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Postado

Alguém poderia me informar se tem como criar um script para jogadores a cima de um certo level perderem apenas um level? tipo level 632 estão perdendo 3 leveis, no caso queria que perdessem apenas 1 level.

se tiver e alguém poder ajudar agradeço!

Já mexi nas config do lua, porém não fico como eu queria, por isso vim até aqui solicitar algum script ou informação sobre.

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  • Você pode configurar no seu login.lua a porcentagem de perda:   ... function onLogin(cid)     local loss = getConfigValue('deathLostPercent')     if(loss ~= nil and getPlayerStorage

  • function onLogin(cid) local loss = getConfigValue('deathLostPercent') local level = getPlayerLevel(cid) if(loss ~= nil and getPlayerStorageValue(cid, "bless") ~= 5) then if (level <= 100

Postado

Você pode configurar no seu login.lua a porcentagem de perda:

 

...

function onLogin(cid)
    local loss = getConfigValue('deathLostPercent')
    if(loss ~= nil and getPlayerStorageValue(cid, "bless") ~= 5) then
    doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)

end

...

 

mude para:

 

...

 

function onLogin(cid)
    local loss = getConfigValue('deathLostPercent')

    local level = getPlayerLevel(cid)


if(loss ~= nil and getPlayerStorageValue(cid, "bless") ~= 5) then

   if (level <= 100) then
    doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)

    elseif (level > 100) and (level <= 300) then

    doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 9)

    elseif (level > 300) and (level <= 500) then

    doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 8)

    elseif (level > 500) then

    doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 7)

   end

end

...

 

Editado por Daniel (veja o histórico de edições)

Postado
  • Autor

@Daniel  Quero que depois do level 600 perca 1 level ou 2 no máximo.

local config = {
	loginMessage = getConfigValue('loginMessage')
}

function onLogin(cid)
    local loss = getConfigValue('deathLostPercent')

    local level = getPlayerLevel(cid)


if(loss ~= nil and getPlayerStorageValue(cid, "bless") ~= 5) then

   if (level <= 100) then
    doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)

    elseif (level > 100) and (level <= 300) then

    doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 9)

    elseif (level > 300) and (level <= 600) then

    doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 3)

    elseif (level > 600) then

    doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 7)

   end

end

	local accountManager = getPlayerAccountManager(cid)
	if(accountManager == MANAGER_NONE) then
		local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
		if(lastLogin > 0) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
			str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
		else
			str = str .. " Please choose your outfit."
			doPlayerSendOutfitWindow(cid)
		end

		doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
	elseif(accountManager == MANAGER_NAMELOCK) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
	elseif(accountManager == MANAGER_ACCOUNT) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
	else
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
	end

	if(not isPlayerGhost(cid)) then
		doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
              doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "Bem Vindo!")
	end
registerCreatureEvent(cid, "checkbless")
registerCreatureEvent(cid, "critical")
	registerCreatureEvent(cid, "Mail")
	registerCreatureEvent(cid, "GuildMotd")
	
registerCreatureEvent(cid, "killer")
registerCreatureEvent(cid, "Idle")

registerCreatureEvent(cid, "attackguild")	
registerCreatureEvent(cid, "blesscheck")
registerCreatureEvent(cid, "autoloot")
registerCreatureEvent(cid, "Autoloot")
registerCreatureEvent(cid, "bug")
registerCreatureEvent(cid, "CombatDodge")
registerCreatureEvent(cid, "recompensa")
registerCreatureEvent(cid, "advance")
registerCreatureEvent(cid, "hitEffect")
registerCreatureEvent(cid, "VipReceive")
registerCreatureEvent(cid, "FimVip")

registerCreatureEvent(cid, "forever amulet")
registerCreatureEvent(cid, "SkullCheck")
	registerCreatureEvent(cid, "ReportBug")

registerCreatureEvent(cid, VipReceive)
registerCreatureEvent(cid, "PlayerKill")
    if (InitArenaScript ~= 0) then
    InitArenaScript = 1
    -- make arena rooms free
        for i = 42300, 42309 do
            setGlobalStorageValue(i, 0)
            setGlobalStorageValue(i+100, 0)
        end
    end
    -- if he did not make full arena 1 he must start from zero
    if getPlayerStorageValue(cid, 42309) < 1 then
        for i = 42300, 42309 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
    -- if he did not make full arena 2 he must start from zero
    if getPlayerStorageValue(cid, 42319) < 1 then
        for i = 42310, 42319 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
    -- if he did not make full arena 3 he must start from zero
    if getPlayerStorageValue(cid, 42329) < 1 then
        for i = 42320, 42329 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
    if getPlayerStorageValue(cid, 42355) == -1 then
        setPlayerStorageValue(cid, 42355, 0) -- did not arena level
    end
    setPlayerStorageValue(cid, 42350, 0) -- time to kick 0
    setPlayerStorageValue(cid, 42352, 0) -- is not in arena
    registerCreatureEvent(cid, "onPrepareDeathinifi")
    registerCreatureEvent(cid, "onPrepareDeathinfinit")
    registerCreatureEvent(cid, "addons")  
    registerCreatureEvent(cid, "killBossReward")
	registerCreatureEvent(cid, "PushPlayerThere")
	registerCreatureEvent(cid, "anunciarmorte")
	registerCreatureEvent(cid, "onPrepareDeath")
	--- CRITICAL SYSTEM ----
registerCreatureEvent(cid, "critical")
if getPlayerStorageValue(cid, 48903) == -1 then
        setPlayerStorageValue(cid, 48903, 0) 
    end 
if getPlayerStorageValue(cid, 12036) == -1 then
setPlayerStorageValue(cid, 12036, 1)
end
return true
end

 

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