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 e ae galerinha venho aki pedir ajuda a vcs meu server esta tudo certinho exeto o bug do loot dos monstros ex:

 

Baby hades:

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Baby Hades" nameDescription="Baby Hades" race="UNDEAD" experience="500000" speed="500" manacost="0">
  <health now="300000" max="300000"/>
  <look type="237" head="20" body="95" legs="79" feet="95" corpse="6068"/>
  <targetchange interval="10000" chance="20"/>
  <strategy attack="100" defense="35"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag staticattack="98"/>
    <flag targetdistance="1"/>
    <flag runonhealth="3500"/>
  </flags>
  <attacks>
    <attack name="melee" interval="1000" min="-1500" max="-3000"/>
<attack name="melee" interval="2000" chance="40" range="7" radius="6" target="0" min="-500" max="-1000">
 <attribute key="areaEffect" value="blackspark"/>
    </attack>
    <attack name="melee" interval="1000" chance="34" range="7" radius="1" target="1" min="-120" max="-500">
      <attribute key="shootEffect" value="whirlwindsword"/>
      <attribute key="areaEffect" value="redspark"/>
    </attack>
    <attack name="energy" interval="1000" chance="30" length="8" spread="0" min="-500" max="-800">
      <attribute key="areaEffect" value="mortarea"/>
    </attack>
    <attack name="physical" interval="1000" chance="20" range="14" radius="5" target="0" min="-500" max="-800">
 <attribute key="areaEffect" value="poff"/>
    </attack>
    <attack name="physical" interval="2000" chance="15" range="7" radius="13" target="0" min="-500" max="-650">
 <attribute key="areaEffect" value="yellowspark"/>
    </attack>
    <attack name="physical" interval="2000" chance="18" radius="14" target="0" min="-500" max="-600">
 <attribute key="areaEffect" value="bluebubble"/>
    </attack>
    <attack name="melee" interval="2000" chance="15" range="7" radius="4" target="0" min="-200" max="-750">
 <attribute key="areaEffect" value="energyarea"/>
    </attack>
  </attacks>
  <defenses armor="100" defense="200">
    <defense name="healing" interval="2000" chance="35" min="5000" max="10000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
    <voices interval="1000" chance="10">
      <voice sentence="Your soul will be mine!"/>
      <voice sentence="MWA HA HA HA HA!"/>
    </voices>
  <summons maxSummons="3">
    <summon name="deathslicer" interval="4000" chance="20"/>
  </summons>
  <loot>
<item id="2160" chance="100000" countmax="50"/>
<item id="2514" chance="18000"/>
<item id="6300" chance="12000"/>
<item id="5943" chance="7000"/>
<item id="2004" chance="100000">
 <inside>
<item id="7431" chance="6000"/>
<item id="2393" chance="60000"/>
<item id="2195" chance="14033"/>
 </inside>
</item>
  </loot>
   <script>
        <event name="KillingInTheNameOf"/>
   </script>
 
como estão vendo os itens em vermelho são os itens que devem cair, mais não cai quando o player mata a criatura então alguem ai pode me ajudar a concertar esse bug ou erro ??? ganha +rep PFVV ajudem 
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Baby Hades" nameDescription="Baby Hades" race="UNDEAD" experience="500000" speed="500" manacost="0">
  <health now="300000" max="300000"/>
  <look type="237" head="20" body="95" legs="79" feet="95" corpse="6068"/>
  <targetchange interval="10000" chance="20"/>
  <strategy attack="100" defense="35"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag staticattack="98"/>
    <flag targetdistance="1"/>
    <flag runonhealth="3500"/>
  </flags>
  <attacks>
    <attack name="melee" interval="1000" min="-1500" max="-3000"/>
<attack name="melee" interval="2000" chance="40" range="7" radius="6" target="0" min="-500" max="-1000">
 <attribute key="areaEffect" value="blackspark"/>
    </attack>
    <attack name="melee" interval="1000" chance="34" range="7" radius="1" target="1" min="-120" max="-500">
      <attribute key="shootEffect" value="whirlwindsword"/>
      <attribute key="areaEffect" value="redspark"/>
    </attack>
    <attack name="energy" interval="1000" chance="30" length="8" spread="0" min="-500" max="-800">
      <attribute key="areaEffect" value="mortarea"/>
    </attack>
    <attack name="physical" interval="1000" chance="20" range="14" radius="5" target="0" min="-500" max="-800">
 <attribute key="areaEffect" value="poff"/>
    </attack>
    <attack name="physical" interval="2000" chance="15" range="7" radius="13" target="0" min="-500" max="-650">
 <attribute key="areaEffect" value="yellowspark"/>
    </attack>
    <attack name="physical" interval="2000" chance="18" radius="14" target="0" min="-500" max="-600">
 <attribute key="areaEffect" value="bluebubble"/>
    </attack>
    <attack name="melee" interval="2000" chance="15" range="7" radius="4" target="0" min="-200" max="-750">
 <attribute key="areaEffect" value="energyarea"/>
    </attack>
  </attacks>
  <defenses armor="100" defense="200">
    <defense name="healing" interval="2000" chance="35" min="5000" max="10000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
    <voices interval="1000" chance="10">
      <voice sentence="Your soul will be mine!"/>
      <voice sentence="MWA HA HA HA HA!"/>
    </voices>
<loot>
<item id="2160" countmax="50" chance="100000"/><!-- gold coin -->
<item id="2514" chance="18000"/>
<item id="6300" chance="12000"/>
<item id="2400" chance="100000"/>
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="7431" chance="6000"/>
<item id="2393" chance="60000"/>
<item id="2195" chance="14000"/>
<item id="5944" countmax="1" chance="1667"/><!-- soul orb -->
<item id="2436" chance="909"/><!-- skull staff -->
<item id="2550" chance="5000"/><!-- scythe -->
</inside>
</item>
</loot>
   <script>
        <event name="KillingInTheNameOf"/>
   </script>
</monster>



 

ARQUIVO SEM BUGS ^^

 

SE AJUDEI +rep OBRIGADO DESDE JÁ

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