Postado Março 20, 2021 4 anos Olá, recentemente comecei um projeto usando a Base HuatsonOT(DXP) e estou com um problema ao dar look no Pokemon de alguém. Se alguém souber como me ajudar agradeço. Segue print Script. Spoiler local NPCBattle = { ["Brock"] = {artig = "He is", cidbat = "Pewter"}, ["Misty"] = {artig = "She is", cidbat = "Cerulean"}, ["Blaine"] = {artig = "He is", cidbat = "Cinnabar"}, ["Sabrina"] = {artig = "She is", cidbat = "Saffron"}, --alterado v1.9 \/ peguem tudo! ["Kira"] = {artig = "She is", cidbat = "Viridian"}, ["Koga"] = {artig = "He is", cidbat = "Fushcia"}, ["Erika"] = {artig = "She is", cidbat = "Celadon"}, ["Surge"] = {artig = "He is", cidbat = "Vermilion"}, } local shinys = { ["Shiny Abra"] = "Dark Abra", ["Shiny Onix"] = "Crystal Onix", ["Shiny Gyarados"] = "Red Gyarados", ["Shiny Charizard"] = "Elder Charizard", ["Shiny Venusaur"] = "Ancient Venusaur", ["Shiny Blastoise"] = "Ancient Blastoise", ["Shiny Farfetch'd"] = "Elite Farfetch'd", ["Shiny Hitmonlee"] = "Elite Hitmonlee", ["Shiny Himonchan"] = "Elite Hitmonchan", ["Shiny Snorlax"] = "Big Snorlax", } function onLook(cid, thing, position, lookDistance) local str = {} local isTrade = false if lookDistance == 0 then isTrade = true end -- trade lookDistanc end if not isCreature(thing.uid) then local iname = getItemInfo(thing.itemid) if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then local isDittoBall = isInArray({"Ditto", "Shiny Ditto"}, getItemAttribute(thing.uid, "poke")) and true or false unLock(thing.uid) local lock = getItemAttribute(thing.uid, "lock") local pokename = isDittoBall and getItemAttribute(thing.uid, "copyName") or getItemAttribute(thing.uid, "poke") local heldx = getItemAttribute(thing.uid, "xHeldItem") local heldy = getItemAttribute(thing.uid, "yHeldItem") local megaID = getItemAttribute(thing.uid, "megaID") if heldx == "none" then heldx = nil end if heldy == "none" then heldy = nil end local pokeBallName = getItemAttribute(thing.uid, "ball") if not pokeBallName then doItemSetAttribute(thing.uid, "ball", "poke") pokeBallName = "Poke" end if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end table.insert(str, "You see ".. doCorrectString(pokeBallName) .."ball.") if getItemAttribute(thing.uid, "unique") then table.insert(str, " It's an unique item.") end table.insert(str, "\nIt contains "..getArticle(pokename).." "..pokename.. (isDittoBall and " (Ditto)" or "") .. ".\n") if lock and lock > 0 then table.insert(str, "It will unlock in ".. os.date("%d/%m/%y %X", lock)..".\n") end local boost = getItemAttribute(thing.uid, "boost") or 0 if boost > 0 then table.insert(str, "Boost level: +"..boost..".\n") end -- if getItemAttribute(thing.uid, "level") then -- table.insert(str, "Level: "..getItemAttribute(thing.uid, "level")..".") -- local check = getItemAttribute(thing.uid, "spatt") -- if check == nil or check == '' then -- table.insert(str, "\nNever used pokeball") -- else -- local pb = thing -- local clanatt = math.ceil(getItemAttribute(pb.uid, "clanatt")) -- local clandef = math.ceil(getItemAttribute(pb.uid, "clandef")) -- local clanhp = math.ceil(getItemAttribute(pb.uid, "clanhp")) -- local def =math.ceil(getItemAttribute(pb.uid, "def")) -- local hp =math.ceil(getItemAttribute(pb.uid, "hp")) -- local spattack = math.ceil(getItemAttribute(pb.uid, "spatt")) -- table.insert(str, "\nSp. Attack: "..spattack.."") -- if clanatt > 0 then -- table.insert(str, "(+"..clanatt..").") -- end -- table.insert(str, "\nDef : %"..math.ceil(def)..".") -- if clandef > 0 then -- table.insert(str, "(+"..clandef..").") -- end -- table.insert(str, "\nHP Max: "..hp.."") -- if clanhp > 0 then -- table.insert(str, "(+"..clanhp..").") -- end -- end -- end if getItemAttribute(thing.uid, "expneed") then table.insert(str, "\nExperience: "..math.ceil(getItemAttribute(thing.uid, "exp")).."/"..getItemAttribute(thing.uid, "expneed")..".\n") end -- local multiplicador = getItemAttribute(thing.uid, "multiplier") if getItemAttribute(thing.uid, "porcentaje") then local porcentaje = getItemAttribute(thing.uid, "porcentaje") table.insert(str, porcentaje.."% perfecto.\n") end if getItemAttribute(thing.uid, "nick") then table.insert(str, "It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n") end local heldName, heldTier = "", "" local heldYName, heldYTier = "", "" if heldx or heldy then if heldx then heldName, heldTier = string.explode(heldx, "|")[1], string.explode(heldx, "|")[2] end if heldy then heldYName, heldYTier = string.explode(heldy, "|")[1], string.explode(heldy, "|")[2] end local heldString = heldName .. " (tier: " .. heldTier .. ")" local heldYString = heldYName .. (not isInArray({"Mega", "GHOST"}, heldYTier) and " (tier: " .. heldYTier .. ")" or "") if heldx and heldy then table.insert(str, "Holding: " .. heldString .. " and " .. heldYString .. ". ") elseif heldx then table.insert(str, "Holding: "..heldString..". ") elseif heldy then table.insert(str, "Holding: "..heldYString ..". ") end end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif getItemAttribute(thing.uid, "pokeName") and string.find(getItemAttribute(thing.uid, "pokeName"), "fainted") then local lootName = getItemAttribute(thing.uid, "pokeName") if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end table.insert(str, "You see a "..string.lower(lootName)..". ") if isContainer(thing.uid) then table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")") end if getItemAttribute(thing.uid, "corpseowner") then if getItemAttribute(thing.uid, "corpseowner") == "asçdlkasçldkaçslkdçaskdçaslkdçlsakdçkaslç" then table.insert(str, "\nSuicidou-se.") else table.insert(str, "\nEste fue matado por: ("..getItemAttribute(thing.uid, "corpseowner")..")") end end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isContainer(thing.uid) then --containers if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end if getItemAttribute(thing.uid, "iname") then table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").") table.insert(str, getItemAttribute(thing.uid, "iname")..".") else table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").") end if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") local pos = getThingPos(thing.uid) table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif getItemAttribute(thing.uid, "unique") then if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end local p = getThingPos(thing.uid) table.insert(str, "You see ") if thing.type > 1 then table.insert(str, thing.type.." "..iname.plural..".") else table.insert(str, iname.article.." "..iname.name..".") end table.insert(str, " It's an unique item.\n"..iname.description) if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]") end sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false else return true end end local npcname = getCreatureName(thing.uid) if ehNPC(thing.uid) and NPCBattle[npcname] then --npcs duel table.insert(str, "You see "..npcname..". "..NPCBattle[npcname].artig.." leader of the gym from "..NPCBattle[npcname].cidbat..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if getPlayerStorageValue(thing.uid, 697548) ~= -1 then table.insert(str, getPlayerStorageValue(thing.uid, 697548)) local pos = getThingPos(thing.uid) if youAre[getPlayerGroupId(cid)] then table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if not isPlayer(thing.uid) and not isMonster(thing.uid) then --outros npcs table.insert(str, "You see "..getCreatureName(thing.uid)..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if isPlayer(thing.uid) then --player doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing.uid, false)) return false end if getCreatureName(thing.uid) == "Evolution" then return false end if not isSummon(thing.uid) then --monstros table.insert(str, "You see a wild "..string.lower(getCreatureName(thing.uid))..".\n") if isGod(cid) then table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n") end table.insert(str, "Level: ?\n") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isSummon(thing.uid) and not isPlayer(thing.uid) then --summons local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0 local isDittoBall = isInArray({"Ditto", "Shiny Ditto"}, getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "poke")) and true or false if getCreatureMaster(thing.uid) == cid then local myball = getPlayerSlotItem(cid, 8).uid table.insert(str, "You see your "..doCorrectString(getCreatureName(thing.uid)).. (isDittoBall and " (Ditto)" or "") ..".") if boostlevel > 0 then table.insert(str, "\nBoost level: +"..boostlevel..".") end local nick = doCorrectString(getCreatureName(cid)) local pb = getPlayerSlotItem(getCreatureMaster(cid), ? -- local levelon = getItemAttribute(pb.uid, "level") local def =math.ceil(getItemAttribute(pb.uid, "def")) local hp =math.ceil(getItemAttribute(pb.uid, "hp")) -- local lvl =math.ceil(getItemAttribute(pb.uid, "level")) local spattack = math.ceil(getItemAttribute(pb.uid, "spatt")) local clanatt = math.ceil(getItemAttribute(pb.uid, "clanatt")) local clandef = math.ceil(getItemAttribute(pb.uid, "clandef")) local clanhp = math.ceil(getItemAttribute(pb.uid, "clanhp")) -- table.insert(str, "\nLevel :"..lvl..".") table.insert(str, "\nSp. Attack: "..spattack.."") if clanatt > 0 then table.insert(str, "(+"..clanatt..").") end table.insert(str, "\nDef : %"..math.ceil(def).."") if clandef > 0 then table.insert(str, "(+"..clandef..").") end table.insert(str, "\nHP Max: "..hp.."") if clanhp > 0 then table.insert(str, "(+"..clanhp..").") end table.insert(str, "\n"..getPokemonHappinessDescription(thing.uid)) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) else local estestring = "" local pb = getPlayerSlotItem(getCreatureMaster(thing.uid), ? local levelon = getItemAttribute(pb.uid, "level") local def =math.ceil(getItemAttribute(pb.uid, "def")) local hp =math.ceil(getItemAttribute(pb.uid, "hp")) local lvl =math.ceil(getItemAttribute(pb.uid, "level")) local spattack = math.ceil(getItemAttribute(pb.uid, "spatt")) local clanatt = math.ceil(getItemAttribute(pb.uid, "clanatt")) local clandef = math.ceil(getItemAttribute(pb.uid, "clandef")) local clanhp = math.ceil(getItemAttribute(pb.uid, "clanhp")) estestring = estestring .. "\nLevel :"..lvl.."." estestring = estestring .. "\nSp. Attack: "..spattack.."" if clanatt > 0 then estestring = estestring .. "(+"..clanatt..")." end estestring = estestring .. "\nDef : %"..math.ceil(def).."" if clandef > 0 then estestring = estestring .. "(+"..clandef..")." end estestring = estestring .. "\nHP: "..hp.."" if clanhp > 0 then estestring = estestring .. "(+"..clanhp..")." end local health = "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid).."." doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..doCorrectString(getCreatureName(thing.uid)).. (isDittoBall and " (Ditto)" or "") ..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid)).."."..estestring .. (isGod(cid) and health or "") ) end return false end return true end
Postado Março 25, 2021 4 anos local NPCBattle = { ["Brock"] = {artig = "He is", cidbat = "Pewter"}, ["Misty"] = {artig = "She is", cidbat = "Cerulean"}, ["Blaine"] = {artig = "He is", cidbat = "Cinnabar"}, ["Sabrina"] = {artig = "She is", cidbat = "Saffron"}, --alterado v1.9 \/ peguem tudo! ["Kira"] = {artig = "She is", cidbat = "Viridian"}, ["Koga"] = {artig = "He is", cidbat = "Fushcia"}, ["Erika"] = {artig = "She is", cidbat = "Celadon"}, ["Surge"] = {artig = "He is", cidbat = "Vermilion"}, } local shinys = { ["Shiny Abra"] = "Dark Abra", ["Shiny Onix"] = "Crystal Onix", ["Shiny Gyarados"] = "Red Gyarados", ["Shiny Charizard"] = "Elder Charizard", ["Shiny Venusaur"] = "Ancient Venusaur", ["Shiny Blastoise"] = "Ancient Blastoise", ["Shiny Farfetch'd"] = "Elite Farfetch'd", ["Shiny Hitmonlee"] = "Elite Hitmonlee", ["Shiny Himonchan"] = "Elite Hitmonchan", ["Shiny Snorlax"] = "Big Snorlax", } function onLook(cid, thing, position, lookDistance) local str = {} local isTrade = false if lookDistance == 0 then isTrade = true end -- trade lookDistanc end if not isCreature(thing.uid) then local iname = getItemInfo(thing.itemid) if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then local isDittoBall = isInArray({"Ditto", "Shiny Ditto"}, getItemAttribute(thing.uid, "poke")) and true or false unLock(thing.uid) local lock = getItemAttribute(thing.uid, "lock") local pokename = isDittoBall and getItemAttribute(thing.uid, "copyName") or getItemAttribute(thing.uid, "poke") local heldx = getItemAttribute(thing.uid, "xHeldItem") local heldy = getItemAttribute(thing.uid, "yHeldItem") local megaID = getItemAttribute(thing.uid, "megaID") if heldx == "none" then heldx = nil end if heldy == "none" then heldy = nil end local pokeBallName = getItemAttribute(thing.uid, "ball") if not pokeBallName then doItemSetAttribute(thing.uid, "ball", "poke") pokeBallName = "Poke" end if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end table.insert(str, "You see ".. doCorrectString(pokeBallName) .."ball.") if getItemAttribute(thing.uid, "unique") then table.insert(str, " It's an unique item.") end table.insert(str, "\nIt contains "..getArticle(pokename).." "..pokename.. (isDittoBall and " (Ditto)" or "") .. ".\n") if lock and lock > 0 then table.insert(str, "It will unlock in ".. os.date("%d/%m/%y %X", lock)..".\n") end local boost = getItemAttribute(thing.uid, "boost") or 0 if boost > 0 then table.insert(str, "Boost level: +"..boost..".\n") end -- if getItemAttribute(thing.uid, "level") then -- table.insert(str, "Level: "..getItemAttribute(thing.uid, "level")..".") -- local check = getItemAttribute(thing.uid, "spatt") -- if check == nil or check == '' then -- table.insert(str, "\nNever used pokeball") -- else -- local pb = thing -- local clanatt = math.ceil(getItemAttribute(pb.uid, "clanatt")) -- local clandef = math.ceil(getItemAttribute(pb.uid, "clandef")) -- local clanhp = math.ceil(getItemAttribute(pb.uid, "clanhp")) -- local def =math.ceil(getItemAttribute(pb.uid, "def")) -- local hp =math.ceil(getItemAttribute(pb.uid, "hp")) -- local spattack = math.ceil(getItemAttribute(pb.uid, "spatt")) -- table.insert(str, "\nSp. Attack: "..spattack.."") -- if clanatt > 0 then -- table.insert(str, "(+"..clanatt..").") -- end -- table.insert(str, "\nDef : %"..math.ceil(def)..".") -- if clandef > 0 then -- table.insert(str, "(+"..clandef..").") -- end -- table.insert(str, "\nHP Max: "..hp.."") -- if clanhp > 0 then -- table.insert(str, "(+"..clanhp..").") -- end -- end -- end if getItemAttribute(thing.uid, "expneed") then table.insert(str, "\nExperience: "..math.ceil(getItemAttribute(thing.uid, "exp")).."/"..getItemAttribute(thing.uid, "expneed")..".\n") end -- local multiplicador = getItemAttribute(thing.uid, "multiplier") if getItemAttribute(thing.uid, "porcentaje") then local porcentaje = getItemAttribute(thing.uid, "porcentaje") table.insert(str, porcentaje.."% perfecto.\n") end if getItemAttribute(thing.uid, "nick") then table.insert(str, "It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n") end local heldName, heldTier = "", "" local heldYName, heldYTier = "", "" if heldx or heldy then if heldx then heldName, heldTier = string.explode(heldx, "|")[1], string.explode(heldx, "|")[2] end if heldy then heldYName, heldYTier = string.explode(heldy, "|")[1], string.explode(heldy, "|")[2] end local heldString = heldName .. " (tier: " .. heldTier .. ")" local heldYString = heldYName .. (not isInArray({"Mega", "GHOST"}, heldYTier) and " (tier: " .. heldYTier .. ")" or "") if heldx and heldy then table.insert(str, "Holding: " .. heldString .. " and " .. heldYString .. ". ") elseif heldx then table.insert(str, "Holding: "..heldString..". ") elseif heldy then table.insert(str, "Holding: "..heldYString ..". ") end end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif getItemAttribute(thing.uid, "pokeName") and string.find(getItemAttribute(thing.uid, "pokeName"), "fainted") then local lootName = getItemAttribute(thing.uid, "pokeName") if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end table.insert(str, "You see a "..string.lower(lootName)..". ") if isContainer(thing.uid) then table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")") end if getItemAttribute(thing.uid, "corpseowner") then if getItemAttribute(thing.uid, "corpseowner") == "asçdlkasçldkaçslkdçaskdçaslkdçlsakdçkaslç" then table.insert(str, "\nSuicidou-se.") else table.insert(str, "\nEste fue matado por: ("..getItemAttribute(thing.uid, "corpseowner")..")") end end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isContainer(thing.uid) then --containers if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end if getItemAttribute(thing.uid, "iname") then table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").") table.insert(str, getItemAttribute(thing.uid, "iname")..".") else table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").") end if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") local pos = getThingPos(thing.uid) table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif getItemAttribute(thing.uid, "unique") then if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end local p = getThingPos(thing.uid) table.insert(str, "You see ") if thing.type > 1 then table.insert(str, thing.type.." "..iname.plural..".") else table.insert(str, iname.article.." "..iname.name..".") end table.insert(str, " It's an unique item.\n"..iname.description) if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]") end sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false else return true end end local npcname = getCreatureName(thing.uid) if ehNPC(thing.uid) and NPCBattle[npcname] then --npcs duel table.insert(str, "You see "..npcname..". "..NPCBattle[npcname].artig.." leader of the gym from "..NPCBattle[npcname].cidbat..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if getPlayerStorageValue(thing.uid, 697548) ~= -1 then table.insert(str, getPlayerStorageValue(thing.uid, 697548)) local pos = getThingPos(thing.uid) if youAre[getPlayerGroupId(cid)] then table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if not isPlayer(thing.uid) and not isMonster(thing.uid) then --outros npcs table.insert(str, "You see "..getCreatureName(thing.uid)..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if isPlayer(thing.uid) then --player doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing.uid, false)) return false end if getCreatureName(thing.uid) == "Evolution" then return false end if not isSummon(thing.uid) then --monstros table.insert(str, "You see a wild "..string.lower(getCreatureName(thing.uid))..".\n") if isGod(cid) then table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n") end table.insert(str, "Level: ?\n") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isSummon(thing.uid) and not isPlayer(thing.uid) then --summons local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0 local isDittoBall = isInArray({"Ditto", "Shiny Ditto"}, getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "poke")) and true or false if getCreatureMaster(thing.uid) == cid then local myball = getPlayerSlotItem(cid, 8).uid table.insert(str, "You see your "..doCorrectString(getCreatureName(thing.uid)).. (isDittoBall and " (Ditto)" or "") ..".") if boostlevel > 0 then table.insert(str, "\nBoost level: +"..boostlevel..".") end local nick = doCorrectString(getCreatureName(cid)) local pb = getPlayerSlotItem(getCreatureMaster(cid), ? -- local levelon = getItemAttribute(pb.uid, "level") local def =math.ceil(getItemAttribute(pb.uid, "def")) local hp =math.ceil(getItemAttribute(pb.uid, "hp")) -- local lvl =math.ceil(getItemAttribute(pb.uid, "level")) local spattack = math.ceil(getItemAttribute(pb.uid, "spatt")) local clanatt = math.ceil(getItemAttribute(pb.uid, "clanatt")) local clandef = math.ceil(getItemAttribute(pb.uid, "clandef")) local clanhp = math.ceil(getItemAttribute(pb.uid, "clanhp")) -- table.insert(str, "\nLevel :"..lvl..".") table.insert(str, "\nSp. Attack: "..spattack.."") if clanatt > 0 then table.insert(str, "(+"..clanatt..").") end table.insert(str, "\nDef : %"..math.ceil(def).."") if clandef > 0 then table.insert(str, "(+"..clandef..").") end table.insert(str, "\nHP Max: "..hp.."") if clanhp > 0 then table.insert(str, "(+"..clanhp..").") end table.insert(str, "\n"..getPokemonHappinessDescription(thing.uid)) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) else local estestring = "" local pb = getPlayerSlotItem(getCreatureMaster(thing.uid), ? local levelon = getItemAttribute(pb.uid, "level") local def =math.ceil(getItemAttribute(pb.uid, "def")) local hp =math.ceil(getItemAttribute(pb.uid, "hp")) local spattack = math.ceil(getItemAttribute(pb.uid, "spatt")) local clanatt = math.ceil(getItemAttribute(pb.uid, "clanatt")) local clandef = math.ceil(getItemAttribute(pb.uid, "clandef")) local clanhp = math.ceil(getItemAttribute(pb.uid, "clanhp")) estestring = estestring .. "\nLevel :"..levelon.."." estestring = estestring .. "\nSp. Attack: "..spattack.."" if clanatt > 0 then estestring = estestring .. "(+"..clanatt..")." end estestring = estestring .. "\nDef : %"..math.ceil(def).."" if clandef > 0 then estestring = estestring .. "(+"..clandef..")." end estestring = estestring .. "\nHP: "..hp.."" if clanhp > 0 then estestring = estestring .. "(+"..clanhp..")." end local health = "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid).."." doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..doCorrectString(getCreatureName(thing.uid)).. (isDittoBall and " (Ditto)" or "") ..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid)).."."..estestring .. (isGod(cid) and health or "") ) end return false end return true end
Participe da conversa
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