Postado Fevereiro 7, 2017 8 anos Estou com um problema no meu servidor, quando meu personagem morre ele não perde os itens
Postado Fevereiro 9, 2017 8 anos Autor 9 horas atrás, Noob II disse: Poste o creaturescripts.xml da pasta data/creaturescripts aqui <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="Outfit" event="script" value="Outfits.lua"/> <event type="login" name="PlayerLogin" script="login.lua"/> <event type="death" name="Playerdeath" event="script" value="playerdeath.lua"/> <event type="think" name="Techniques" event="script" value="techniques.lua"/> <event type="login" name="Instrukcja" event="script" value="instrukcja.lua"/> <event type="advance" name="Dstolvl" event="script" value="dstolvl.lua"/> <event type="advance" name="Stolvl" event="script" value="stolvl.lua"/> <event type="death" name="Bsitemy" event="script" value="bsitemy.lua"/> <event type="kill" name="Frags" event="script" value="frags.lua"/> <event type="login" name="SkullLogin" event="script" value="loginskull.lua"/> <event type="kill" name="potwor" event="script" value="potwor.lua"/> <event type="login" name="LevelBlessMowa" event="script" value="levelblessmowa.lua"/> <event type="login" name="LevelProtection" event="script" value="levelprotection.lua"/> <event type="think" name="Teleport" event="script" value="teleport.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <!-- TASK SYSTEM --> <event type="kill" name="tasksystem" script="tasksystem.lua"/> </creaturescripts>
Postado Fevereiro 9, 2017 8 anos 2 horas atrás, mazonifelipe disse: <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="Outfit" event="script" value="Outfits.lua"/> <event type="login" name="PlayerLogin" script="login.lua"/> <event type="death" name="Playerdeath" event="script" value="playerdeath.lua"/> <event type="think" name="Techniques" event="script" value="techniques.lua"/> <event type="login" name="Instrukcja" event="script" value="instrukcja.lua"/> <event type="advance" name="Dstolvl" event="script" value="dstolvl.lua"/> <event type="advance" name="Stolvl" event="script" value="stolvl.lua"/> <event type="death" name="Bsitemy" event="script" value="bsitemy.lua"/> <event type="kill" name="Frags" event="script" value="frags.lua"/> <event type="login" name="SkullLogin" event="script" value="loginskull.lua"/> <event type="kill" name="potwor" event="script" value="potwor.lua"/> <event type="login" name="LevelBlessMowa" event="script" value="levelblessmowa.lua"/> <event type="login" name="LevelProtection" event="script" value="levelprotection.lua"/> <event type="think" name="Teleport" event="script" value="teleport.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <!-- TASK SYSTEM --> <event type="kill" name="tasksystem" script="tasksystem.lua"/> </creaturescripts> Tente remover todas as linhas com o evento: death. E deixe apenas esta <event type="death" name="Playerdeath" event="script" value="playerdeath.lua"/> E teste. @This life is filled with hurt When happiness doesn't work Trust me and take my hand When the lights go out you will understand
Postado Fevereiro 9, 2017 8 anos Esse bsitemy.lua deve ser algum script de proteção para que quando o player morra não perca nada, remova essa linha do creaturescripts.xml e teste <event type="death" name="Bsitemy" event="script" value="bsitemy.lua"/> Editado Fevereiro 9, 2017 8 anos por Noob II (veja o histórico de edições)
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