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quando eu uso o spell mega evolution esta dando esse erro e o pokemon não esta mega evoluindo também não

 

[05/06/2017 20:25:59] [Error - TalkAction Interface] 
[05/06/2017 20:25:59] data/talkactions/scripts/move1.lua:onSay
[05/06/2017 20:25:59] Description: 
[05/06/2017 20:25:59] data/talkactions/scripts/move1.lua:111: attempt to index local 'move' (a nil value)
[05/06/2017 20:25:59] stack traceback:
[05/06/2017 20:25:59]     data/talkactions/scripts/move1.lua:111: in function <data/talkactions/scripts/move1.lua:26>

 

nome1.lua

Spoiler

local msgs = {"use ", ""}

function doAlertReady(cid, id, movename, n, cd)
if movename == "Mega Evolution" then return true end
if not isCreature(cid) then return true end
local myball = getPlayerSlotItem(cid, 8)
if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!")
return true
end
local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
if not p or #p <= 0 then return true end

for a = 1, #p do
if getItemAttribute(p[a], cd) == "cd:"..id.."" then
if isInArray({"m1", "m2", "m3"}, n) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (t"..n..") is ready!")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!")
end
return true
end
end
end

function onSay(cid, words, param, channel)
if param ~= "" then return true end
if string.len(words) > 3 then return true end
if #getCreatureSummons(cid) == 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.")
return 0
end
--alterado v2.5
local mypoke = getCreatureSummons(cid)[1]
if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end
if getCreatureName(mypoke) == "Evolution" then return true end
local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke)

local it = string.sub(words, 2, 3)
local move = movestable[name].move1
local idd = getPlayerSlotItem(cid, 8).uid
local move = (getCreatureName(mypoke) == "Smeargle" and getItemAttribute(idd, "skt1") and movestable[getItemAttribute(idd, "skt1")].move1 or movestable[name].move1) or (getCreatureName(mypoke) == "Shiny Smeargle" and getItemAttribute(idd, "skt1") and movestable[getItemAttribute(idd, "skt1")].move1 or movestable[name].move1)

if getPlayerStorageValue(mypoke, 212123) >= 1 then
cdzin = "cm_move"..it..""
else
cdzin = "move"..it..""
end
if it == "2" then
if getItemAttribute(idd, "skt2") then 
move = movestable[getItemAttribute(idd, "skt2")].move2
else
move = movestable[name].move2
end
elseif it == "3" then
if getItemAttribute(idd, "skt3") then 
move = movestable[getItemAttribute(idd, "skt3")].move3
else
move = movestable[name].move3
end
elseif it == "4" then
if getItemAttribute(idd, "skt4") then 
move = movestable[getItemAttribute(idd, "skt4")].move4
else
move = movestable[name].move4
end
elseif it == "5" then
if getItemAttribute(idd, "skt5") then 
move = movestable[getItemAttribute(idd, "skt5")].move5
else
move = movestable[name].move5
end
elseif it == "6" then
if getItemAttribute(idd, "skt6") then 
move = movestable[getItemAttribute(idd, "skt6")].move6
else
move = movestable[name].move6
end
elseif it == "7" then
if getItemAttribute(idd, "skt7") then 
move = movestable[getItemAttribute(idd, "skt7")].move7
else
move = movestable[name].move7
end
elseif it == "8" then
if getItemAttribute(idd, "skt8") then 
move = movestable[getItemAttribute(idd, "skt8")].move8
else
move = movestable[name].move8
end
elseif it == "9" then
move = movestable[name].move9
elseif it == "10" then
move = movestable[name].move10
elseif it == "11" then
move = movestable[name].move11
elseif it == "12" then
move = movestable[name].move12
elseif it == "13" then
move = movestable[name].move13
elseif it == "m1" then
move = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "tm1") or false
elseif it == "m2" then
move = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "tm2") or false
elseif it == "m3" then
move = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "tm3") or false
end
if isInArray({1,2,3,4,5,6,7,8,9,10,11,12,13}, it) then
mLevel = move.level
mCD = move.cd
mName = move.name
mTarget = move.target
mDist = move.dist
else
m = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "t"..it.."")
mLevel = tmList[m].level
mCD = tmList[m].cd
mName = m
mTarget = tmList[m].target
mDist = tmList[m].dist
end
if not move then
        local isMega = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "megaStone")
        if not isMega or name:find("Mega") then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")
            return true
        end
        local moveTable, index = getNewMoveTable(movestable[name]), 0
        for i = 1, 12 do
            if not moveTable then
                index = i
                break
            end
        end
        if tonumber(it) ~= index then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")
            return true
        end
        local needCds = true                   --Coloque false se o pokémon puder mega evoluir mesmo com spells em cooldown.
        if needCds then
            for i = 1, 12 do
                if getCD(getPlayerSlotItem(cid, 8).uid, "move"..i) > 0 then
                    return doPlayerSendCancel(cid, "To mega evolve, all the spells of your pokemon need to be ready.")
                end
            end
        end
        move = {name = "Mega Evolution", level = 0, cd = 0, dist = 1, target = 0}
    end
if getPlayerLevel(cid) < mLevel then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need be atleast level "..mLevel.." to use this move.")
return true
end
if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (mCD + 2) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..mName.." again.")
return 0
end
if getTileInfo(getThingPos(mypoke)).protection then
doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.")
return 0
end
if getPlayerStorageValue(mypoke, 3894) >= 1 then
return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v2.3
end
if (mName == "Team Slice" or mName == "Team Claw") and #getCreatureSummons(cid) < 2 then    --alterado v2.5
doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!")
return 0
end
if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) and math.random(1, 100) <= 10 then
local target = getCreatureTarget(cid)    
if isCreature(getMasterTarget(target)) then --alterado v2.6    --alterado v2.5
doSendMagicEffect(getThingPos(target), 211)
doSendAnimatedText(getThingPos(target), "TOO BAD", 215)    
doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false)
doSendMagicEffect(getThingPos(target), 211)
doFaceCreature(target, getThingPos(mypoke))
return true    --alterado v2.6
end    
end
if mTarget == 1 then
if not isCreature(getCreatureTarget(cid)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")
return 0
end
if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then
return 0
end
if getCreatureHealth(getCreatureTarget(cid)) <= 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.")
return 0
end
if not isCreature(getCreatureSummons(cid)[1]) then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > mDist then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.")
return 0
end
if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then
return 0
end
end
local newid = 0
if isSleeping(mypoke) or isSilence(mypoke) then --alterado v2.5
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.")
return 0
else
newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, mCD)
end
local spellMessage = msgs[math.random(#msgs)]..""..move.name.."!"
if move.name == "Mega Evolution" then
    spellMessage = "Mega Evolve!"
end
doCreatureSay(cid, getPokeName(mypoke)..", "..spellMessage, TALKTYPE_SAY)
local summons = getCreatureSummons(cid) --alterado v2.6
addEvent(doAlertReady, mCD * 1000, cid, newid, mName, it, cdzin)
for i = 2, #summons do
if isCreature(summons) and getPlayerStorageValue(cid, 637501) >= 1 then
docastspell(summons, mName)    --alterado v2.6
end
end
docastspell(mypoke, mName)
doCreatureAddCondition(cid, playerexhaust)
if useKpdoDlls then
doUpdateCooldowns(cid)
end
return 0
end

 

 

 

 

 

 

lembrando tb q o mega evolution estava funcionando mas eu adicionei tm system e deu nisso

Editado por wevertonvrb (veja o histórico de edições)

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