Postado Agosto 10, 2014 10 anos Alguém me ajuda a coloca esse sensu infinito. function onUse(cid, item, frompos, item2, topos) local level = getPlayerLevel(cid) local mlevel = getPlayerMagLevel(cid) local exhausted_seconds = 1 local exhausted_storagevalue = 7480 local mana_minimum = 35000 local mana_maximum =35000 local mana_add = math.random(mana_minimum, mana_maximum) if(item.type >= 1) then if(os.time() > getPlayerStorageValue(cid, exhausted_storagevalue)) then if(isPlayer(cid) == 1) then doSendMagicEffect(topos,12) doPlayerAddMana(cid, mana_add) doPlayerAddHealth(cid, mana_add) doPlayerSay(cid,"I feel the best",1) setPlayerStorageValue(cid, exhausted_storagevalue, os.time() + exhausted_seconds) doChangeTypeItem(item.uid, item.type - 1) else doSendMagicEffect(frompos, CONST_ME_POFF) doPlayerSendCancel(cid, "You are exchausted.") end else doSendMagicEffect(frompos, CONST_ME_POFF) doPlayerSendCancel(cid, "You are exhausted.") end else if(os.time() < getPlayerStorageValue(cid, exhausted_storagevalue)) then doSendMagicEffect(frompos, CONST_ME_POFF) doPlayerSendCancel(cid, "You are exhausted.") else if(isPlayer(cid) == 1) then doSendMagicEffect(topos,12) doPlayerAddMana(cid, mana_add) doPlayerAddHealth(cid, mana_add*1.5) doPlayerSay(cid,"I feel the best",1) setPlayerStorageValue(cid, exhausted_storagevalue, os.time() + exhausted_seconds) doRemoveItem(item.uid, 1) else doSendMagicEffect(frompos, CONST_ME_POFF) doPlayerSendCancel(cid, "You are exchausted.") end end end return 1 end
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