Postado Janeiro 20, 2016 9 anos Autor 2 horas atrás, Alexy Brocanello disse: não precisa é só fazer que eu disse logo a baixa copia o que eu fiz pra vc e cola mais nada ... Mano da um erro na distro e o bixo não nasce
Postado Janeiro 20, 2016 9 anos Diretor 1 hora atrás, JuauLBR disse: Mano da um erro na distro e o bixo não nasce pq o bixo n existe.... manda o arquivo do bixo pra mim ver.... Editado Janeiro 20, 2016 9 anos por Alexy Brocanello (veja o histórico de edições) Eu sou um entusiasta da programação apaixonado por ajudar a comunidade open source a crescer. Sempre em busca de novos desafios e oportunidades para contribuir com meu código. #OpenSource #Programação #Contribuição
Postado Janeiro 20, 2016 9 anos Autor 11 horas atrás, Alexy Brocanello disse: pq o bixo n existe.... manda o arquivo do bixo pra mim ver.... 11 horas atrás, Alexy Brocanello disse: pq o bixo n existe.... manda o arquivo do bixo pra mim ver.... Zangtsy.xml ?? se for ta ai: <?xml version="1.0" encoding="UTF-8"?> <monster name="Zangtsy" nameDescription="Zangtsy" race="undead" experience="280000" speed="605" manacost="0"> <health now="350000" max="350000"/> <look type="12" head="0" body="0" legs="0" feet="0" corpse="6068"/> <targetchange interval="2000" chance="15"/> <strategy attack="60" defense="5"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag runonhealth="3000"/> </flags> <attacks> <attack name="melee" interval="2000" skill="210" attack="260"/> <attack name="firecondition" interval="1000" chance="7" range="2" min="-800" max="-1200"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="yellowspark"/> </attack> <attack name="physical" interval="1000" chance="7" radius="6" target="0" min="-250" max="-750"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="50" radius="5" target="0" min="-200" max="-500"> <attribute key="areaEffect" value="yellowspark"/> </attack> <attack name="firefield" interval="1000" chance="4" radius="8" target="0"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-350" max="-850"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="fire" interval="1000" chance="13" length="8" spread="0" min="-500" max="-1000"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="10" length="8" spread="3" min="-300" max="-1500"> <attribute key="areaEffect" value="firearea"/> </attack> </attacks> <defenses armor="165" defense="150"> <defense name="healing" interval="1000" chance="15" min="5000" max="10000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="healing" interval="1000" chance="25" min="2000" max="3000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1000" chance="10" speedchange="1800" duration="4000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="4"> <summon name="hellfire fighter" interval="1000" chance="8" max="4"/> </summons> <voices interval="5000" chance="10"> <voice sentence="hunter.servegame.com o melhor otserv do mundo!!!"/> </voices> <loot capacity="5000"> <item id="2142" countmax="1" chance="9999999"/> </loot> </monster>
Postado Janeiro 20, 2016 9 anos Diretor tenta <?xml version="1.0" encoding="UTF-8"?><monster name="Zangtsy" nameDescription="Zangtsy" race="undead" experience="280000" speed="605" manacost="0"> <health now="350000" max="350000"/> <look type="12" head="0" body="0" legs="0" feet="0" corpse="6068"/> <targetchange interval="2000" chance="15"/> <strategy attack="60" defense="5"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="1"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag runonhealth="3000"/> </flags> <attacks> <attack name="melee" interval="2000" skill="210" attack="260"/> <attack name="firecondition" interval="1000" chance="7" range="2" min="-800" max="-1200"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="yellowspark"/> </attack> <attack name="physical" interval="1000" chance="7" radius="6" target="0" min="-250" max="-750"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="50" radius="5" target="0" min="-200" max="-500"> <attribute key="areaEffect" value="yellowspark"/> </attack> <attack name="firefield" interval="1000" chance="4" radius="8" target="0"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-350" max="-850"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="fire" interval="1000" chance="13" length="8" spread="0" min="-500" max="-1000"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="10" length="8" spread="3" min="-300" max="-1500"> <attribute key="areaEffect" value="firearea"/> </attack> </attacks> <defenses armor="165" defense="150"> <defense name="healing" interval="1000" chance="15" min="5000" max="10000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="healing" interval="1000" chance="25" min="2000" max="3000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1000" chance="10" speedchange="1800" duration="4000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="4"> <summon name="hellfire fighter" interval="1000" chance="8" max="4"/> </summons> <voices interval="5000" chance="10"> <voice sentence="hunter.servegame.com o melhor otserv do mundo!!!"/> </voices> <loot capacity="5000"> <item id="2142" countmax="1" chance="9999999"/> </loot></monster> Eu sou um entusiasta da programação apaixonado por ajudar a comunidade open source a crescer. Sempre em busca de novos desafios e oportunidades para contribuir com meu código. #OpenSource #Programação #Contribuição
Postado Janeiro 20, 2016 9 anos Autor 15 minutos atrás, Alexy Brocanello disse: tenta <?xml version="1.0" encoding="UTF-8"?><monster name="Zangtsy" nameDescription="Zangtsy" race="undead" experience="280000" speed="605" manacost="0"> <health now="350000" max="350000"/> <look type="12" head="0" body="0" legs="0" feet="0" corpse="6068"/> <targetchange interval="2000" chance="15"/> <strategy attack="60" defense="5"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="1"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag runonhealth="3000"/> </flags> <attacks> <attack name="melee" interval="2000" skill="210" attack="260"/> <attack name="firecondition" interval="1000" chance="7" range="2" min="-800" max="-1200"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="yellowspark"/> </attack> <attack name="physical" interval="1000" chance="7" radius="6" target="0" min="-250" max="-750"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="50" radius="5" target="0" min="-200" max="-500"> <attribute key="areaEffect" value="yellowspark"/> </attack> <attack name="firefield" interval="1000" chance="4" radius="8" target="0"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-350" max="-850"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="fire" interval="1000" chance="13" length="8" spread="0" min="-500" max="-1000"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="10" length="8" spread="3" min="-300" max="-1500"> <attribute key="areaEffect" value="firearea"/> </attack> </attacks> <defenses armor="165" defense="150"> <defense name="healing" interval="1000" chance="15" min="5000" max="10000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="healing" interval="1000" chance="25" min="2000" max="3000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1000" chance="10" speedchange="1800" duration="4000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="4"> <summon name="hellfire fighter" interval="1000" chance="8" max="4"/> </summons> <voices interval="5000" chance="10"> <voice sentence="hunter.servegame.com o melhor otserv do mundo!!!"/> </voices> <loot capacity="5000"> <item id="2142" countmax="1" chance="9999999"/> </loot></monster> Da o mesmo erro na distro e o monstro não é sumonado
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