Ta ae, o script todo
local config = {
playerCount = 2006, -- Global storage para contar a quantidade de players no evento!
omegaredCount = 2007, -- Global storage para contar a quantidade de monstros no evento!
teleportActionId = 2008,
teleportPosition = {x = 166, y = 52, z = 7, stackpos = 1}, -- aonde o teleporte será criado
teleportToPosition = {x = 1661, y = 532, z = 6}, -- aonde o teleporte vai te levar
teleportId = 1387, -- id do teleport
timeToStartEvent = 1, -- Minutos para fechar o tp
timeBetweenSpawns = 15, -- Segundo para iniciar o evento
-- Nome dos monstros
omegared1 = "Demon",
omegared2 = "Demon",
omegared3 = "Demon Vip II",
omegared4 = "Omegared IV",
omegared5 = "Omegared V",
temMonstro = 0,
playersNeededToStartEvent = 2, -- Players para iniciar o evento
fromPosition = {x = 1627, y = 508, z = 7}, -- top left cornor of the playground
toPosition = {x = 1701, y = 535, z = 7}, -- bottom right cornor of the playground
}
function onTime()
local tp = doCreateTeleport(config.teleportId, config.teleportToPosition, config.teleportPosition)
doItemSetAttribute(tp, "aid", config.teleportActionId)
doBroadcastMessage("Os portoes do Omegared Event abrira em " .. config.timeToStartEvent .. " minutos! Corra, que apos o inicio do evento o teleporte sera fechado", MESSAGE_STATUS_WARNING)
setGlobalStorageValue(config.playerCount, 0)
setGlobalStorageValue(config.omegaredCount, 0)
addEvent(startEvent, config.timeToStartEvent * 1000 * 60)
print(getGlobalStorageValue(2006))
end
function startEvent()
local get = getThingfromPos(config.teleportPosition)
if get.itemid == config.teleportId then
doRemoveItem(get.uid, 1)
end
local fromp, top = config.fromPosition, config.toPosition
if getGlobalStorageValue(config.playerCount) >= config.playersNeededToStartEvent then
addEvent(spawnOmegared, config.timeBetweenSpawns * 1000)
doBroadcastMessage("Boa sorte, e que os Jogos Comecem! Portoes abertos!", MESSAGE_STATUS_WARNING)
for x = fromp.x, top.x do
for y = fromp.y, top.y do
for z = fromp.z, top.z do
areapos = {x = x, y = y, z = z, stackpos = 253}
getPlayers = getThingfromPos(areapos)
if isPlayer(getPlayers.uid) then
doPlayerSendTextMessage(getPlayers.uid, MESSAGE_EVENT_ADVANCE, "O primeiro Omegared sera sumonado em " .. config.timeBetweenSpawns .. " segundos! Boa Sorte!")
end
end
end
end
else
doBroadcastMessage("O evento omegared nao comecou por ter poucos players participando\n Sao necessario " .. config.playersNeededToStartEvent .. " players para o evento!", MESSAGE_STATUS_WARNING)
for x = fromp.x, top.x do
for y = fromp.y, top.y do
for z = fromp.z, top.z do
areapos = {x = x, y = y, z = z, stackpos = 253}
getPlayers = getThingfromPos(areapos)
if isPlayer(getPlayers.uid) then
doTeleportThing(getPlayers.uid, getTownTemplePosition(getPlayerTown(getPlayers.uid)), false)
doSendMagicEffect(getPlayerPosition(getPlayers.uid), CONST_ME_TELEPORT)
end
end
end
end
end
end
function spawnOmegared()
for xx = config.fromPosition.x, config.toPosition.x do
for yy = config.fromPosition.y, config.toPosition.y do
for zz= config.fromPosition.z, config.toPosition.z do
local areapos2 = {x = xx, y = yy, z = zz, stackpos = 253}
local getMonsters2 = getThingfromPos(areapos2)
if isMonster(getMonsters2.uid) then
config.temMonstro = 1
else
config.temMonstro = 0
end
end
end
end
doBroadcastMessage("Teste!".. config.temMonstro, MESSAGE_STATUS_CONSOLE_RED)
if config.temMonstro == 0 then
--pos = {x = math.random(config.fromPosition.x, config.toPosition.x), y = math.random(config.fromPosition.y, config.toPosition.y), z = math.random(config.fromPosition.z, config.toPosition.z)}
pos = {x = 1665, y = 520, z = 7}
if getGlobalStorageValue(config.omegaredCount) == 0 then
doSummonCreature(config.omegared1, pos)
setGlobalStorageValue(config.omegaredCount, getGlobalStorageValue(config.omegaredCount)+1)
doBroadcastMessage("O Omegared I foi sumonado!", MESSAGE_STATUS_CONSOLE_RED)
elseif getGlobalStorageValue(config.omegaredCount) == 1 then
doSummonCreature(config.omegared2, pos)
setGlobalStorageValue(config.omegaredCount, getGlobalStorageValue(config.omegaredCount)+1)
doBroadcastMessage("O Omegared II foi sumonado!", MESSAGE_STATUS_CONSOLE_RED)
elseif getGlobalStorageValue(config.omegaredCount) == 2 then
doSummonCreature(config.omegared3, pos)
setGlobalStorageValue(config.omegaredCount, getGlobalStorageValue(config.omegaredCount)+1)
doBroadcastMessage("O Omegared III foi sumonado!", MESSAGE_STATUS_CONSOLE_RED)
elseif getGlobalStorageValue(config.omegaredCount) == 3 then
doSummonCreature(config.omegared4, pos)
setGlobalStorageValue(config.omegaredCount, getGlobalStorageValue(config.omegaredCount)+1)
doBroadcastMessage("O Omegared IV foi sumonado!", MESSAGE_STATUS_CONSOLE_RED)
elseif getGlobalStorageValue(config.omegaredCount) == 4 then
doSummonCreature(config.omegared5, pos)
setGlobalStorageValue(config.omegaredCount, getGlobalStorageValue(config.omegaredCount)+1)
doBroadcastMessage("O Omegared V foi sumonado!", MESSAGE_STATUS_CONSOLE_RED)
end
if getGlobalStorageValue(config.omegaredCount) < 5 then
addEvent(spawnOmegared, config.timeBetweenSpawns * 1000)
end
else
doBroadcastMessage("Roda Denovo!", MESSAGE_STATUS_CONSOLE_RED)
addEvent(spawnOmegared, config.timeBetweenSpawns * 1000)
end
end
------EDITED--------
aaaah, ja saquei meu erro, eu acho o monstro, seto pra 1, mas o script continua rodando, e quando ele passa no outro sqm que nao tem monstro ele coloca a variavel pra 0..
vou tentar consertar aqui
-----EDITED2 --------
Resolvi galera, podem fechar