Ir para conteúdo
  • Cadastre-se

Posts Recomendados

Galera porque quando eu viro ultra god ele não registra o storage 32024 nos players sendo que seria um segundo reborn?

 

 

O Primeiro reborn registra o storage 30023

local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false

function onThingMove(creature, thing, oldpos, oldstackpos)
end

function onCreatureAppear(creature)
end

function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('???')
focus = 0
talk_start = 0
end
end

function onCreatureTurn(creature)
end

function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end

function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Olá! Se voce está pronto, diga "reborn".')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Desculpe, ' .. getCreatureName(cid) .. '! Hey!.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'reborn') and getPlayerStorageValue(cid,30023) == 4 then
selfSay('Desculpe, mas voce já é rebornado.')
focus = 0
talk_start = 0
elseif msgcontains(msg, 'reborn') and (getPlayerLevel(cid) < 200 and getPlayerStorageValue(cid,30023) ~= 4) or (getPlayerLevel(cid) > 1200 and getPlayerStorageValue(cid,30023) ~= 4) then
selfSay('Apenas level 200 até 1200 podem rebornar.')
focus = 0
talk_start = 0
elseif msgcontains(msg, 'reborn') then
selfSay('Realmente quer isto?')
talk_state = 2
--_GOKU_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 8 then
doReborn(cid,1,10,9)
talk_state = 0

--_VEGETA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 23 then
doReborn(cid,1,25,24)
talk_state = 0

--_PICCOLO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 36 then
doReborn(cid,1,42,37)
talk_state = 0

--_C17_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 49 then
doReborn(cid,1,50,50)
talk_state = 0

--_GOHAN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 63 then
doReborn(cid,1,62,64)
talk_state = 0

--_TRUNKS_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 75 then
doReborn(cid,1,74,76)
talk_state = 0

--_CELL_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 87 then
doReborn(cid,1,81,88)
talk_state = 0

--_FREEZA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 101 then
doReborn(cid,1,88,102)
talk_state = 0

--_MAJIN BOO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 117 then
doReborn(cid,1,98,118)
talk_state = 0

--_BROLY_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 131 then
doReborn(cid,1,113,132)
talk_state = 0

--_C18_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 144 then
doReborn(cid,1,50,145)
talk_state = 0

--_UUB_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 156 then
doReborn(cid,1,128,157)
talk_state = 0

--_GOTEN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 170 then
doReborn(cid,1,142,171)
talk_state = 0

--_CHIBI TRUNKS_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 184 then
doReborn(cid,1,151,185)
talk_state = 0

--_COOLER_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 197 then
doReborn(cid,1,153,198)
talk_state = 0

--_DENDE_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 210 then
doReborn(cid,1,169,211)
talk_state = 0

--_TSUFUL_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 222 then
doReborn(cid,1,180,223)
talk_state = 0

--_BARDOCK_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 235 then
doReborn(cid,1,194,236)
talk_state = 0

--_KURIRIN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 248 then
doReborn(cid,1,205,249)
talk_state = 0

--_PAN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 260 then
doReborn(cid,1,212,261)
talk_state = 0

--_KAIO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 272 then
doReborn(cid,1,221,273)
talk_state = 0

--_VIDEL_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 284 then
doReborn(cid,1,227,285)
talk_state = 0

--_JANEMBA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 296 then
doReborn(cid,1,234,297)
talk_state = 0

--_TENSHINHAN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 308 then
doReborn(cid,1,246,309)
talk_state = 0

--_JENK_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 320 then
doReborn(cid,1,257,321)
talk_state = 0

--_RADITZ_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 332 then
doReborn(cid,1,265,333)
talk_state = 0

--_C16_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 344 then
doReborn(cid,1,277,345)
talk_state = 0

--_TURLES_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 356 then
doReborn(cid,1,285,357)
talk_state = 0

--_BULMA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 368 then
doReborn(cid,1,296,369)
talk_state = 0

--_SHENRON_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 380 then
doReborn(cid,1,302,381)
talk_state = 0

--_VEGETTO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 392 then
doReborn(cid,1,308,393)
talk_state = 0

--_TAPION_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 404 then
doReborn(cid,1,321,405)
talk_state = 0

--_KAME_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 417 then
doReborn(cid,1,335,418)
talk_state = 0

--_KING VEGETA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 429 then
doReborn(cid,1,347,430)
talk_state = 0

--_KAGOME_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 441 then
doReborn(cid,1,357,442)
talk_state = 0

--_ZAIKO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 453 then
doReborn(cid,1,368,454)
talk_state = 0

--_LORD CHILLED_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 465 then
doReborn(cid,1,375,466)
talk_state = 0

--_C8_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 482 then
doReborn(cid,1,517,483)
talk_state = 0

--_BILLS_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 841 then
doReborn(cid,1,501,842)
talk_state = 0

--_CHAMPA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 862 then
doReborn(cid,1,633,863)
talk_state = 0

--_BOTAMO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 1200 and getPlayerVocation(cid) == 883 then
doReborn(cid,1,641,884)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 then
selfSay('Desculpe, ' .. getCreatureName(cid) .. '! Voce deve estar na ultima transformação.')


elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Adeus!')
focus = 0
talk_start = 0
end
end
end

function onThink()
doNpcSetCreatureFocus(focus)
if (os.clock() - talk_start) > 45 then
if focus > 0 then
selfSay('Próximo por favor...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Adeus!')
focus = 0
end
end
end

 

 

Agora esse ultra god não registra.. poque?

 

local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false

function onThingMove(creature, thing, oldpos, oldstackpos)
end

function onCreatureAppear(creature)
end

function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('???')
focus = 0
talk_start = 0
end
end

function onCreatureTurn(creature)
end

function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end

function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Olá! Se voce está pronto, diga "ultra god".')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Desculpe, ' .. getCreatureName(cid) .. '! Hey!.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'super reborn') and getPlayerStorageValue(cid,32024) == 4 then
selfSay('Desculpe, mas voce já é ultra god.')
focus = 0
talk_start = 0
elseif msgcontains(msg, 'super reborn') and (getPlayerLevel(cid) < 1000 and getPlayerStorageValue(cid,32024) ~= 4) or (getPlayerLevel(cid) > 2000 and getPlayerStorageValue(cid,32024) ~= 4) then
selfSay('Apenas level 1000 até 2000 podem rebornar.')
focus = 0
talk_start = 0
elseif msgcontains(msg, 'ultra god') then
selfSay('Realmente quer isto?')
talk_state = 2
--_GOKU_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 15 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,10, 501)
talk_state = 0

--_VEGETA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 30 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,25,510)
talk_state = 0

--_PICCOLO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 43 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,38,519)
talk_state = 0

--_C17_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 56 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,50,528)
talk_state = 0

--_GOHAN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 70 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,561,537)
talk_state = 0

--_TRUNKS_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 82 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,74,546)
talk_state = 0

--_CELL_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 94 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,81,555)
talk_state = 0

--_FREEZA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 110 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,88,564)
talk_state = 0

--_MAJIN BOO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 126 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,98,573)
talk_state = 0

--_BROLY_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 138 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,113,582)
talk_state = 0

--_C18_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 151 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,50,591)
talk_state = 0

--_UUB_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 163 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,128,600)
talk_state = 0

--_GOTEN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 177 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,142,609)
talk_state = 0

--_CHIBI TRUNKS_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 191 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,151,611)
talk_state = 0

--_COOLER_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 205 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,153,620)
talk_state = 0

--_DENDE_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 217 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,169,630)
talk_state = 0

--_TSUFUL_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 229 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,180,639)
talk_state = 0

--_BARDOCK_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 242 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,194,648)
talk_state = 0

--_KURIRIN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 255 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,205,657)
talk_state = 0

--_PAN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 267 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,212,666)
talk_state = 0

--_KAIO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 279 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,221,675)
talk_state = 0

--_VIDEL_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 291 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,227,684)
talk_state = 0

--_JANEMBA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 303 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,234,693)
talk_state = 0

--_TENSHINHAN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 315 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,246,702)
talk_state = 0

--_JENK_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 327 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,257,711)
talk_state = 0

--_RADITZ_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 339 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,265,720)
talk_state = 0

--_C16_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 351 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,277,729)
talk_state = 0

--_TURLES_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 363 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,285,738)
talk_state = 0

--_BULMA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 375 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,296,747)
talk_state = 0

--_SHENRON_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 387 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,302,756)
talk_state = 0

--_VEGETTO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 392 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,308,393)
talk_state = 0

--_TAPION_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 411 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,321,765)
talk_state = 0

--_KAME_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 424 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,335,774)
talk_state = 0

--_KING VEGETA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 436 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,347,792)
talk_state = 0

--_KAGOME_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 448 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,357,783)
talk_state = 0

--_ZAIKO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 460 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,368,819)
talk_state = 0

--_LORD CHILLED_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 472 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,375,801)
talk_state = 0

--_C8_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 489 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,517,810)
talk_state = 0

--_BILLS_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 848 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,501,849)
talk_state = 0

--_CHAMPA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 869 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,633,870)
talk_state = 0

--_BOTAMO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 1000 and getPlayerLevel(cid) <= 2000 and getPlayerVocation(cid) == 890 and doPlayerRemoveItem(cid, 13622, 4000) then
doReborn(cid,1,641,891)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 then
selfSay('Desculpe, ' .. getCreatureName(cid) .. '! Voce deve estar na ultima.')


elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Adeus!')
focus = 0
talk_start = 0
end
end
end

function onThink()
doNpcSetCreatureFocus(focus)
if (os.clock() - talk_start) > 45 then
if focus > 0 then
selfSay('Próximo por favor...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Adeus!')
focus = 0
end
end
end

 

Editado por bringsz (veja o histórico de edições)

yPAPbVf.png

 Servidor de Dragon Ball Online - dbsbattleofgods.com

Link para o post
Compartilhar em outros sites

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

×   Você colou conteúdo com formatação.   Remover formatação

  Apenas 75 emojis são permitidos.

×   Seu link foi automaticamente incorporado.   Mostrar como link

×   Seu conteúdo anterior foi restaurado.   Limpar o editor

×   Não é possível colar imagens diretamente. Carregar ou inserir imagens do URL.

  • Quem Está Navegando   0 membros estão online

    Nenhum usuário registrado visualizando esta página.

  • Conteúdo Similar

    • Por LeoTK
      Salve galera neste tópico irei postar algumas prints do mapa do servidor para quem queira acompanhar e quem sabe até utilizar de inspiração para mapear o seu NTO.
       
      #Att 11/08/2022

       
       
       
       
      Konoha (Em Desenvolvimento)
       
       
       
       
    • Por DiigooMix
      Como o título já diz, será que alguém possui sprite do hitto e se possível as transformações dele?
    • Por OmegaZero
      Olá gostaria que alguém me ajudasse com uma "scripting" não sei se é pela mesma, seria o seguinte uma determinada arma teria a chance de dar double hit e não sei oque fazer alguem poderia ajudar?

      OBS:não sei se é o local correto se não for mova, desculpe
    • Por Madarasenju
      Olá galera do Tibia King, queria por uns npc's no meu server que não tem função de trade nem nada do tipo, queria que eles só andassem como enfeite, Rep+ Pra quem me ajudar... grato desde já.
    • Por SilenceRoot
      A magia é assim o você usa a a magia e ela ficará ativado por 10 segundos, até que o inimigo lance a primeira magia ou todos de uma vez, quando ele lançar a primeira magia, ele não lhe acertará ou seja esquivando dela, e logo em seguida será teletransportado aleatoriamente ao redor do inimigo que usou.
×
×
  • Criar Novo...

Informação Importante

Confirmação de Termo