Postado Dezembro 7, 2014 10 anos galera queria saber se vocês podem me ajudar com o erro do site do meu poketibia, sou "novo" aqui no fórum e não sei se meu tópico esta na área correta, bom voltando ao assunto se alguém puder me ajudar eu agradeço. aqui esta uma imagem do erro da instalação do site: deixem em uma nova guia para visualizar melhor config do servidor: Citar config do server: -- The Forgotten Server Config -- Account manager accountManager = true namelockManager = true newPlayerChooseVoc = false newPlayerSpawnPosX = 868 newPlayerSpawnPosY = 1031 newPlayerSpawnPosZ = 13 newPlayerTownId = 1 newPlayerLevel = 15 newPlayerMagicLevel = 0 generateAccountNumber = false lightInterval = 7500 -- a cada "lightInterval" ms vai passar 1 minuto lightChange = 1 -- quanto de light ira alterar durante passagem de dia/noite startupTime = 351 -- quantas horas serão ao ligar o server (360 = 6:00 a.m, 1080 = 6:00 p.m, varia de 0 a 1440) startupLight = 40 -- quanto de light vai estar ao ligar o server limitPokeballs = 6 -- deprecated happyDropTime = 12 -- a cada "happyDropTime" segundos o pokemon vai perder HAPPINESS minHappinessEffectDelay = 25 -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade maxHappinessEffectDelay = 40 -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade PokemonStageVeryHappy = 215 -- com quanto de happy o poke precisa pra estar muito feliz PokemonStageHappy = 160 -- ... pra estar feliz PokemonStageOK = 110 -- ... pra estar normal PokemonStageSad = 50 -- ... pra estar triste PokemonStageMad = 0 -- ... pra estar bravo maximumHunger = 120 -- maior fome possivel stateHunger = 100 -- 19estagio que precisa estar pra ficar com fome increaseHunger = 7 -- a cada X segundos (xml do monstro) aumenta o hunger em "increaseHunger" decreaseHappy = 1 -- HAPPINESS que o pokemon vai perder a cada "happyDropTime" decreaseHungryHappy = 4 -- 3HAPPINESS a mais que o pokemon vai perder se estiver com fome useTeleportWithFly = false dropHappyDuringBattles = true -- HAPPINESS vai cair enquanto estiver batalhando ? true / false allowBlockSpawn = false -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 30 * 24 * 60 * 60 blackSkullLength = 45 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp" protectionLevel = 1000 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 18 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = true removeWeaponCharges = true removeRuneCharges = true whiteSkullTime = 15 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 1 stairhopDelay = 0 * 1000 pushCreatureDelay = 1 * 1000 deathContainerId = 0 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "25.6.185.72" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 500 motd = "Bem-Vindo ao pokemasterbrasil!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = false allowClones = true serverName = "PMBR" loginMessage = "Bem-Vindo ao pokemasterbrasil!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = true -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "123" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 10 -- Guilds ingameGuildManagement = true levelToFormGuild = 40 premiumDaysToFormGuild = 0 guildNameMinLength = 2 guildNameMaxLength = 25 -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 5 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 2975 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 500 timeBetweenExActions = 500 hotkeyAimbotEnabled = true -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = "centurion" mapAuthor = "Jobbymagalhaes" randomizeTiles = true storeTrash = false cleanProtectedZones = true mailboxDisabledTowns = "1" -- Process -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" -- Startup optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = false -- Outfits allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = false -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" bankSystem = true displaySkillLevelOnAdvance = true promptExceptionTracerErrorBox = true separateViplistPerCharacter = false maximumDoorLevel = 500 maxMessageBuffer = 4 -- Saving-related -- useHouseDataStorage usage may be found at README. saveGlobalStorage = false useHouseDataStorage = false storePlayerDirection = false -- Loot -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 22 -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = false -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = false rateExperience = 100 rateExperienceFromPlayers = 0 rateSkill = 3.0 rateMagic = 7.0 rateLoot = 10 rateSpawn = 6.0 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.0 rateStaminaUnderNormal = 1.0 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 200 * 200 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 20 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 15 deSpawnRadius = 25 -- Summons maxPlayerSummons = 1 teleportAllSummons = true teleportPlayerSummons = true -- Status ownerName = "JobbyM. Ultimate Centurion" ownerEmail = ""http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">' 'xhtml1-trans' => '<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">' 'xhtml1-frame' => '<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Frameset//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-frameset.dtd">' 'html5' => '<!DOCTYPE html>', 'html4-strict' => '<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">' 'html4-trans' => '<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">' 'html4-frame' => '<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Frameset//EN" "http://www.w3.org/TR/html4/frameset.dtd">' ); $config['engine']['url_suffix'] = ".ide"; $config['engine']['sess_cookie_name'] = 'ci_session'; $config['engine']['sess_expiration'] = 7200; $config['engine']['sess_encrypt_cookie'] = FALSE; $config['engine']['sess_use_database'] = FALSE; $config['engine']['sess_table_name'] = 'ci_sessions'; $config['engine']['sess_match_ip'] = FALSE; $config['engine']['sess_match_useragent'] = TRUE; $config['engine']['sess_time_to_update'] = 300; $config['engine']['rewrite_short_tags'] = false; if(USING_WINDOWS == 1) { //Load management is not available on Windows. $config['engine']['loadManagement'] = false; } else { //Load management is a maximum ammount of processes website is using. If the website is flooded it will drop connection with users outside this amount. $config['engine']['loadManagement'] = false; $config['engine']['maxLoad'] = 60; } /* |-------------------------------------------------------------------------- | Error Logging Threshold |-------------------------------------------------------------------------- | | If you have enabled error logging, you can set an error threshold to | determine what gets logged. Threshold options are: | You can enable error logging by setting a threshold over zero. The | threshold determines what gets logged. Threshold options are: | | 0 = Disables logging, Error logging TURNED OFF | 1 = Error Messages (including PHP errors) | 2 = Debug Messages | 3 = Informational Messages | 4 = All Messages | | For a live site you'll usually only enable Errors (1) to be logged otherwise | your log files will fill up very fast. | */ $config['engine']['log_threshold'] = 0; #DON'T TOUCH! DECLARING CONSTANS! @DEFINE('LEVELTOCREATEGUILD', $config['levelToCreateGuild']); @DEFINE('PREMDAYS', $config['premDays']); @DEFINE('HOSTNAME', $config['database']['host']); @DEFINE('USERNAME', $config['database']['login']); @DEFINE('PASSWORD', $config['database']['password']); @DEFINE('DATABASE', $config['database']['database']); @DEFINE('WEBSITE', $config['website']); ?> meu tópico esta horrível, e a minha primeira vez criando um tópico, eu devia ter editado mais o tópico, me desculpem ai
Postado Dezembro 7, 2014 10 anos Formate melhor o tópico amigo, use a fonte menor e coloque o script em spoiler pro tópico ficar mais organizado por gentileza ! Ajudei = REP+ Não dou suporte por PM qualquer dúvida procure no fórum,caso não encontre oque procura crie um tópico. [email protected]" /> | TFS 0.4 DEV | %5Bcreaturescript%5D Icones no minimap com descrição%5Btalkaction%5D Adicionar ou remover VIP do player.%5Bcreaturescripts%5D Senha para porta%5Btalkaction%5D Mandar mensagem para pasta do servidorMapa Evento War Castle%5Baction%5D Canoa em MovimentoTeleport Scroll System%5Bcreaturescripts%5D Recompensa por level para X vocations%5Btalkaction%5D Adicionar X item para o player%5Btalkactions%5D Adicionar item para todos players online%5Baction%5D Item que teleporta o player para house[action+movement] Passaporte para entrar no barco
Postado Dezembro 7, 2014 10 anos Diretor amigo eu quebrei muita a cabeça também rsrs Em hostname você tem que deixar IP padrão e não o ip da sua maquina o padrão é 127.0.0.1 só mais nada vai funfar perfeitamente se migrar pro seu IP Eu sou um entusiasta da programação apaixonado por ajudar a comunidade open source a crescer. Sempre em busca de novos desafios e oportunidades para contribuir com meu código. #OpenSource #Programação #Contribuição
Postado Dezembro 18, 2014 10 anos Autor Em 07/12/2014 em 22:05, ViitinG disse: Formate melhor o tópico amigo, use a fonte menor e coloque o script em spoiler pro tópico ficar mais organizado por gentileza ! Valeu pela dica Vou tentar melhorar Da Proxima Vez! Em 07/12/2014 em 22:06, alexxxxxxx disse: amigo eu quebrei muita a cabeça também rsrs Em hostname você tem que deixar IP padrão e não o ip da sua maquina o padrão é 127.0.0.1 só mais nada vai funfar perfeitamente se migrar pro seu IP Alex, muito obrigado me ajudou muito
Postado Dezembro 20, 2014 10 anos Amigo em seu config.lua modifique essas parte -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" <---mude para "mysql" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "123" <---sua senha do mysqladmin sqlDatabase = "theforgottenserver" <---Nome do seu arquivo da database sqlFile = "forgottenserver.s3db" <---Nome do seu arquivo da database sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" Editado Dezembro 20, 2014 10 anos por Leandrowebmaster (veja o histórico de edições) <html> Evoluir </html>
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