Postado Janeiro 25, 2017 8 anos Ola, alguns players ficam floodando meu channel HELP. Tentei ir na pasta channels e na script e mudar mas nao tive sucesso, por favor vou postar o script alguem me ajuda? SCRIPT: local CHANNEL_HELP = 7 local muted = Condition(CONDITION_CHANNELMUTEDTICKS, CONDITIONID_DEFAULT) muted:setParameter(CONDITION_PARAM_SUBID, CHANNEL_HELP) muted:setParameter(CONDITION_PARAM_TICKS, 3600000) function onSpeak(player, type, message) local playerAccountType = player:getAccountType() if player:getLevel() == 1 and playerAccountType == ACCOUNT_TYPE_NORMAL then player:sendCancelMessage("You may not speak into channels as long as you are on level 1.") return false end if player:getCondition(CONDITION_CHANNELMUTEDTICKS, CONDITIONID_DEFAULT, CHANNEL_HELP) then player:sendCancelMessage("You are muted from the Help channel for using it inappropriately.") return false end if playerAccountType >= ACCOUNT_TYPE_TUTOR then if string.sub(message, 1, 6) == "!mute " then local targetName = string.sub(message, 7) local target = Player(targetName) if target ~= nil then if playerAccountType > target:getAccountType() then if not target:getCondition(CONDITION_CHANNELMUTEDTICKS, CONDITIONID_DEFAULT, CHANNEL_HELP) then target:addCondition(muted) sendChannelMessage(CHANNEL_HELP, TALKTYPE_CHANNEL_R1, target:getName() .. " has been muted by " .. player:getName() .. " for using Help Channel inappropriately.") else player:sendCancelMessage("That player is already muted.") end else player:sendCancelMessage("You are not authorized to mute that player.") end else player:sendCancelMessage(RETURNVALUE_PLAYERWITHTHISNAMEISNOTONLINE) end return false elseif string.sub(message, 1, 8) == "!unmute " then local targetName = string.sub(message, 9) local target = Player(targetName) if target ~= nil then if playerAccountType > target:getAccountType() then if target:getCondition(CONDITION_CHANNELMUTEDTICKS, CONDITIONID_DEFAULT, CHANNEL_HELP) then target:removeCondition(CONDITION_CHANNELMUTEDTICKS, CONDITIONID_DEFAULT, CHANNEL_HELP) sendChannelMessage(CHANNEL_HELP, TALKTYPE_CHANNEL_R1, target:getName() .. " has been unmuted by " .. player:getName() .. ".") else player:sendCancelMessage("That player is not muted.") end else player:sendCancelMessage("You are not authorized to unmute that player.") end else player:sendCancelMessage(RETURNVALUE_PLAYERWITHTHISNAMEISNOTONLINE) end return false end end if type == TALKTYPE_CHANNEL_Y then if playerAccountType >= ACCOUNT_TYPE_TUTOR or getPlayerFlagValue(player, PlayerFlag_TalkOrangeHelpChannel) then type = TALKTYPE_CHANNEL_O end elseif type == TALKTYPE_CHANNEL_O then if playerAccountType < ACCOUNT_TYPE_TUTOR and not getPlayerFlagValue(player, PlayerFlag_TalkOrangeHelpChannel) then type = TALKTYPE_CHANNEL_Y end elseif type == TALKTYPE_CHANNEL_R1 then if playerAccountType < ACCOUNT_TYPE_GAMEMASTER and not getPlayerFlagValue(player, PlayerFlag_CanTalkRedChannel) then if playerAccountType >= ACCOUNT_TYPE_TUTOR or getPlayerFlagValue(player, PlayerFlag_TalkOrangeHelpChannel) then type = TALKTYPE_CHANNEL_O else type = TALKTYPE_CHANNEL_Y end end end return type end
Postado Janeiro 25, 2017 8 anos 4 minutos atrás, EmersonADVOGADOsp disse: Ola, alguns players ficam floodando meu channel HELP. Tentei ir na pasta channels e na script e mudar mas nao tive sucesso, por favor vou postar o script alguem me ajuda? SCRIPT: local CHANNEL_HELP = 7 local muted = Condition(CONDITION_CHANNELMUTEDTICKS, CONDITIONID_DEFAULT) muted:setParameter(CONDITION_PARAM_SUBID, CHANNEL_HELP) muted:setParameter(CONDITION_PARAM_TICKS, 3600000) function onSpeak(player, type, message) local playerAccountType = player:getAccountType() if player:getLevel() == 1 and playerAccountType == ACCOUNT_TYPE_NORMAL then player:sendCancelMessage("You may not speak into channels as long as you are on level 1.") return false end if player:getCondition(CONDITION_CHANNELMUTEDTICKS, CONDITIONID_DEFAULT, CHANNEL_HELP) then player:sendCancelMessage("You are muted from the Help channel for using it inappropriately.") return false end if playerAccountType >= ACCOUNT_TYPE_TUTOR then if string.sub(message, 1, 6) == "!mute " then local targetName = string.sub(message, 7) local target = Player(targetName) if target ~= nil then if playerAccountType > target:getAccountType() then if not target:getCondition(CONDITION_CHANNELMUTEDTICKS, CONDITIONID_DEFAULT, CHANNEL_HELP) then target:addCondition(muted) sendChannelMessage(CHANNEL_HELP, TALKTYPE_CHANNEL_R1, target:getName() .. " has been muted by " .. player:getName() .. " for using Help Channel inappropriately.") else player:sendCancelMessage("That player is already muted.") end else player:sendCancelMessage("You are not authorized to mute that player.") end else player:sendCancelMessage(RETURNVALUE_PLAYERWITHTHISNAMEISNOTONLINE) end return false elseif string.sub(message, 1, 8) == "!unmute " then local targetName = string.sub(message, 9) local target = Player(targetName) if target ~= nil then if playerAccountType > target:getAccountType() then if target:getCondition(CONDITION_CHANNELMUTEDTICKS, CONDITIONID_DEFAULT, CHANNEL_HELP) then target:removeCondition(CONDITION_CHANNELMUTEDTICKS, CONDITIONID_DEFAULT, CHANNEL_HELP) sendChannelMessage(CHANNEL_HELP, TALKTYPE_CHANNEL_R1, target:getName() .. " has been unmuted by " .. player:getName() .. ".") else player:sendCancelMessage("That player is not muted.") end else player:sendCancelMessage("You are not authorized to unmute that player.") end else player:sendCancelMessage(RETURNVALUE_PLAYERWITHTHISNAMEISNOTONLINE) end return false end end if type == TALKTYPE_CHANNEL_Y then if playerAccountType >= ACCOUNT_TYPE_TUTOR or getPlayerFlagValue(player, PlayerFlag_TalkOrangeHelpChannel) then type = TALKTYPE_CHANNEL_O end elseif type == TALKTYPE_CHANNEL_O then if playerAccountType < ACCOUNT_TYPE_TUTOR and not getPlayerFlagValue(player, PlayerFlag_TalkOrangeHelpChannel) then type = TALKTYPE_CHANNEL_Y end elseif type == TALKTYPE_CHANNEL_R1 then if playerAccountType < ACCOUNT_TYPE_GAMEMASTER and not getPlayerFlagValue(player, PlayerFlag_CanTalkRedChannel) then if playerAccountType >= ACCOUNT_TYPE_TUTOR or getPlayerFlagValue(player, PlayerFlag_TalkOrangeHelpChannel) then type = TALKTYPE_CHANNEL_O else type = TALKTYPE_CHANNEL_Y end end end return type end Creio eu que isso e na xml. data/xml/channels la vai ter uma lista voce so modifica essa linha! Spoiler <channel id="9" name="Ajuda" level="200" muted="30" conditionId="6" conditionMessage="Aguarde 30 segundos para enviar uma mensagem muted="30" = 30 segundos muted="60" = 60 segundos equivale 1 minuto! muted="120" = 2 minutos e assim por diante, tem laa!
Postado Janeiro 25, 2017 8 anos Autor 1 minuto atrás, mateusmoretti disse: Creio eu que isso e na xml. data/xml/channels la vai ter uma lista voce so modifica essa linha! Mostrar conteúdo oculto <channel id="9" name="Ajuda" level="200" muted="30" conditionId="6" conditionMessage="Aguarde 30 segundos para enviar uma mensagem muted="30" = 30 segundos muted="60" = 60 segundos equivale 1 minuto! muted="120" = 2 minutos e assim por diante, tem laa! O problema que eu também pensei ser no XML, mas não tem o channels no xml rsrsrs
Postado Janeiro 25, 2017 8 anos Agora, EmersonADVOGADOsp disse: O problema que eu também pensei ser no XML, mas não tem o channels no xml rsrsrs não tem uma channels? bom então ai ferrou, porque todos os ots vem com um bloco de notas chamado Channels mais espero que o pessoal possa te ajudar então!
Postado Janeiro 25, 2017 8 anos Autor Agora, mateusmoretti disse: não tem uma channels? bom então ai ferrou, porque todos os ots vem com um bloco de notas chamado Channels mais espero que o pessoal possa te ajudar então! Ok, obrigado. Infelizmente não tem
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