Postado Agosto 29, 2017 7 anos Preciso de um buff que de OUTFIT e aumente o magic level e as skills como os outros contanto que da a OUTFIT qm ajuda +REP
Postado Agosto 29, 2017 7 anos Spoiler local t = { exausthed_time = 30, -- tempo em segundos para usar a spell novamente skills = {club = 25, sword = 25, axe = 25, distance = 25, shield = 25, ml = 50, duration = 30}, -- quanto dará de cada skill e a duração do efeito em segundos lookType = 152, duration = 30} -- para qual outfit mudará e a duração do efeito em segundos local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false) local condition = createConditionObject(CONDITION_ATTRIBUTES) setConditionParam(condition, CONDITION_PARAM_TICKS, t.skills.duration*1000) setConditionParam(condition, CONDITION_PARAM_SKILL_CLUB, t.skills.club) setConditionParam(condition, CONDITION_PARAM_SKILL_SWORD, t.skills.sword) setConditionParam(condition, CONDITION_PARAM_SKILL_AXE, t.skills.axe) setConditionParam(condition, CONDITION_PARAM_SKILL_DISTANCE, t.skills.distance) setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, t.skills.shield) setConditionParam(condition, CONDITION_PARAM_STAT_MAGICPOINTS, t.skills.ml) setConditionParam(condition, CONDITION_PARAM_BUFF, true) setCombatCondition(combat, condition) function onCastSpell(cid, var) if exhaustion.check(cid, 19041) == true then doPlayerSendCancel(cid, "You must wait "..t.skills.duration.." seconds to use again.") doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF) return true end exhaustion.set(cid, 19041, t.exausthed_time) outfit = getCreatureOutfit(cid) outfit.lookType = t.lookType doSetCreatureOutfit(cid, outfit, t.duration*1000) return doCombat(cid, combat, var) end Contato: Email: [email protected] Discord: Dwarfer#2715
Postado Agosto 29, 2017 7 anos Autor 3 minutos atrás, Dwarfer disse: Ocultar conteúdo local t = { exausthed_time = 30, -- tempo em segundos para usar a spell novamente skills = {club = 25, sword = 25, axe = 25, distance = 25, shield = 25, ml = 50, duration = 30}, -- quanto dará de cada skill e a duração do efeito em segundos lookType = 152, duration = 30} -- para qual outfit mudará e a duração do efeito em segundos local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false) local condition = createConditionObject(CONDITION_ATTRIBUTES) setConditionParam(condition, CONDITION_PARAM_TICKS, t.skills.duration*1000) setConditionParam(condition, CONDITION_PARAM_SKILL_CLUB, t.skills.club) setConditionParam(condition, CONDITION_PARAM_SKILL_SWORD, t.skills.sword) setConditionParam(condition, CONDITION_PARAM_SKILL_AXE, t.skills.axe) setConditionParam(condition, CONDITION_PARAM_SKILL_DISTANCE, t.skills.distance) setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, t.skills.shield) setConditionParam(condition, CONDITION_PARAM_STAT_MAGICPOINTS, t.skills.ml) setConditionParam(condition, CONDITION_PARAM_BUFF, true) setCombatCondition(combat, condition) function onCastSpell(cid, var) if exhaustion.check(cid, 19041) == true then doPlayerSendCancel(cid, "You must wait "..t.skills.duration.." seconds to use again.") doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF) return true end exhaustion.set(cid, 19041, t.exausthed_time) outfit = getCreatureOutfit(cid) outfit.lookType = t.lookType doSetCreatureOutfit(cid, outfit, t.duration*1000) return doCombat(cid, combat, var) end Funcionou corretamente Obrigado.
Postado Outubro 8, 2017 7 anos Em 29/08/2017 em 19:18, Dwarfer disse: Mostrar conteúdo oculto local t = { exausthed_time = 30, -- tempo em segundos para usar a spell novamente skills = {club = 25, sword = 25, axe = 25, distance = 25, shield = 25, ml = 50, duration = 30}, -- quanto dará de cada skill e a duração do efeito em segundos lookType = 152, duration = 30} -- para qual outfit mudará e a duração do efeito em segundos local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false) local condition = createConditionObject(CONDITION_ATTRIBUTES) setConditionParam(condition, CONDITION_PARAM_TICKS, t.skills.duration*1000) setConditionParam(condition, CONDITION_PARAM_SKILL_CLUB, t.skills.club) setConditionParam(condition, CONDITION_PARAM_SKILL_SWORD, t.skills.sword) setConditionParam(condition, CONDITION_PARAM_SKILL_AXE, t.skills.axe) setConditionParam(condition, CONDITION_PARAM_SKILL_DISTANCE, t.skills.distance) setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, t.skills.shield) setConditionParam(condition, CONDITION_PARAM_STAT_MAGICPOINTS, t.skills.ml) setConditionParam(condition, CONDITION_PARAM_BUFF, true) setCombatCondition(combat, condition) function onCastSpell(cid, var) if exhaustion.check(cid, 19041) == true then doPlayerSendCancel(cid, "You must wait "..t.skills.duration.." seconds to use again.") doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF) return true end exhaustion.set(cid, 19041, t.exausthed_time) outfit = getCreatureOutfit(cid) outfit.lookType = t.lookType doSetCreatureOutfit(cid, outfit, t.duration*1000) return doCombat(cid, combat, var) end Funciona Distro TFS 0.4 Rev 3777 do DBO?
Postado Outubro 8, 2017 7 anos @AllanSilva Sim Contato: Email: [email protected] Discord: Dwarfer#2715
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