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4 minutos atrás, Hunterii disse:

@Pedriinz Boa noite amigo, funcionou bem o script só fiz uma alteração na tag final.
de:

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doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty))

 

para:

  Ocultar conteúdo

doPlayerItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty))


Obrigado pela ajuda, dúvida sanada rep ++ e pode fechar o tópico.

 

Essa função não existe creio eu.

doPlayerItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty))

 

Agora que li melhor, apenas remova ela e irá resolver. =)

 

@This life is filled with hurt

When happiness doesn't work

Trust me and take my hand

When the lights go out you will understand

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  • local config = { removeOnUse = "yes", usableOnTarget = "yes", -- can be used on target? (fe. healing friend) splashable = "no", realAnimation = "no", -- make text e

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@Pedriinz Se remover essa tag, o script fica adicionando números aleatórios de vials. Com a tag igual eu mencionei fica retornando esse erro no console.
 

Spoiler

[21:30:13.411] [Error - Action Interface]
[21:30:13.414] data/actions/scripts/liquids/potions.lua:onUse
[21:30:13.421] Description:
[21:30:13.421] data/actions/scripts/liquids/potions.lua:78: attempt to call global 'doPlayerItem' (a nil value)
[21:30:13.421] stack traceback:
[21:30:13.421]  data/actions/scripts/liquids/potions.lua:78: in function <data/actions/scripts/liquids/potions.lua:30>

 

Postado
4 minutos atrás, Hunterii disse:

@Pedriinz Se remover essa tag, o script fica adicionando números aleatórios de vials. Com a tag igual eu mencionei fica retornando esse erro no console.
 

  Ocultar conteúdo

[21:30:13.411] [Error - Action Interface]
[21:30:13.414] data/actions/scripts/liquids/potions.lua:onUse
[21:30:13.421] Description:
[21:30:13.421] data/actions/scripts/liquids/potions.lua:78: attempt to call global 'doPlayerItem' (a nil value)
[21:30:13.421] stack traceback:
[21:30:13.421]  data/actions/scripts/liquids/potions.lua:78: in function <data/actions/scripts/liquids/potions.lua:30>

 


Justamente, essa tag que você adicionou está invalida pq essa função não existe.

Tente isso:

 

local config = { 
        removeOnUse = "yes", 
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
        splashable = "no", 
        realAnimation = "no", -- make text effect visible only for players in range 1x1 
        healthMultiplier = 1.0, 
        manaMultiplier = 1.0 
} 
 
config.removeOnUse = getBooleanFromString(config.removeOnUse) 
config.usableOnTarget = getBooleanFromString(config.usableOnTarget) 
config.splashable = getBooleanFromString(config.splashable) 
config.realAnimation = getBooleanFromString(config.realAnimation) 
 
local POTIONS = { 
        [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion 
        [7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion 
        [7588] = {empty = 7634, splash = 2, health = {200, 300}, level = 50, vocations = {3, 4, 7, 8,12,11}, vocStr = "knights and paladins"}, -- strong health potion 
        [7591] = {empty = 7635, splash = 2, health = {400, 500}, level = 80, vocations = {4, 8,12}, vocStr = "knights"}, -- great health potion 
        [8473] = {empty = 7635, splash = 2, health = {750, 1000}, level = 130, vocations = {4, 8,12}, vocStr = "knights"}, -- ultimate health potion 
        [7620] = {empty = 7636, splash = 7, mana = {70, 230}}, -- mana potion 
        [7589] = {empty = 7634, splash = 7, mana = {300, 500}, level = 50, vocations = {1, 2, 3, 5, 6, 7,11}, vocStr = "paladins"}, -- strong mana potion 
        [7590] = {empty = 7635, splash = 7, mana = {500, 700}, level = 80, vocations = {1, 2, 5, 6,9,10}, vocStr = "sorcerers and druids"}, -- great mana potion 
        [8472] = {empty = 7635, splash = 3, health = {500, 600}, mana = {400, 600}, level = 80, vocations = {3, 7,11}, vocStr = "paladins"} -- great spirit potion 
} 
 
local exhaust = createConditionObject(CONDITION_EXHAUST) 
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) 
 
function onUse(cid, item, fromPosition, itemEx, toPosition) 
        local potion = POTIONS[item.itemid] 
        if(not potion) then 
                return false 
        end 
        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then 
                if(not config.splashable) then 
                        return false 
                end 
                if(toPosition.x == CONTAINER_POSITION) then 
                        toPosition = getThingPos(item.uid) 
                end 
                doDecayItem(doCreateItem(2016, potion.splash, toPosition)) 
                doTransformItem(item.uid, potion.empty) 
                return TRUE 
        end 
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then 
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) 
                return TRUE 
        end 
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and 
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) 
        then 
                doCreatureSay(itemEx.uid, "Apenas " .. potion.vocStr .. (potion.level and (" do level " .. potion.level) or "") .. " ou acima pode tomar essa potion.", TALKTYPE_ORANGE_1) 
                return TRUE 
        end 
        local health = potion.health 
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then 
                return false 
        end 
        local mana = potion.mana 
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then 
                return false 
        end 
        doSendMagicEffect(getThingPos(itemEx.uid),29, 32)
        if(not realAnimation) then 
                doCreatureSay(itemEx.uid, "Aaaaah...", TALKTYPE_ORANGE_1) 
        else 
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do 
                        if(isPlayer(tid)) then 
                                doCreatureSay(itemEx.uid, "Aaah...", TALKTYPE_ORANGE_1, false, tid) 
                        end 
                end 
        end 
        doAddCondition(cid, exhaust) 

        doRemoveItem(item.uid, 1) 
        doPlayerAddItem(cid, potion.empty, 1) 
        return TRUE 
end

 

 

@This life is filled with hurt

When happiness doesn't work

Trust me and take my hand

When the lights go out you will understand

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