Ir para conteúdo

Featured Replies

Postado
  • Autor

@Sttorm 

local config = {
	loginMessage = getConfigValue('loginMessage')
}

function onLogin(cid)
	local loss = getConfigValue('deathLostPercent')
	if(loss ~= nil) then
		doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 6)
	end

	local accountManager = getPlayerAccountManager(cid)
	if(accountManager == MANAGER_NONE) then
		local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
		if(lastLogin > 0) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
			str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
		else
			str = str .. " Please choose your outfit."
			doPlayerSendOutfitWindow(cid)
		end

		doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
	elseif(accountManager == MANAGER_NAMELOCK) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
	elseif(accountManager == MANAGER_ACCOUNT) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
	else
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
	end

	if(not isPlayerGhost(cid)) then
		doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
              doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "Bem Vindo!")
	end
registerCreatureEvent(cid, "checkbless")
registerCreatureEvent(cid, "critical")
	registerCreatureEvent(cid, "Mail")
	registerCreatureEvent(cid, "GuildMotd")
	
registerCreatureEvent(cid, "killer")
registerCreatureEvent(cid, "Idle")

registerCreatureEvent(cid, "attackguild")	
registerCreatureEvent(cid, "blesscheck")
registerCreatureEvent(cid, "autoloot")
registerCreatureEvent(cid, "Autoloot")
registerCreatureEvent(cid, "bug")
registerCreatureEvent(cid, "CombatDodge")
registerCreatureEvent(cid, "recompensa")
registerCreatureEvent(cid, "advance")
registerCreatureEvent(cid, "hitEffect")
registerCreatureEvent(cid, "VipReceive")
registerCreatureEvent(cid, "FimVip")

registerCreatureEvent(cid, "forever amulet")
registerCreatureEvent(cid, "SkullCheck")
	registerCreatureEvent(cid, "ReportBug")

registerCreatureEvent(cid, VipReceive)
registerCreatureEvent(cid, "PlayerKill")
    if (InitArenaScript ~= 0) then
    InitArenaScript = 1
    -- make arena rooms free
        for i = 42300, 42309 do
            setGlobalStorageValue(i, 0)
            setGlobalStorageValue(i+100, 0)
        end
    end
    -- if he did not make full arena 1 he must start from zero
    if getPlayerStorageValue(cid, 42309) < 1 then
        for i = 42300, 42309 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
    -- if he did not make full arena 2 he must start from zero
    if getPlayerStorageValue(cid, 42319) < 1 then
        for i = 42310, 42319 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
    -- if he did not make full arena 3 he must start from zero
    if getPlayerStorageValue(cid, 42329) < 1 then
        for i = 42320, 42329 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
    if getPlayerStorageValue(cid, 42355) == -1 then
        setPlayerStorageValue(cid, 42355, 0) -- did not arena level
    end
    setPlayerStorageValue(cid, 42350, 0) -- time to kick 0
    setPlayerStorageValue(cid, 42352, 0) -- is not in arena
    registerCreatureEvent(cid, "onPrepareDeathinifi")
    registerCreatureEvent(cid, "onPrepareDeathinfinit")
    registerCreatureEvent(cid, "addons")  
    registerCreatureEvent(cid, "killBossReward")
	registerCreatureEvent(cid, "PushPlayerThere")
	registerCreatureEvent(cid, "anunciarmorte")
	registerCreatureEvent(cid, "onPrepareDeath")
	--- CRITICAL SYSTEM ----
registerCreatureEvent(cid, "critical")
if getPlayerStorageValue(cid, 48903) == -1 then
        setPlayerStorageValue(cid, 48903, 0) 
    end 
if getPlayerStorageValue(cid, 12036) == -1 then
setPlayerStorageValue(cid, 12036, 1)
end
return true
end

 

  • Respostas 10
  • Visualizações 625
  • Created
  • Última resposta

Top Posters In This Topic

Most Popular Posts

  • Você pode configurar no seu login.lua a porcentagem de perda:   ... function onLogin(cid)     local loss = getConfigValue('deathLostPercent')     if(loss ~= nil and getPlayerStorage

  • function onLogin(cid) local loss = getConfigValue('deathLostPercent') local level = getPlayerLevel(cid) if(loss ~= nil and getPlayerStorageValue(cid, "bless") ~= 5) then if (level <= 100

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

Quem Está Navegando 0

  • Nenhum usuário registrado visualizando esta página.

Conteúdo Similar

Estatísticas dos Fóruns

  • Tópicos 96.9k
  • Posts 520.3k

Informação Importante

Confirmação de Termo