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12/02/2017 16:51:20] [Error - CreatureScript Interface] 
[12/02/2017 16:51:20] data/creaturescripts/scripts/pokeexp.lua:onDeath
[12/02/2017 16:51:20] Description: 
[12/02/2017 16:51:20] (luaGetItemAttribute) Item not found
[12/02/2017 16:51:32] Sann has logged out.

[12/02/2017 16:51:38] [Error - CreatureScript Interface] 
[12/02/2017 16:51:38] In a timer event called from: 
[12/02/2017 16:51:38] data/creaturescripts/scripts/exp2.0.lua:onStatsChange
[12/02/2017 16:51:38] Description: 
[12/02/2017 16:51:39] data/lib/pokemon moves.lua:5508: attempt to index local 'outfitt' (a nil value)
[12/02/2017 16:51:39] stack traceback:
[12/02/2017 16:51:39]     data/lib/pokemon moves.lua:5508: in function <data/lib/pokemon moves.lua:78>

 

Meu servidor ta dando esse erro ai queria poder arrumar ele

 

[12/02/2017 17:02:40] [Error - CreatureScript Interface] 
[12/02/2017 17:02:40] In a timer event called from: 
[12/02/2017 17:02:40] data/creaturescripts/scripts/aloot.lua:onKill
[12/02/2017 17:02:40] Description: 
[12/02/2017 17:02:40] data/lib/050-function.lua:239: attempt to index a boolean value
[12/02/2017 17:02:40] stack traceback:
[12/02/2017 17:02:40]     data/lib/050-function.lua:239: in function 'getItemName'
[12/02/2017 17:02:41]     data/creaturescripts/scripts/aloot.lua:51: in function <data/creaturescripts/scripts/aloot.lua:6>

 

Esse tbm

 

[12/02/2017 18:14:23] [Error - CreatureScript Interface] 
[12/02/2017 18:14:24] data/creaturescripts/scripts/login.lua:onLogin
[12/02/2017 18:14:24] Description: 
[12/02/2017 18:14:24] data/lib/IconSys.lua:245: attempt to index local 'x' (a nil value)
[12/02/2017 18:14:24] stack traceback:
[12/02/2017 18:14:24]     data/lib/IconSys.lua:245: in function 'doPlayerChangeModeIcon'
[12/02/2017 18:14:24]     data/creaturescripts/scripts/login.lua:229: in function <data/creaturescripts/scripts/login.lua:7>
[12/02/2017 18:14:24] Ryeaktwo has logged out.

 

ninguen ta logando mais fiz merda
 

Editado por yanloco70 (veja o histórico de edições)

Desde cedo a mãe da gente fala assim: “Filho, por você jogar Tibia, você tem que ser duas vezes melhor.” Aí passado alguns anos eu pensei: Como fazer 2 vezes melhor, se você tá pelo menos 100 vezes atrasado pelos Nubs, pela história, pelos Items, pelas Guilds, pelos Reds… Por tudo que aconteceu? Duas vezes melhor como ? Ou melhora ou ser o melhor ou o pior de uma vez. E sempre foi assim. Você vai escolher o que tiver mais perto de você, o que tiver dentro da sua realidade. Você vai ser duas vezes melhor como? Quem inventou isso aí? Quem foi o pilantra que inventou isso aí ? Acorda pra vida rapaz.

 

YanLoco

 

Projetos: https://www.facebook.com/Dbo-Here-524519644549602/ 70%

Postado
56 minutos atrás, yanloco70 disse:

12/02/2017 16:51:20] [Error - CreatureScript Interface] 
[12/02/2017 16:51:20] data/creaturescripts/scripts/pokeexp.lua:onDeath
[12/02/2017 16:51:20] Description: 
[12/02/2017 16:51:20] (luaGetItemAttribute) Item not found
[12/02/2017 16:51:32] Sann has logged out.

[12/02/2017 16:51:38] [Error - CreatureScript Interface] 
[12/02/2017 16:51:38] In a timer event called from: 
[12/02/2017 16:51:38] data/creaturescripts/scripts/exp2.0.lua:onStatsChange
[12/02/2017 16:51:38] Description: 
[12/02/2017 16:51:39] data/lib/pokemon moves.lua:5508: attempt to index local 'outfitt' (a nil value)
[12/02/2017 16:51:39] stack traceback:
[12/02/2017 16:51:39]     data/lib/pokemon moves.lua:5508: in function <data/lib/pokemon moves.lua:78>

 

Meu servidor ta dando esse erro ai queria poder arrumar ele

 

[12/02/2017 17:02:40] [Error - CreatureScript Interface] 
[12/02/2017 17:02:40] In a timer event called from: 
[12/02/2017 17:02:40] data/creaturescripts/scripts/aloot.lua:onKill
[12/02/2017 17:02:40] Description: 
[12/02/2017 17:02:40] data/lib/050-function.lua:239: attempt to index a boolean value
[12/02/2017 17:02:40] stack traceback:
[12/02/2017 17:02:40]     data/lib/050-function.lua:239: in function 'getItemName'
[12/02/2017 17:02:41]     data/creaturescripts/scripts/aloot.lua:51: in function <data/creaturescripts/scripts/aloot.lua:6>

 

Esse tbm

 

[12/02/2017 18:14:23] [Error - CreatureScript Interface] 
[12/02/2017 18:14:24] data/creaturescripts/scripts/login.lua:onLogin
[12/02/2017 18:14:24] Description: 
[12/02/2017 18:14:24] data/lib/IconSys.lua:245: attempt to index local 'x' (a nil value)
[12/02/2017 18:14:24] stack traceback:
[12/02/2017 18:14:24]     data/lib/IconSys.lua:245: in function 'doPlayerChangeModeIcon'
[12/02/2017 18:14:24]     data/creaturescripts/scripts/login.lua:229: in function <data/creaturescripts/scripts/login.lua:7>
[12/02/2017 18:14:24] Ryeaktwo has logged out.

 

ninguen ta logando mais fiz merda
 

Poste as scripts

Postado
  • Autor

Login.lua

 

local config = {
    loginMessage = getConfigValue('loginMessage'),
    useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

                          --alterado v1.6 tabelas soh em configuration.lua;
function onLogin(cid)

    if getPlayerLevel(cid) >= 1 and getPlayerLevel(cid) <= 149 then
       doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
    else     
       doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 30)
    end
    doPlayerSetLossPercent(cid, PLAYERLOSS_SKILLS, 0)
    if getPlayerStorageValue(cid, 53502) >= 1 then
        doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
        doPlayerSendTextMessage(cid, 27, "You have a Master Bless.")
    end
    doCreatureSetDropLoot(cid, false)

    local accountManager = getPlayerAccountManager(cid)

    if(accountManager == MANAGER_NONE) then
        local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
        if(lastLogin > 0) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
            str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
            str = "Seu Personagem sera salvo a cada 30 segundos para evitar rollbacks"
        else
            str = str
        end

        doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)

    elseif(accountManager == MANAGER_NAMELOCK) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
    elseif(accountManager == MANAGER_ACCOUNT) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
    else
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
    end

    if getCreatureName(cid) == "Account Manager" then
        local outfit = {}
        if accountManagerRandomPokemonOutfit then
            outfit = {lookType = getPokemonXMLOutfit(oldpokedex[math.random(151)][1])}
        else
            outfit = accountManagerOutfit
        end
    
        doSetCreatureOutfit(cid, outfit, -1)
    return true
    end

    if(not isPlayerGhost(cid)) then
        doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
    end

    local outfit = {}

    if getPlayerVocation(cid) == 0 then
        doPlayerSetMaxCapacity(cid, 0)
        doPlayerSetVocation(cid, 1)
        setCreatureMaxMana(cid, 6)
        doPlayerAddSoul(cid, -getPlayerSoul(cid))
        setPlayerStorageValue(cid, 19898, 0)
            if getCreatureOutfit(cid).lookType == 128 then
                outfit = {lookType = 510, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
            elseif getCreatureOutfit(cid).lookType == 136 then
                outfit = {lookType = 511, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
            end
        doCreatureChangeOutfit(cid, outfit)
    end

    registerCreatureEvent(cid, "dropStone")
    registerCreatureEvent(cid, "ShowPokedex") --alterado v1.6
    registerCreatureEvent(cid, "ClosePokedex") --alterado v1.6 
    registerCreatureEvent(cid, "WatchTv")
    registerCreatureEvent(cid, "StopWatchingTv")
    registerCreatureEvent(cid, "WalkTv")
    registerCreatureEvent(cid, "RecordTv")
    registerCreatureEvent(cid, "PlayerLogout")
    registerCreatureEvent(cid, "WildAttack")
    registerCreatureEvent(cid, "Idle")
    registerCreatureEvent(cid, "PokemonIdle")
    registerCreatureEvent(cid, "EffectOnAdvance")
    registerCreatureEvent(cid, "GeneralConfiguration")
    registerCreatureEvent(cid, "ReportBug")
    registerCreatureEvent(cid, "LookSystem")
    registerCreatureEvent(cid, "T1")
    registerCreatureEvent(cid, "T2")
    registerCreatureEvent(cid, "task_count")
    registerCreatureEvent(cid, "pokemons")
    

    addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "Bem Vindo!!", COLOR_BURN)

    if getPlayerStorageValue(cid, 99284) == 1 then
        setPlayerStorageValue(cid, 99284, -1)
    end

    if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
       setPlayerStorageValue(cid, 6598754, -1)
       setPlayerStorageValue(cid, 6598755, -1)
       doRemoveCondition(cid, CONDITION_OUTFIT)             --alterado v1.9 \/
       doTeleportThing(cid, posBackPVP, false)
       doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
    end
    
    doChangeSpeed(cid, -(getCreatureSpeed(cid)))
    
    --///////////////////////////////////////////////////////////////////////////--
    local storages = {17000, 63215, 17001, 13008, 5700}
    for s = 1, #storages do
        if not tonumber(getPlayerStorageValue(cid, storages)) then
           if s == 3 then
              setPlayerStorageValue(cid, storages, 1)
           elseif s == 4 then
              setPlayerStorageValue(cid, storages, -1)
           else   
              if isBeingUsed(getPlayerSlotItem(cid, 8).itemid) then
                 setPlayerStorageValue(cid, storages, 1)                 
              else
                 setPlayerStorageValue(cid, storages, -1) 
              end
           end
           doPlayerSendTextMessage(cid, 27, "Sorry, but a problem occurred on the server, but now it's alright")
        end
    end
    --/////////////////////////////////////////////////////////////////////////--
    if getPlayerStorageValue(cid, 17000) >= 1 then -- fly
        
        local item = getPlayerSlotItem(cid, 8)
        local poke = getItemAttribute(item.uid, "poke")
        doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
        doRemoveCondition(cid, CONDITION_OUTFIT)
        doSetCreatureOutfit(cid, {lookType = flys[poke][1] + 351}, -1)

    local apos = getFlyingMarkedPos(cid)
    apos.stackpos = 0
        
            if getTileThingByPos(apos).itemid <= 2 then
                doCombatAreaHealth(cid, FIREDAMAGE, getFlyingMarkedPos(cid), 0, 0, 0, CONST_ME_NONE)
                doCreateItem(460, 1, getFlyingMarkedPos(cid))
            end 

    doTeleportThing(cid, apos, false)
    if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
       sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
    end  
 
    local posicao = getTownTemplePosition(getPlayerTown(cid))
    markFlyingPos(cid, posicao)
    
    elseif getPlayerStorageValue(cid, 63215) >= 1 then -- surf

        local item = getPlayerSlotItem(cid, 8)
        local poke = getItemAttribute(item.uid, "poke")
        doSetCreatureOutfit(cid, {lookType = surfs[poke].lookType + 351}, -1) --alterado v1.6
        doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
        if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
           sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
        end 

    elseif getPlayerStorageValue(cid, 17001) >= 1 then -- ride
        
        local item = getPlayerSlotItem(cid, 8)
        local poke = getItemAttribute(item.uid, "poke")
        
        
        if rides[poke] then
           doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
           doRemoveCondition(cid, CONDITION_OUTFIT)
           doSetCreatureOutfit(cid, {lookType = rides[poke][1] + 351}, -1)
           if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
              sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
           end 
        else
           setPlayerStorageValue(cid, 17001, -1)
           doRegainSpeed(cid)   
        end
    
        local posicao2 = getTownTemplePosition(getPlayerTown(cid))
        markFlyingPos(cid, posicao2)
        
    elseif getPlayerStorageValue(cid, 13008) >= 1 then -- dive
       if not isInArray({5405, 5406, 5407, 5408, 5409, 5410}, getTileInfo(getThingPos(cid)).itemid) then
            setPlayerStorageValue(cid, 13008, 0)
            doRegainSpeed(cid)              
            doRemoveCondition(cid, CONDITION_OUTFIT)
        return true
        end   
          
       if getPlayerSex(cid) == 1 then
          doSetCreatureOutfit(cid, {lookType = 1034, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       else
          doSetCreatureOutfit(cid, {lookType = 1035, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       end
       doChangeSpeed(cid, 800)

     elseif getPlayerStorageValue(cid, 5700) > 0 then   --bike
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        doChangeSpeed(cid, getPlayerStorageValue(cid, 5700))  --alterado v1.8
        if getPlayerSex(cid) == 1 then
           doSetCreatureOutfit(cid, {lookType = 1394}, -1)
        else
           doSetCreatureOutfit(cid, {lookType = 1393}, -1)
        end
     
     elseif getPlayerStorageValue(cid, 75846) >= 1 then     --alterado v1.9 \/
        doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false)  
        setPlayerStorageValue(cid, 75846, -1)
        sendMsgToPlayer(cid, 20, "You have been moved to your town!")
     else
        doRegainSpeed(cid)  
     end
    
    if getPlayerStorageValue(cid, 22545) >= 1 then
       setPlayerStorageValue(cid, 22545, -1)              
       doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)
       setPlayerRecordWaves(cid)     
    end
    
if useKpdoDlls then
  doUpdateMoves(cid)
  doUpdatePokemonsBar(cid)
  onPokeHealthChange(cid)
end
doPlayerChangeModeIcon(cid)
    return true
end

 

Exp2.0.lua

 

local combats = {                         --alterado v1.6 \/
[PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},
[GRASSDAMAGE] = {cor = COLOR_GRASS},
[POISONEDDAMAGE] = {cor = COLOR_GRASS},
[FIREDAMAGE] = {cor = COLOR_FIRE2},                         
[BURNEDDAMAGE] = {cor = COLOR_BURN},
[WATERDAMAGE] = {cor = COLOR_WATER},
[ICEDAMAGE] = {cor = COLOR_ICE},
[NORMALDAMAGE] = {cor = COLOR_NORMAL},
[FLYDAMAGE] = {cor = COLOR_FLYING},           
[GHOSTDAMAGE] = {cor = COLOR_GHOST},
[GROUNDDAMAGE] = {cor = COLOR_GROUND},
[ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},
[ROCKDAMAGE] = {cor = COLOR_ROCK},
[BUGDAMAGE] = {cor = COLOR_BUG},
[FIGHTDAMAGE] = {cor = COLOR_FIGHTING},
[DRAGONDAMAGE] = {cor = COLOR_DRAGON},
[POISONDAMAGE] = {cor = COLOR_POISON},
[DARKDAMAGE] = {cor = COLOR_DARK},               
[STEELDAMAGE] = {cor = COLOR_STEEL},
[MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},  
[DARK_EYEDAMAGE] = {cor = COLOR_GHOST},
[SEED_BOMBDAMAGE] = {cor = COLOR_GRASS},
[SACREDDAMAGE] = {cor = COLOR_FIRE2}, 
[MUDBOMBDAMAGE] = {cor = COLOR_GROUND}
}

--alterado v1.5  tabelas agora estao em lib/configuration.lua
local function sendPlayerDmgMsg(cid, text)
    if not isCreature(cid) then return true end
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)
end

local races = {
[4] = {cor = COLOR_FIRE2},
[6] = {cor = COLOR_WATER},
[7] = {cor = COLOR_NORMAL},
[8] = {cor = COLOR_FIRE2},
[9] = {cor = COLOR_FIGHTING},
[10] = {cor = COLOR_FLYING},
[11] = {cor = COLOR_GRASS},
[12] = {cor = COLOR_POISON},
[13] = {cor = COLOR_ELECTRIC},
[14] = {cor = COLOR_GROUND},
[15] = {cor = COLOR_PSYCHIC},
[16] = {cor = COLOR_ROCK},
[17] = {cor = COLOR_ICE},
[18] = {cor = COLOR_BUG},
[19] = {cor = COLOR_DRAGON},
[20] = {cor = COLOR_GHOST},
[21] = {cor = COLOR_STEEL},
[22] = {cor = COLOR_DARK},
[1] = {cor = 180},
[2] = {cor = 180},
[3] = {cor = 180},
[5] = {cor = 180},
}

local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}
local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}
local ignored = {POISONEDDAMAGE, BURNEDDAMAGE}                --alterado v1.6
local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}

function onStatsChange(cid, attacker, type, combat, value)

if combat == FLYSYSTEMDAMAGE then return false end
if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV

if not isCreature(attacker) then  --alterado v1.5 cid == attacker
    if not isInArray(fixdamages, combat) and combats[combat] then
        doSendAnimatedText(getThingPos(cid), value, combats[combat].cor)
    end
return true
end

local damageCombat = combat
--------------------------------------------------
--alterado v1.6  retirado os combats sleep_powder e poison_powder daki!
--------------------------------------------------
if type == STATSCHANGE_HEALTHGAIN then
    if cid == attacker then
    return true
    end
    if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then
    return false
    end
return true
end
--------------------------------------------------
if isMonster(cid) then
local valor = value
   if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then
      valor = getOffense(attacker) * playerDamageReduction
      doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor)                       --alterado v1.6 dano nos npcs
      return false
   elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then
      doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
      return false
   end
end
--------------------------------------------------
if isPlayer(attacker) then

    local valor = value
    if valor > getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end

    if combat == COMBAT_PHYSICALDAMAGE then
    return false
    end

    if combat == PHYSICALDAMAGE then
    doSendMagicEffect(getThingPos(cid), 3)
    doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor)
    end

    if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then
    doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor)
    end

    if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then
        --doPlayerSendTextMessage(attacker, cid, 20, "Seu "..getPokeName(getCreatureSummons(attacker)[1]).." causou "..valor.." de dano no "..getSomeoneDescription(cid)..".")
    end

return true
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
--if ehMonstro(attacker) and getClosestFreeTile(getCreatureSummons(cid)[1]) >= 1 then
--doSendAnimatedText(getThingPosWithDebug(attacker), "Hmpfg!", 215)
--doMonsterSetTarget(attacker, getCreatureSummons(cid)[1])
--end
return false
end
--if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
--if ehMonstro(attacker) and getClosestFreeTile(getCreatureSummons(cid)[1]) <= 0 then
--doSendAnimatedText(getThingPosWithDebug(attacker), "Grrr!", 215)
--doMonsterSetTarget(attacker, cid)
--end
--return true
--end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then

if isSummon(attacker) or isPlayer(attacker) then
   if canAttackOther(cid, attacker) == "Cant" then return false end
end

    local valor = 0
        if combat == COMBAT_PHYSICALDAMAGE then
            valor = getOffense(attacker)
        else
            valor = getSpecialAttack(attacker)
        end

    valor = valor * playerDamageReduction
    valor = valor * math.random(83, 117) / 100

    if valor >= getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end

    valor = math.floor(valor)

    if valor >= getCreatureHealth(cid) then
       if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
          setPlayerStorageValue(cid, 6598754, -1)
          setPlayerStorageValue(cid, 6598755, -1)
          doRemoveCondition(cid, CONDITION_OUTFIT)
          doTeleportThing(cid, {x = 1001, y = 1026, z = 14}, false)
          doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
          return false --alterado v1.8                
      elseif getPlayerStorageValue(cid, 577869) >= 1 then
      setPlayerStorageValue(cid, 577869, 0)
      doTeleportThing(cid, {x = 1009, y = 1084, z = 14}, false)
      doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
      return false
      elseif getPlayerStorageValue(cid, 20000) >= 1 then
      setPlayerStorageValue(cid, 20000, 0)
      setPlayerStorageValue(cid,30,0)      
             doTeleportThing(cid, {x = 1172, y = 1366, z = 7}, false)
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
       doPlayerSendTextMessage(cid, 20, "Você morreu no Saffari por Favor volte mais tarde!")
       return false
       elseif getPlayerStorageValue(cid, 20001) >= 1 then
      setPlayerStorageValue(cid,20001,0) 
             doTeleportThing(cid, {x = 1371, y = 1240, z = 7}, false)
      doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
      doRemoveCondition(cid, CONDITION_OUTFIT)
       doPlayerSendTextMessage(cid, 20, "You are died in demon room, please come back!")
      return false
      end       
          -------------------------------------------     ---
      if getPlayerStorageValue(cid, 18) >= 1 then
      setPlayerStorageValue(cid,18,0) 
      doRemoveCondition(cid, CONDITION_OUTFIT)
      end
     ------------Saffari----------------------------------
       if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
          doRemoveCondition(cid, CONDITION_OUTFIT)
          setPlayerStorageValue(cid, 17000, 0)
          setPlayerStorageValue(cid, 17001, 0)
          setPlayerStorageValue(cid, 63215, -1) 
          doChangeSpeed(cid, PlayerSpeed)
local item = getPlayerSlotItem(cid, 8)
local btype = getPokeballType(item.itemid)
      if #getCreatureSummons(cid) <= 0 then
        if isInArray(pokeballs[btype].all, item.itemid) then
            doTransformItem(item.uid, pokeballs[btype].off)
            doItemSetAttribute(item.uid, "hp", 0)
        end
      end
      end
      ------------Edited Golden Arena------------------
      if getPlayerStorageValue(cid, 22545) == 1 then
         if getGlobalStorageValue(22550) == 1 then
            doPlayerSendTextMessage(cid, 20, "Você foi o último sobrevivente da Golden Arena! Tome sua recompensa!")
            doPlayerAddItem(cid, 2160, getPlayerStorageValue(cid, 22551)*30/4) 
            doPlayerAddExperience(cid, 1000, getPlayerStorageValue(cid, 22551)*30) 
            setPlayerStorageValue(cid, 22545, -1)
            doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)  
            doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
            --setPlayerRecordWaves(cid)     
            endGoldenArena()
            return false --alterado v1.8           
         else
             setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)
             setPlayerStorageValue(cid, 22545, -1)
             doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false) 
             doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*5)   
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
             --setPlayerRecordWaves(cid)     
             return true
         end 
     end
    ----------------------------------
     if getPlayerSex(cid) == 1 then
     local corpse = doCreateItem(3058, 1, getThingPos(cid))
     doDecayItem(corpse)
     doItemSetAttribute(corpse, "name", "dead human (Vol:8). You recognize ".. getCreatureName(cid) ..". He was killed by a ".. getCreatureName(attacker) .."")
     elseif getPlayerSex(cid) == 0 then     
     local corpse = doCreateItem(3065, 1, getThingPos(cid))
     doDecayItem(corpse)
     doItemSetAttribute(corpse, "name", "dead human (Vol:8). You recognize ".. getCreatureName(cid) ..". She was killed by a ".. getCreatureName(attacker) .."")
    end
    end
    doCreatureAddHealth(cid, -valor, 3, 180)
    if not isPlayer(cid) then
    addEvent(sendPlayerDmgMsg, 5, cid, "Você perdeu "..valor.." em pontos de vida por um attack de "..getSomeoneDescription(attacker)..".")
    end
return false
end
--------------------------------------------------
--if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then
--    if isPlayer(cid) then
--    return false
--    end
--    if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then
--    return false
--    end
--end
---------------------------------------------------
--if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then
--    if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then
--    return false
--    end
--end
--------------------------------------------------
if ehMonstro(cid) and ehMonstro(attacker) then 
return false                                          --edited monstro nao atacar monstro
end
--------------------------------------------------
--------------------REFLECT-----------------------
if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then
   if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then
      doSendMagicEffect(getThingPosWithDebug(cid), 135)
      doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)
      addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))
      if getCreatureName(cid) == "Wobbuffet" then
         doRemoveCondition(cid, CONDITION_OUTFIT)    
      end
      setPlayerStorageValue(cid, 21099, -1)                    --alterado v1.6
      setPlayerStorageValue(cid, 21100, 1)
      setPlayerStorageValue(cid, 21101, attacker)
      setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)
      setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)
      return false
   end
end
-------------------------------------------------

local multiplier = 1

   if isCreature(cid) then
      poketype1 = pokes[getCreatureName(cid)].type        --alterado v1.6
      poketype2 = pokes[getCreatureName(cid)].type2
   end
   if not poketype1 or not poketype2 then return false end  --alterado v1.6 
   
    if getCreatureCondition(cid, CONDITION_INVISIBLE) then
    return false
    end
if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
    if isInArray(effectiveness[damageCombat].super, poketype1) then
        multiplier = multiplier + 0.5
    end
    if isInArray(effectiveness[damageCombat].super, poketype2) then
        multiplier = multiplier + 0.5
    end
    if isInArray(effectiveness[damageCombat].weak, poketype1) then    --Edited effetivenes = pxg... ;p
        multiplier = multiplier - 0.25
    end
    if isInArray(effectiveness[damageCombat].weak, poketype2) then
        multiplier = multiplier - 0.25
    end
    if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
      if isInArray(specialabilities["foresight"], getCreatureName(attacker)) then   --alterado v1.5
         multiplier = 0.5                 
      end                         --alterado v1.6
    end
    -- X-Attack --
    if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then
    local TierArray = {8, 9, 10, 11, 12, 13, 14}
    local Tiers = {
[8] = {bonus = AtkBonus1},
[9] = {bonus = AtkBonus2},
[10] = {bonus = AtkBonus3},
[11] = {bonus = AtkBonus4},
[12] = {bonus = AtkBonus5},
[13] = {bonus = AtkBonus6},
[14] = {bonus = AtkBonus7},
}
 local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8)
local Tier = getItemAttribute(ball.uid, "heldx")
    local bonusatk = {}
    if isInArray(TierArray, getItemAttribute(ball.uid, "heldx")) then
    bonusatk = Tiers[Tier].bonus
    else
    bonusatk = 1
    end
        multiplier = multiplier * bonusatk
    end
    
    
    if isSummon(cid) and isPlayer(getCreatureMaster(cid))then
       local TierEle = {
[78] = {chance = Elemen1},
[79] = {chance = Elemen2},
[80] = {chance = Elemen3},
[81] = {chance = Elemen4},
[82] = {chance = Elemen5},
[83] = {chance = Elemen6},
[84] = {chance = Elemen7},
}
local Tier = getItemAttribute(getPlayerSlotItem(getCreatureMaster(cid), 8).uid, "heldx")
if Tier and Tier > 77 and Tier < 85 and getPlayerStorageValue(cid, 22666) ~= 5 then
if math.random(1,100) <= TierEle[Tier].chance then
docastspell(cid, "Elemental", -1000, -5000)
setPlayerStorageValue(cid, 22666, 5)
addEvent(function() setPlayerStorageValue(cid, 22666, 0) end, 1 * 1800)
end
end     
end
    
    
    
    -- X-Attack --
elseif combat == COMBAT_PHYSICALDAMAGE then
    if isGhostPokemon(cid) then               --alterado v1.3
       if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then  --passiva Foresight!!
          doSendMagicEffect(getThingPos(cid), 3)     
          return false
       end
    end
        local cd = getPlayerStorageValue(attacker, conds["Miss"])
        local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) 
        local cd3 = getPlayerStorageValue(attacker, conds["Stun"]) 
        if cd >= 0 or cd2 >= 0 or cd3 >= 0 then
           if math.random(1, 100) > 50 then  --Edited miss system  -- 50% chance de da miss no atk fisico
              doSendMagicEffect(getThingPos(cid), 211)
              doSendAnimatedText(getThingPos(attacker), "MISS", 215)         --alterado v1.5
              return false
           end
        end
end
--------------------------------------------------
local valor = value

    if multiplier == 1.5 and poketype2 == "no type" then
        multiplier = 2                                         --alterado v1.6
    elseif multiplier == 1.5 and poketype2 ~= "no type" then    
        multiplier = 1.75       
    elseif multiplier == 1.25 then    --edited effetivines = pxg
        multiplier = 1    
    end

--------------------------------------------------
    if isSummon(cid) and isSummon(attacker) then
        if getCreatureMaster(cid) == getCreatureMaster(attacker) then
           return false
        end
        if canAttackOther(cid, attacker) == "Cant" then
           return false
        end
    end

    valor = valor * multiplier

    if isSummon(attacker) then
        valor = valor * getHappinessRate(attacker)
    else
        valor = valor * summonReduction
    end

    valor = math.floor(valor)
    
    if combat == COMBAT_PHYSICALDAMAGE then
       block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid)))
       valor = getOffense(attacker) * block
       
       if isInArray(specialabilities["counter"], getCreatureName(cid)) then
          if math.random(1, 100) <= 10 then
             doCreatureAddHealth(attacker, -valor, 3, 180)    
             valor = 0
             doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)
          end
       end   
-- Return --        
if isSummon(cid) and isPlayer(getCreatureMaster(cid)) then
local returnbonus = {}
local ball = getPlayerSlotItem(getCreatureMaster(cid), 8)
local Tiers = {
[15] = {bonus = DmgReturn1},
[16] = {bonus = DmgReturn2},
[17] = {bonus = DmgReturn3},
[18] = {bonus = DmgReturn4},
[19] = {bonus = DmgReturn5},
[20] = {bonus = DmgReturn6},
[21] = {bonus = DmgReturn7},
}
local Tier = getItemAttribute(ball.uid, "heldx")
if Tier and Tier > 14 and Tier < 22 then
returnbonus = math.floor((valor * Tiers[Tier].bonus))
elseif not isInArray(Tiers, Tier) then
returnbonus = 0
end
doCreatureAddHealth(attacker, -returnbonus)
end
-- Return --
else
-- Return --        
if isSummon(cid) and isPlayer(getCreatureMaster(cid)) then
local returnbonus = {}
local ball = getPlayerSlotItem(getCreatureMaster(cid), 8)
local Tiers = {
[15] = {bonus = DmgReturn1},
[16] = {bonus = DmgReturn2},
[17] = {bonus = DmgReturn3},
[18] = {bonus = DmgReturn4},
[19] = {bonus = DmgReturn5},
[20] = {bonus = DmgReturn6},
[21] = {bonus = DmgReturn7},
}
local Tier = getItemAttribute(ball.uid, "heldx")
if Tier and Tier > 14 and Tier < 22 then
returnbonus = math.floor((valor * Tiers[Tier].bonus))
elseif not isInArray(Tiers, Tier) then
returnbonus = 0
end
doCreatureAddHealth(attacker, -returnbonus)
end
-- Return --
-- Critical -- 
if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then
local Tiers = {
[85] = {chance = Critical1},
[86] = {chance = Critical2},
[87] = {chance = Critical3},
[88] = {chance = Critical4},
[89] = {chance = Critical5},
[90] = {chance = Critical6},
[91] = {chance = Critical7},
}
local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8)
local Tier = getItemAttribute(ball.uid, "heldx")
if Tier and Tier > 84 and Tier < 92 then
if math.random(1,100) <= Tiers[Tier].chance then
valor = valor * 2
doSendAnimatedText(getThingPos(cid), "STK "..(valor * 0.25), 115)
end
end
end
-- Critical --
valor = valor / getDefense(cid)
end
    
    -------------------------Edited CLAN SYSTEM-----------------------------------
    if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then
       valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")                           --alterado v1.3
    elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then
       valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))
    end
    -----------------------------------------------------------------------
    ---------------------- FEAR / ROAR ------------------------------------
    if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then         --alterado!!
    return true
    end
--------------------------------------------------------------------------
if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
   if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
      if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then     --alterado v1.6
         valor = valor * 0                      --alterado v1.5
      end
   end
end

if damageCombat == GROUNDDAMAGE then
   if isInArray(specialabilities["levitate"], getCreatureName(cid)) then
      valor = 0                      --alterado v1.5
   end
end
-----------------------------------------------------------------------------
local p = getThingPos(cid)                     
if p.x == 1 and p.y == 1 and p.z == 10 then
return false                                    
end

if getPlayerStorageValue(cid, 9658783) == 1 then
return false     --imune
end
-----------------------------------------------------------------------------
local config = {
    sturdy = {                    --Pokémons que possuem a habilidade Sturdy. Configuração: ["nome_do_pokemon"] = lookType,
        ["Aggron"] = 1685,
        ["Mega Aggron"] = 1798,
    },
    cd = 30,                      --Cooldown da habilidade.
    duration = 8,                 --Duração, em segundos, do Sturdy.
    storage = 8402,
}
 
if getPlayerStorageValue(cid, config.storage) > -1 then
    return false
end
local hp = getCreatureHealth(cid) - valor
if not isPlayer(cid) and hp <= 1 and config.sturdy[getCreatureName(cid)] then
    local b = true
    if isSummon(cid) then
        local ball = getPlayerSlotItem(getCreatureMaster(cid), 8)
        if ball and getCD(ball.uid, "sturdy") > 0 then
            b = false
        end
    end
    if b then
        if hp < 1 then
            doCreatureAddHealth(cid, hp < 0 and (hp * -1) + 1 or 1)
        end
        setPlayerStorageValue(cid, config.storage, 1)
        if isSummon(cid) then
            local ball = getPlayerSlotItem(getCreatureMaster(cid), 8)
            if ball then
                setCD(ball.uid, "sturdy", config.duration + config.cd) 
            end
        end
        doSetCreatureOutfit(cid, {lookType = config.sturdy[getCreatureName(cid)]}, config.duration * 1000)
        addEvent(function()
            if isCreature(cid) and getPlayerStorageValue(cid, config.storage) > -1 then
                setPlayerStorageValue(cid, config.storage, -1)
                doCreatureAddHealth(cid, -getCreatureHealth(cid))
            end
        end, config.duration * 1000)
    end
end
if valor >= getCreatureHealth(cid) then
    if isInArray(cannotKill, combat) and isPlayer(cid) then
        valor = getCreatureHealth(cid) - 1
    else
        valor = getCreatureHealth(cid) 
    end
end
    
------------------ SKILLs Q CURAM O ATTACKER ---------------------------------
local function doHeal(cid, amount)
if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then
   amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))
end
if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then           --alterado v1.6
   doCreatureAddHealth(cid, amount)
   doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65) 
end
end
          
if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then
   if getPlayerStorageValue(attacker, 95487) >= 1 then
      doHeal(attacker, valor)
      setPlayerStorageValue(attacker, 95487, -1)                  --alterado v1.6
   end
elseif damageCombat == SEED_BOMBDAMAGE then
   doHeal(attacker, valor)
end
--------------------------------------------
----------SACRED FIRE-----------------------
if combat == SACREDDAMAGE and not ehNPC(cid) then    --alterado v1.6
   local ret = {}
   ret.id = cid
   ret.cd = 9
   ret.check = getPlayerStorageValue(cid, conds["Silence"])
   ret.eff = 39
   ret.cond = "Silence"

   doCondition2(ret)
end
---------------------------------------------

--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
   if getCreatureName(attacker) == "Crobat" then                    --alterado v1.4
      doCreatureAddHealth(attacker, math.floor(valor))
      doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
   end
end
--------------------------------------------
--- X-Agility/X-Strafe/X-Rage/X-Harden ---
if combat == COMBAT_PHYSICALDAMAGE then
local TierAgi = {
[43] = {chance = Agility1},
[44] = {chance = Agility2},
[45] = {chance = Agility3},
[46] = {chance = Agility4},
[47] = {chance = Agility5},
[48] = {chance = Agility6},
[49] = {chance = Agility7},
}
local TierStra = {
[50] = {chance = Strafe1},
[51] = {chance = Strafe2},
[52] = {chance = Strafe3},
[53] = {chance = Strafe4},
[54] = {chance = Strafe5},
[55] = {chance = Strafe6},
[56] = {chance = Strafe7},
}
local TierRage = {
[57] = {chance = Rage1},
[58] = {chance = Rage2},
[59] = {chance = Rage3},
[60] = {chance = Rage4},
[61] = {chance = Rage5},
[62] = {chance = Rage6},
[63] = {chance = Rage7},
}
if isPlayer(getCreatureMaster(attacker)) and isSummon(attacker) then
local Tier = getItemAttribute(getPlayerSlotItem(getCreatureMaster(attacker), 8).uid, "heldx")
if Tier and Tier > 42 and Tier < 50 and getPlayerStorageValue(attacker, 22666) ~= 1 then
if math.random(1,100) <= TierAgi[Tier].chance then
docastspell(attacker, "Agility")
setPlayerStorageValue(attacker, 22666, 1)
addEvent(function() setPlayerStorageValue(attacker, 22666, 0) end, 15 * 1000)
end
elseif Tier and Tier > 49 and Tier < 57 and getPlayerStorageValue(attacker, 22666) ~= 2 then
if math.random(1,100) <= TierStra[Tier].chance then
docastspell(attacker, "Strafe")
setPlayerStorageValue(attacker, 22666, 2)
addEvent(function() setPlayerStorageValue(attacker, 22666, 0) end, 15 * 1000)
end
elseif Tier and Tier > 56 and Tier < 64 and getPlayerStorageValue(attacker, 22666) ~= 3 then
if math.random(1,100) <= TierRage[Tier].chance then
docastspell(attacker, "Rage")
setPlayerStorageValue(attacker, 22666, 3)
addEvent(function() setPlayerStorageValue(attacker, 22666, 0) end, 15 * 1000)
end
end
end
if isPlayer(getCreatureMaster(cid)) and isSummon(cid) then
local TierHarden = {
[64] = {chance = Harden1},
[65] = {chance = Harden2},
[66] = {chance = Harden3},
[67] = {chance = Harden4},
[68] = {chance = Harden5},
[69] = {chance = Harden6},
[70] = {chance = Harden7},
}
local TierEle = {
[78] = {chance = Elemen1},
[79] = {chance = Elemen2},
[80] = {chance = Elemen3},
[81] = {chance = Elemen4},
[82] = {chance = Elemen5},
[83] = {chance = Elemen6},
[84] = {chance = Elemen7},
}
local Tier = getItemAttribute(getPlayerSlotItem(getCreatureMaster(cid), 8).uid, "heldx")
if Tier and Tier > 63 and Tier < 71 and getPlayerStorageValue(cid, 22666) ~= 4 then
if math.random(1,100) <= TierHarden[Tier].chance then
docastspell(cid, "Harden")
setPlayerStorageValue(cid, 22666, 4)
addEvent(function() setPlayerStorageValue(cid, 22666, 0) end, 8 * 1000)
end
end
end
end
--- X-Agility/Strafe/Rage/Harden ---
if Tier and Tier > 77 and Tier < 85 and getPlayerStorageValue(cid, 22666) ~= 5 then
if math.random(1,100) <= TierEle[Tier].chance then
docastspell(cid, "Elemental", -1000, -5000)
setPlayerStorageValue(cid, 22666, 5)
addEvent(function() setPlayerStorageValue(cid, 22666, 0) end, 1 * 1800)
end
end


--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
   if getCreatureName(attacker) == "Golbat" then                    --alterado v1.4
      doCreatureAddHealth(attacker, math.floor(valor))
      doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
   end
end
--------------------------------------------

--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
   if getCreatureName(attacker) == "Zubat" then                    --alterado v1.4
      doCreatureAddHealth(attacker, math.floor(valor))
      doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
   end
end
--------------------------------------------

--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
   if getCreatureName(attacker) == "Shiny Crobat" then                    --alterado v1.4
      doCreatureAddHealth(attacker, math.floor(valor))
      doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
   end
end
--------------------------------------------

--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
   if getCreatureName(attacker) == "Shiny Golbat" then                    --alterado v1.4
      doCreatureAddHealth(attacker, math.floor(valor))
      doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
   end
end
--------------------------------------------

--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
   if getCreatureName(attacker) == "Shiny Zubat" then                    --alterado v1.4
      doCreatureAddHealth(attacker, math.floor(valor))
      doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
   end
end
--------------------------------------------
    valor = math.abs(valor)    --alterado v1.9
    if isSummon(cid) and valor >= getCreatureHealth(cid) then
    onPokeHealthChange(getCreatureMaster(cid), true)
     elseif isSummon(cid) then
    onPokeHealthChange(getCreatureMaster(cid))
    end 
    if isSummon(attacker) then
        if combat == COMBAT_PHYSICALDAMAGE then
            doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)      --alterado v1.6
        else
            doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)
        end
    else
        if combat ~= COMBAT_PHYSICALDAMAGE then
            doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
        else
            doCreatureAddHealth(cid, -math.abs(valor), 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)   --alterado v1.6
        end

        if isSummon(cid) and valor ~= 0 then
            --addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Seu "..getCreatureName(cid).." perdeu "..valor.." de vida pelo attack do "..getSomeoneDescription(attacker)..".")
        end

    end
    
   if damageCombat == FIREDAMAGE and not isBurning(cid) then
    -- Helfire --
    local hellfire = {}
    if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then
local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8)
local TierArray = {22, 23, 24, 25, 26, 27, 28}
local Tiers = {
[22] = {bonus = HellBonus1},
[23] = {bonus = HellBonus2},
[24] = {bonus = HellBonus3},
[25] = {bonus = HellBonus4},
[26] = {bonus = HellBonus5},
[27] = {bonus = HellBonus6},
[28] = {bonus = HellBonus7},
}
local Tier = getItemAttribute(ball.uid, "heldx")
if Tier and Tier > 21 and Tier < 29 then
hellfire = Tiers[Tier].bonus
else
hellfire = 1
    end
    end
    -- Hellfire --
       local ret = {}
       ret.id = cid
       ret.cd = math.random(5, 12)
       ret.check = getPlayerStorageValue(cid, conds["Burn"])
       ret.damage = isSummon(attacker) and (getMasterLevel(attacker)+getPokemonBoost(attacker)) * hellfire or getPokemonLevel(attacker)
       ret.cond = "Burn"
       
       doCondition2(ret)
    elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then
    -- Poison --
    local xpoison = {}
    if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then
local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8)
local TierArray = {29, 30, 31, 32, 33, 34, 35}
local Tiers = {
[29] = {bonus = PoisonBonus1},
[30] = {bonus = PoisonBonus2},
[31] = {bonus = PoisonBonus3},
[32] = {bonus = PoisonBonus4},
[33] = {bonus = PoisonBonus5},
[34] = {bonus = PoisonBonus6},
[35] = {bonus = PoisonBonus7},
}
local Tier = getItemAttribute(ball.uid, "heldx")
if Tier and Tier > 28 and Tier < 36 then
xpoison = Tiers[Tier].bonus
elseif not isInArray(TierArray, getItemAttribute(ball.uid, "heldx")) then
xpoison = 1
end
    end
    -- Poison --
       local ret = {}
       ret.id = cid
       ret.cd = math.random(6, 15)
       ret.check = getPlayerStorageValue(cid, conds["Poison"])
       local lvl = isSummon(attacker) and (getMasterLevel(attacker)) * xpoison or getPokemonLevel(attacker)
       ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)
       ret.cond = "Poison"
       
       doCondition2(ret)
    end
--[[---------------CD BAR-----------------------
if isSummon(cid) then
   doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread")
end  ]]
------------------------------------POTIONS-------------------------------------------
if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then
   if getPlayerStorageValue(cid, 173) >= 1 then
      if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then
         setPlayerStorageValue(cid, 173, -1)  --alterado v1.6
         doSendAnimatedText(getThingPos(cid), "LOST HEAL", 144)
      end
   end
end
----------------------------------------PASSIVAS------------------------------------- --alterado v1.6 \/ todas as passivas agora estao em lib/pokemon moves.lua
-------------------------------------------Counter Helix------------------------------------
if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then
   docastspell(cid, "Counter Helix")
end
-------------------------------------------Lava-Counter----------------------------
if passivesChances["Lava"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Lava"][getCreatureName(cid)] then
   docastspell(cid, "Lava-Counter")
end
-------------------------------------------Shock-Counter----------------------------
if passivesChances["Shock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Shock"][getCreatureName(cid)] then
   docastspell(cid, "Shock-Counter")
end
-------------------------------------------Bone Spin----------------------------
if passivesChances["Bone"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Bone"][getCreatureName(cid)] then
   docastspell(cid, "Bone-Spin")
end
---------------------------------------Stunning Confusion-----------------------------------------
if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then  
   docastspell(cid, "Stunning Confusion")
end
--------------------------------------Electric Charge---------------------------------------------
if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then
   docastspell(cid, "Electric Charge", 0, 0)
end
-------------------------------------Melody------------------------------------
if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then 
   docastspell(cid, "Melody")
end
------------------------------------- Dragon Fury / Fury ---------------------------------------
if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then
   docastspell(cid, "Dragon Fury", 0, 0)
end
------------------------------------- Mega Drain ---------------------------------------
if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then
   docastspell(cid, "Mega Drain")
end
------------------------------------- Spores Reaction ---------------------------------------
if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then
   docastspell(cid, "Spores Reaction")
end
------------------------------------ Amnesia ----------------------------------------   
if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then 
   docastspell(cid, "Amnesia", 0, 0)
end
----------------------------------- Zen Mind -----------------------------------------
if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then
   docastspell(cid, "Zen Mind", 0, 0)
end
---------------------------------- Mirror Coat ---------------------------------------
if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 80) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then   
   docastspell(cid, "Mirror Coat", 0, 0)
end
--------------------------------- Illusion -----------------------------------------
return false
end

 

Pokeexp.lua

 

local function playerAddExp(cid, exp)
local Tiers = {
[71] = {bonus = Exp1},
[72] = {bonus = Exp2},
[73] = {bonus = Exp3},
[74] = {bonus = Exp4},
[75] = {bonus = Exp5},
[76] = {bonus = Exp6},
[77] = {bonus = Exp7},
}
local ball = getPlayerSlotItem(cid, 8)
local Tier = getItemAttribute(ball.uid, "heldx")
if Tier and Tier > 70 and Tier < 78 then
doPlayerAddExp(cid, math.floor(exp * Tiers[Tier].bonus))
    doSendAnimatedText(getThingPos(cid), exp * Tiers[Tier].bonus, 215)
else
doPlayerAddExp(cid, exp)
    doSendAnimatedText(getThingPos(cid), exp, 215)
end
end


function onDeath(cid, corpse, deathList)
        
    --if not isCreature(cid) then return true end
    if isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end --alterado v1.8

    -------------Edited Golden Arena-------------------------   --alterado v1.7 \/\/
    if getPlayerStorageValue(cid, 22546) == 1 then
       setGlobalStorageValue(22548, getGlobalStorageValue(22548)-1)
       if corpse.itemid ~= 0 then doItemSetAttribute(corpse.uid, "golden", 1) end  --alterado v1.8    
    end   
    if getPlayerStorageValue(cid, 22546) == 1 and getGlobalStorageValue(22548) == 0 then
       local wave = getGlobalStorageValue(22547)
       for _, sid in ipairs(getPlayersOnline()) do
           if isPlayer(sid) and getPlayerStorageValue(sid, 22545) == 1 then
              if getGlobalStorageValue(22547) < #wavesGolden+1 then
                 doPlayerSendTextMessage(sid, 20, "Wave "..wave.." will begin in "..timeToWaves.."seconds!")   
                 doPlayerSendTextMessage(sid, 28, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") 
                 addEvent(creaturesInGolden, 100, GoldenUpper, GoldenLower, false, true, true)
                 addEvent(doWave, timeToWaves*1000)
              elseif getGlobalStorageValue(22547) == #wavesGolden+1 then
                 doPlayerSendTextMessage(sid, 20, "Você foi o último sobrevivente da Golden arena tome sua recompensa!")
                 doPlayerAddItem(sid, 2152, getPlayerStorageValue(sid, 22551)*2)    --premio
                 setPlayerStorageValue(sid, 22545, -1)
                 doTeleportThing(sid, getClosestFreeTile(sid, posBackGolden), false) 
                 setPlayerRecordWaves(sid)
              end
           end
       end
       if getGlobalStorageValue(22547) == #wavesGolden+1 then
          endGoldenArena()
       end
    end 
    ---------------------------------------------------   /\/\
    local givenexp = getWildPokemonExp(cid)
    ---local killer = getItemAttribute(corpse.uid, "corpseowner")  

if givenexp > 0 then
for a = 1, #deathList do
local pk = deathList[a]
---
local list = getSpectators(getThingPosWithDebug(pk), 30, 30, false)
if isCreature(pk) then 
   local expTotal = math.floor(givenexp * getDamageMapPercent(pk, cid))
   local party = getPartyMembers(pk)
   if isInParty(pk) and getPlayerStorageValue(pk, 4875498) <= -1 then
      expTotal = math.floor(expTotal/#party)         --alterado v1.6.1
      for i = 1, #party do
          if isInArray(list, party) then             
if getPlayerLevel(pk) <= 50 then
             playerAddExp(party, expTotal * 200)  
elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then
             playerAddExp(party, expTotal * 130)
elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then
             playerAddExp(party, expTotal * 80)
elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then
             playerAddExp(party, expTotal * 40)
elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then
             playerAddExp(party, expTotal * 20)
elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 then
             playerAddExp(party, expTotal * 10)
elseif getPlayerLevel(pk) >= 351 then
             playerAddExp(party, expTotal * 5)
             end
          end
      end
   elseif not isInParty(pk) then
if getPlayerLevel(pk) <= 50 then
playerAddExp(pk, math.floor(200 * givenexp * getDamageMapPercent(pk, cid)))
elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then
playerAddExp(pk, math.floor(130 * givenexp * getDamageMapPercent(pk, cid)))
elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then
playerAddExp(pk, math.floor(80 * givenexp * getDamageMapPercent(pk, cid)))
elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then
playerAddExp(pk, math.floor(40 * givenexp * getDamageMapPercent(pk, cid)))
elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then
playerAddExp(pk, math.floor(20 * givenexp * getDamageMapPercent(pk, cid)))
elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 then
playerAddExp(pk, math.floor(10 * givenexp * getDamageMapPercent(pk, cid)))
elseif getPlayerLevel(pk) >= 351 then
playerAddExp(pk, math.floor(5 * givenexp * getDamageMapPercent(pk, cid)))
return true end      
   end       
end
end
end

    if isNpcSummon(cid) then
        local master = getCreatureMaster(cid)
        doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000))
        doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1)
        doRemoveCreature(cid)
    return false
    end
if corpse.itemid ~= 0 then   --alterado v1.8
   doItemSetAttribute(corpse.uid, "level", getPokemonLevel(cid))
   doItemSetAttribute(corpse.uid, "gender", getPokemonGender(cid))  
end
return true
end

 

Iconsys.lua

 

function doPlayerChangeModeIcon(cid)
if getPlayerStorageValue(cid, 8955) >= 1 then
local x = icons[getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")]
local y = icons[getItemAttribute(getPlayerSlotItem(cid, 3).uid, "poke")]
if x and getPlayerSlotItem(cid, 8).itemid == 11826 then     -- Pokeball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11828 then     -- Pokeball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11827 then     -- Pokeball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 11829 then     -- Ultraball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11831 then     -- Ultraball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11830 then     -- Ultraball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11835 then     -- Superball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11837 then     -- Superball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11836 then     -- Superball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 11832 then     -- Greatball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11834 then     -- Greatball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11833 then     -- Greatball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 10975 then     -- Saffariball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 10977 then     -- Saffariball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 10976 then     -- Saffariball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 12826 then     -- Darkball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12828 then     -- Darkball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12827 then     -- Darkball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 11740 then     -- Shiny Greatball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11742 then     -- Shiny Greatball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11741 then     -- Shiny Greatball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
 elseif x and getPlayerSlotItem(cid, 8).itemid == 11743 then     -- Shiny Super
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11745 then     -- Shiny Super Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11744 then     -- Shiny Superball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11746 then     -- Shiny Ultra
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11748 then     -- Shiny Ultra Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11747 then     -- Shiny Ultraball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 11737 then     -- Shiny Poke
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11739 then     -- Shiny Poke Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11738 then     -- Shiny Pokeball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 12621 then     -- Shiny Saffari
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12623 then     -- Shiny Saffari Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12622 then     -- Shiny Saffariball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 12829 then     -- Shiny Dark
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12831 then     -- Shiny Dark Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12830 then     -- Shiny Darkball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
end

local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
local balls = getItemsInContainerById(bp.uid, 11826)  ------ Pokeball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11828) --- Pokeball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "yes")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end
--------------------------------
local balls = getItemsInContainerById(bp.uid, 11829)  ------ Ultraball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11831) --- Ultraball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "yes")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end

------------------------------
local balls = getItemsInContainerById(bp.uid, 11835)  ------ Superball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11837) --- Superball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "yes")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end
-----------------------------
local balls = getItemsInContainerById(bp.uid, 11834)  ------ Greatball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(balll, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11832) --- Greatball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "no")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end
-----------------------------
local balls = getItemsInContainerById(bp.uid, 10975)  ------ Saffariball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(balll, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 10977) --- Saffariball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "no")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end

-----------------------------
local balls = getItemsInContainerById(bp.uid, 12826)  ------ Darkball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(balll, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 12828) --- Darkball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "no")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end

-----------------------------------
local balls = getItemsInContainerById(bp.uid, 11740)  ------ Shiny Great
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end

local balls = getItemsInContainerById(bp.uid, 11742)  ------ Shiny Greatball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end

local balls = getItemsInContainerById(bp.uid, 11746)  ------ Shiny Ultraball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end

local balls = getItemsInContainerById(bp.uid, 11748)  ------ Shiny Ultraball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end

---------------------------------------------------
local balls = getItemsInContainerById(bp.uid, 11737) -- Shiny Pokeball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11739) -- Shiny Pokeball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                --doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
---------------------------------------------------
local balls = getItemsInContainerById(bp.uid, 11740) -- Shiny Greatball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11742) -- Shiny Greatball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
---------------------------------------------------
local balls = getItemsInContainerById(bp.uid, 11743) -- Shiny Superball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11745) -- Shiny Super
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
---------------------------------------------------
local balls = getItemsInContainerById(bp.uid, 12621) -- Shiny Saffariball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 12623) -- Shiny Saffari
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
---------------------------------------------------
local balls = getItemsInContainerById(bp.uid, 12829) -- Shiny Darkball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 12831) -- Shiny Dark
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
else
local pokeball = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "ball")
local mortano = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "morta")
local y = icons[getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")]
if pokeball == "normal" and mortano == "no" then     -- Pokeball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11826)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "normal" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11828)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Pokeball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11829)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11831)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Pokeball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11835)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11837)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Pokeball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11832)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11834)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- saffariball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 10975)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 10977)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- darkball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12826)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12828)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- saffariball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11737)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11739)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Pokeball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11746)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11748)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Shiny super
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11743)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11745) --- Shiny superr
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Shiny great
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11740)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11742)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Shiny saffari
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12621)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12623)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Shiny dark
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12829)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12831)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
end
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
x = { }
for a = 1, #x do
local balls = getItemsInContainerById(bp.uid, x[a])  
          for _, ball in pairs (balls) do
          local pokeball = getItemAttribute(ball, "ball")
          local mortano = getItemAttribute(ball, "morta")
              if getItemAttribute(ball, "ball") == "Icone" and getItemAttribute(ball, "morta") == "no" then -- Ultra ball
                doTransformItem(ball, 11829)
                doItemSetAttribute(ball, "Icone", "no")
              elseif getItemAttribute(ball, "ball") == "Icone" and getItemAttribute(ball, "morta") == "yes" then  -- Ultra ball morta
                doTransformItem(ball, 11831)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11826)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11828)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11835)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11837)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11832)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11834)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 10975)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 10977)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 12826)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 12828)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11737)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11739)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11740)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11742)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11743)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11745)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11746)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11748)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 12621)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 12623)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 12829)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 12831)
                doItemSetAttribute(ball, "Icone", "no")
              end 
          end 
end
end
end 

 

 

 

 

Desde cedo a mãe da gente fala assim: “Filho, por você jogar Tibia, você tem que ser duas vezes melhor.” Aí passado alguns anos eu pensei: Como fazer 2 vezes melhor, se você tá pelo menos 100 vezes atrasado pelos Nubs, pela história, pelos Items, pelas Guilds, pelos Reds… Por tudo que aconteceu? Duas vezes melhor como ? Ou melhora ou ser o melhor ou o pior de uma vez. E sempre foi assim. Você vai escolher o que tiver mais perto de você, o que tiver dentro da sua realidade. Você vai ser duas vezes melhor como? Quem inventou isso aí? Quem foi o pilantra que inventou isso aí ? Acorda pra vida rapaz.

 

YanLoco

 

Projetos: https://www.facebook.com/Dbo-Here-524519644549602/ 70%

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