Achei esse script no google, não sei se vai funcionar:
local v = {}
for k = 1, 100 do
table.insert(v, createConditionObject(CONDITION_MUTED))
setConditionParam(v[k], CONDITION_PARAM_TICKS, k*60*1000)
end
local timea = k*60*1000
function onSay(cid, words, param)
if (words == "/mute") then
local t = string.explode(param, ",")
if param == '' then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Invalid param specified.")
return true
end
local player,time,pid = getPlayerByName(t[1]),t[2],getPlayerByNameWildcard(t[1])
if(not pid or (isPlayerGhost(pid) and getPlayerGhostAccess(pid) > getPlayerGhostAccess(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Player with this name doesn\'t exist or is offline.")
return true
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You muted Player "..t[1].." for "..tonumber(timea).." minutes.")
doAddCondition(player, v[tonumber(time)])
setPlayerStorageValue(player, 90000, os.time()+time*60)
doPlayerSendTextMessage(player, MESSAGE_INFO_DESCR, "You have been muted for "..tonumber(timea).." minutes.")
elseif (words == "/desmute") then
if param == '' then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Invalid param specified.")
return true
end
local player = getPlayerByNameWildcard(param)
if(not player)then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Player not found.")
return true
end
if getCreatureCondition(player, CONDITION_MUTED) == false then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This player is not muted.")
return true
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You desmuted player "..param..".")
doRemoveCondition(player, CONDITION_MUTED)
setPlayerStorageValue(player, 90000, -1)
doPlayerSendTextMessage(player, MESSAGE_INFO_DESCR, "You have been desmuted.")
end
return true
end
<talkaction log="yes" words="/mute;/desmute" access="2" event="script" value="muteplayer.lua"/>
/mute NAME,MINUTES