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  • Desculpe a demora para responder, tente assim:

  • Você pode pegar seu script de rod e adicionar isso para retornar se não tiver o level necessário: if getPlayerLevel(cid) < 50 then    doPlayerSendCancel(cid, "Você precisa ser level "..level.." p

  • Adicionei o level necessário, testa ai:

Postado
  • Diretor

Ok, Malz aew, e vlw por estar me ajudando ^^

 

add isso em baixo disso

function onUse(cid, item, fromPos, itemEx, toPos)

 

if getPlayerSex(cid) == 1 then

if getCreatureOutfit(cid).lookType ~= 520 then <<<< ID da roupa masculina de pesca.

doPlayerSendCancel(cid, "coloque a roupa de pesca para pescar.")

return false

end

else

if getCreatureOutfit(cid).lookType ~= 521 then <<<< ID da roupa feminina de pesca.

doPlayerSendCancel(cid, "coloque a roupa de pesca para pescar.") 

return false

end

end

Editado por alexxxxxxx (veja o histórico de edições)

 

20230912_034613.png.cf49b650c34dd7d7b1f79bd49c70f53c.png

Eu sou um entusiasta da programação apaixonado por ajudar a comunidade open source a crescer. Sempre em busca de novos desafios e oportunidades para contribuir com meu código.  #OpenSource #Programação #Contribuição

 

Postado
  • Autor

add isso em baixo disso

function onUse(cid, item, fromPos, itemEx, toPos)

 

if getPlayerSex(cid) == 1 then

if getCreatureOutfit(cid).lookType ~= 520 then <<<< ID da roupa masculina de pesca.

doPlayerSendCancel(cid, "coloque a roupa de pesca para pescar.")

return false

end

else

if getCreatureOutfit(cid).lookType ~= 521 then <<<< ID da roupa feminina de pesca.

doPlayerSendCancel(cid, "coloque a roupa de pesca para pescar.") 

return false

end

end

Irei testar!

add isso em baixo disso

function onUse(cid, item, fromPos, itemEx, toPos)

 

if getPlayerSex(cid) == 1 then

if getCreatureOutfit(cid).lookType ~= 520 then <<<< ID da roupa masculina de pesca.

doPlayerSendCancel(cid, "coloque a roupa de pesca para pescar.")

return false

end

else

if getCreatureOutfit(cid).lookType ~= 521 then <<<< ID da roupa feminina de pesca.

doPlayerSendCancel(cid, "coloque a roupa de pesca para pescar.") 

return false

end

end

o seu funcionou mais fica crashando meu serv quando o player leva dano de um pokémon! mas dx pra la

 

Gostaria de perguntar se alguem sabe aonde posso encontrar sprites de rods! Pfv!

wq3bBzt.png
Pokémon Dust Evolution
 
É aonde começa sua nova aventura!! 

 

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Postado
  • Solução

Desculpe a demora para responder, tente assim:

local fishing = {
["Magikarp"] = {skill = 0, level = -2},
["Feebas"] = {skill = 15, level = 15},
["Poliwag"] = {skill = 17, level = 20},
["Azurill"] = {skill = 18, level = 23},
["Horsea"] = {skill = 19, level = 25},
["Goldeen"] = {skill = 19, level = 25},
["Remoraid"] = {skill = 19, level = 27},
["Krabby"] = {skill = 19, level = 28},
["Chinchou"] = {skill = 19, level = 30},
["Mantyke"] = {skill = 20, level = 35},
["Tentacool"] = {skill = 20, level = 35},
["Marill"] = {skill = 20, level = 35},
["Qwilfish"] = {skill = 20, level = 40},
["Poliwhirl"] = {skill = 20, level = 40},
["Seaking"] = {skill = 20, level = 40},
["Mudkip"] = {skill = 20, level = 45},
["Spheal"] = {skill = 21, level = 50},
["Kingler"] = {skill = 21, level = 50},
["Seadra"] = {skill = 21, level = 55},
["Wailmer"] = {skill = 21, level = 60},
["Corsola"] = {skill = 22, level = 55},
["Octillery"] = {skill = 22, level = 60},
["Marshtomp"] = {skill = 22, level = 70},
["Lanturn"] = {skill = 22, level = 75},
["Sealeo"] = {skill = 23, level = 70},
["Crawdaunt"] = {skill = 23, level = 70},
["Azumarill"] = {skill = 23, level = 70},
["Mantine"] = {skill = 23, level = 75},
["Politoed"] = {skill = 23, level = 80},
["Poliwrath"] = {skill = 23, level = 80},
["Vaporeon"] = {skill = 23, level = 80},
["Kingdra"] = {skill = 24, level = 85},
["Dratini"] = {skill = 24, level = 90},
["Gyarados"] = {skill = 25, level = 95},
["Milotic"] = {skill = 25, level = 95},
["Wailord"] = {skill = 25, level = 95},
["Swampert"] = {skill = 25, level = 95},
["Walrein"] = {skill = 25, level = 95},
["Tentacruel"] = {skill = 25, level = 95},
}
 
local storage = 15496
local bonus = 40
local limite = 80
local level = 50
local outfitz = {520, 521} -- Outfit male/female.
 
local function doFish(cid, pos, ppos, chance, interval, number)
        if not isCreature(cid) then return false end
 
        if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then
        return false end
 
        if getPlayerStorageValue(cid, storage) ~= number then return false end
 
        doSendMagicEffect(pos, CONST_ME_LOSEENERGY)
 
local peixe = 0
local playerpos = getClosestFreeTile(cid, getThingPos(cid))
local fishes = {}
local randomfish = ""
 
                                                                  --alterado!!
 if getPlayerSkillLevel(cid, 6) < limite then
 doPlayerAddSkillTry(cid, 6, 100)--- 100
 end
 
for a, b in pairs (fishing) do
 if getPlayerSkillLevel(cid, 6) >= b.skill then
  table.insert(fishes, a)
 end
end
 
 if math.random(1, 100) <= chance then
  if getPlayerSkillLevel(cid, 6) < limite then
  doPlayerAddSkillTry(cid, 6, bonus)
  end
  randomfish = fishes[math.random(#fishes)]
     peixe = doSummonCreature(randomfish, playerpos)
  if not isCreature(peixe) then
   addEvent(doFish, interval, cid, pos, ppos, chance, interval, number)
  return true
  end
  if #getCreatureSummons(cid) >= 1 then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
   doChallengeCreature(getCreatureSummons(cid)[1], peixe)
         else
   doSendMagicEffect(getThingPos(cid), 173)
   doChallengeCreature(cid, peixe)
         end
  doCreatureSetNoMove(cid, false)
  doRemoveCondition(cid, CONDITION_OUTFIT)
 return true
 end
addEvent(doFish, interval, cid, pos, ppos, chance, interval, number)
doCreatureSetNoMove(cid, true)
return true
end
 
local waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825}
 
function onUse(cid, item, fromPos, itemEx, toPos)
if getPlayerLevel(cid) < level then
doPlayerSendCancel(cid, "Você precisa ser level "..level.." para usar essa rod.")
return true
end
 
 
if getPlayerGroupId(cid) == 11 then
return true
end
 
local checkPos = toPos
checkPos.stackpos = 0
 
if getTileThingByPos(checkPos).itemid <= 0 then
doPlayerSendCancel(cid, '!')
return true
end
 
if not isInArray(waters, getTileInfo(toPos).itemid) then
return true
end
 
if (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1) and not canFishWhileSurfingOrFlying then
doPlayerSendCancel(cid, "You can't fish while surfing/flying.")
return true
end
 
if isInArray(waters, getTileInfo(getThingPos(cid)).itemid) then
doPlayerSendCancel(cid, "You can\'t fish while surfing neither flying above water.")
return true
end
 
if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then
 doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.")
return true
end
 
 
 
if not tonumber(getPlayerStorageValue(cid, storage)) then
 local test = io.open("data/sendtobrun123.txt", "a+")
 local read = ""
 if test then
  read = test:read("*all")
  test:close()
 end
 read = read.."\n[fishing.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, storage)..""
 local reopen = io.open("data/sendtobrun123.txt", "w")
 reopen:write(read)
 reopen:close()
 setPlayerStorageValue(cid, storage, 1)
end
 
setPlayerStorageValue(cid, storage, getPlayerStorageValue(cid, storage) + 1)
 if getPlayerStorageValue(cid, storage) >= 800 then
  setPlayerStorageValue(cid, storage, 1)
 end
 
local delay = 1500 - getPlayerSkillLevel(cid, 6) * 50
local chance = 7 + getPlayerSkillLevel(cid, 6) / 6.5
outfit = getCreatureOutfit(cid)
if getPlayerSex(cid) == 0 then
 out = 1467
else
 out = 1468
end
if outfit.lookType == outfitz[1] or outfit.lookType == outfitz[2] then
doSetCreatureOutfit(cid, {lookType = out, lookHead = outfit.lookHead, lookBody = outfit.lookBody, lookLegs = outfit.lookLegs, lookFeet = outfit.lookFeet}, -1)
doFish(cid, toPos, getThingPos(cid), chance, delay, getPlayerStorageValue(cid, storage))
else
doPlayerSendCancel(cid, "Você precisa colocar a roupa de pescador para pescar..")
end
return true
end

Postado
  • Autor

Desculpe a demora para responder, tente assim:

local fishing = {

["Magikarp"] = {skill = 0, level = -2},

["Feebas"] = {skill = 15, level = 15},

["Poliwag"] = {skill = 17, level = 20},

["Azurill"] = {skill = 18, level = 23},

["Horsea"] = {skill = 19, level = 25},

["Goldeen"] = {skill = 19, level = 25},

["Remoraid"] = {skill = 19, level = 27},

["Krabby"] = {skill = 19, level = 28},

["Chinchou"] = {skill = 19, level = 30},

["Mantyke"] = {skill = 20, level = 35},

["Tentacool"] = {skill = 20, level = 35},

["Marill"] = {skill = 20, level = 35},

["Qwilfish"] = {skill = 20, level = 40},

["Poliwhirl"] = {skill = 20, level = 40},

["Seaking"] = {skill = 20, level = 40},

["Mudkip"] = {skill = 20, level = 45},

["Spheal"] = {skill = 21, level = 50},

["Kingler"] = {skill = 21, level = 50},

["Seadra"] = {skill = 21, level = 55},

["Wailmer"] = {skill = 21, level = 60},

["Corsola"] = {skill = 22, level = 55},

["Octillery"] = {skill = 22, level = 60},

["Marshtomp"] = {skill = 22, level = 70},

["Lanturn"] = {skill = 22, level = 75},

["Sealeo"] = {skill = 23, level = 70},

["Crawdaunt"] = {skill = 23, level = 70},

["Azumarill"] = {skill = 23, level = 70},

["Mantine"] = {skill = 23, level = 75},

["Politoed"] = {skill = 23, level = 80},

["Poliwrath"] = {skill = 23, level = 80},

["Vaporeon"] = {skill = 23, level = 80},

["Kingdra"] = {skill = 24, level = 85},

["Dratini"] = {skill = 24, level = 90},

["Gyarados"] = {skill = 25, level = 95},

["Milotic"] = {skill = 25, level = 95},

["Wailord"] = {skill = 25, level = 95},

["Swampert"] = {skill = 25, level = 95},

["Walrein"] = {skill = 25, level = 95},

["Tentacruel"] = {skill = 25, level = 95},

}

 

local storage = 15496

local bonus = 40

local limite = 80

local level = 50

local outfitz = {520, 521} -- Outfit male/female.

 

local function doFish(cid, pos, ppos, chance, interval, number)

        if not isCreature(cid) then return false end

 

        if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then

        return false end

 

        if getPlayerStorageValue(cid, storage) ~= number then return false end

 

        doSendMagicEffect(pos, CONST_ME_LOSEENERGY)

 

local peixe = 0

local playerpos = getClosestFreeTile(cid, getThingPos(cid))

local fishes = {}

local randomfish = ""

 

                                                                  --alterado!!

 if getPlayerSkillLevel(cid, 6) < limite then

 doPlayerAddSkillTry(cid, 6, 100)--- 100

 end

 

for a, b in pairs (fishing) do

 if getPlayerSkillLevel(cid, 6) >= b.skill then

  table.insert(fishes, a)

 end

end

 

 if math.random(1, 100) <= chance then

  if getPlayerSkillLevel(cid, 6) < limite then

  doPlayerAddSkillTry(cid, 6, bonus)

  end

  randomfish = fishes[math.random(#fishes)]

     peixe = doSummonCreature(randomfish, playerpos)

  if not isCreature(peixe) then

   addEvent(doFish, interval, cid, pos, ppos, chance, interval, number)

  return true

  end

  if #getCreatureSummons(cid) >= 1 then

          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)

   doChallengeCreature(getCreatureSummons(cid)[1], peixe)

         else

   doSendMagicEffect(getThingPos(cid), 173)

   doChallengeCreature(cid, peixe)

         end

  doCreatureSetNoMove(cid, false)

  doRemoveCondition(cid, CONDITION_OUTFIT)

 return true

 end

addEvent(doFish, interval, cid, pos, ppos, chance, interval, number)

doCreatureSetNoMove(cid, true)

return true

end

 

local waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825}

 

function onUse(cid, item, fromPos, itemEx, toPos)

if getPlayerLevel(cid) < level then

doPlayerSendCancel(cid, "Você precisa ser level "..level.." para usar essa rod.")

return true

end

 

 

if getPlayerGroupId(cid) == 11 then

return true

end

 

local checkPos = toPos

checkPos.stackpos = 0

 

if getTileThingByPos(checkPos).itemid <= 0 then

doPlayerSendCancel(cid, '!')

return true

end

 

if not isInArray(waters, getTileInfo(toPos).itemid) then

return true

end

 

if (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1) and not canFishWhileSurfingOrFlying then

doPlayerSendCancel(cid, "You can't fish while surfing/flying.")

return true

end

 

if isInArray(waters, getTileInfo(getThingPos(cid)).itemid) then

doPlayerSendCancel(cid, "You can\'t fish while surfing neither flying above water.")

return true

end

 

if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then

 doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.")

return true

end

 

 

 

if not tonumber(getPlayerStorageValue(cid, storage)) then

 local test = io.open("data/sendtobrun123.txt", "a+")

 local read = ""

 if test then

  read = test:read("*all")

  test:close()

 end

 read = read.."\n[fishing.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, storage)..""

 local reopen = io.open("data/sendtobrun123.txt", "w")

 reopen:write(read)

 reopen:close()

 setPlayerStorageValue(cid, storage, 1)

end

 

setPlayerStorageValue(cid, storage, getPlayerStorageValue(cid, storage) + 1)

 if getPlayerStorageValue(cid, storage) >= 800 then

  setPlayerStorageValue(cid, storage, 1)

 end

 

local delay = 1500 - getPlayerSkillLevel(cid, 6) * 50

local chance = 7 + getPlayerSkillLevel(cid, 6) / 6.5

outfit = getCreatureOutfit(cid)

if getPlayerSex(cid) == 0 then

 out = 1467

else

 out = 1468

end

if outfit.lookType == outfitz[1] or outfit.lookType == outfitz[2] then

doSetCreatureOutfit(cid, {lookType = out, lookHead = outfit.lookHead, lookBody = outfit.lookBody, lookLegs = outfit.lookLegs, lookFeet = outfit.lookFeet}, -1)

doFish(cid, toPos, getThingPos(cid), chance, delay, getPlayerStorageValue(cid, storage))

else

doPlayerSendCancel(cid, "Você precisa colocar a roupa de pescador para pescar..")

end

return true

end

Vlw cara tu é top!

wq3bBzt.png
Pokémon Dust Evolution
 
É aonde começa sua nova aventura!! 

 

Facebook

 
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