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Gente me ajuda.

quando eu vou ligar o server da esse erro.

Diz que é erro no config.lua

mais eu não sei onde é.

 

-- The Forgotten Server Config
 
 -- Account manager
 accountManager = true
 namelockManager = false
 newPlayerChooseVoc = true
 newPlayerSpawnPosX = 1026
 newPlayerSpawnPosY = 909
 newPlayerSpawnPosZ = 5
 newPlayerTownId = 1
 newPlayerLevel = 1
 newPlayerMagicLevel = 0
 generateAccountNumber = false
 
 -- Unjustified kills
 -- NOTE: *Banishment and *BlackSkull variables are >summed up<
 -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
 -- *RedSkull equivalents.
 -- Auto banishing works only if useBlackSkull set to negative.
 -- advancedFragList is not advised if you use huge frags
 -- requirements.
 redSkullLength = 30 * 24 * 60 * 60
 blackSkullLength = 45 * 24 * 60 * 60
 dailyFragsToRedSkull = 3
 weeklyFragsToRedSkull = 5
 monthlyFragsToRedSkull = 10
 dailyFragsToBlackSkull = dailyFragsToRedSkull
 weeklyFragsToBlackSkull = weeklyFragsToRedSkull
 monthlyFragsToBlackSkull = monthlyFragsToRedSkull
 dailyFragsToBanishment = dailyFragsToRedSkull
 weeklyFragsToBanishment = weeklyFragsToRedSkull
 monthlyFragsToBanishment = monthlyFragsToRedSkull
 blackSkulledDeathHealth = 40
 blackSkulledDeathMana = 0
 useBlackSkull = true
 useFragHandler = true
 advancedFragList = false
 
 -- Banishments
 -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
 -- killsBanLength works only if useBlackSkull option is disabled.
 notationsToBan = 3
 warningsToFinalBan = 4
 warningsToDeletion = 5
 banLength = 7 * 24 * 60 * 60
 killsBanLength = 7 * 24 * 60 * 60
 finalBanLength = 30 * 24 * 60 * 60
 ipBanishmentLength = 1 * 24 * 60 * 60
 broadcastBanishments = false
 maxViolationCommentSize = 200
 violationNameReportActionType = 2
 autoBanishUnknownBytes = false
 
 -- Battle
 -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
 -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
 -- deathLostPercent set to nil enables manual mode.
 worldType = "pvp"
 protectionLevel = 1
 pvpTileIgnoreLevelAndVocationProtection = true
 pzLocked = 60 * 1000
 huntingDuration = 60 * 1000
 criticalHitChance = 7
 criticalHitMultiplier = 1
 displayCriticalHitNotify = false
 removeWeaponAmmunition = true
 removeWeaponCharges = true
 removeRuneCharges = true
 whiteSkullTime = 15 * 60 * 1000
 noDamageToSameLookfeet = false
 showHealingDamage = true
 showHealingDamageForMonsters = true
 fieldOwnershipDuration = 5 * 1000
 stopAttackingAtExit = false
 oldConditionAccuracy = false
 loginProtectionPeriod = 10 * 1000
 deathLostPercent = 5
 stairhopDelay = 2 * 1000
 pushCreatureDelay = 2 * 1000
 deathContainerId = 1987
 gainExperienceColor = 215
 addManaSpentInPvPZone = true
 squareColor = 0
 allowFightback = true
 
 -- Connection config
 worldId = 0
 ip = "Já Coloquei Meu IP"
 bindOnlyConfiguredIpAddress = false
 loginPort = 7171
 gamePort = 7172
 adminPort = 7171
 statusPort = 7171
 loginTries = 10
 retryTimeout = 5 * 1000
 loginTimeout = 60 * 1000
 maxPlayers = 1000
 motd = "Bem vindo ao Naruto Seal War AGR 24hrs!!!"
 displayOnOrOffAtCharlist = false
 onePlayerOnlinePerAccount = true
 allowClones = false
 serverName = "Sw"
 loginMessage = "Bem vindo ao Naruto Seal War AGR 24hrs!"
 statusTimeout = 5 * 60 * 1000
 replaceKickOnLogin = true
 forceSlowConnectionsToDisconnect = false
 loginOnlyWithLoginServer = false
 premiumPlayerSkipWaitList = false
 
 -- Database
 -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
 -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
 sqlType = "sqlite"
 sqlHost = "localhost"
 sqlPort = 3306
 sqlUser = "root"
 sqlPass = ""
 sqlDatabase = "theforgottenserver"
 sqlFile = "forgottenserver.s3db"
 sqlKeepAlive = 0
 mysqlReadTimeout = 10
 mysqlWriteTimeout = 10
 encryptionType = "plain"
 
 -- Deathlist
 deathListEnabled = true
 deathListRequiredTime = 1 * 60 * 1000
 deathAssistCount = 19
 maxDeathRecords = 5
 
 -- Guilds
 ingameGuildManagement = true
 levelToFormGuild = 8
 premiumDaysToFormGuild = 0
 guildNameMinLength = 4
 guildNameMaxLength = 20
 
 -- Highscores
 highscoreDisplayPlayers = 15
 updateHighscoresAfterMinutes = 60
 
 -- Houses
 buyableAndSellableHouses = true
 houseNeedPremium = true
 bedsRequirePremium = true
 levelToBuyHouse = 1
 housesPerAccount = 0
 houseRentAsPrice = false
 housePriceAsRent = false
 housePriceEachSquare = 1000
 houseRentPeriod = "never"
 houseCleanOld = 0
 guildHalls = false
 
 -- Item usage
 timeBetweenActions = 200
 timeBetweenExActions = 1000
 hotkeyAimbotEnabled = true
 
 -- Map
 -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
 mapName = "nowo"
 mapAuthor = "b33ny"
 randomizeTiles = true
 storeTrash = true
 cleanProtectedZones = true
 mailboxDisabledTowns = "-1"
 
 -- Process
 -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
 -- coresUsed are seperated by comma cores ids used by server process,
 -- default is -1, so it stays untouched (automaticaly assigned by OS).
 defaultPriority = "high"
 niceLevel = 5
 coresUsed = "-1"
 
 -- Startup
 optimizeDatabaseAtStartup = true
 removePremiumOnInit = true
 confirmOutdatedVersion = false
 
 -- Spells
 formulaLevel = 5.0
 formulaMagic = 1.0
 bufferMutedOnSpellFailure = false
 spellNameInsteadOfWords = true
 emoteSpells = true
 
 -- Outfits
 allowChangeOutfit = false
 allowChangeColors = false
 allowChangeAddons = false
 disableOutfitsForPrivilegedPlayers = false
 addonsOnlyPremium = false
 
 -- Miscellaneous
 -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
 -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
 dataDirectory = "data/"
 bankSystem = true
 displaySkillLevelOnAdvance = false
 promptExceptionTracerErrorBox = true
 separateViplistPerCharacter = false
 maximumDoorLevel = 500
 maxMessageBuffer = 4
 
 -- Saving-related
 -- useHouseDataStorage usage may be found at README.
 saveGlobalStorage = true
 useHouseDataStorage = false
 storePlayerDirection = false
 
 -- Loot
 -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
 checkCorpseOwner = true
 monsterLootMessage = 3
 monsterLootMessageType = 25
 
 -- Ghost mode
 ghostModeInvisibleEffect = false
 ghostModeSpellEffects = true
 
 -- Limits
 idleWarningTime = 14 * 60 * 1000
 idleKickTime = 15 * 60 * 1000
 expireReportsAfterReads = 1
 playerQueryDeepness = 2
 maxItemsPerPZTile = 0
 maxItemsPerHouseTile = 0
 
 -- Premium-related
 freePremium = false
 premiumForPromotion = true
 
 -- Blessings
 -- NOTE: blessingReduction* regards items/containers loss.
 -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
 blessingOnlyPremium = true
 blessingReductionBase = 30
 blessingReductionDecreament = 5
 eachBlessReduction = 8
 
 -- Rates
 -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
 -- rateExperienceFromPlayers 0 to disable.
 experienceStages = true
 rateExperience = 5.0
 rateExperienceFromPlayers = 0
 rateSkill = 10
 rateMagic = 5
 rateLoot = 5
 rateSpawn = 1
 
 -- Monster rates
 rateMonsterHealth = 5.0
 rateMonsterMana = 1.0
 rateMonsterAttack = 3.0
 rateMonsterDefense = 1.0
 
 -- Experience from players
 -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
 -- player will gain experience from every lower leveled player.
 -- max~Threshold* set to 0 will disable the maximum threshold:
 -- player will gain experience from every higher leveled player.
 minLevelThresholdForKilledPlayer = 0.9
 maxLevelThresholdForKilledPlayer = 1.1
 
 -- Stamina
 -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
 -- rateStaminaHits multiplies every hit done a creature, which are later
 -- multiplied by player attack speed.
 -- rateStaminaGain is divider of every logged out second, eg:
 -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
 -- rateStaminaThresholdGain is divider for the premium stamina.
 -- staminaRatingLimit* is in minutes.
 rateStaminaLoss = 7
 rateStaminaGain = 3
 rateStaminaThresholdGain = 12
 staminaRatingLimitTop = 41 * 60
 staminaRatingLimitBottom = 14 * 60
 rateStaminaAboveNormal = 1.5
 rateStaminaUnderNormal = 0.5
 staminaThresholdOnlyPremium = true
 
 -- Party
 -- NOTE: experienceShareLevelDifference is float number.
 -- experienceShareLevelDifference is highestLevel * value
 experienceShareRadiusX = 30
 experienceShareRadiusY = 30
 experienceShareRadiusZ = 1
 experienceShareLevelDifference = 2 / 3
 extraPartyExperienceLimit = 20
 extraPartyExperiencePercent = 5
 experienceShareActivity = 2 * 60 * 1000
 
 -- Global save
 -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
 -- if you want such a system please check out data/globalevents/globalevents.xml.
 globalSaveEnabled = false
 globalSaveHour = 8
 shutdownAtGlobalSave = true
 cleanMapAtGlobalSave = false
 
 -- Spawns
 deSpawnRange = 2
 deSpawnRadius = 50
 
 -- Summons
 maxPlayerSummons = 2
 teleportAllSummons = false
 teleportPlayerSummons = false
 
 -- Status
 ownerName = "b33ny"
 ownerEmail = "[email protected]"
 url = "tibiaking.com"
 location = "Brazil"
 displayGamemastersWithOnlineCommand = false
 
 -- Logs
 -- NOTE: This kind of logging does not work in GUI version.
 -- For such, please compile the software with __GUI_LOGS__ flag.
 adminLogsEnabled = false
 displayPlayersLogging = true
 prefixChannelLogs = ""
 runFile = ""
 outLogName = ""
 errorLogName = ""
 truncateLogsOnStartup = false

 

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23 horas atrás, Psgamerbr disse:

Gente me ajuda.

quando eu vou ligar o server da esse erro.

Diz que é erro no config.lua

mais eu não sei onde é.

 

-- The Forgotten Server Config
 
 -- Account manager
 accountManager = true
 namelockManager = false
 newPlayerChooseVoc = true
 newPlayerSpawnPosX = 1026
 newPlayerSpawnPosY = 909
 newPlayerSpawnPosZ = 5
 newPlayerTownId = 1
 newPlayerLevel = 1
 newPlayerMagicLevel = 0
 generateAccountNumber = false
 
 -- Unjustified kills
 -- NOTE: *Banishment and *BlackSkull variables are >summed up<
 -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
 -- *RedSkull equivalents.
 -- Auto banishing works only if useBlackSkull set to negative.
 -- advancedFragList is not advised if you use huge frags
 -- requirements.
 redSkullLength = 30 * 24 * 60 * 60
 blackSkullLength = 45 * 24 * 60 * 60
 dailyFragsToRedSkull = 3
 weeklyFragsToRedSkull = 5
 monthlyFragsToRedSkull = 10
 dailyFragsToBlackSkull = dailyFragsToRedSkull
 weeklyFragsToBlackSkull = weeklyFragsToRedSkull
 monthlyFragsToBlackSkull = monthlyFragsToRedSkull
 dailyFragsToBanishment = dailyFragsToRedSkull
 weeklyFragsToBanishment = weeklyFragsToRedSkull
 monthlyFragsToBanishment = monthlyFragsToRedSkull
 blackSkulledDeathHealth = 40
 blackSkulledDeathMana = 0
 useBlackSkull = true
 useFragHandler = true
 advancedFragList = false
 
 -- Banishments
 -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
 -- killsBanLength works only if useBlackSkull option is disabled.
 notationsToBan = 3
 warningsToFinalBan = 4
 warningsToDeletion = 5
 banLength = 7 * 24 * 60 * 60
 killsBanLength = 7 * 24 * 60 * 60
 finalBanLength = 30 * 24 * 60 * 60
 ipBanishmentLength = 1 * 24 * 60 * 60
 broadcastBanishments = false
 maxViolationCommentSize = 200
 violationNameReportActionType = 2
 autoBanishUnknownBytes = false
 
 -- Battle
 -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
 -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
 -- deathLostPercent set to nil enables manual mode.
 worldType = "pvp"
 protectionLevel = 1
 pvpTileIgnoreLevelAndVocationProtection = true
 pzLocked = 60 * 1000
 huntingDuration = 60 * 1000
 criticalHitChance = 7
 criticalHitMultiplier = 1
 displayCriticalHitNotify = false
 removeWeaponAmmunition = true
 removeWeaponCharges = true
 removeRuneCharges = true
 whiteSkullTime = 15 * 60 * 1000
 noDamageToSameLookfeet = false
 showHealingDamage = true
 showHealingDamageForMonsters = true
 fieldOwnershipDuration = 5 * 1000
 stopAttackingAtExit = false
 oldConditionAccuracy = false
 loginProtectionPeriod = 10 * 1000
 deathLostPercent = 5
 stairhopDelay = 2 * 1000
 pushCreatureDelay = 2 * 1000
 deathContainerId = 1987
 gainExperienceColor = 215
 addManaSpentInPvPZone = true
 squareColor = 0
 allowFightback = true
 
 -- Connection config
 worldId = 0
 ip = "Já Coloquei Meu IP"
 bindOnlyConfiguredIpAddress = false
 loginPort = 7171
 gamePort = 7172
 adminPort = 7171
 statusPort = 7171
 loginTries = 10
 retryTimeout = 5 * 1000
 loginTimeout = 60 * 1000
 maxPlayers = 1000
 motd = "Bem vindo ao Naruto Seal War AGR 24hrs!!!"
 displayOnOrOffAtCharlist = false
 onePlayerOnlinePerAccount = true
 allowClones = false
 serverName = "Sw"
 loginMessage = "Bem vindo ao Naruto Seal War AGR 24hrs!"
 statusTimeout = 5 * 60 * 1000
 replaceKickOnLogin = true
 forceSlowConnectionsToDisconnect = false
 loginOnlyWithLoginServer = false
 premiumPlayerSkipWaitList = false
 
 -- Database
 -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
 -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
 sqlType = "sqlite"
 sqlHost = "localhost"
 sqlPort = 3306
 sqlUser = "root"
 sqlPass = ""
 sqlDatabase = "theforgottenserver"
 sqlFile = "forgottenserver.s3db"
 sqlKeepAlive = 0
 mysqlReadTimeout = 10
 mysqlWriteTimeout = 10
 encryptionType = "plain"
 
 -- Deathlist
 deathListEnabled = true
 deathListRequiredTime = 1 * 60 * 1000
 deathAssistCount = 19
 maxDeathRecords = 5
 
 -- Guilds
 ingameGuildManagement = true
 levelToFormGuild = 8
 premiumDaysToFormGuild = 0
 guildNameMinLength = 4
 guildNameMaxLength = 20
 
 -- Highscores
 highscoreDisplayPlayers = 15
 updateHighscoresAfterMinutes = 60
 
 -- Houses
 buyableAndSellableHouses = true
 houseNeedPremium = true
 bedsRequirePremium = true
 levelToBuyHouse = 1
 housesPerAccount = 0
 houseRentAsPrice = false
 housePriceAsRent = false
 housePriceEachSquare = 1000
 houseRentPeriod = "never"
 houseCleanOld = 0
 guildHalls = false
 
 -- Item usage
 timeBetweenActions = 200
 timeBetweenExActions = 1000
 hotkeyAimbotEnabled = true
 
 -- Map
 -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
 mapName = "nowo"
 mapAuthor = "b33ny"
 randomizeTiles = true
 storeTrash = true
 cleanProtectedZones = true
 mailboxDisabledTowns = "-1"
 
 -- Process
 -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
 -- coresUsed are seperated by comma cores ids used by server process,
 -- default is -1, so it stays untouched (automaticaly assigned by OS).
 defaultPriority = "high"
 niceLevel = 5
 coresUsed = "-1"
 
 -- Startup
 optimizeDatabaseAtStartup = true
 removePremiumOnInit = true
 confirmOutdatedVersion = false
 
 -- Spells
 formulaLevel = 5.0
 formulaMagic = 1.0
 bufferMutedOnSpellFailure = false
 spellNameInsteadOfWords = true
 emoteSpells = true
 
 -- Outfits
 allowChangeOutfit = false
 allowChangeColors = false
 allowChangeAddons = false
 disableOutfitsForPrivilegedPlayers = false
 addonsOnlyPremium = false
 
 -- Miscellaneous
 -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
 -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
 dataDirectory = "data/"
 bankSystem = true
 displaySkillLevelOnAdvance = false
 promptExceptionTracerErrorBox = true
 separateViplistPerCharacter = false
 maximumDoorLevel = 500
 maxMessageBuffer = 4
 
 -- Saving-related
 -- useHouseDataStorage usage may be found at README.
 saveGlobalStorage = true
 useHouseDataStorage = false
 storePlayerDirection = false
 
 -- Loot
 -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
 checkCorpseOwner = true
 monsterLootMessage = 3
 monsterLootMessageType = 25
 
 -- Ghost mode
 ghostModeInvisibleEffect = false
 ghostModeSpellEffects = true
 
 -- Limits
 idleWarningTime = 14 * 60 * 1000
 idleKickTime = 15 * 60 * 1000
 expireReportsAfterReads = 1
 playerQueryDeepness = 2
 maxItemsPerPZTile = 0
 maxItemsPerHouseTile = 0
 
 -- Premium-related
 freePremium = false
 premiumForPromotion = true
 
 -- Blessings
 -- NOTE: blessingReduction* regards items/containers loss.
 -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
 blessingOnlyPremium = true
 blessingReductionBase = 30
 blessingReductionDecreament = 5
 eachBlessReduction = 8
 
 -- Rates
 -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
 -- rateExperienceFromPlayers 0 to disable.
 experienceStages = true
 rateExperience = 5.0
 rateExperienceFromPlayers = 0
 rateSkill = 10
 rateMagic = 5
 rateLoot = 5
 rateSpawn = 1
 
 -- Monster rates
 rateMonsterHealth = 5.0
 rateMonsterMana = 1.0
 rateMonsterAttack = 3.0
 rateMonsterDefense = 1.0
 
 -- Experience from players
 -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
 -- player will gain experience from every lower leveled player.
 -- max~Threshold* set to 0 will disable the maximum threshold:
 -- player will gain experience from every higher leveled player.
 minLevelThresholdForKilledPlayer = 0.9
 maxLevelThresholdForKilledPlayer = 1.1
 
 -- Stamina
 -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
 -- rateStaminaHits multiplies every hit done a creature, which are later
 -- multiplied by player attack speed.
 -- rateStaminaGain is divider of every logged out second, eg:
 -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
 -- rateStaminaThresholdGain is divider for the premium stamina.
 -- staminaRatingLimit* is in minutes.
 rateStaminaLoss = 7
 rateStaminaGain = 3
 rateStaminaThresholdGain = 12
 staminaRatingLimitTop = 41 * 60
 staminaRatingLimitBottom = 14 * 60
 rateStaminaAboveNormal = 1.5
 rateStaminaUnderNormal = 0.5
 staminaThresholdOnlyPremium = true
 
 -- Party
 -- NOTE: experienceShareLevelDifference is float number.
 -- experienceShareLevelDifference is highestLevel * value
 experienceShareRadiusX = 30
 experienceShareRadiusY = 30
 experienceShareRadiusZ = 1
 experienceShareLevelDifference = 2 / 3
 extraPartyExperienceLimit = 20
 extraPartyExperiencePercent = 5
 experienceShareActivity = 2 * 60 * 1000
 
 -- Global save
 -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
 -- if you want such a system please check out data/globalevents/globalevents.xml.
 globalSaveEnabled = false
 globalSaveHour = 8
 shutdownAtGlobalSave = true
 cleanMapAtGlobalSave = false
 
 -- Spawns
 deSpawnRange = 2
 deSpawnRadius = 50
 
 -- Summons
 maxPlayerSummons = 2
 teleportAllSummons = false
 teleportPlayerSummons = false
 
 -- Status
 ownerName = "b33ny"
 ownerEmail = "[email protected]"
 url = "tibiaking.com"
 location = "Brazil"
 displayGamemastersWithOnlineCommand = false
 
 -- Logs
 -- NOTE: This kind of logging does not work in GUI version.
 -- For such, please compile the software with __GUI_LOGS__ flag.
 adminLogsEnabled = false
 displayPlayersLogging = true
 prefixChannelLogs = ""
 runFile = ""
 outLogName = ""
 errorLogName = ""
 truncateLogsOnStartup = false

 

Capturar.PNG

Cara, não da pra saber exatamente, pois o erro aparece no geral, eu dei uma olhada em tudo e não parece ter nada errado, mas as vezes uma letra ou aspa ja da isso.

Te aconselho pegar o config.lua limpo e editar novamente cuidando, querendo ou não é mais facil que ficar procurando um erro ali.

asdukeeh.jpg

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       ・Lutadores: Naruto, Kiba, Chouji, Lee, Neji, Hinata.
             (obs: ja temos por volta de mais 10 personagens "prontos" alem desses com foco em atualizações futuras)
       Atualmente apenas eu e mais uma pessoas estamos desenvolvendo o servidor e ambos trabalham o tempo ou seja nao temos tanto tempo disponivel entao estou em buscas de novas pessoas com certa experiencia para integrar a equipe tenho em mente 4 vagas disponiveis que sao: 1 Mapper, 1 Dev, 1 Designer, 1 Moderador (ficara em contato com a staff e interagindo em nosso discord, ficando por dentro das novidades e no inicio do game ira iniciar como tutor para auxiliar os players).
       Caso alguem tenha interessa em embarcar nessa aventura favor entrar em contato cmg pelo discord 😉 em breve estarei postando mais atualizaçoes do ot aqui!

       Nosso discord: https://discord.gg/pPTkbAnNSV
      Meu contato no discord: baryon1492



    • Por ILex WilL
      Olá, Alguém poderia me ajudar com uns Scripts? nem que seja cobrando, dependendo eu pago para me ajudar...
    • Por LeoTK
      Salve galera neste tópico irei postar algumas prints do mapa do servidor para quem queira acompanhar e quem sabe até utilizar de inspiração para mapear o seu NTO.
       
      #Att 11/08/2022

       
       
       
       
      Konoha (Em Desenvolvimento)
       
       
       
       
    • Por ShadownHood
      Tenho todas as sprites para extrair! 
       

       
       
      Só Que elas vem cortadas quando Extraidas!
       
       
       
       
       

       
      Alguém tem alguma Solução para as Sprites ao extrair sair juntas, Ou um Jeito fácil de junta-las?
       
       
       
      Estarei disponibilizando Todas elas Para download para a comunidade caso alguém tenha uma solução!
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