Postado Novembro 16, 2015 9 anos Bom dia, gostaria de um script basico de um treinador que aceita duels, e que ao vencer ganha um item. (só pode duelar 1x) Não serve um treinador de GYM, quero um treinador normal. Base KPDOJá tentei usar scripts de outras bases, mas sempre da erro dizendo attempt to call global "getthis"Usei o seguinte: local prize_id = 1234 -- id do item que vai ganhar local focus = 0 local max_distance = 8 local talk_start = 0 local conv = 0 local fighting = false local challenger = 0 local afk_limit_time = 30 -- seconds local afk_time = 0 -- don't change local battle_turn = 1 -- don't change local challenger_turn = 0 -- don't change local pokemons = { {name = "Clone Blastoise", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Clone Charizard", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Clone Gengar", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Clone Venusaur", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "super"}, } local function doSummonGymPokemon(npc) local this = npc if #getCreatureSummons(this) >= 1 or focus == 0 then return true end local it = pokemons[battle_turn] doSummonMonster(this, it.name) local summon = getCreatureSummons(this)[1] local balleffect = pokeballs["normal"].effect if it.ball and pokeballs[it.ball] then balleffect = pokeballs[it.ball].effect end doSendMagicEffect(getThingPos(summon), balleffect) setPlayerStorageValue(summon, 10000, balleffect) setPlayerStorageValue(summon, 10001, gobackmsgs[math.random(#gobackmsgs)].back:gsub("doka", it.nick ~= "" and it.nick or it.name)) setPlayerStorageValue(summon, 1007, it.nick ~= "" and it.nick or it.name) doSetMonsterGym(summon, focus) addEvent(adjustWildPoke, 15, summon, it.optionalLevel) local name = it.nick ~= "" and it.nick or getCreatureName(this).."s "..it.name doCreatureSay(this, gobackmsgs[math.random(#gobackmsgs)].go:gsub("doka", getPlayerStorageValue(summon, 1007)), 1) fighting = true battle_turn = battle_turn + 1 end local function doWinDuel(cid, npc) if not isCreature(cid) then return true end doPlayerAddItem(cid, prize_id, 1) doCreatureSay(npc, "You won the duel! Congratulations, take this "..getItemNameById(prize_id).." as a prize.", 1) end function onCreatureSay(cid, type, msg) local msg = string.lower(msg) if focus == cid then talk_start = os.clock() end if msgcontains(msg, 'hi') and focus == 0 and getDistanceToCreature(cid) <= 4 then focus = cid talk_start = os.clock() conv = 1 selfSay("Olhe so "..getCreatureName(cid)..", mais um viajante fracassado,voce veio aqui por vontade propria,mais para sair sera obrigado a seguir minhas regras,diga {duel} para acabarmos logo com isso") return true end if isDuelMsg(msg) and conv == 1 and focus == cid then --if getPlayerItemCount(cid, gymbadges[getCreatureName(getThis())]) >= 1 then -- selfSay("You have already won my Marsh Badge, maybe some other day we can fight.") -- focus = 0 --return true --end if not hasPokemon(cid) then selfSay("Solte seu pokemon para comecarmos a batalha.") return true end selfSay("You are challenging me to a battle. It will be a "..#pokemons.." pokemon limit battle, let's start?") conv = 2 return true end if isConfirmMsg(msg) and conv == 2 and focus == cid then challenger = focus setPlayerStorageValue(cid, 990, 1) selfSay("Yea, let's fight!") talk_start = os.clock() addEvent(doSummonGymPokemon, 850, getThis()) conv = 3 return true end if isNegMsg(msg) and conv == 2 and focus == cid then focus = 0 selfSay("Era melhor sevoce tivesse ficado fora do meu caminho!") return true end if msgcontains(msg, 'bye') and focus == cid then selfSay('Bye and do your best trainer!') setPlayerStorageValue(focus, 990, -1) focus = 0 return true end end local afk_warning = false function onThink() --doSendAnimatedText(getThingPos(getThis()), getCreatureName(getThis()), 215) if focus == 0 then selfTurn(2) fighting = false challenger = 0 challenger_turn = 0 battle_turn = 1 afk_time = 0 afk_warning = false if #getCreatureSummons(getThis()) >= 1 then setPlayerStorageValue(getCreatureSummons(getThis())[1], 1006, 0) doCreatureAddHealth(getCreatureSummons(getThis())[1], -getCreatureMaxHealth(getCreatureSummons(getThis())[1])) end return true else if not isCreature(focus) then focus = 0 return true end if fighting then talk_start = os.clock() if not isCreature(getCreatureTarget(getThis())) then if #getCreatureSummons(challenger) >= 1 then if getCreatureOutfit(getCreatureSummons(challenger)[1]).lookType ~= 2 then --alterado v1.6 selfAttackCreature(getCreatureSummons(challenger)[1]) challenger_turn = challenger_turn + 1 afk_time = 0 end else afk_time = afk_time + 0.5 end end if afk_time > afk_limit_time then setPlayerStorageValue(focus, 990, -1) focus = 0 selfSay("Fraco!Ja esperava isso de viajantes desse tipo!") return true end if not afk_warning and afk_time > afk_limit_time / 2 then selfSay("Where's your pokemon? Let's fight!") afk_warning = true end if #getCreatureSummons(getThis()) == 0 then if battle_turn > #pokemons then addEvent(doWinDuel, 1000, focus, getThis()) setPlayerStorageValue(focus, 990, -1) focus = 0 return true end addEvent(doSummonGymPokemon, 1000, getThis()) end if not hasPokemon(challenger) or challenger_turn >= 7 or challenger_turn > #pokemons then selfSay("You lost our duel! Maybe some other time you'll defeat me.") setPlayerStorageValue(focus, 990, -1) focus = 0 return true end end local npcpos = getThingPos(getThis()) local focpos = getThingPos(focus) if npcpos.z ~= focpos.z then setPlayerStorageValue(focus, 990, -1) focus = 0 selfSay("Bye then.") return true end if (os.clock() - talk_start) > 30 then selfSay("Good bye and keep training!") setPlayerStorageValue(focus, 990, -1) focus = 0 end if getDistanceToCreature(focus) > max_distance then setPlayerStorageValue(focus, 990, -1) focus = 0 return true end local dir = doRedirectDirection(getDirectionTo(npcpos, focpos)) selfTurn(dir) end return true end Obrigado! Editado Novembro 16, 2015 9 anos por vankk Melhorado o code. (veja o histórico de edições)
Postado Novembro 16, 2015 9 anos Dei uma leve melhorada no code que estava com uma fonte bem pequena e difícil de entender. Discord: vankk #7765 Precisando de ajuda? Entre em contato comigo via Discord. Muitos vêm seus muitos dias de glória, mas poucos vêm seus muitos dias de luta.
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