Postado Julho 15, 2015 10 anos Galera do TK, preciso de um TFS que eu possa usar meus 255 efeitos, não consigo mecher com source, tentei mais nao rolou. Montei um server perfeito de Dragon ball e BLeach, só falta arrumar os efeitos que apartir do 69 nao da pra usar. Creio que só refazendo um TFS e configurando o " Const.h " do soucer com mais de 69 "magic effects" da pra usar todas. Nao consegui fazer o TFS, estou com tudo pronto só falta isso, até site ja montei. Só preciso usar minhas 255 effects e pronto ! Creio que isso aqui substituindo o "enum MagicEffect_t" ja dá : enum MagicEffect_t { MAGIC_EFFECT_DRAW_BLOOD = 0x00, MAGIC_EFFECT_LOSE_ENERGY = 0x01, MAGIC_EFFECT_POFF = 0x02, MAGIC_EFFECT_BLOCKHIT = 0x03, MAGIC_EFFECT_EXPLOSION_AREA = 0x04, MAGIC_EFFECT_EXPLOSION_DAMAGE = 0x05, MAGIC_EFFECT_FIRE_AREA = 0x06, MAGIC_EFFECT_YELLOW_RINGS = 0x07, MAGIC_EFFECT_POISON_RINGS = 0x08, MAGIC_EFFECT_HIT_AREA = 0x09, MAGIC_EFFECT_TELEPORT = 0x0A, //10 MAGIC_EFFECT_ENERGY_DAMAGE = 0x0B, //11 MAGIC_EFFECT_WRAPS_BLUE = 0x0C, //12 MAGIC_EFFECT_WRAPS_RED = 0x0D, //13 MAGIC_EFFECT_WRAPS_GREEN = 0x0E, //14 MAGIC_EFFECT_HITBY_FIRE = 0x0F, //15 MAGIC_EFFECT_POISON = 0x10, //16 MAGIC_EFFECT_MORT_AREA = 0x11, //17 MAGIC_EFFECT_SOUND_GREEN = 0x12, //18 MAGIC_EFFECT_SOUND_RED = 0x13, //19 MAGIC_EFFECT_POISON_AREA = 0x14, //20 MAGIC_EFFECT_SOUND_YELLOW = 0x15, //21 MAGIC_EFFECT_SOUND_PURPLE = 0x16, //22 MAGIC_EFFECT_SOUND_BLUE = 0x17, //23 MAGIC_EFFECT_SOUND_WHITE = 0x18, //24 MAGIC_EFFECT_BUBBLES = 0x19, //25 MAGIC_EFFECT_CRAPS = 0x1A, //26 MAGIC_EFFECT_GIFT_WRAPS = 0x1B, //27 MAGIC_EFFECT_FIREWORK_YELLOW = 0x1C, //28 MAGIC_EFFECT_FIREWORK_RED = 0x1D, //29 MAGIC_EFFECT_FIREWORK_BLUE = 0x1E, //30 MAGIC_EFFECT_STUN = 0x1F, //31 MAGIC_EFFECT_SLEEP = 0x20, //32 MAGIC_EFFECT_WATERCREATURE = 0x21, //33 MAGIC_EFFECT_GROUNDSHAKER = 0x22, //34 MAGIC_EFFECT_HEARTS = 0x23, //35 MAGIC_EFFECT_FIREATTACK = 0x24, //36 MAGIC_EFFECT_ENERGY_AREA = 0x25, //37 MAGIC_EFFECT_SMALLCLOUDS = 0x26, //38 MAGIC_EFFECT_HOLYDAMAGE = 0x27, //39 MAGIC_EFFECT_BIGCLOUDS = 0x28, //40 MAGIC_EFFECT_ICEAREA = 0x29, //41 MAGIC_EFFECT_ICETORNADO = 0x2A, //42 MAGIC_EFFECT_ICEATTACK = 0x2B, //43 MAGIC_EFFECT_STONES = 0x2C, //44 MAGIC_EFFECT_SMALLPLANTS = 0x2D, //45 MAGIC_EFFECT_CARNIPHILA = 0x2E, //46 MAGIC_EFFECT_PURPLEENERGY = 0x2F, //47 MAGIC_EFFECT_YELLOWENERGY = 0x30, //48 MAGIC_EFFECT_HOLYAREA = 0x31, //49 MAGIC_EFFECT_BIGPLANTS = 0x32, //50 MAGIC_EFFECT_CAKE = 0x33, //51 MAGIC_EFFECT_GIANTICE = 0x34, //52 MAGIC_EFFECT_WATERSPLASH = 0x35, //53 MAGIC_EFFECT_PLANTATTACK = 0x36, //54 MAGIC_EFFECT_TUTORIALARROW = 0x37, //55 MAGIC_EFFECT_TUTORIALSQUARE = 0x38, //56 MAGIC_EFFECT_MIRRORHORIZONTAL = 0x39, //57 MAGIC_EFFECT_MIRRORVERTICAL = 0x3A, //58 MAGIC_EFFECT_SKULLHORIZONTAL = 0x3B, //59 MAGIC_EFFECT_SKULLVERTICAL = 0x3C, //60 MAGIC_EFFECT_ASSASSIN = 0x3D, //61 MAGIC_EFFECT_STEPSHORIZONTAL = 0x3E, //62 MAGIC_EFFECT_BLOODYSTEPS = 0x3F, //63 MAGIC_EFFECT_STEPSVERTICAL = 0x40, //64 MAGIC_EFFECT_YALAHARIGHOST = 0x41, //65 MAGIC_EFFECT_BATS = 0x42, //66 MAGIC_EFFECT_SMOKE = 0x43, //67 MAGIC_EFFECT_INSECTS = 0x44, //68 MAGIC_EFFECT_INSECTS2a = 0x45, //69 MAGIC_EFFECT_INSECTS3a = 0x46, //70 MAGIC_EFFECT_INSECTS4a = 0x47, //71 MAGIC_EFFECT_INSECTS4b = 0x48, //72 MAGIC_EFFECT_INSECTS4c = 0x49, //73 MAGIC_EFFECT_INSECTS4 = 0x4A, //74 MAGIC_EFFECT_INSECTS4d = 0x4B, //75 MAGIC_EFFECT_INSECTS4e = 0x4C, //76 MAGIC_EFFECT_INSECTS4f = 0x4D, //77 MAGIC_EFFECT_INSECTS4g = 0x4E, //78 MAGIC_EFFECT_INSECTS4h = 0x4F, //79 MAGIC_EFFECT_INSECTS4i = 0x50, //80 MAGIC_EFFECT_INSECTS4j = 0x51, //81 MAGIC_EFFECT_INSECTS4k = 0x52, //82 MAGIC_EFFECT_INSECTS4l = 0x53, //83 MAGIC_EFFECT_INSECTS4m = 0x54, //84 MAGIC_EFFECT_INSECTS4n = 0x55, //85 MAGIC_EFFECT_INSECTS4o = 0x56, //86 MAGIC_EFFECT_INSECTS4p = 0x57, //87 MAGIC_EFFECT_INSECTS4q = 0x58, //88 MAGIC_EFFECT_INSECTS4r = 0x59, //89 MAGIC_EFFECT_INSECTS4s = 0x5A, //90 MAGIC_EFFECT_INSECTS4t = 0x5B, //91 MAGIC_EFFECT_INSECTS4u = 0x5C, //92 MAGIC_EFFECT_INSECTS4v = 0x5D, //93 MAGIC_EFFECT_INSECTS4x = 0x5E, //94 MAGIC_EFFECT_INSECTS4w = 0x5F, //95 MAGIC_EFFECT_INSECTS4y = 0x60, //96 MAGIC_EFFECT_INSECTS4z = 0x61, //97 MAGIC_EFFECT_INSECTS41 = 0x62, //98 MAGIC_EFFECT_INSECTS42 = 0x63, //99 MAGIC_EFFECT_INSECTS43 = 0x64, //100 MAGIC_EFFECT_INSECTS44 = 0x65, //101 MAGIC_EFFECT_INSECTS45 = 0x66, //102 MAGIC_EFFECT_INSECTS46 = 0x67, //103 MAGIC_EFFECT_INSECTS47 = 0x68, //104 MAGIC_EFFECT_INSECTS48 = 0x69, //105 MAGIC_EFFECT_INSECTS49 = 0x6A, //106 MAGIC_EFFECT_INSECTS4a2 = 0x6C, //108 MAGIC_EFFECT_INSECTS4a3 = 0x6D, //109 MAGIC_EFFECT_INSECTS4a4 = 0x6E, //110 MAGIC_EFFECT_INSECTS4a5 = 0x6F, //111 MAGIC_EFFECT_INSECTS4a6 = 0x70, //112 MAGIC_EFFECT_INSECTS4a7 = 0x71, //113 MAGIC_EFFECT_INSECTS4a8 = 0x72, //114 MAGIC_EFFECT_INSECTS4a9 = 0x73, //115 MAGIC_EFFECT_INSECTS4ab = 0x74, //116 MAGIC_EFFECT_INSECTS4ac = 0x75, //117 MAGIC_EFFECT_INSECTS4ad = 0x76, //118 MAGIC_EFFECT_INSECTS4ae = 0x77, //119 MAGIC_EFFECT_INSECTS4af = 0x78, //120 MAGIC_EFFECT_INSECTS4ag = 0x79, //121 MAGIC_EFFECT_INSECTS4ah = 0x7A, //122 MAGIC_EFFECT_INSECTS4ai = 0x7B, //123 MAGIC_EFFECT_INSECTS4aj = 0x7C, //124 MAGIC_EFFECT_INSECTS4ak = 0x7D, //125 MAGIC_EFFECT_INSECTS4al = 0x7E, //126 MAGIC_EFFECT_INSECTS4am = 0x7F, //127 MAGIC_EFFECT_INSECTS4an = 0x80, //128 MAGIC_EFFECT_INSECTS4ao = 0x81, //129 MAGIC_EFFECT_INSECTS4ap = 0x82, //130 MAGIC_EFFECT_INSECTS4aq = 0x83, //131 MAGIC_EFFECT_INSECTS4ar = 0x84, //132 MAGIC_EFFECT_INSECTS4as = 0x85, //133 MAGIC_EFFECT_INSECTS4at = 0x86, //134 MAGIC_EFFECT_INSECTS4au = 0x87, //135 MAGIC_EFFECT_INSECTS4av = 0x88, //136 MAGIC_EFFECT_INSECTS4ax = 0x89, //137 MAGIC_EFFECT_INSECTS4aw = 0x8A, //138 MAGIC_EFFECT_INSECTS4ay = 0x8B, //139 MAGIC_EFFECT_INSECTS4az = 0x8C, //140 MAGIC_EFFECT_INSECTS4ba = 0x8D, //141 MAGIC_EFFECT_INSECTS4bb = 0x8E, //142 MAGIC_EFFECT_INSECTS4bc = 0x8F, //143 MAGIC_EFFECT_INSECTS4bd = 0x90, //144 MAGIC_EFFECT_INSECTS4be = 0x91, //145 MAGIC_EFFECT_INSECTS4bf = 0x92, //146 MAGIC_EFFECT_INSECTS4bg = 0x93, //147 MAGIC_EFFECT_INSECTS4bh = 0x94, //148 MAGIC_EFFECT_INSECTS4bi = 0x95, //149 MAGIC_EFFECT_INSECTS4bj = 0x96, //150 MAGIC_EFFECT_INSECTS4bk = 0x97, //151 MAGIC_EFFECT_INSECTS4bl = 0x98, //152 MAGIC_EFFECT_INSECTS4bm = 0x99, //153 MAGIC_EFFECT_INSECTS4bn = 0x9A, //154 MAGIC_EFFECT_INSECTS4bo = 0x9B, //155 MAGIC_EFFECT_INSECTS4bp = 0x9C, //156 MAGIC_EFFECT_INSECTS4bq = 0x9D, //157 MAGIC_EFFECT_INSECTS4br = 0x9E, //158 MAGIC_EFFECT_INSECTS4bs = 0x9F, //159 MAGIC_EFFECT_INSECTS4bt = 0x100, //160 MAGIC_EFFECT_INSECTS4bu = 0x101, //161 MAGIC_EFFECT_INSECTS4bv = 0x102, //162 MAGIC_EFFECT_INSECTS4bx = 0x103, //163 MAGIC_EFFECT_INSECTS4bw = 0x104, //164 MAGIC_EFFECT_INSECTS4by = 0x105, //165 MAGIC_EFFECT_INSECTS4bz = 0x106, //166 MAGIC_EFFECT_INSECTS4cac = 0x107, //167 MAGIC_EFFECT_INSECTS4ca = 0x108, //168 MAGIC_EFFECT_INSECTS4cb = 0x109, //169 MAGIC_EFFECT_INSECTS4cc = 0x10A, //170 MAGIC_EFFECT_INSECTS4cd = 0x10B, //171 MAGIC_EFFECT_INSECTS4ce = 0x10C, //172 MAGIC_EFFECT_INSECTS4cf = 0x10D, //173 MAGIC_EFFECT_INSECTS4cg = 0x10E, //174 MAGIC_EFFECT_INSECTS4ch = 0x10F, //175 MAGIC_EFFECT_INSECTS4ci = 0x110, //176 MAGIC_EFFECT_INSECTS4cj = 0x111, //177 MAGIC_EFFECT_INSECTS4ck = 0x112, //178 MAGIC_EFFECT_INSECTS4cl = 0x113, //179 MAGIC_EFFECT_INSECTS4cm = 0x114, //180 MAGIC_EFFECT_INSECTS4cn = 0x115, //181 MAGIC_EFFECT_INSECTS4co = 0x116, //182 MAGIC_EFFECT_INSECTS4cp = 0x117, //183 MAGIC_EFFECT_INSECTS4cq = 0x118, //184 MAGIC_EFFECT_INSECTS4cr = 0x119, //185 MAGIC_EFFECT_INSECTS4cs = 0x11A, //186 MAGIC_EFFECT_INSECTS4ct = 0x11B, //187 MAGIC_EFFECT_INSECTS4cu = 0x11C, //188 MAGIC_EFFECT_INSECTS4cv = 0x11D, //189 MAGIC_EFFECT_INSECTSc4x = 0x11E, //190 MAGIC_EFFECT_INSECTSc4w = 0x11F, //191 MAGIC_EFFECT_INSECTSc4y = 0x120, //192 MAGIC_EFFECT_INSECTS4cz = 0x121, //193 MAGIC_EFFECT_INSECTS4da = 0x122, //194 MAGIC_EFFECT_INSECTS4db = 0x123, //195 MAGIC_EFFECT_INSECTS4dc = 0x124, //196 MAGIC_EFFECT_INSECTS4dd = 0x125, //197 MAGIC_EFFECT_INSECTS4de = 0x126, //198 MAGIC_EFFECT_INSECTS4df = 0x127, //199 MAGIC_EFFECT_INSECTS4dg = 0x128, //201 MAGIC_EFFECT_INSECTS4dh = 0x129, //202 MAGIC_EFFECT_INSECTS4di = 0x12A, //203 MAGIC_EFFECT_INSECTS4dj = 0x12B, //204 MAGIC_EFFECT_INSECTS4dk = 0x12C, //205 MAGIC_EFFECT_INSECTS4dl = 0x12D, //206 MAGIC_EFFECT_INSECTS4dm = 0x12E, //207 MAGIC_EFFECT_INSECTS4dn = 0x12F, //208 MAGIC_EFFECT_INSECTS4do = 0x130, //209 MAGIC_EFFECT_INSECTS4dp = 0x131, //210 MAGIC_EFFECT_INSECTS4dq = 0x132, //211 MAGIC_EFFECT_INSECTS4dr = 0x133, //212 MAGIC_EFFECT_INSECTS4ds = 0x134, //213 MAGIC_EFFECT_INSECTS4dt = 0x135, //214 MAGIC_EFFECT_INSECTS4du = 0x136, //215 MAGIC_EFFECT_INSECTS4dv = 0x137, //216 MAGIC_EFFECT_INSECTS4dx = 0x138, //217 MAGIC_EFFECT_INSECTS4dw = 0x139, //218 MAGIC_EFFECT_INSECTS4dy = 0x13A, //219 MAGIC_EFFECT_INSECTS4dz = 0x13B, //220 MAGIC_EFFECT_LAST = MAGIC_EFFECT_DRAGONHEAD, //for internal use, dont send to client MAGIC_EFFECT_NONE = 0xFF, MAGIC_EFFECT_UNKNOWN = 0xFFFF }; rep+ pra quem ajudar ! Editado Julho 15, 2015 10 anos por Zlavk (veja o histórico de edições)
Postado Julho 15, 2015 10 anos Tenta enum MagicEffect_t { MAGIC_EFFECT_DRAW_BLOOD = 0x00, MAGIC_EFFECT_LOSE_ENERGY = 0x01, MAGIC_EFFECT_POFF = 0x02, MAGIC_EFFECT_BLOCKHIT = 0x03, MAGIC_EFFECT_EXPLOSION_AREA = 0x04, MAGIC_EFFECT_EXPLOSION_DAMAGE = 0x05, MAGIC_EFFECT_FIRE_AREA = 0x06, MAGIC_EFFECT_YELLOW_RINGS = 0x07, MAGIC_EFFECT_POISON_RINGS = 0x08, MAGIC_EFFECT_HIT_AREA = 0x09, MAGIC_EFFECT_TELEPORT = 0x0A, //10 MAGIC_EFFECT_ENERGY_DAMAGE = 0x0B, //11 MAGIC_EFFECT_WRAPS_BLUE = 0x0C, //12 MAGIC_EFFECT_WRAPS_RED = 0x0D, //13 MAGIC_EFFECT_WRAPS_GREEN = 0x0E, //14 MAGIC_EFFECT_HITBY_FIRE = 0x0F, //15 MAGIC_EFFECT_POISON = 0x10, //16 MAGIC_EFFECT_MORT_AREA = 0x11, //17 MAGIC_EFFECT_SOUND_GREEN = 0x12, //18 MAGIC_EFFECT_SOUND_RED = 0x13, //19 MAGIC_EFFECT_POISON_AREA = 0x14, //20 MAGIC_EFFECT_SOUND_YELLOW = 0x15, //21 MAGIC_EFFECT_SOUND_PURPLE = 0x16, //22 MAGIC_EFFECT_SOUND_BLUE = 0x17, //23 MAGIC_EFFECT_SOUND_WHITE = 0x18, //24 MAGIC_EFFECT_BUBBLES = 0x19, //25 MAGIC_EFFECT_CRAPS = 0x1A, //26 MAGIC_EFFECT_GIFT_WRAPS = 0x1B, //27 MAGIC_EFFECT_FIREWORK_YELLOW = 0x1C, //28 MAGIC_EFFECT_FIREWORK_RED = 0x1D, //29 MAGIC_EFFECT_FIREWORK_BLUE = 0x1E, //30 MAGIC_EFFECT_STUN = 0x1F, //31 MAGIC_EFFECT_SLEEP = 0x20, //32 MAGIC_EFFECT_WATERCREATURE = 0x21, //33 MAGIC_EFFECT_GROUNDSHAKER = 0x22, //34 MAGIC_EFFECT_HEARTS = 0x23, //35 MAGIC_EFFECT_FIREATTACK = 0x24, //36 MAGIC_EFFECT_ENERGY_AREA = 0x25, //37 MAGIC_EFFECT_SMALLCLOUDS = 0x26, //38 MAGIC_EFFECT_HOLYDAMAGE = 0x27, //39 MAGIC_EFFECT_BIGCLOUDS = 0x28, //40 MAGIC_EFFECT_ICEAREA = 0x29, //41 MAGIC_EFFECT_ICETORNADO = 0x2A, //42 MAGIC_EFFECT_ICEATTACK = 0x2B, //43 MAGIC_EFFECT_STONES = 0x2C, //44 MAGIC_EFFECT_SMALLPLANTS = 0x2D, //45 MAGIC_EFFECT_CARNIPHILA = 0x2E, //46 MAGIC_EFFECT_PURPLEENERGY = 0x2F, //47 MAGIC_EFFECT_YELLOWENERGY = 0x30, //48 MAGIC_EFFECT_HOLYAREA = 0x31, //49 MAGIC_EFFECT_BIGPLANTS = 0x32, //50 MAGIC_EFFECT_CAKE = 0x33, //51 MAGIC_EFFECT_GIANTICE = 0x34, //52 MAGIC_EFFECT_WATERSPLASH = 0x35, //53 MAGIC_EFFECT_PLANTATTACK = 0x36, //54 MAGIC_EFFECT_TUTORIALARROW = 0x37, //55 MAGIC_EFFECT_TUTORIALSQUARE = 0x38, //56 MAGIC_EFFECT_MIRRORHORIZONTAL = 0x39, //57 MAGIC_EFFECT_MIRRORVERTICAL = 0x3A, //58 MAGIC_EFFECT_SKULLHORIZONTAL = 0x3B, //59 MAGIC_EFFECT_SKULLVERTICAL = 0x3C, //60 MAGIC_EFFECT_ASSASSIN = 0x3D, //61 MAGIC_EFFECT_STEPSHORIZONTAL = 0x3E, //62 MAGIC_EFFECT_BLOODYSTEPS = 0x3F, //63 MAGIC_EFFECT_STEPSVERTICAL = 0x40, //64 MAGIC_EFFECT_YALAHARIGHOST = 0x41, //65 MAGIC_EFFECT_BATS = 0x42, //66 MAGIC_EFFECT_SMOKE = 0x43, //67 MAGIC_EFFECT_INSECTS = 0x44, //68 MAGIC_EFFECT_INSECTS2a = 0x45, //69 MAGIC_EFFECT_INSECTS3a = 0x46, //70 MAGIC_EFFECT_INSECTS4a = 0x47, //71 MAGIC_EFFECT_INSECTS4b = 0x48, //72 MAGIC_EFFECT_INSECTS4c = 0x49, //73 MAGIC_EFFECT_INSECTS4 = 0x4A, //74 MAGIC_EFFECT_INSECTS4d = 0x4B, //75 MAGIC_EFFECT_INSECTS4e = 0x4C, //76 MAGIC_EFFECT_INSECTS4f = 0x4D, //77 MAGIC_EFFECT_INSECTS4g = 0x4E, //78 MAGIC_EFFECT_INSECTS4h = 0x4F, //79 MAGIC_EFFECT_INSECTS4i = 0x50, //80 MAGIC_EFFECT_INSECTS4j = 0x51, //81 MAGIC_EFFECT_INSECTS4k = 0x52, //82 MAGIC_EFFECT_INSECTS4l = 0x53, //83 MAGIC_EFFECT_INSECTS4m = 0x54, //84 MAGIC_EFFECT_INSECTS4n = 0x55, //85 MAGIC_EFFECT_INSECTS4o = 0x56, //86 MAGIC_EFFECT_INSECTS4p = 0x57, //87 MAGIC_EFFECT_INSECTS4q = 0x58, //88 MAGIC_EFFECT_INSECTS4r = 0x59, //89 MAGIC_EFFECT_INSECTS4s = 0x5A, //90 MAGIC_EFFECT_INSECTS4t = 0x5B, //91 MAGIC_EFFECT_INSECTS4u = 0x5C, //92 MAGIC_EFFECT_INSECTS4v = 0x5D, //93 MAGIC_EFFECT_INSECTS4x = 0x5E, //94 MAGIC_EFFECT_INSECTS4w = 0x5F, //95 MAGIC_EFFECT_INSECTS4y = 0x60, //96 MAGIC_EFFECT_INSECTS4z = 0x61, //97 MAGIC_EFFECT_INSECTS41 = 0x62, //98 MAGIC_EFFECT_INSECTS42 = 0x63, //99 MAGIC_EFFECT_INSECTS43 = 0x64, //100 MAGIC_EFFECT_INSECTS44 = 0x65, //101 MAGIC_EFFECT_INSECTS45 = 0x66, //102 MAGIC_EFFECT_INSECTS46 = 0x67, //103 MAGIC_EFFECT_INSECTS47 = 0x68, //104 MAGIC_EFFECT_INSECTS48 = 0x69, //105 MAGIC_EFFECT_INSECTS49 = 0x6A, //106 MAGIC_EFFECT_INSECTS4a2 = 0x6C, //108 MAGIC_EFFECT_INSECTS4a3 = 0x6D, //109 MAGIC_EFFECT_INSECTS4a4 = 0x6E, //110 MAGIC_EFFECT_INSECTS4a5 = 0x6F, //111 MAGIC_EFFECT_INSECTS4a6 = 0x70, //112 MAGIC_EFFECT_INSECTS4a7 = 0x71, //113 MAGIC_EFFECT_INSECTS4a8 = 0x72, //114 MAGIC_EFFECT_INSECTS4a9 = 0x73, //115 MAGIC_EFFECT_INSECTS4ab = 0x74, //116 MAGIC_EFFECT_INSECTS4ac = 0x75, //117 MAGIC_EFFECT_INSECTS4ad = 0x76, //118 MAGIC_EFFECT_INSECTS4ae = 0x77, //119 MAGIC_EFFECT_INSECTS4af = 0x78, //120 MAGIC_EFFECT_INSECTS4ag = 0x79, //121 MAGIC_EFFECT_INSECTS4ah = 0x7A, //122 MAGIC_EFFECT_INSECTS4ai = 0x7B, //123 MAGIC_EFFECT_INSECTS4aj = 0x7C, //124 MAGIC_EFFECT_INSECTS4ak = 0x7D, //125 MAGIC_EFFECT_INSECTS4al = 0x7E, //126 MAGIC_EFFECT_INSECTS4am = 0x7F, //127 MAGIC_EFFECT_INSECTS4an = 0x80, //128 MAGIC_EFFECT_INSECTS4ao = 0x81, //129 MAGIC_EFFECT_INSECTS4ap = 0x82, //130 MAGIC_EFFECT_INSECTS4aq = 0x83, //131 MAGIC_EFFECT_INSECTS4ar = 0x84, //132 MAGIC_EFFECT_INSECTS4as = 0x85, //133 MAGIC_EFFECT_INSECTS4at = 0x86, //134 MAGIC_EFFECT_INSECTS4au = 0x87, //135 MAGIC_EFFECT_INSECTS4av = 0x88, //136 MAGIC_EFFECT_INSECTS4ax = 0x89, //137 MAGIC_EFFECT_INSECTS4aw = 0x8A, //138 MAGIC_EFFECT_INSECTS4ay = 0x8B, //139 MAGIC_EFFECT_INSECTS4az = 0x8C, //140 MAGIC_EFFECT_INSECTS4ba = 0x8D, //141 MAGIC_EFFECT_INSECTS4bb = 0x8E, //142 MAGIC_EFFECT_INSECTS4bc = 0x8F, //143 MAGIC_EFFECT_INSECTS4bd = 0x90, //144 MAGIC_EFFECT_INSECTS4be = 0x91, //145 MAGIC_EFFECT_INSECTS4bf = 0x92, //146 MAGIC_EFFECT_INSECTS4bg = 0x93, //147 MAGIC_EFFECT_INSECTS4bh = 0x94, //148 MAGIC_EFFECT_INSECTS4bi = 0x95, //149 MAGIC_EFFECT_INSECTS4bj = 0x96, //150 MAGIC_EFFECT_INSECTS4bk = 0x97, //151 MAGIC_EFFECT_INSECTS4bl = 0x98, //152 MAGIC_EFFECT_INSECTS4bm = 0x99, //153 MAGIC_EFFECT_INSECTS4bn = 0x9A, //154 MAGIC_EFFECT_INSECTS4bo = 0x9B, //155 MAGIC_EFFECT_INSECTS4bp = 0x9C, //156 MAGIC_EFFECT_INSECTS4bq = 0x9D, //157 MAGIC_EFFECT_INSECTS4br = 0x9E, //158 MAGIC_EFFECT_INSECTS4bs = 0x9F, //159 MAGIC_EFFECT_INSECTS4bt = 0x100, //160 MAGIC_EFFECT_INSECTS4bu = 0x101, //161 MAGIC_EFFECT_INSECTS4bv = 0x102, //162 MAGIC_EFFECT_INSECTS4bx = 0x103, //163 MAGIC_EFFECT_INSECTS4bw = 0x104, //164 MAGIC_EFFECT_INSECTS4by = 0x105, //165 MAGIC_EFFECT_INSECTS4bz = 0x106, //166 MAGIC_EFFECT_INSECTS4cac = 0x107, //167 MAGIC_EFFECT_INSECTS4ca = 0x108, //168 MAGIC_EFFECT_INSECTS4cb = 0x109, //169 MAGIC_EFFECT_INSECTS4cc = 0x10A, //170 MAGIC_EFFECT_INSECTS4cd = 0x10B, //171 MAGIC_EFFECT_INSECTS4ce = 0x10C, //172 MAGIC_EFFECT_INSECTS4cf = 0x10D, //173 MAGIC_EFFECT_INSECTS4cg = 0x10E, //174 MAGIC_EFFECT_INSECTS4ch = 0x10F, //175 MAGIC_EFFECT_INSECTS4ci = 0x110, //176 MAGIC_EFFECT_INSECTS4cj = 0x111, //177 MAGIC_EFFECT_INSECTS4ck = 0x112, //178 MAGIC_EFFECT_INSECTS4cl = 0x113, //179 MAGIC_EFFECT_INSECTS4cm = 0x114, //180 MAGIC_EFFECT_INSECTS4cn = 0x115, //181 MAGIC_EFFECT_INSECTS4co = 0x116, //182 MAGIC_EFFECT_INSECTS4cp = 0x117, //183 MAGIC_EFFECT_INSECTS4cq = 0x118, //184 MAGIC_EFFECT_INSECTS4cr = 0x119, //185 MAGIC_EFFECT_INSECTS4cs = 0x11A, //186 MAGIC_EFFECT_INSECTS4ct = 0x11B, //187 MAGIC_EFFECT_INSECTS4cu = 0x11C, //188 MAGIC_EFFECT_INSECTS4cv = 0x11D, //189 MAGIC_EFFECT_INSECTSc4x = 0x11E, //190 MAGIC_EFFECT_INSECTSc4w = 0x11F, //191 MAGIC_EFFECT_INSECTSc4y = 0x120, //192 MAGIC_EFFECT_INSECTS4cz = 0x121, //193 MAGIC_EFFECT_INSECTS4da = 0x122, //194 MAGIC_EFFECT_INSECTS4db = 0x123, //195 MAGIC_EFFECT_INSECTS4dc = 0x124, //196 MAGIC_EFFECT_INSECTS4dd = 0x125, //197 MAGIC_EFFECT_INSECTS4de = 0x126, //198 MAGIC_EFFECT_INSECTS4df = 0x127, //199 MAGIC_EFFECT_INSECTS4dg = 0x128, //201 MAGIC_EFFECT_INSECTS4dh = 0x129, //202 MAGIC_EFFECT_INSECTS4di = 0x12A, //203 MAGIC_EFFECT_INSECTS4dj = 0x12B, //204 MAGIC_EFFECT_INSECTS4dk = 0x12C, //205 MAGIC_EFFECT_INSECTS4dl = 0x12D, //206 MAGIC_EFFECT_INSECTS4dm = 0x12E, //207 MAGIC_EFFECT_INSECTS4dn = 0x12F, //208 MAGIC_EFFECT_INSECTS4do = 0x130, //209 MAGIC_EFFECT_INSECTS4dp = 0x131, //210 MAGIC_EFFECT_INSECTS4dq = 0x132, //211 MAGIC_EFFECT_INSECTS4dr = 0x133, //212 MAGIC_EFFECT_INSECTS4ds = 0x134, //213 MAGIC_EFFECT_INSECTS4dt = 0x135, //214 MAGIC_EFFECT_INSECTS4du = 0x136, //215 MAGIC_EFFECT_INSECTS4dv = 0x137, //216 MAGIC_EFFECT_INSECTS4dx = 0x138, //217 MAGIC_EFFECT_INSECTS4dw = 0x139, //218 MAGIC_EFFECT_INSECTS4dy = 0x13A, //219 MAGIC_EFFECT_INSECTS4dz = 0x13B, //220 MAGIC_EFFECT_LAST = MAGIC_EFFECT_INSECTS4dz, //for internal use, dont send to client MAGIC_EFFECT_NONE = 0xFF, MAGIC_EFFECT_UNKNOWN = 0xFFFF }; Se não me engano precisa adicionar na lib constant também. Editado Julho 15, 2015 10 anos por SilenceRoot (veja o histórico de edições)
Postado Julho 15, 2015 10 anos é necessário adicionar em varios lugares, não é querendo ser grosso nem nada não mas, se você tivesse pesquisado, iria achar inumeros tutoriais ensinando isto :x
Postado Julho 15, 2015 10 anos é msm aqui um http://www.tibiaking.com/forum/topic/45033-aumentar-effects-z-na-source-ate-256/
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