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Olá pessoal, estou com um problema, tenho aqui um npc de reset, (reborn) mais conhecido por quem já jogou tibia dragon ball kkk.

Ele funciona normalmente, porém ao resetar, ocorre um erro na distro, nada interfere, porém me incomoda um pouco.

Se for possível alguém me ajudar eu ficaria muito grato!

 

Erro: 

post-44064-0-83047200-1419190795_thumb.p

 

Npc.xml:

<?xml version="1.0" encoding="UTF-8"?>
<npc name="Reborn" script="reborn.lua" walkinterval="0">
<health now="100" max="100"/>
<look type="446"/>
<parameters>
<parameter key="message_greet" value="Olá, |PLAYERNAME|! Eu posso te {Rebornar}." />
</parameters>
</npc>

 

Script.lua

local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false
 
function onThingMove(creature, thing, oldpos, oldstackpos)
end
 
function onCreatureAppear(creature)
end
 
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('???')
focus = 0
talk_start = 0
end
end
 
function onCreatureTurn(creature)
end
 
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
 
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Olá! Se voce está pronto, diga "reborn".')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Desculpe, ' .. getCreatureName(cid) .. '! Hey!.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'reborn') and getPlayerStorageValue(cid,30023) == 4 then
selfSay('Desculpe, mas voce já é rebornado.')
focus = 0
talk_start = 0
elseif msgcontains(msg, 'reborn') and (getPlayerLevel(cid) < 200 and getPlayerStorageValue(cid,30023) ~= 4) or (getPlayerLevel(cid) > 600 and getPlayerStorageValue(cid,30023) ~= 4) then
selfSay('Apenas level 200 até 600 podem rebornar.')
focus = 0
talk_start = 0
elseif msgcontains(msg, 'reborn') then
selfSay('Realmente quer isto?')
talk_state = 2
--_GOKU_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 8 then
doReborn(cid,1,10,9)
talk_state = 0
 
--_VEGETA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 23 then
doReborn(cid,1,25,24)
talk_state = 0
 
--_PICCOLO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 36 then
doReborn(cid,1,42,37)
talk_state = 0
 
--_C17_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 49 then
doReborn(cid,1,50,50)
talk_state = 0
 
--_GOHAN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 63 then
doReborn(cid,1,62,64)
talk_state = 0
 
--_TRUNKS_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 75 then
doReborn(cid,1,74,76)
talk_state = 0
 
--_CELL_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 87 then
doReborn(cid,1,81,88)
talk_state = 0
 
--_FREEZA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 101 then
doReborn(cid,1,88,102)
talk_state = 0
 
--_MAJIN BOO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 117 then
doReborn(cid,1,98,118)
talk_state = 0
 
--_BROLY_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 131 then
doReborn(cid,1,113,132)
talk_state = 0
 
--_C18_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 144 then
doReborn(cid,1,50,145)
talk_state = 0
 
--_UUB_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 156 then
doReborn(cid,1,128,157)
talk_state = 0
 
--_GOTEN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 170 then
doReborn(cid,1,142,171)
talk_state = 0
 
--_CHIBI TRUNKS_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 184 then
doReborn(cid,1,151,185)
talk_state = 0
 
--_COOLER_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 197 then
doReborn(cid,1,153,198)
talk_state = 0
 
--_DENDE_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 210 then
doReborn(cid,1,169,211)
talk_state = 0
 
--_TSUFUL_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 222 then
doReborn(cid,1,180,223)
talk_state = 0
 
--_BARDOCK_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 235 then
doReborn(cid,1,194,236)
talk_state = 0
 
--_KURIRIN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 248 then
doReborn(cid,1,205,249)
talk_state = 0
 
--_PAN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 260 then
doReborn(cid,1,212,261)
talk_state = 0
 
--_KAIO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 272 then
doReborn(cid,1,221,273)
talk_state = 0
 
--_VIDEL_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 284 then
doReborn(cid,1,227,285)
talk_state = 0
 
--_JANEMBA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 296 then
doReborn(cid,1,234,297)
talk_state = 0
 
--_TENSHINHAN_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 308 then
doReborn(cid,1,246,309)
talk_state = 0
 
--_JENK_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 320 then
doReborn(cid,1,257,321)
talk_state = 0
 
--_RADITZ_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 332 then
doReborn(cid,1,265,333)
talk_state = 0
 
--_C16_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 344 then
doReborn(cid,1,277,345)
talk_state = 0
 
--_TURLES_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 356 then
doReborn(cid,1,285,357)
talk_state = 0
 
--_BULMA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 368 then
doReborn(cid,1,296,369)
talk_state = 0
 
--_SHENRON_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 380 then
doReborn(cid,1,302,381)
talk_state = 0
 
--_VEGETTO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 392 then
doReborn(cid,1,308,393)
talk_state = 0
 
--_TAPION_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 404 then
doReborn(cid,1,321,405)
talk_state = 0
 
--_KAME_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 417 then
doReborn(cid,1,335,418)
talk_state = 0
 
--_KING VEGETA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 429 then
doReborn(cid,1,347,430)
talk_state = 0
 
--_KAGOME_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 441 then
doReborn(cid,1,357,442)
talk_state = 0
 
--_ZAIKO_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 453 then
doReborn(cid,1,368,454)
talk_state = 0
 
--_LORD CHILLED_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 465 then
doReborn(cid,1,375,466)
talk_state = 0
 
elseif msgcontains(msg, 'yes') and talk_state == 2 then
selfSay('Desculpe, ' .. getCreatureName(cid) .. '! Voce deve estar na ultima transformação.')
 
 
elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Adeus!')
focus = 0
talk_start = 0
end
end
end
 
function onThink()
doNpcSetCreatureFocus(focus)
if (os.clock() - talk_start) > 45 then
if focus > 0 then
selfSay('Próximo por favor...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Adeus!')
focus = 0
end
end
end

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O tópico foi movido para a área correta, preste mais atenção da próxima vez!

Leia as regras do fórum: http://tibiaking.com/forum/topic/1281-regras-gerais/?p=7680

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De: "OTServScriptingMonsters e NPCs"

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