Postado Junho 15, 2014 10 anos Autor mals tava viajando o scrip eu achei ficava em mods change gold <?xml version="1.0" encoding="UTF-8"?> <mod name="change-gold" version="1.0" author="The Forgotten Server" contact="otland.net" enabled="yes"> <action itemid="2148;2152;2160;xxxxx" event="script" override="yes"><![CDATA[ local coins = { [ITEM_GOLD_COIN] = { to = ITEM_PLATINUM_COIN, effect = COLOR_YELLOW }, [ITEM_PLATINUM_COIN] = { from = ITEM_GOLD_COIN, to = ITEM_CRYSTAL_COIN, effect = COLOR_LIGHTBLUE }, [ITEM_CRYSTAL_COIN] = { from = ITEM_PLATINUM_COIN, to = ITEM_MILLION_COIN, effect = COLOR_TEAL }, [ITEM_MILLION_COIN] = { from = ITEM_CRYSTAL_COIN, effect = COLOR_RED } } function onUse(cid, item, fromPosition, itemEx, toPosition) if(getPlayerFlagValue(cid, PLAYERFLAG_CANNOTPICKUPITEM)) then return false end local coin = coins[item.itemid] if(not coin) then return false end if(coin.to ~= nil and item.type == ITEMCOUNT_MAX) then doChangeTypeItem(item.uid, item.type - item.type) doPlayerAddItem(cid, coin.to, 1) doPlayerSendTextMessage(cid, MESSAGE_EXPERIENCE, "$$$", ITEMCOUNT_MAX, coins[coin.to].effect, getCreaturePosition(cid)) elseif(coin.from ~= nil) then doChangeTypeItem(item.uid, item.type - 1) doPlayerAddItem(cid, coin.from, ITEMCOUNT_MAX) doPlayerSendTextMessage(cid, MESSAGE_EXPERIENCE, "$$$", ITEMCOUNT_MAX, coins[coin.from].effect, getCreaturePosition(cid)) end return true end ]]></action> </mod>
Postado Junho 15, 2014 10 anos Deleta ele, e usa em actions/scripts/ esse que te passei ... STYLLER OT 2022
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