BASE: (ela foi editada mais foi baseada no othire)
Bom o meu erro é o seguinte eu tou compilando a source eu compilei deu tudo certo quando eu abro o executavel compilado acontece o seguinte independente de no config.lua esteja setada para usar mysql ela sempre busca por SQLite eu já adicionei as FLAGS na hora de compilar do mysql (_USE_MYSQL_) eu não sei porque ela sempre busca SQLite e não MYSQL que eu quero usar já revi toda configuração já recompilei umas 10x e nada
Tutorial que eu sigo:
Compiling tutorial for Windows using Microsoft Visual C++ - A modified Open Tibia Server
You need Visual C++ 2010 Express Edition - http://filehippo.com/download_visualc_2010_express_edition/
Download Sources - https://github.com/Qwizer/rlmap740x
Steps
Download source code
Create new project
click File -> New -> Project...
select Visual C++ -> General -> Empty Project
set 'Name' for your project (I'll name it "server")
set 'Location' for your project (It's "D:\projects" for me)
leave 'Solution name' same as 'Name' ("server")
'Create directory' for solution should be checked
Adding files
go to 'Location\Name\Solution name' of your project (D:\projects\server\server), and copy there all content of source folder
in Solution Explorer right click on Header Files -> Add -> Existing item..., right click on Sort by -> Type, select all header files (.h extension), don't forget about the msvc.h and workarounds.h (from 'compiler' folder)
in Solution Explorer right click on Source Files -> Add -> Existing Item..., select all source files (.cpp extension)
Setting project up
go to (in menubar) Project -> Properties
in the top left corner, set Configuration to 'Release'
in tree widget on the left, go to Configuration Properties (you should be there anyway)
General, Platform Toolset should be 'v100', Character Set should be 'Use Multi-Byte Character Set ' , rest leave as default
C/C++
General
click Additional Include Directories, drop down button shall appear, click on it, and in new window add following directories:
libraries\inc\boost
libraries\inc\libiconv
libraries\inc\libxml
libraries\inc\lua
libraries\inc\mpir
libraries\inc\mysql
libraries\inc\sqlite
Multi-processor compilation (optional), you can set it to 'Yes', that will speed compilation
Preprocessor
Preprocessor definitions, click on it, choose edit, and add:
__USE_OTPCH__
__USE_MYSQL__
__SKULLSYSTEM__
__OLD_GUILD_SYSTEM__
__GUILDWARSLUARELOAD__
__ENABLE_SERVER_DIAGNOSTIC__
Precompiled Headers
set Precompiled Header to 'Use'
set Precompiled Header File to 'otpch.h'
Linker
General
Additional Library Directories, click dropdown button, edit and add:
libraries\lib (entire path, as exemple D:\otserv\projects\libraries\lib)
Input
Additional Dependencies, click dropdown button, edit and add:
libmysql.lib
libxml2.lib
lua5.1.lib
mpir.lib
sqlite3.lib
dbghelp.lib
we are done here, press Ok
in Solution Explorer -> Source Files, right click on otpch.cpp -> Properties
make sure Configuration (top left) is 'Release'
go to Configuration Properties -> C/C++ -> Precompiled Headers
set Precompiled Header to 'Create'
set Precompiled Header File to 'otpch.h'
press Ok
Compilation
in the toolbar (top center) change configuration from 'Debug' to 'Release'
click Build -> Build Solution