Postado Julho 4, 2019 6 anos Autor 32 minutos atrás, movie disse: Posta o seu login.lua do creaturescripts aqui... ownerName = "Werner" ownerEmail = "" url = "werner.com" location = "Brazil" motd = "BestBaiak" serverName = "BestBaiak" loginMessage = "Bem vindo ao BestBaiak." displayGamemastersWithOnlineCommand = false sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "xxx" sqlDatabase = "forgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 1000 mysqlWriteTimeout = 1000 mysqlReconnectionAttempts = 5 encryptionType = "sha1" worldId = 0 ip = "127.0.0.1" --ip="5.188.238.124" worldType = "open" bindOnlyGlobalAddress = false loginPort = 7171 gamePort = "7172" statusPort = 7171 loginOnlyWithLoginServer = false accountManager = true namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 159 newPlayerSpawnPosY = 55 newPlayerSpawnPosZ = 7 newPlayerTownId = 2 newPlayerLevel = 15 newPlayerMagicLevel = 0 generateAccountNumber = false generateAccountSalt = false fragsLimit = 12 * 60 * 60 fragsSecondLimit = 1 * 24 * 60 * 60 fragsThirdLimit = 1 * 24 * 60 * 60 fragsToRedSkull = 100 fragsSecondToRedSkull = 700 fragsThirdToRedSkull = 3800 redSkullLength = 1 * 24 * 60 * 60 fragsToBlackSkull = 500 fragsSecondToBlackSkull = 3500 fragsThirdToBlackSkull = 14000 blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 blackSkullLength = 2 * 24 * 60 * 60 useBlackSkull = true notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanLength = 2 * 24 * 60 * 60 fragsToBanishment = 7 fragsSecondToBanishment = 21 fragsThirdToBanishment = 41 protectionLevel = 79 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 1 * 30 * 1000 huntingDuration = 1 * 60 * 1000 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = false whiteSkullTime = 4 * 60 * 1000 advancedFragList = false useFragHandler = true noDamageToSameLookfeet = false showHealthChange = true showManaChange = false showHealthChangeForMonsters = false showManaChangeForMonsters = false fieldOwnershipDuration = 3 * 1000 stopAttackingAtExit = false loginProtectionPeriod = 5 * 1000 deathLostPercent = 7 stairhopDelay = 0.5 * 1000 pushCreatureDelay = 0.7 * 1000 deathContainerId = 1987 gainExperienceColor = 210 addManaSpentInPvPZone = true recoverManaAfterDeathInPvPZone = true squareColor = 0 broadcastBanishments = false maxViolationCommentSize = 60 violationNameReportActionType = 2 rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113" rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101" rsaPublic = "65537" rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413" rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073" optionalWarAttackableAlly = true fistBaseAttack = 7 criticalHitChance = 7 noDamageToGuildMates = false noDamageToPartyMembers = false rookLevelTo = 5 rookLevelToLeaveRook = 8 rookTownId = 1 useRookSystem = true paralyzeDelay = 1400 premiumDaysToAddByGui = 9999 useCapacity = true defaultDepotSize = 500 defaultDepotSizePremium = 1000 enableProtectionQuestForGM = true cleanItemsInMap = false playerFollowExhaust = 1000 monsterSpawnWalkback = true allowBlockSpawn = true classicEquipmentSlots = true NoShareExpSummonMonster = false enableLootBagDisplay = false highscoreDisplayPlayers = 10 updateHighscoresAfterMinutes = 30 attackImmediatelyAfterLoggingIn = false exhaustionNPC = false exhaustionInSecondsNPC = 0.5 manualVersionConfig = false versionMin = 860 versionMax = 860 versionMsg = "Only clients with protocol 8.60 allowed!" loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 30 * 1000 maxPlayers = 1000 displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = 0 statusTimeout = 10 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false premiumPlayerSkipWaitList = true packetsPerSecond = 1000 loginProtectionTime = 10 deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 maxDeathRecords = 5 multipleNames = false retroPVP = false deathAssistCount = 20 blessings = true blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecrement = 5 eachBlessReduction = 8 useFairfightReduction = true fairFightTimeRange = 60 pvpBlessingThreshold = 40 externalGuildWarsManagement = false ingameGuildManagement = false levelToFormGuild = 150 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 buyableAndSellableHouses = true houseNeedPremium = false bedsRequirePremium = false levelToBuyHouse = 250 housesPerAccount = 1 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "weekly" houseCleanOld = 8 * 24 * 60 * 60 guildHalls = false houseSkipInitialRent = true houseProtection = true timeBetweenActions = 200 timeBetweenExActions = 1000 timeBetweenCustomActions = 0 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 999 tradeLimit = 100 canOnlyRopePlayers = false mapAuthor = "Johnao" randomizeTiles = true houseDataStorage = "binary-tilebased" storeTrash = true cleanProtectedZones = true mapName = "Baiak Barao.otbm" mailMaxAttempts = 5 mailBlockPeriod = 30 * 60 * 1000 mailAttemptsFadeTime = 5 * 60 * 1000 mailboxDisabledTowns = "" daemonize = false defaultPriority = "higher" niceLevel = 5 serviceThreads = 1 coresUsed = "-1" startupDatabaseOptimization = true removePremiumOnInit = true confirmOutdatedVersion = false skipItemsVersionCheck = true maxMessageBuffer = 9 dataDirectory = "data/" logsDirectory = "data/logs/" disableOutfitsForPrivilegedPlayers = false bankSystem = false spellNameInsteadOfWords = false emoteSpells = true unifiedSpells = false promptExceptionTracerErrorBox = true storePlayerDirection = false savePlayerData = true monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false vipListDefaultLimit = 20 vipListDefaultPremiumLimit = 100 allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true addonsOnlyPremium = true ghostModeInvisibleEffect = true ghostModeSpellEffects = true idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = -1 protectionTileLimit = 20 houseTileLimit = 4 tileLimit = 10 freePremium = true premiumForPromotion = false updatePremiumStateAtStartup = true experienceStages = true rateExperience = 350 rateExperienceFromPlayers = 0 levelToOfflineTraining = 999 rateSkill = 25 rateSkillOffline = 0.5 rateMagic = 10 rateMagicOffline = 0.5 rateLoot = 8.0 rateSpawnMin = 1 rateSpawnMax = 2 formulaLevel = 5.0 formulaMagic = 1.0 rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 40 * 60 staminaRatingLimitBottom = 14 * 60 staminaLootLimit = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 globalSaveEnabled = false globalSaveHour = 8 globalSaveMinute = 0 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false minRateSpawn = 1 maxRateSpawn = 3 deSpawnRange = 2 deSpawnRadius = 50 maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = true disableLuaErrors = false adminLogs = true displayPlayersLogging = true prefixChannelLogs = "" runFile = "server/run.log" outputLog = "server/out.log" truncateLogOnStartup = false logPlayersStatements = false managerPort = 7171 managerLogs = true managerPassword = "" managerLocalhostOnly = true managerConnectionsLimit = 1 adminPort = 7171 adminPassword = "" adminLocalhostOnly = true adminConnectionsLimit = 1 adminRequireLogin = true adminEncryption = "" adminEncryptionData = "" saveGlobalStorage = false bufferMutedOnSpellFailure = false <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <!-- The Loot Boss Striker --> <event type="kill" name="lootboss" event="script" value="lootboss.lua"/> <event type="login" name="lootboss" event="script" value="lootboss.lua"/> <event type="kill" name="autoloot" event="script" value="Auto Loot.lua"/> <!--Real Team Battle--> <event type="login" name="realTeamBattleLogin" event="script" value="events/realTeamBattle.lua"/> <event type="combat" name="realTeamBattleCombat" event="script" value="events/realTeamBattle.lua"/> <event type="target" name="realTeamBattleTarget" event="script" value="events/realTeamBattle.lua"/> <event type="prepareDeath" name="realTeamBattleDeath" event="script" value="events/realTeamBattle.lua"/> <!-- Defend the Towers (ChaitoSoft - Desenvolvedores Open Tibia) --> <event type="death" name="dttDeath" event="script" value="events/DTT.lua"/> <event type="PrepareDeath" name="dttPrepare" event="script" value="events/DTT.lua"/> <event type="statschange" name="dttStats" event="script" value="events/DTT.lua"/> <event type="outfit" name="dttOutfit" event="script" value="events/DTT.lua"/> <event type="login" name="dttLogin" event="script" value="events/DTT.lua"/> <event type="kill" name="dttKill" event="script" value="events/DTT.lua"/> <event type="combat" name="dttCombat" event="script" value="events/DTT.lua"/> <!-- Battlefield Event --> <event type="death" name="SkullAmulet" event="script" value="preparedeath.lua"/> <event type="death" name="Teleportquest" event="script" value="tpquest.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <!-- Events --> <event type="statschange" name="FireStorm" event="script" value="events/FireStorm.lua"/> <event type="statschange" name="zombieevent" event="script" value="events/zombie.lua"/> <event type="PrepareDeath" name="DesertDeath" event="script" value="events/DesertWAR.lua"/> <event type="combat" name="DesertCombat" event="script" value="events/DesertWAR.lua"/> <event type="PrepareDeath" name="ctf" event="script" value="events/CTF.lua"/> <event type="PrepareDeath" name="BattleDeath" event="script" value="events/Battlefield.lua"/> <event type="combat" name="BattleCombat" event="script" value="events/Battlefield.lua"/> <!-- Defend the Towers (ChaitoSoft - Desenvolvedores Open Tibia) --> <event type="kill" name="killitem" event="script" value="lootkill.lua"/> <event type="advance" name="FullHpMana" event="script" value="fullhpmana.lua"/> <event type="advance" name="recompensa" event="script" value="recompensa_level.lua"/> <event type="kill" name="BountyHunter" script="kill.lua"/> <event type="death" name="deathnoob" event="script" value="noobsay.lua"/> <event type="death" name="huntdeath" event="script" value="death.lua"/> <event type="logout" name="loguthunt" event="script" value="logouthunt.lua"/> <event type="channeljoin" name="GuildEvents" event="script" value="guild.lua"/> <event type="mailreceive" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="death" name="teleportmonster" script="tpmonster.lua"/> <event type="login" name="ExpVip" script="vipexp.lua"/> <event type="login" name="AdvEffect" event="script" value="vipeffect.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="PrepareDeath" name="pvparena" script="pvparena.lua"/> <event type="attack" name="attackguild" script="attackguild.lua"/> <event type="death" name="incendio" script="incendioMonster.lua"/> <event type="statschange" name="CombatDodge" event="script" value="dodgecombat.lua"/> <event type="statschange" name="critical" event="script" value="critical.lua"/> <event type="login" name="blesscheck" event="script" value="blesscheck.lua"/> <event type="look" name="fraglook" script="fraglook.lua"/> <event type="login" name="expwoe" event="script" value="expwoe.lua"/> <event type="login" name="FimVip" event="script" value="fimvip.lua"/> <!-- WoE --> <event type="death" name="empe_broken" event="script" value="empe_broken.lua"/> <event type="death" name="pre_empes" event="script" value="pre_empes.lua"/> <event type="statschange" name="empe_dmg" event="script" value="empe_dmg.lua"/> <event type="login" name="reg_vs_guard" event="script" value="vs_guard.lua"/> <event type="statschange" name="vs_guard" event="script" value="vs_guard.lua"/> <!--Addons--> <event type="death" name="teleportmonster2" script="tpmonster2.lua"/> <!-- Jack Sparrow --> <event type="death" name="teleportmonster3" script="tpmonster3.lua"/> <!-- Orochimaru --> <event type="death" name="teleportmonster4" script="tpmonster4.lua"/> <!-- Merlin --> <event type="death" name="teleportmonster5" script="tpmonster5.lua"/> <!-- Constantine --> <event type="death" name="teleportmonster6" script="tpmonster6.lua"/> <!-- Conan o Barbaro --> <event type="death" name="teleportmonster7" script="tpmonster7.lua"/> <!-- Konga --> <event type="death" name="teleportmonster8" script="tpmonster8.lua"/> <!-- Esquimoh --> <event type="death" name="teleportmonster9" script="tpmonster9.lua"/> <!-- Lament of Innocence --> <event type="death" name="teleportmonster10" script="tpmonster10.lua"/> <!-- King Arthur --> <event type="death" name="teleportmonster11" script="tpmonster11.lua"/> <!-- Drako --> <event type="death" name="teleportmonster12" script="tpmonster12.lua"/> <!-- Chaos --> <event type="death" name="teleportmonster13" script="tpmonster13.lua"/> <!-- Alucard --> <event type="death" name="teleportmonster14" script="tpmonster14.lua"/> <!-- Symphony of the Night --> <event type="death" name="teleportmonster15" script="tpmonster15.lua"/> <!-- Espirito da Natureza --> <event type="death" name="teleportmonster16" script="tpmonster16.lua"/> <!-- Catatau --> <event type="death" name="teleportmonster17" script="tpmonster17.lua"/> <!-- Moby Dick --> <event type="death" name="teleportmonster18" script="tpmonster18.lua"/> <!-- Coringa --> <event type="death" name="teleportmonster19" script="tpmonster19.lua"/> <!-- Robin Hood --> <event type="death" name="teleportmonster20" script="tpmonster20.lua"/> <!-- Belmont's Revenge --> <event type="death" name="teleportmonster21" script="tpmonster21.lua"/> <!-- Gaia --> <event type="death" name="teleportmonster22" script="tpmonster22.lua"/> <!-- Gentleman --> <!--Arena--> <event type="death" name="teleportarena1" script="tparena1.lua"/> <!-- Elemental quest --> <event type="death" name="teleportmonster23" script="tpmonster23.lua"/> <!-- Massive Energy Elemental --> <event type="death" name="teleportmonster24" script="tpmonster24.lua"/> <!-- Massive Earth Elemental --> <event type="death" name="teleportmonster25" script="tpmonster25.lua"/> <!-- Massive Fire Elemental --> <event type="death" name="teleportmonster26" script="tpmonster26.lua"/> <!-- Massive Water Elemental --> </creaturescripts> segui as dicas do Ddjs e funcionou, vou apenas deixar um tutorialzinho pra caso alguem passe pelo mesmo problema 1- mova o arquivo de houses do seu mapa para outra pasta (vcs vao ver o pq) 2- abra o RME, aperte ctrl + T e anote o endereço de todas as cidades 3- saia removendo todas as cidades e adicione 1 por 1 (vc nao conseguirá remover uma cidade que tem casas associadas a ela, então por isso fizemos o passo 1, assim o RME nao reconhece as casas associadas a cidade) 4- re-adicione as cidades usando a posição que vc copiou no passo 2, cuidado pra adicionar na sequencia, pro id ficar correto
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