid, t.f, -1) doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid))) doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT) end end end end ]]></globalevent> <talkaction words="!rush" event="script"><![CDATA[ domodlib('re') function onSay(cid, words, param, channel) if getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.wv) ~= 1 then if getPlayerLevel(cid) >= t.lvl then if getPlayerStorageValue(cid, t.f) == -1 then if getTilePzInfo(getPlayerPosition(cid)) == true then if getGlobalStorageValue(t.c) < t.m then setGlobalStorageValue(t.c, getGlobalStorageValue(t.c)+1) if getGlobalStorageValue(t.c) == t.m then doPlayerSendCancel(cid, "Event is full [" .. getGlobalStorageValue(t.c) .. " players]!") else doBroadcastMessage("" .. getPlayerName(cid) .. " has joined to Rush Event! Actually we have: " .. getGlobalStorageValue(t.c) .. " players!", 19) end setPlayerStorageValue(cid, t.f, 1) setPlayerStorageValue(cid, t.h, -1) doTeleportThing(cid, t.w) doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) setPlayerStorageValue(cid, t.g, getGlobalStorageValue(t.g)) setGlobalStorageValue(t.g, tonumber(getGlobalStorageValue(t.g))+1) else doPlayerSendCancel(cid, "Event is full [" .. getGlobalStorageValue(t.c) .. " players]!") return true end else doPlayerSendCancel(cid, "You must be in protection zone.") return true end else doPlayerSendCancel(cid, "You are already registered in this event.") return true end else doPlayerSendCancel(cid, "Your level is too low to participate in this event.") return true end else doPlayerSendCancel(cid, "At the moment there are no records for this event.") return true end return true end ]]></talkaction> <event type="combat" name="RushCombat" event="script"><![CDATA[ domodlib('re') function onCombat(cid, target) if(getGlobalStorageValue(t.a) == 1) then if isPlayer(cid) and isPlayer(target) then if getPlayerStorageValue(cid, t.f) == 1 and getPlayerStorageValue(target, t.f) == 1 then if getPlayerStorageValue(cid, t.f_1) == getPlayerStorageValue(target, t.f_1) then return doPlayerSendCancel(cid, "Sorry, you cannot attack your own team.") and false end end end end return true end ]]></event> <event type="attack" name="RushAttack" event="script"><![CDATA[ domodlib('re') function onAttack(cid, target) if(getGlobalStorageValue(t.a) == 1) then if isPlayer(cid) and isPlayer(target) then if getPlayerStorageValue(cid, t.f) == 1 and getPlayerStorageValue(target, t.f) == 1 then if getPlayerStorageValue(cid, t.f_1) == getPlayerStorageValue(target, t.f_1) then return doPlayerSendCancel(cid, "Sorry, you cannot attack your own team.") and false end end end end return true end ]]></event> <event type="preparedeath" name="RushDead" event="script"><![CDATA[ domodlib('re') function onPrepareDeath(cid, deathList) if(not isPlayer(cid)) then return true end if getGlobalStorageValue(t.a) == 1 then local strings = {""} local j, position, corpse = 1, 1, 0 for _, pid in ipairs(deathList) do if isCreature(pid) == true then strings[position] = j == 1 and "" or strings[position] .. ", " strings[position] = strings[position] .. getCreatureName(pid) .. "" j = j + 1 else strings[position] = j == 1 and "" or strings[position] .. ", " strings[position] = strings[position] .."a field item" j = j + 1 end end for i, str in ipairs(strings) do if(str:sub(str:len()) ~= ",") then str = str .. "." end desc = "You recognize " desc = desc .. "" .. getCreatureName(cid) .. ". He was killed by " .. str end if(getPlayerSex(cid) == 1) then corpse = doCreateItem(3058, getCreaturePosition(cid)) else corpse = doCreateItem(3065, getCreaturePosition(cid)) end doItemSetAttribute(corpse, "description", desc) if((getPlayerStorageValue(cid, t.g) % 2) == 1) then setGlobalStorageValue(t.u, getGlobalStorageValue(t.u)+1) else setGlobalStorageValue(t.l, getGlobalStorageValue(t.l)+1) end local red = getGlobalStorageValue(t.l) local blue = getGlobalStorageValue(t.u) if blue < t.v or red < t.v then if(isPlayer(cid) == false) then return true end if((getPlayerStorageValue(cid, t.g) % 2) == 1) then doTeleportThing(cid, t.d_1) doSendMagicEffect(getCreaturePosition(cid), 10) doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(cid, getCreatureMaxMana(cid)) doPlayerRemoveLethalConditions(cid) if getCreatureSkullType(cid) == SKULL_WHITE then doCreatureSetSkullType(cid, 0) end else doTeleportThing(cid, t.d_2) doSendMagicEffect(getCreaturePosition(cid), 10) doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(cid, getCreatureMaxMana(cid)) doPlayerRemoveLethalConditions(cid) if getCreatureSkullType(cid) == SKULL_WHITE then doCreatureSetSkullType(cid, 0) end end end if red >= t.v then doBroadcastMessage(t.y, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.h, 1) for _, pid in ipairs(getPlayersOnline()) do if(getPlayerStorageValue(pid, t.f_1) == 1) then doPlayerAddItem(cid, 6527, 5) end end elseif blue >= t.v then doBroadcastMessage(t.o, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.h, 1) for _, pid in ipairs(getPlayersOnline()) do if(getPlayerStorageValue(pid, t.f_2) == 0) then doPlayerAddItem(cid, 6527, 5) end end end if getGlobalStorageValue(t.h) == 1 then setGlobalStorageValue(t.a, 0) setGlobalStorageValue(t.h, 0) setGlobalStorageValue(t.wv, -1) setPlayerStorageValue(cid, t.f, -1) setPlayerStorageValue(cid, t.g, 0) setPlayerStorageValue(cid, t.l, 0) setPlayerStorageValue(cid, t.u, 0) setPlayerStorageValue(cid, t.f_1, -1) setPlayerStorageValue(cid, t.f_2, -1) setPlayerStorageValue(cid, t.h, -1) doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), true) doSendMagicEffect(getCreaturePosition(cid), 10) doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(cid, getCreatureMaxMana(cid)) doPlayerRemoveLethalConditions(cid) for _, pid in ipairs(getPlayersOnline()) do if(getPlayerStorageValue(pid, t.f_1) == 1 or getPlayerStorageValue(pid, t.f_2) == 1) then setPlayerStorageValue(pid, t.f, -1) doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid))) doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT) setPlayerStorageValue(pid, t.g, 0) setPlayerStorageValue(pid, t.l, 0) setPlayerStorageValue(pid, t.u, 0) setPlayerStorageValue(pid, t.f_1, -1) setPlayerStorageValue(pid, t.f_2, -1) setPlayerStorageValue(pid, t.h, -1) doCreatureAddHealth(pid, getCreatureMaxHealth(pid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(pid, getCreatureMaxMana(pid)) doPlayerRemoveLethalConditions(pid) end end return false end return false end return true end ]]></event> <event type="outfit" name="RushOutfit" event="script"><![CDATA[ domodlib('re') function onOutfit(cid, old, current) if(getGlobalStorageValue(t.a) == 1) then if getPlayerGroupId(cid) > 3 then return true end if getPlayerStorageValue(cid, t.h) == 0 then if getPlayerStorageValue(cid, t.f) > -1 then doPlayerSendCancel(cid, "You cannot change your outfit during the event.") return false end end end return true end ]]></event> </mod> les agradecería mucho su ayuda gracias :D
Postado Julho 5, 2016 8 anos cual es el premio? GitHub: https://github.com/s3kk Conteúdo: [SERVER] Heromassa[GESIOR] Gesior 2012 modificado por Sekk[GESIOR] Shop Addons & Mounts - TFS 1.x[GESIOR] Outfitter para Characters e Rank[SISTEMA] Castle 24h[TALKACTION] Multi Element Wand[ACTION] Multi Elemental Arrow & Shield[PROGRAMAÇÃO] Compilar TFS 0.4 no Linux[PROGRAMAÇÃO] Compilando TFS 0.4 no MSVC(x64 e x32) [INFRAESTRUTURA] Configuração COMPLETA Google VM + Tibia 11.x
Postado Julho 5, 2016 8 anos 2 horas atrás, sergioxd19 disse: hola hice este post en español, porque no se hablar br les pido disculpas, pero se que alguno de ustedes me ayudara, mi problema es que al terminar el rush event le entregan el premio al perdedor del evento y no al equipo ganador, que debo hacer? aqui mi script <config name="re"><![CDATA[ t = { a = 32145, g = 32146, l = 32147, u = 32148, h = 32149, wv = 32150, c = 0, q = "Rush Event has been started! Enjoy and have fun!", f = 5447, f_1 = 5448, f_2 = 5449, d_1 = {x = 10021, y = 10060, z = 7}, -- red temple d_2 = {x = 10080, y = 10027, z = 7}, -- blue temple x = "Event won't start bacause too few people were willing to participate", w = {x = 10052, y = 10105, z = 7}, lvl = 100, v = 1, mn = 2, m = 40, o = "Event was completed, RED TEAM has won Rush Event!", y = "Event was completed, BLUE TEAM has won Rush Event!", i_1 = 6527, i_2 = 8, t = 2, r = 1 } ]]></config> <globalevent name="Recognition" interval="100000" event="script"><![CDATA[ domodlib('re') function onThink(interval, lastExecution, thinkInterval) if(getGlobalStorageValue(t.a) == 1) then for _, pid in ipairs(getPlayersOnline()) do if getPlayerStorageValue(pid, t.f) == 1 then if(getPlayerStorageValue(pid, t.f_1) == 0) then doSendAnimatedText(getCreaturePosition(pid), "RED TEAM", TEXTCOLOR_RED) elseif(getPlayerStorageValue(pid, t.f_1) == 1) then doSendAnimatedText(getCreaturePosition(pid), "BLUE TEAM", TEXTCOLOR_LIGHTBLUE) end end end return true end return true end ]]></globalevent> <talkaction words="!start" event="script"><![CDATA[ domodlib('re') function onSay(cid, words, param, channel) if getPlayerGroupId(cid) > 3 then setGlobalStorageValue(t.g, 1) setGlobalStorageValue(t.u, 0) setGlobalStorageValue(t.l, 0) setGlobalStorageValue(t.a, 1) setGlobalStorageValue(t.c, 0) setGlobalStorageValue(t.wv, 0) doBroadcastMessage("Attention! Immediately register to Rush Event, event will start for ".. t.t .." minutes. All players can join to event typing this command: !rush", MESSAGE_STATUS_WARNING) addEvent(function() doBroadcastMessage("Rush event, started in 2 minutes. If you want to join, type this command: !rush", MESSAGE_STATUS_WARNING) end, (t.t - 2) * 1000 * 60) addEvent(function() doBroadcastMessage("Rush event, started in a minute. If you want to join, type this command: !rush", MESSAGE_STATUS_WARNING) end, (t.t - 1) * 1000 * 60) addEvent(start, t.t * 1000 * 60, cid) return true end return true end function results() if(getGlobalStorageValue(t.a) == 1) then local red = getGlobalStorageValue(t.l) local blue = getGlobalStorageValue(t.u) doBroadcastMessage("Rush Events, results:\nRed Team scored: ".. red .." frags.\nBlue Team scored: ".. blue .." frags.\nMatch is under way to ".. t.v .." frags.", MESSAGE_STATUS_WARNING) addEvent(results, t.r * 1000 * 60) end end function start(cid) if(getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.c) >= t.mn) then doBroadcastMessage(t.q, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.wv, 1) addEvent(results, t.r * 1000 * 60) for _, pid in ipairs(getPlayersOnline()) do local myOutfit = getCreatureOutfit(pid) local red = {lookType = myOutfit.lookType, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} local blue = {lookType = myOutfit.lookType, lookHead = 86, lookBody = 86, lookLegs = 86, lookFeet = 86, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} if getPlayerStorageValue(pid, t.f) == 1 then doCreatureAddHealth(pid, getCreatureMaxHealth(pid)) doCreatureAddMana(pid, getCreatureMaxMana(pid)) if((getPlayerStorageValue(pid, t.g) % 2) == 1) then doCreatureChangeOutfit(pid, red) setPlayerStorageValue(pid, t.h, 0) doTeleportThing(pid, t.d_1) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 0) setPlayerStorageValue(pid, t.f_2, 1) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "You are in RED TEAM!\nThis battle will continue up to ".. t.v .." frags!") else doCreatureChangeOutfit(pid, blue) doTeleportThing(pid, t.d_2) setPlayerStorageValue(pid, t.h, 0) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 1) setPlayerStorageValue(pid, t.f_2, 0) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "You are in BLUE TEAM!\nThis battle will continue up to ".. t.v .." frags!") end end end elseif(getGlobalStorageValue(t.c) < t.mn) then doBroadcastMessage(t.x, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.a, 0) for _, pid in ipairs(getPlayersOnline()) do if getPlayerStorageValue(pid, t.f) == 1 then setPlayerStorageValue(pid, t.f, -1) doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid))) doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT) end end end end ]]></talkaction> <globalevent name="RushStart" time="9:53" event="script"><![CDATA[ domodlib('re') function onTime(interval, lastExecution) setGlobalStorageValue(t.g, 1) setGlobalStorageValue(t.u, 0) setGlobalStorageValue(t.l, 0) setGlobalStorageValue(t.a, 1) setGlobalStorageValue(t.c, 0) setGlobalStorageValue(t.wv, 0) doBroadcastMessage("Attention! Immediately register to Rush Event, event will start for ".. t.t .." minutes. All players can join to event typing this command: !rush", MESSAGE_STATUS_WARNING) addEvent(function() doBroadcastMessage("Rush event, started in 2 minutes. If you want to join, type this command: !rush", MESSAGE_STATUS_WARNING) end, (t.t - 2) * 1000 * 60) addEvent(function() doBroadcastMessage("Rush event, started in a minute. If you want to join, type this command: !rush", MESSAGE_STATUS_WARNING) end, (t.t - 1) * 1000 * 60) addEvent(start, t.t * 1000 * 60, cid) end function results() if(getGlobalStorageValue(t.a) == 1) then local red = getGlobalStorageValue(t.l) local blue = getGlobalStorageValue(t.u) doBroadcastMessage("Rush Events, results:\nRed Team scored: ".. red .." frags.\nBlue Team scored: ".. blue .." frags.\nMatch is under way to ".. t.v .." frags.", MESSAGE_STATUS_WARNING) addEvent(results, t.r * 1000 * 60) end end function start(cid) if(getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.c) >= t.mn) then doBroadcastMessage(t.q, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.wv, 1) addEvent(results, t.r * 1000 * 60) for _, pid in ipairs(getPlayersOnline()) do local myOutfit = getCreatureOutfit(pid) local red = {lookType = myOutfit.lookType, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} local blue = {lookType = myOutfit.lookType, lookHead = 86, lookBody = 86, lookLegs = 86, lookFeet = 86, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} if getPlayerStorageValue(pid, t.f) == 1 then doCreatureAddHealth(pid, getCreatureMaxHealth(pid)) doCreatureAddMana(pid, getCreatureMaxMana(pid)) if((getPlayerStorageValue(pid, t.g) % 2) == 1) then doCreatureChangeOutfit(pid, red) setPlayerStorageValue(pid, t.h, 0) doTeleportThing(pid, t.d_1) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 0) setPlayerStorageValue(pid, t.f_2, 1) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "You are in RED TEAM!\nThis battle will continue up to ".. t.v .." frags!") else doCreatureChangeOutfit(pid, blue) setPlayerStorageValue(pid, t.h, 0) doTeleportThing(pid, t.d_2) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 1) setPlayerStorageValue(pid, t.f_2, 0) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "You are in BLUE TEAM!\nThis battle will continue up to ".. t.v .." frags!") end end end elseif(getGlobalStorageValue(t.c) < t.mn) then doBroadcastMessage(t.x, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.a, 0) for _, pid in ipairs(getPlayersOnline()) do if getPlayerStorageValue(pid, t.f) == 1 then setPlayerStorageValue(pid, t.f, -1) doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid))) doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT) end end end end ]]></globalevent> <talkaction words="!rush" event="script"><![CDATA[ domodlib('re') function onSay(cid, words, param, channel) if getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.wv) ~= 1 then if getPlayerLevel(cid) >= t.lvl then if getPlayerStorageValue(cid, t.f) == -1 then if getTilePzInfo(getPlayerPosition(cid)) == true then if getGlobalStorageValue(t.c) < t.m then setGlobalStorageValue(t.c, getGlobalStorageValue(t.c)+1) if getGlobalStorageValue(t.c) == t.m then doPlayerSendCancel(cid, "Event is full [" .. getGlobalStorageValue(t.c) .. " players]!") else doBroadcastMessage("" .. getPlayerName(cid) .. " has joined to Rush Event! Actually we have: " .. getGlobalStorageValue(t.c) .. " players!", 19) end setPlayerStorageValue(cid, t.f, 1) setPlayerStorageValue(cid, t.h, -1) doTeleportThing(cid, t.w) doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) setPlayerStorageValue(cid, t.g, getGlobalStorageValue(t.g)) setGlobalStorageValue(t.g, tonumber(getGlobalStorageValue(t.g))+1) else doPlayerSendCancel(cid, "Event is full [" .. getGlobalStorageValue(t.c) .. " players]!") return true end else doPlayerSendCancel(cid, "You must be in protection zone.") return true end else doPlayerSendCancel(cid, "You are already registered in this event.") return true end else doPlayerSendCancel(cid, "Your level is too low to participate in this event.") return true end else doPlayerSendCancel(cid, "At the moment there are no records for this event.") return true end return true end ]]></talkaction> <event type="combat" name="RushCombat" event="script"><![CDATA[ domodlib('re') function onCombat(cid, target) if(getGlobalStorageValue(t.a) == 1) then if isPlayer(cid) and isPlayer(target) then if getPlayerStorageValue(cid, t.f) == 1 and getPlayerStorageValue(target, t.f) == 1 then if getPlayerStorageValue(cid, t.f_1) == getPlayerStorageValue(target, t.f_1) then return doPlayerSendCancel(cid, "Sorry, you cannot attack your own team.") and false end end end end return true end ]]></event> <event type="attack" name="RushAttack" event="script"><![CDATA[ domodlib('re') function onAttack(cid, target) if(getGlobalStorageValue(t.a) == 1) then if isPlayer(cid) and isPlayer(target) then if getPlayerStorageValue(cid, t.f) == 1 and getPlayerStorageValue(target, t.f) == 1 then if getPlayerStorageValue(cid, t.f_1) == getPlayerStorageValue(target, t.f_1) then return doPlayerSendCancel(cid, "Sorry, you cannot attack your own team.") and false end end end end return true end ]]></event> <event type="preparedeath" name="RushDead" event="script"><![CDATA[ domodlib('re') function onPrepareDeath(cid, deathList) if(not isPlayer(cid)) then return true end if getGlobalStorageValue(t.a) == 1 then local strings = {""} local j, position, corpse = 1, 1, 0 for _, pid in ipairs(deathList) do if isCreature(pid) == true then strings[position] = j == 1 and "" or strings[position] .. ", " strings[position] = strings[position] .. getCreatureName(pid) .. "" j = j + 1 else strings[position] = j == 1 and "" or strings[position] .. ", " strings[position] = strings[position] .."a field item" j = j + 1 end end for i, str in ipairs(strings) do if(str:sub(str:len()) ~= ",") then str = str .. "." end desc = "You recognize " desc = desc .. "" .. getCreatureName(cid) .. ". He was killed by " .. str end if(getPlayerSex(cid) == 1) then corpse = doCreateItem(3058, getCreaturePosition(cid)) else corpse = doCreateItem(3065, getCreaturePosition(cid)) end doItemSetAttribute(corpse, "description", desc) if((getPlayerStorageValue(cid, t.g) % 2) == 1) then setGlobalStorageValue(t.u, getGlobalStorageValue(t.u)+1) else setGlobalStorageValue(t.l, getGlobalStorageValue(t.l)+1) end local red = getGlobalStorageValue(t.l) local blue = getGlobalStorageValue(t.u) if blue < t.v or red < t.v then if(isPlayer(cid) == false) then return true end if((getPlayerStorageValue(cid, t.g) % 2) == 1) then doTeleportThing(cid, t.d_1) doSendMagicEffect(getCreaturePosition(cid), 10) doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(cid, getCreatureMaxMana(cid)) doPlayerRemoveLethalConditions(cid) if getCreatureSkullType(cid) == SKULL_WHITE then doCreatureSetSkullType(cid, 0) end else doTeleportThing(cid, t.d_2) doSendMagicEffect(getCreaturePosition(cid), 10) doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(cid, getCreatureMaxMana(cid)) doPlayerRemoveLethalConditions(cid) if getCreatureSkullType(cid) == SKULL_WHITE then doCreatureSetSkullType(cid, 0) end end end if red >= t.v then doBroadcastMessage(t.y, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.h, 1) for _, pid in ipairs(getPlayersOnline()) do if(getPlayerStorageValue(pid, t.f_2) == 1) then doPlayerAddItem(cid, 6527, 5) end end elseif blue >= t.v then doBroadcastMessage(t.o, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.h, 1) for _, pid in ipairs(getPlayersOnline()) do if(getPlayerStorageValue(pid, t.f_1) == 0) then doPlayerAddItem(cid, 6527, 5) end end end if getGlobalStorageValue(t.h) == 1 then setGlobalStorageValue(t.a, 0) setGlobalStorageValue(t.h, 0) setGlobalStorageValue(t.wv, -1) setPlayerStorageValue(cid, t.f, -1) setPlayerStorageValue(cid, t.g, 0) setPlayerStorageValue(cid, t.l, 0) setPlayerStorageValue(cid, t.u, 0) setPlayerStorageValue(cid, t.f_1, -1) setPlayerStorageValue(cid, t.f_2, -1) setPlayerStorageValue(cid, t.h, -1) doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), true) doSendMagicEffect(getCreaturePosition(cid), 10) doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(cid, getCreatureMaxMana(cid)) doPlayerRemoveLethalConditions(cid) for _, pid in ipairs(getPlayersOnline()) do if(getPlayerStorageValue(pid, t.f_1) == 1 or getPlayerStorageValue(pid, t.f_2) == 1) then setPlayerStorageValue(pid, t.f, -1) doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid))) doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT) setPlayerStorageValue(pid, t.g, 0) setPlayerStorageValue(pid, t.l, 0) setPlayerStorageValue(pid, t.u, 0) setPlayerStorageValue(pid, t.f_1, -1) setPlayerStorageValue(pid, t.f_2, -1) setPlayerStorageValue(pid, t.h, -1) doCreatureAddHealth(pid, getCreatureMaxHealth(pid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(pid, getCreatureMaxMana(pid)) doPlayerRemoveLethalConditions(pid) end end return false end return false end return true end ]]></event> <event type="outfit" name="RushOutfit" event="script"><![CDATA[ domodlib('re') function onOutfit(cid, old, current) if(getGlobalStorageValue(t.a) == 1) then if getPlayerGroupId(cid) > 3 then return true end if getPlayerStorageValue(cid, t.h) == 0 then if getPlayerStorageValue(cid, t.f) > -1 then doPlayerSendCancel(cid, "You cannot change your outfit during the event.") return false end end end return true end ]]></event> </mod> probar esto. Editado Julho 5, 2016 8 anos por Kemmlly (veja o histórico de edições)
Postado Julho 5, 2016 8 anos Autor 23 minutos atrás, Sekk disse: cual es el premio? el premio serian puntos o coins " X " doPlayerAddItem(cid, 6527, 5) esa es la parte donde se configura el id y la cantidad pero en ves de darselo al ganador se los da al perdedor
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.