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Fala galerinha, Eu gostaria de alguma script ou algum que players não possam se potar dentro do Pz. Eu tenho o script que os players não podem usar Potion dentro do pz, Mas alguns players pediu para liberar o uso da potion, Sendo que alguns players logam 3 chars e ficam se potando com isso podendo ser o top Ml. Eu gostaria de algum para não poder se potar dentro do protection zone 

 

 

@Dwarfer

@MatheusDuarte

@Way20

Marquei vcs , Porque vocês são fodas Leks :) Ajude-me PLix... kk 

Resolvido por Dwarfer

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1 hora atrás, MatheusDuarte disse:

Poste o seu potions.lua
 


 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)			npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()					npcHandler:onThink()					end

local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)

shopModule:addBuyableItem({'small health'}, 8704, 20, 1, 'small health potion')
shopModule:addBuyableItem({'health potion'}, 7618, 45, 1, 'health potion')
shopModule:addBuyableItem({'mana potion'}, 7620, 50, 1, 'mana potion')
shopModule:addBuyableItem({'strong health'}, 7588, 100, 1, 'strong health potion')
shopModule:addBuyableItem({'strong mana'}, 7589, 80, 1, 'strong mana potion')
shopModule:addBuyableItem({'great health'}, 7591, 190, 1, 'great health potion')
shopModule:addBuyableItem({'great mana'}, 7590, 120, 1, 'great mana potion')
shopModule:addBuyableItem({'great spirit'}, 8472, 190, 1, 'great spirit potion')
shopModule:addBuyableItem({'ultimate health'}, 8473, 310, 1, 'ultimate health potion')
shopModule:addBuyableItem({'antidote potion'}, 8474, 50, 1, 'antidote potion')

shopModule:addSellableItem({'normal potion flask', 'normal flask'}, 7636, 5, 'empty small potion flask')
shopModule:addSellableItem({'strong potion flask', 'strong flask'}, 7634, 10, 'empty strong potion flask')
shopModule:addSellableItem({'great potion flask', 'great flask'}, 7635, 15, 'empty great potion flask')

shopModule:addBuyableItemContainer({'bp slhp'}, 2000, 8704, 400, 1, 'backpack of small health potions')
shopModule:addBuyableItemContainer({'bp hp'}, 2000, 7618, 900, 1, 'backpack of health potions')
shopModule:addBuyableItemContainer({'bp mp'}, 2001, 7620, 1000, 1, 'backpack of mana potions')
shopModule:addBuyableItemContainer({'bp shp'}, 2000, 7588, 2000, 1, 'backpack of strong health potions')
shopModule:addBuyableItemContainer({'bp smp'}, 2001, 7589, 1600, 1, 'backpack of strong mana potions')
shopModule:addBuyableItemContainer({'bp ghp'}, 2000, 7591, 3800, 1, 'backpack of great health potions')
shopModule:addBuyableItemContainer({'bp gmp'}, 2001, 7590, 2400, 1, 'backpack of great mana potions')
shopModule:addBuyableItemContainer({'bp gsp'}, 1999, 8472, 3800, 1, 'backpack of great spirit potions')
shopModule:addBuyableItemContainer({'bp uhp'}, 2000, 8473, 6200, 1, 'backpack of ultimate health potions')
shopModule:addBuyableItemContainer({'bp ap'}, 2002, 8474, 2000, 1, 'backpack of antidote potions')

local items = {[1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182}
function creatureSayCallback(cid, type, msg)
	if(not npcHandler:isFocused(cid)) then
		return false
	end

	local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
	if(msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand')) then
		if(isSorcerer(cid) or isDruid(cid)) then
			if(getPlayerStorageValue(cid, 30002) <= 0) then
				selfSay('So you ask me for a {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '} to begin your advanture?', cid)
				talkState[talkUser] = 1
			else
				selfSay('What? I have already gave you one {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '}!', cid)
			end
		else
			selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid)
		end
	elseif(msgcontains(msg, 'yes')) then
		if(talkState[talkUser] == 1) then
			doPlayerAddItem(cid, items[getPlayerVocation(cid)], 1)
			selfSay('Here you are young adept, take care yourself.', cid)
			setPlayerStorageValue(cid, 30002, 1)
		end
		talkState[talkUser] = 0
	elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser])) then
		selfSay('Ok then.', cid)
		talkState[talkUser] = 0
	end

	return true
end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())

 

Editado por helix758 (veja o histórico de edições)

Postado
  • Autor
1 minuto atrás, Dwarfer disse:

Esse não é o seu arquivo potions.lua. Isso aí é um npc que vende potion. Procure em actions.

LOL É MESMO KKKKKKKKKKKKKKKKK FOI MAL KKKKKKKKKKKKKKKKKK EITA VIAGEM 

 

correto \/

local config = {
 removeOnUse = "no",
 usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
 splashable = "no",
 realAnimation = "yes",  -- make text effect visible only for players in range 1x1
 healthMultiplier = 1.0,
 manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
 [8704] = {empty = 8704, splash = 2, health = {40, 60}}, -- small health potion
 [7618] = {empty = 7618, splash = 2, health = {40, 55}}, -- health potion
 [7588] = {empty = 7588, splash = 2, health = {55, 65}, level = 13, vocations = {3, 4, 7, 8, 11, 12}, vocStr = "knights and paladins"}, -- strong health potion
 [7591] = {empty = 7591, splash = 2, health = {65, 75}, level = 1, vocations = {4, 7, 8}, vocStr = "knights"}, -- great health potion
 [8473] = {empty = 7635, splash = 2, health = {800, 1000}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion

 [7620] = {empty = 7620, splash = 7, mana = {35, 45}}, -- mana potion
 [7589] = {empty = 7589, splash = 7, mana = {45, 55}, level = 13, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
 [7590] = {empty = 7590, splash = 7, mana = {60, 72}, level = 1, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion

 [8472] = {empty = 8472, splash = 3, health = {40, 55}, mana = {55, 68}, level = 1, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
 local potion = POTIONS[item.itemid]
 if(not potion) then
  return false
 end
 
 if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
  if(not config.splashable) then
   return false
  end

  if(toPosition.x == CONTAINER_POSITION) then
   toPosition = getThingPos(item.uid)
  end

  doDecayItem(doCreateItem(2016, potion.splash, toPosition))
  doTransformItem(item.uid, potion.empty)
  return true
 end

 if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
  doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
  return true
 end

 if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
  not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
 then
  doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
  return true
 end

 local health = potion.health
 if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
  return false
 end

 local mana = potion.mana
 if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
  return false
 end

 doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
 if(not realAnimation) then
  doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
 else
  for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
   if(isPlayer(tid)) then
    doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
   end
  end
 end

 doAddCondition(cid, exhaust)
 if(not potion.empty or config.removeOnUse) then
  doRemoveItem(item.uid)
  return true
 end

 doTransformItem(item.uid, potion.empty)
 return true
end

 

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