Ir para conteúdo

Featured Replies

Postado

Ola, tentando achar um script de treino afk pra kina achei essa pra xenobot, intendo porr@ nenhuma de script, só sei que quando tento executar ele no xenobot da o erro a seguir:

oJRyGGw.png

 

SCRIPT:

Spoiler

--Notes--
--[[
Damage Slime Mother until its health is below 50%.
If you check the 'Advanced Info' (Adv Info) checkbox in Tools, XenoBot will automatically label the Slime Mother for you.
Set your training up where the Slime Mother is attacking you (adjacent to you).
If you're training with small stones, for example, their range is 4, so try to setup training in an area where the slime summons can't get out of range.
Any questions, problems, suggestions, etc., contact Jo3Bingham at XenoBot forums. http://forums.xenobot.net/
]]--
 
--Slime Trainer Settings--
local CreatureName = 'Slime' -- Name of creature you want to train on.
local CreatureRange = 4 -- Distance from self to get creatures.
local CreatureDistance = 2 -- Minimum distance target creature should be from self.
 
--Weapon Switcher Settings--
local TrainingWeaponID = 1781 -- ID of weapon you are training with. (Default: Small Stones)
local LowHealthWeaponID = 3277 -- ID of weapon you want to switch to when low on health. (Default: Spears)
local LowAmmoWeaponID = 3277 -- ID of weapon you want to switch to when low on ammo. (Default: Spears)
 
local SwitchOnLowHealth = false -- Set to false if you don't want to switch to alternate weapon on low health.
local SwitchLowHealth = math.floor(Self.MaxHealth() * 0.5) -- Your health at which you want to switch to alternate weapon. (Default: 50%)
local SwitchHighHealth = math.floor(Self.MaxHealth() * .75) -- Your health at which you want to switch back to training weapon. (Default: 75%)
 
local SwitchOnLowAmmo = false -- Set to true if you want to switch to alternate weapon on low ammo.
local SwitchAmmoCount = 50 -- Amount of ammo to switch to alternate weapon at.
 
--Slime Mother Killer Settings--
local KillOnLowHealth = true -- Set to false if you don't want to kill slime mother when low on health.
local KillLowHealth = math.floor(Self.MaxHealth() * .35) -- Your health at which you want to kill slime mother.
 
local KillOnLowAmmo = true -- Set to false if you don't want to kill slime mother when low on ammo.
local KillAmmoCount = 25 -- Amount of ammo to kill slime mother at.
 
--Alerts--
local AlertOnWeaponSwitch = false -- Set to true if you want to be alerted when weapon is switched.
local AlertOnLowAmmo = false -- Set to true if you want to be alerted when ammo is switched.
local AlertOnLowHealth = false -- Set to true if you want to be alerted when low on health.
local AlertOnKill = true -- Set to false if you don't want to be alerted when slime mother is killed.
 
--Only edit below if you want to.--
local KillingSlimeMother = false -- Do not change!
 
local SlimeTrainer = Module.New('Slime Trainer', function()
        if (Self.TargetID() == 0) then
                local creatures = Self.GetTargets(CreatureRange)
                for i = 1, #creatures do
                        if (creatures[i]:DistanceFromSelf() >= CreatureDistance) then
                                if (creatures[i]:Attack()) then break end
                        end
                end
        end
end)
 
local WeaponSwitcher = Module.New('Weapon Switcher', function()
        if (SwitchOnLowHealth) then
                if (Self.Health() <= SwitchLowHealth and Self.Weapon().id ~= LowHealthWeaponID) then
                        if (AlertOnLowHealth) then alert() end
                        if (MoveWeapon(LowHealthWeaponID) and AlertOnWeaponSwitch) then alert() end
                elseif (Self.Health() >= SwitchHighHealth and Self.Weapon().id ~= TrainingWeaponID) then
                        if (MoveWeapon(TrainingWeaponID) and AlertOnWeaponSwitch) then alert() end
                end
        end
        if (SwitchOnLowAmmo) then
                if (Self.Weapon().id == TrainingWeaponID and Self.Weapon().count <= SwitchAmmoCount) then
                        if (MoveWeapon(LowAmmoWeaponID) and AlertOnLowAmmo) then alert() end
                end
        end
        wait(1000, 2000)
end, false)
 
local SlimeMotherKiller = Module.New('Slime Mother Killer', function()
        if (KillOnLowHealth) then
                if (Self.Health() <= KillLowHealth) then KillSlimeMother() end
        end
        if (KillOnLowAmmo) then
                if (Self.Weapon().count <= KillAmmoCount) then KillSlimeMother() end
        end
        wait(1000, 2000)
end, false)
 
function MoveWeapon(ItemID)
        local container = Container.GetFirst()
        while (container:isOpen()) do
                for spot = 0, container:ItemCapacity() do
                        if (container:GetItemData(spot).id == ItemID) then
                                return (container:MoveItemToEquipment(spot, 'weapon'))
                        end
                end
                container = container:GetNext()
        end
        return false
end
 
function KillSlimeMother()
        if not (KillingSlimeMother) then
                SlimeTrainer:Stop()
                Self.StopAttack()
                if (AlertOnLowHealth) then alert() end
                local creatures = Self.GetTargets(1)
                for i = 1, #creatures do
                        if (creatures:Name() == 'Slime' and creatures[i]:HealthPercent() <= 50) then
                                if (creatures[i]:Attack()) then break end
                        end
                end
        elseif (KillingSlimeMother and Self.TargetID == 0) then
                local creatures = Self.GetTargets(1)
                for i = 1, #creatures do
                        if (creatures:Name() == 'Slime' and creatures[i]:HealthPercent() <= 50) then
                                if (creatures[i]:Attack()) then break end
                        end
                end
                if (AlertOnKill) then alert() end
                KillingSlimeMother = false
        end
end
 
if (SwitchOnLowHealth or SwitchOnLowAmmo) then WeaponSwitcher:Start() end
if (KillOnLowHealth or KillOnLowAmmo) then SlimeMotherKiller:Start() end
 
local info = [['Slime Trainer' by Jo3Bingham loaded successfully.]]
print(info)
wait(500)

 

 

Se alguém souber como arrumar agradeceria..

Abç

Postado

MMHUCMQ.png  Esta é uma mensagem automática, este tópico foi movido para a área correta.
  Regras do fórum: http://www.tibiaking.com/forum/topic/1281-regras-gerais/#comment-7680

Este tópico foi movido:
De: Suporte OTServ > OTServ > Suporte de Scripts
Para: Bots para Tibia > Suporte Bots

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

Quem Está Navegando 0

  • Nenhum usuário registrado visualizando esta página.

Estatísticas dos Fóruns

  • Tópicos 96.9k
  • Posts 519.6k

Informação Importante

Confirmação de Termo