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Opa estou tentando colocar uma exausted local nessa actions mas não estou conseguindo. TFS 0.4

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local config = { 
        removeOnUse = "no", 
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
        splashable = "no", 
        realAnimation = "no", -- make text effect visible only for players in range 1x1 
        healthMultiplier = 1.0, 
        manaMultiplier = 1.0 

 
config.removeOnUse = getBooleanFromString(config.removeOnUse) 
config.usableOnTarget = getBooleanFromString(config.usableOnTarget) 
config.splashable = getBooleanFromString(config.splashable) 
config.realAnimation = getBooleanFromString(config.realAnimation) 
 
local POTIONS = { 
        [8704] = {empty = 7636, splash = 2, health = {1000, 2000}}, -- small health potion 
        [7618] = {empty = 7636, splash = 2, health = {1500, 2300}}, -- health potion 
        [7588] = {empty = 7634, splash = 2, health = {2800, 3550}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion 
        [7591] = {empty = 7635, splash = 2, health = {5300, 6000}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion 
        [8473] = {empty = 7635, splash = 2, health = {12100, 15450}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion 
        [7620] = {empty = 7636, splash = 7, mana = {3800, 4350}}, -- mana potion 
        [7589] = {empty = 7634, splash = 7, mana = {3300, 4300}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion 
        [7590] = {empty = 7635, splash = 7, mana = {8100, 9700}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion 
        [8472] = {empty = 7635, splash = 3, health = {6400, 7300}, mana = {3500, 3800}, level = 80, vocations = {3, 7}, vocStr = "paladins"}, -- great spirit potion 

 
local exhaust = createConditionObject(CONDITION_EXHAUST) 
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) 
 
function onUse(cid, item, fromPosition, itemEx, toPosition) 
        local potion = POTIONS[item.itemid] 
        if(not potion) then 
                return false 
        end 
        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then 
                if(not config.splashable) then 
                        return false 
                end 
                if(toPosition.x == CONTAINER_POSITION) then 
                        toPosition = getThingPos(item.uid) 
                end 
                doDecayItem(doCreateItem(2016, potion.splash, toPosition)) 
                doTransformItem(item.uid, potion.empty) 
                return TRUE 
        end 
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then 
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) 
                return TRUE 
        end 
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and 
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) 
        then 
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) 
                return TRUE 
        end 
        local health = potion.health 
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then 
                return false 
        end 
        local mana = potion.mana 
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then 
                return false 
        end 
        doSendMagicEffect(getThingPos(itemEx.uid), 66) 
        if(not realAnimation) then 
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1) 
        else 
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do 
                        if(isPlayer(tid)) then 
                                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid) 
                        end 
                end 
        end 
        doAddCondition(cid, exhaust) 
        if(not potion.empty or config.removeOnUse) then 
        doRemoveItem(item.uid, 1) 
        return TRUE 
        end 
        doRemoveItem(item.uid, 0) 
        doPlayerAddItem(cid, potion.empty, 0) 
        doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        return TRUE 
end

 no casso eu quero que esse script tenha uma exausted propria e não dependa do timeBetweenExActions do config.lua

se alguém conseguir colocar pra mim agradeço REP+!

 

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Postado

Apenas troque essa linha:

 

local exhaust = createConditionObject(CONDITION_EXHAUST) 
setConditionParam(exhaust, CONDITION_PARAM_TICKS,5000

 

Troque o 5000 ticks pelo valor desejado.

Postado
  • Autor
7 minutos atrás, Toruk disse:

Apenas troque essa linha:

 

local exhaust = createConditionObject(CONDITION_EXHAUST) 
setConditionParam(exhaust, CONDITION_PARAM_TICKS,5000

 

Troque o 5000 ticks pelo valor desejado.

não funcionou

8 minutos atrás, victor4312 disse:

não funcionou

@WooX

Postado
56 minutos atrás, victor4312 disse:

não funcionou

@WooX

 

Da maneira que ele disse era pra funcionar. Mas tu pode fazer por storage também, tenta ai:

Spoiler

local config = { 
        removeOnUse = "no", 
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
        splashable = "no", 
        realAnimation = "no", -- make text effect visible only for players in range 1x1 
        healthMultiplier = 1.0, 
        manaMultiplier = 1.0,
        exhausted_seconds = 1.8, -- seconds
		exhausted_storagevalue = 7480 -- storage(n precisa mexer)
} 
 
config.removeOnUse = getBooleanFromString(config.removeOnUse) 
config.usableOnTarget = getBooleanFromString(config.usableOnTarget) 
config.splashable = getBooleanFromString(config.splashable) 
config.realAnimation = getBooleanFromString(config.realAnimation) 
 
local POTIONS = { 
        [8704] = {empty = 7636, splash = 2, health = {1000, 2000}}, -- small health potion 
        [7618] = {empty = 7636, splash = 2, health = {1500, 2300}}, -- health potion 
        [7588] = {empty = 7634, splash = 2, health = {2800, 3550}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion 
        [7591] = {empty = 7635, splash = 2, health = {5300, 6000}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion 
        [8473] = {empty = 7635, splash = 2, health = {12100, 15450}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion 
        [7620] = {empty = 7636, splash = 7, mana = {3800, 4350}}, -- mana potion 
        [7589] = {empty = 7634, splash = 7, mana = {3300, 4300}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion 
        [7590] = {empty = 7635, splash = 7, mana = {8100, 9700}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion 
        [8472] = {empty = 7635, splash = 3, health = {6400, 7300}, mana = {3500, 3800}, level = 80, vocations = {3, 7}, vocStr = "paladins"}, -- great spirit potion 
} 

 
function onUse(cid, item, fromPosition, itemEx, toPosition) 
        local potion = POTIONS[item.itemid] 
        if(not potion) then 
                return false 
        end 
        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid) and os.time() > getPlayerStorageValue(cid, config.exhausted_storagevalue)) then 
                if(not config.splashable) then 
                        return false 
                end 
                if(toPosition.x == CONTAINER_POSITION) then 
                        toPosition = getThingPos(item.uid) 
                end 
                doDecayItem(doCreateItem(2016, potion.splash, toPosition)) 
                doTransformItem(item.uid, potion.empty) 
                return TRUE 
        end 
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then 
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) 
                return TRUE 
        end 
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and 
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) 
        then 
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) 
                return TRUE 
        end 
        local health = potion.health 
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then 
                return false 
        end 
        local mana = potion.mana 
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then 
                return false 
        end 
        doSendMagicEffect(getThingPos(itemEx.uid), 66) 
        if(not realAnimation and os.time() > getPlayerStorageValue(cid, config.exhausted_storagevalue)) then 
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1) 
        else 
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do 
                        if(isPlayer(tid)) then 
                                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid) 
                        end 
                end 
        end 
		setPlayerStorageValue(cid, config.exhausted_storagevalue, os.time() + config.exhausted_seconds)
        if(not potion.empty or config.removeOnUse) then 
        doRemoveItem(item.uid, 1) 
        return TRUE 
        end 
        doRemoveItem(item.uid, 0) 
        doPlayerAddItem(cid, potion.empty, 0) 
        doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        return TRUE 
end

 

 

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Postado
  • Autor
12 minutos atrás, Yan Liima disse:

 

Da maneira que ele disse era pra funcionar. Mas tu pode fazer por storage também, tenta ai:

  Ocultar conteúdo


local config = { 
        removeOnUse = "no", 
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
        splashable = "no", 
        realAnimation = "no", -- make text effect visible only for players in range 1x1 
        healthMultiplier = 1.0, 
        manaMultiplier = 1.0,
        exhausted_seconds = 1.8, -- seconds
		exhausted_storagevalue = 7480 -- storage(n precisa mexer)
} 
 
config.removeOnUse = getBooleanFromString(config.removeOnUse) 
config.usableOnTarget = getBooleanFromString(config.usableOnTarget) 
config.splashable = getBooleanFromString(config.splashable) 
config.realAnimation = getBooleanFromString(config.realAnimation) 
 
local POTIONS = { 
        [8704] = {empty = 7636, splash = 2, health = {1000, 2000}}, -- small health potion 
        [7618] = {empty = 7636, splash = 2, health = {1500, 2300}}, -- health potion 
        [7588] = {empty = 7634, splash = 2, health = {2800, 3550}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion 
        [7591] = {empty = 7635, splash = 2, health = {5300, 6000}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion 
        [8473] = {empty = 7635, splash = 2, health = {12100, 15450}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion 
        [7620] = {empty = 7636, splash = 7, mana = {3800, 4350}}, -- mana potion 
        [7589] = {empty = 7634, splash = 7, mana = {3300, 4300}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion 
        [7590] = {empty = 7635, splash = 7, mana = {8100, 9700}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion 
        [8472] = {empty = 7635, splash = 3, health = {6400, 7300}, mana = {3500, 3800}, level = 80, vocations = {3, 7}, vocStr = "paladins"}, -- great spirit potion 
} 

 
function onUse(cid, item, fromPosition, itemEx, toPosition) 
        local potion = POTIONS[item.itemid] 
        if(not potion) then 
                return false 
        end 
        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid) and os.time() > getPlayerStorageValue(cid, config.exhausted_storagevalue)) then 
                if(not config.splashable) then 
                        return false 
                end 
                if(toPosition.x == CONTAINER_POSITION) then 
                        toPosition = getThingPos(item.uid) 
                end 
                doDecayItem(doCreateItem(2016, potion.splash, toPosition)) 
                doTransformItem(item.uid, potion.empty) 
                return TRUE 
        end 
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then 
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) 
                return TRUE 
        end 
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and 
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) 
        then 
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) 
                return TRUE 
        end 
        local health = potion.health 
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then 
                return false 
        end 
        local mana = potion.mana 
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then 
                return false 
        end 
        doSendMagicEffect(getThingPos(itemEx.uid), 66) 
        if(not realAnimation and os.time() > getPlayerStorageValue(cid, config.exhausted_storagevalue)) then 
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1) 
        else 
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do 
                        if(isPlayer(tid)) then 
                                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid) 
                        end 
                end 
        end 
		setPlayerStorageValue(cid, config.exhausted_storagevalue, os.time() + config.exhausted_seconds)
        if(not potion.empty or config.removeOnUse) then 
        doRemoveItem(item.uid, 1) 
        return TRUE 
        end 
        doRemoveItem(item.uid, 0) 
        doPlayerAddItem(cid, potion.empty, 0) 
        doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        return TRUE 
end

 

 

não funcionou também, fiz está, alteração no actions.cpp da source.

	int32_t potions[] = {7620, 7589, 7590}; // IDs potions
	int16_t potionID = item->getID();
	if(std::find(std::begin(potions), std::end(potions), potionID) == std::end(potions))
	{
		player->setNextAction(OTSYS_TIME() + g_config.getNumber(ConfigManager::EX_ACTIONS_DELAY_INTERVAL));
	}
	player->stopWalk();

essa alteração tira o exausted dos potions listados, porem, deveria funcionar o exausted local do script né?

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