Postado Janeiro 22, 2016 9 anos Boa noite pessoal, Relutei para não abrir este tópico mas não aguentei... estou o dia procurando uma solução para este erro... Abaixo o output do executável do meu servidor: --------------------------------------------------------------------------------------------------------------------------------- [22/01/2016 18:25:42] The Forgotten Server - Edited By Cyko V8, version 0.3.6 - Edited By Cyko V8 (Crying Damson - Edited By Cyko V8) [22/01/2016 18:25:42] Compiled with GNU C++ version 3.4.5 (mingw special) at Apr 6 2013, 11:07:44. [22/01/2016 18:25:42] A server developed by Elf, slawkens, Talaturen, KaczooH, Lithium, Kiper, Kornholijo. [22/01/2016 18:25:42] Visit our forum for updates, support and resources: http://otland.net. [22/01/2016 18:25:42] >> Loading config (config.lua) [22/01/2016 18:25:42] > Using plaintext encryption [22/01/2016 18:25:42] >> Checking software version... failed checking - malformed file. [22/01/2016 18:25:43] >> Fetching blacklist [22/01/2016 18:25:43] >> Loading RSA key [22/01/2016 18:25:43] >> Starting SQL connection [22/01/2016 18:25:43] >> Running Database Manager [22/01/2016 18:25:44] > No tables were optimized. [22/01/2016 18:25:44] >> Loading items [22/01/2016 18:25:44] >> Loading groups [22/01/2016 18:25:44] >> Loading vocations [22/01/2016 18:25:44] >> Loading script systems [22/01/2016 18:25:45] >> Loading chat channels [22/01/2016 18:25:45] >> Loading outfits [22/01/2016 18:25:45] >> Loading experience stages [22/01/2016 18:25:45] >> Loading monsters [22/01/2016 18:25:45] >> Loading mods... [22/01/2016 18:25:45] > Loading buypremium_command.xml... done. [22/01/2016 18:25:45] > Loading changender_command.xml... done. [22/01/2016 18:25:45] > Loading custommonsters.xml... done. [22/01/2016 18:25:45] > Loading customspells.xml... done. [22/01/2016 18:25:45] > Loading firstitems.xml... done. [22/01/2016 18:25:45] > Loading highscorebook.xml... done. [22/01/2016 18:25:45] > Loading Military Ranks.xml... done. [22/01/2016 18:25:45] > 7 mods were loaded. [22/01/2016 18:25:45] >> Loading map and spawns... [22/01/2016 18:25:49] > Map size: 33407x33023. [22/01/2016 18:25:49] > Map descriptions: [22/01/2016 18:25:49] "Saved with Remere's Map Editor 2.1" [22/01/2016 18:25:49] "No map description available." [22/01/2016 18:26:13] > Map loading time: 28.011 seconds.[22/01/2016 18:26:14] [Warning] NpcSystem: [22/01/2016 18:26:14] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 18:26:14] [Error - Npc interface] [22/01/2016 18:26:14] data/npc/scripts/default.lua [22/01/2016 18:26:14] Description: [22/01/2016 18:26:14] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 18:26:14] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/default.lua [22/01/2016 18:26:15] > Data parsing time: 2.028 seconds. [22/01/2016 18:26:21] > Houses synchronization time: 5.508 seconds. [22/01/2016 18:26:27] > Content unserialization time: 5.792 seconds. [22/01/2016 18:26:27] >> Checking world type... PvP [22/01/2016 18:26:27] >> Initializing game state modules and registering services... [22/01/2016 18:26:27] > Global address: 127.0.0.1 [22/01/2016 18:26:27] > Local ports: 7171 7172 [22/01/2016 18:26:27] >> All modules were loaded, server is starting up... [22/01/2016 18:26:27] >> Forgotten 8.60 server Online! -------------------------------------------------------------------------------------------------------------------------------- Estes são os arquivos que imagino que precisem dar uma olhada: data\npc\lib\npcsystem\modules.lua Mostrar conteúdo oculto -- Advanced NPC System (Created by Jiddo), -- Modified by Talaturen. -- Modified by Elf. if(Modules == nil) then -- Constants used to separate buying from selling. SHOPMODULE_SELL_ITEM = 1 SHOPMODULE_BUY_ITEM = 2 SHOPMODULE_BUY_ITEM_CONTAINER = 3 -- Constants used for shop mode. Notice: addBuyableItemContainer is working on all modes SHOPMODULE_MODE_TALK = 1 -- Old system used before Tibia 8.2: sell/buy item name SHOPMODULE_MODE_TRADE = 2 -- Trade window system introduced in Tibia 8.2 SHOPMODULE_MODE_BOTH = 3 -- Both working at one time -- Used in shop mode SHOPMODULE_MODE = SHOPMODULE_MODE_BOTH -- Constants used for outfit giving mode OUTFITMODULE_FUNCTION_OLD = { doPlayerAddOutfit, canPlayerWearOutfit } -- lookType usage OUTFITMODULE_FUNCTION_NEW = { doPlayerAddOutfitId, canPlayerWearOutfitId } -- OutfitId usage -- Used in outfit module OUTFITMODULE_FUNCTION = OUTFITMODULE_FUNCTION_NEW if(OUTFITMODULE_FUNCTION[1] == nil or OUTFITMODULE_FUNCTION[2] == nil) then OUTFITMODULE_FUNCTION = OUTFITMODULE_FUNCTION_OLD end Modules = { parseableModules = {} } StdModule = {} -- These callback function must be called with parameters.npcHandler = npcHandler in the parameters table or they will not work correctly. -- Notice: The members of StdModule have not yet been tested. If you find any bugs, please report them to me. -- Usage: -- keywordHandler:addKeyword({'offer'}, StdModule.say, {npcHandler = npcHandler, text = 'I sell many powerful melee weapons.'}) function StdModule.say(cid, message, keywords, parameters, node) local npcHandler = parameters.npcHandler if(npcHandler == nil) then error('StdModule.say called without any npcHandler instance.') end local onlyFocus = (parameters.onlyFocus == nil or parameters.onlyFocus == true) if(not npcHandler:isFocused(cid) and onlyFocus) then return false end local parseInfo = {[TAG_PLAYERNAME] = getCreatureName(cid)} npcHandler:say(npcHandler:parseMessage(parameters.text or parameters.message, parseInfo), cid, parameters.publicize and true) if(parameters.reset == true) then npcHandler:resetNpc() elseif(parameters.moveup ~= nil and type(parameters.moveup) == 'number') then npcHandler.keywordHandler:moveUp(parameters.moveup) end return true end --Usage: -- local node1 = keywordHandler:addKeyword({'promot'}, StdModule.say, {npcHandler = npcHandler, text = 'I can promote you for 20000 brozne coins. Do you want me to promote you?'}) -- node1:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 20000, promotion = 1, level = 20}, text = 'Congratulations! You are now promoted.') -- node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, text = 'Alright then, come back when you are ready.'}, reset = true) function StdModule.promotePlayer(cid, message, keywords, parameters, node) local npcHandler = parameters.npcHandler if(npcHandler == nil) then error('StdModule.promotePlayer called without any npcHandler instance.') end if(not npcHandler:isFocused(cid)) then return false end if(isPlayerPremiumCallback(cid) or not getBooleanFromString(getConfigValue('premiumForPromotion')) or not(parameters.premium)) then if(getPlayerPromotionLevel(cid) >= parameters.promotion) then npcHandler:say('You are already promoted!', cid) elseif(getPlayerLevel(cid) < parameters.level) then npcHandler:say('I am sorry, but I can only promote you once you have reached level ' .. parameters.level .. '.', cid) elseif(not doPlayerRemoveMoney(cid, parameters.cost)) then npcHandler:say('You do not have enough money!', cid) else setPlayerPromotionLevel(cid, parameters.promotion) npcHandler:say(parameters.text, cid) end else npcHandler:say("You need a premium account in order to get promoted.", cid) end npcHandler:resetNpc() return true end function StdModule.learnSpell(cid, message, keywords, parameters, node) local npcHandler = parameters.npcHandler if(npcHandler == nil) then error('StdModule.learnSpell called without any npcHandler instance.') end if(not npcHandler:isFocused(cid)) then return false end if(isPlayerPremiumCallback(cid) or not(parameters.premium)) then if(getPlayerLearnedInstantSpell(cid, parameters.spellName)) then npcHandler:say('You already know this spell.', cid) elseif(getPlayerLevel(cid) < parameters.level) then npcHandler:say('You need to obtain a level of ' .. parameters.level .. ' or higher to be able to learn ' .. parameters.spellName .. '.', cid) elseif(not parameters.vocation(cid)) then npcHandler:say('This spell is not for your vocation', cid) elseif(not doPlayerRemoveMoney(cid, parameters.price)) then npcHandler:say('You do not have enough money, this spell costs ' .. parameters.price .. ' gold coins.', cid) else npcHandler:say('You have learned ' .. parameters.spellName .. '.', cid) playerLearnInstantSpell(cid, parameters.spellName) end else npcHandler:say('You need a premium account in order to buy ' .. parameters.spellName .. '.', cid) end npcHandler:resetNpc() return true end function StdModule.bless(cid, message, keywords, parameters, node) local npcHandler = parameters.npcHandler if(npcHandler == nil) then error('StdModule.bless called without any npcHandler instance.') end if(not npcHandler:isFocused(cid)) then return false end if(isPlayerPremiumCallback(cid) or not getBooleanFromString(getConfigValue('blessingsOnlyPremium')) or not parameters.premium) then local price = parameters.baseCost if(getPlayerLevel(cid) > parameters.startLevel) then price = (price + ((math.min(parameters.endLevel, getPlayerLevel(cid)) - parameters.startLevel) * parameters.levelCost)) end if(getPlayerBlessing(cid, parameters.number)) then npcHandler:say("Gods have already blessed you with this blessing!", cid) elseif(not doPlayerRemoveMoney(cid, price)) then npcHandler:say("You don't have enough money for blessing.", cid) else npcHandler:say("You have been blessed by one of the five gods!", cid) doPlayerAddBlessing(cid, parameters.number) end else npcHandler:say('You need a premium account in order to be blessed.', cid) end npcHandler:resetNpc() return true end function StdModule.travel(cid, message, keywords, parameters, node) local npcHandler = parameters.npcHandler if(npcHandler == nil) then error('StdModule.travel called without any npcHandler instance.') end if(not npcHandler:isFocused(cid)) then return false end local storage, pzLocked = parameters.storageValue or (EMPTY_STORAGE + 1), parameters.allowLocked or false if(parameters.premium and not isPlayerPremiumCallback(cid)) then npcHandler:say('I can only allow premium players to travel with me.', cid) elseif(parameters.level ~= nil and getPlayerLevel(cid) < parameters.level) then npcHandler:say('You must reach level ' .. parameters.level .. ' before I can let you go there.', cid) elseif(parameters.storageId ~= nil and getPlayerStorageValue(cid, parameters.storageId) < storage) then npcHandler:say(parameters.storageInfo or 'You may not travel there!', cid) elseif(not pzLocked and isPlayerPzLocked(cid)) then npcHandler:say('Get out of there with this blood!', cid) elseif(not doPlayerRemoveMoney(cid, parameters.cost)) then npcHandler:say('You do not have enough money.', cid) else npcHandler:say('It was a pleasure doing business with you.', cid) npcHandler:releaseFocus(cid) doTeleportThing(cid, parameters.destination, false) doSendMagicEffect(parameters.destination, CONST_ME_TELEPORT) end npcHandler:resetNpc() return true end FocusModule = { npcHandler = nil } -- Creates a new instance of FocusModule without an associated NpcHandler. function FocusModule:new() local obj = {} setmetatable(obj, self) self.__index = self return obj end -- Inits the module and associates handler to it. function FocusModule:init(handler) self.npcHandler = handler for i, word in pairs(FOCUS_GREETWORDS) do local obj = {} table.insert(obj, word) obj.callback = FOCUS_GREETWORDS.callback or FocusModule.messageMatcher handler.keywordHandler:addKeyword(obj, FocusModule.onGreet, {module = self}) end for i, word in pairs(FOCUS_FAREWELLWORDS) do local obj = {} table.insert(obj, word) obj.callback = FOCUS_FAREWELLWORDS.callback or FocusModule.messageMatcher handler.keywordHandler:addKeyword(obj, FocusModule.onFarewell, {module = self}) end end -- Greeting callback function. function FocusModule.onGreet(cid, message, keywords, parameters) parameters.module.npcHandler:onGreet(cid) return true end -- UnGreeting callback function. function FocusModule.onFarewell(cid, message, keywords, parameters) if(not parameters.module.npcHandler:isFocused(cid)) then return false end parameters.module.npcHandler:onFarewell(cid) return true end -- Custom message matching callback function for greeting messages. function FocusModule.messageMatcher(keywords, message) local spectators = getSpectators(getCreaturePosition(getNpcId()), 7, 7) for i, word in pairs(keywords) do if(type(word) == 'string') then if(string.find(message, word) and not string.find(message, '[%w+]' .. word) and not string.find(message, word .. '[%w+]')) then if(string.find(message, getCreatureName(getNpcId()))) then return true end for i, uid in ipairs(spectators) do if(string.find(message, getCreatureName(uid))) then return false end end return true end end end return false end KeywordModule = { npcHandler = nil } -- Add it to the parseable module list. Modules.parseableModules['module_keywords'] = KeywordModule function KeywordModule:new() local obj = {} setmetatable(obj, self) self.__index = self return obj end function KeywordModule:init(handler) self.npcHandler = handler end -- Parses all known parameters. function KeywordModule:parseParameters() local ret = NpcSystem.getParameter('keywords') if(ret ~= nil) then self:parseKeywords(ret) end end function KeywordModule:parseKeywords(data) local n = 1 for keys in string.gmatch(data, '[^;]+') do local i = 1 local keywords = {} for temp in string.gmatch(keys, '[^,]+') do table.insert(keywords, temp) i = i + 1 end if(i ~= 1) then local reply = NpcSystem.getParameter('keyword_reply' .. n) if(reply ~= nil) then self:addKeyword(keywords, reply) else print('[Warning] NpcSystem:', 'Parameter \'' .. 'keyword_reply' .. n .. '\' missing. Skipping...') print("[Warning : " .. Npc():getName() .. "] NpcSystem:", "Parameter '" .. "keyword_reply" .. n .. "' missing. Skipping...") end else print('[Warning] NpcSystem:', 'No keywords found for keyword set #' .. n .. '. Skipping...') end n = n + 1 end end function KeywordModule:addKeyword(keywords, reply) self.npcHandler.keywordHandler:addKeyword(keywords, StdModule.say, {npcHandler = self.npcHandler, onlyFocus = true, text = reply, reset = true}) end TravelModule = { npcHandler = nil, destinations = nil, yesNode = nil, noNode = nil, } -- Add it to the parseable module list. Modules.parseableModules['module_travel'] = TravelModule function TravelModule:new() local obj = {} setmetatable(obj, self) self.__index = self return obj end function TravelModule:init(handler) self.npcHandler = handler self.yesNode = KeywordNode:new(SHOP_YESWORD, TravelModule.onConfirm, {module = self}) self.noNode = KeywordNode:new(SHOP_NOWORD, TravelModule.onDecline, {module = self}) self.destinations = {} end -- Parses all known parameters. function TravelModule:parseParameters() local ret = NpcSystem.getParameter('travel_destinations') if(ret ~= nil) then self:parseDestinations(ret) for _, word in ipairs({'destination', 'list', 'where', 'travel'}) do self.npcHandler.keywordHandler:addKeyword({word}, TravelModule.listDestinations, {module = self}) end end end function TravelModule:parseDestinations(data) for destination in string.gmatch(data, '[^;]+') do local i, name, pos, cost, premium, level, storage = 1, nil, {x = nil, y = nil, z = nil}, nil, false for tmp in string.gmatch(destination, '[^,]+') do if(i == 1) then name = tmp elseif(i == 2) then pos.x = tonumber(tmp) elseif(i == 3) then pos.y = tonumber(tmp) elseif(i == 4) then pos.z = tonumber(tmp) elseif(i == 5) then cost = tonumber(tmp) elseif(i == 6) then premium = getBooleanFromString(tmp) else print('[Warning] NpcSystem:', 'Unknown parameter found in travel destination parameter.', tmp, destination) end i = i + 1 end if(name ~= nil and pos.x ~= nil and pos.y ~= nil and pos.z ~= nil and cost ~= nil) then self:addDestination(name, pos, cost, premium) else print('[Warning] NpcSystem:', 'Parameter(s) missing for travel destination:', name, pos, cost, premium) print("[Warning : " .. Npc():getName() .. "] NpcSystem:", "Parameter(s) missing for travel destination:", name, pos, cost, premium) end end end function TravelModule:addDestination(name, position, price, premium) table.insert(self.destinations, name) local parameters = { cost = price, destination = position, premium = premium, module = self } local keywords, bringwords = {}, {} table.insert(keywords, name) table.insert(bringwords, 'bring me to ' .. name) self.npcHandler.keywordHandler:addKeyword(bringwords, TravelModule.bring, parameters) local node = self.npcHandler.keywordHandler:addKeyword(keywords, TravelModule.travel, parameters) node:addChildKeywordNode(self.yesNode) node:addChildKeywordNode(self.noNode) end function TravelModule.travel(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end module.npcHandler:say('Do you want to travel to ' .. keywords[1] .. ' for ' .. parameters.cost .. ' gold coins?', cid) return true end function TravelModule.onConfirm(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end local parent = node:getParent():getParameters() if(isPlayerPremiumCallback(cid) or not parent.premium) then if(not isPlayerPzLocked(cid)) then if(doPlayerRemoveMoney(cid, parent.cost)) then module.npcHandler:say('It was a pleasure doing business with you.', cid) module.npcHandler:releaseFocus(cid) doTeleportThing(cid, parent.destination, true) doSendMagicEffect(parent.destination, CONST_ME_TELEPORT) else module.npcHandler:say('You do not have enough money.', cid) end else module.npcHandler:say('Get out of there with this blood!', cid) end else module.npcHandler:say('I can only allow premium players to travel there.', cid) end module.npcHandler:resetNpc() return true end -- onDecline keyword callback function. Generally called when the player sais 'no' after wanting to buy an item. function TravelModule.onDecline(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end module.npcHandler:say(module.npcHandler:parseMessage(module.npcHandler:getMessage(MESSAGE_DECLINE), {[TAG_PLAYERNAME] = getCreatureName(cid)}), cid) module.npcHandler:resetNpc() return true end function TravelModule.bring(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end if((isPlayerPremiumCallback(cid) or not parameters.premium) and not isPlayerPzLocked(cid) and doPlayerRemoveMoney(cid, parameters.cost)) then module.npcHandler:say('Sure!', cid) module.npcHandler:releaseFocus(cid) doTeleportThing(cid, parameters.destination, false) doSendMagicEffect(parameters.destination, CONST_ME_TELEPORT) end module.npcHandler:releaseFocus(cid) return true end function TravelModule.listDestinations(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end local msg = nil for _, destination in ipairs(module.destinations) do if(msg ~= nil) then msg = msg .. ", " else msg = "" end msg = msg .. "{" .. destination .. "}" end module.npcHandler:say(msg .. ".", cid) module.npcHandler:resetNpc() return true end OutfitModule = { npcHandler = nil, outfits = nil, yesNode = nil, noNode = nil, } -- Add it to the parseable module list. Modules.parseableModules['module_outfit'] = OutfitModule function OutfitModule:new() if(OUTFITMODULE_FUNCTION[1] == nil or OUTFITMODULE_FUNCTION[2] == nil) then return nil end local obj = {} setmetatable(obj, self) self.__index = self return obj end function OutfitModule:init(handler) self.npcHandler = handler self.yesNode = KeywordNode:new(SHOP_YESWORD, OutfitModule.onConfirm, {module = self}) self.noNode = KeywordNode:new(SHOP_NOWORD, OutfitModule.onDecline, {module = self}) self.outfits = {} end -- Parses all known parameters. function OutfitModule:parseParameters() local ret = NpcSystem.getParameter('outfits') if(ret ~= nil) then self:parseKeywords(ret) for _, word in ipairs({'outfits', 'addons'}) do self.npcHandler.keywordHandler:addKeyword({word}, OutfitModule.listOutfits, {module = self}) end end end function OutfitModule:parseKeywords(data) local n = 1 for outfit in string.gmatch(data, '[^;]+') do local i, keywords = 1, {} for tmp in string.gmatch(outfit, '[^,]+') do table.insert(keywords, tmp) i = i + 1 end if(i > 0) then local ret = NpcSystem.getParameter('outfit' .. n) if(ret ~= nil) then self:parseList(keywords, ret) else print('[Warning] NpcSystem:', 'Missing \'outfit' .. n .. '\' parameter, skipping...') end else print('[Warning] NpcSystem:', 'No keywords found for outfit set #' .. n .. ', skipping...') end n = n + 1 end end function OutfitModule:parseList(keywords, data) local outfit, items = nil, {} for list in string.gmatch(data, '[^;]+') do local a, b, c, d, e = nil, nil, nil, nil, 1 for tmp in string.gmatch(list, '[^,]+') do if(e == 1) then a = tmp elseif(e == 2) then b = tmp elseif(e == 3) then c = tmp elseif(e == 4) then d = tmp else print('[Warning] NpcSystem:', 'Unknown parameter found in outfit list while parsing ' .. (outfit == nil and 'outfit' or 'item') .. '.', tmp, list) end e = e + 1 end if(outfit == nil) then outfit = {tonumber(a), tonumber(b), getBooleanFromString(c), d} elseif(a ~= nil) then local tmp = tonumber(a) if((tmp ~= nil or tostring(a) == "money") and b ~= nil and c ~= nil) then a = tmp or 20000 tmp = tonumber(d) if(tmp == nil) then tmp = -1 end items[a] = {b, tmp, c} else print('[Warning] NpcSystem:', 'Missing parameter(s) for outfit items.', b, c, d) end else print('[Warning] NpcSystem:', 'Missing base parameter for outfit items.', a) end end if(type(outfit) == 'table') then local tmp = true for i = 1, 2 do if(outfit == nil) then tmp = false break end end if(tmp and table.maxn(items) > 0) then self:addOutfit(keywords, outfit, items) else print('[Warning] NpcSystem:', 'Invalid outfit, addon or empty items pool.', data) end end end function OutfitModule:addOutfit(keywords, outfit, items) table.insert(self.outfits, keywords[1]) local parameters = { outfit = outfit[1], addon = outfit[2], premium = outfit[3], gender = nil, items = items, module = self } if(outfit[4] ~= nil) then local tmp = string.lower(tostring(outfit[5])) if(tmp == 'male' or tmp == '1') then parameters.gender = 1 elseif(tmp == 'female' or tmp == '0') then parameters.gender = 0 end end for i, name in pairs(keywords) do local words = {} table.insert(words, name) local node = self.npcHandler.keywordHandler:addKeyword(words, OutfitModule.obtain, parameters) node:addChildKeywordNode(self.yesNode) node:addChildKeywordNode(self.noNode) end end function OutfitModule.obtain(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end local i, items, size = 0, nil, table.maxn(parameters.items) for k, v in pairs(parameters.items) do if(v[1] ~= "storageset") then i = i + 1 if(items ~= nil) then if(i == size) then items = items .. " and " else items = items .. ", " end else items = "" end if(tonumber(v[1]) ~= nil and tonumber(v[1]) > 1) then items = items .. v[1] .. " " end items = items .. v[3] end end module.npcHandler:say('Do you want ' .. keywords[1] .. ' ' .. (addon == 0 and "outfit" or "addon") .. ' for ' .. items .. '?', cid) return true end function OutfitModule.onConfirm(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end local parent = node:getParent():getParameters() if(isPlayerPremiumCallback(cid) or not parent.premium) then if(not OUTFITMODULE_FUNCTION[2](cid, parent.outfit, parent.addon)) then if(parent.addon == 0 or OUTFITMODULE_FUNCTION[2](cid, parent.outfit)) then if(parent.gender == nil or parent.gender == getPlayerSex(cid)) then local found = true for k, v in pairs(parent.items) do local tmp = tonumber(v[1]) if(tmp == nil) then if(v[1] == "storagecheck") then if(getCreatureStorage(cid, k) < v[2]) then found = false end elseif(v[1] == "outfitid") then if(not canPlayerWearOutfitId(cid, k, v[2])) then found = false end elseif(v[1] == "outfit") then if(not canPlayerWearOutfit(cid, k, v[2])) then found = false end else found = false end elseif(k == 20000) then if(getPlayerMoney(cid) < tmp) then found = false end elseif(getPlayerItemCount(cid, k, v[2]) < tmp) then found = false end if(not found) then break end end if(found) then for k, v in pairs(parent.items) do if(tonumber(v[1]) ~= nil) then if(k == 20000) then doPlayerRemoveMoney(cid, v[1]) else doPlayerRemoveItem(cid, k, v[1], v[2]) end elseif(v[1] == "storageset") then doCreatureSetStorage(cid, k, v[2]) end end module.npcHandler:say('It was a pleasure to dress you.', cid) OUTFITMODULE_FUNCTION[1](cid, parent.outfit, parent.addon) doPlayerSetStorageValue(cid, parent.storageId, storage) else module.npcHandler:say('You don\'t have these items!', cid) end else module.npcHandler:say('Sorry, this ' .. (parent.addon == 0 and 'outfit' or 'addon') .. ' is not for your gender.', cid) end else module.npcHandler:say('I will not dress you with addon of outfit you cannot wear!', cid) end else module.npcHandler:say('You alrady have this ' .. (parent.addon == 0 and 'outfit' or 'addon') .. '!', cid) end else module.npcHandler:say('Sorry, I dress only premium players.', cid) end module.npcHandler:resetNpc() return true end -- onDecline keyword callback function. Generally called when the player sais 'no' after wanting to buy an item. function OutfitModule.onDecline(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end module.npcHandler:say(module.npcHandler:parseMessage(module.npcHandler:getMessage(MESSAGE_DECLINE), {[TAG_PLAYERNAME] = getCreatureName(cid)}), cid) module.npcHandler:resetNpc() return true end function OutfitModule.listOutfits(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end local msg, size = nil, table.maxn(module.outfits) if(size > 0) then for i, outfit in ipairs(module.outfits) do if(msg ~= nil) then if(i == size) then msg = msg .. " and " else msg = msg .. ", " end else msg = "I can dress you into " end msg = msg .. "{" .. outfit .. "}" end else msg = "Sorry, I have nothing to offer right now." end module.npcHandler:say(msg .. ".", cid) module.npcHandler:resetNpc() return true end ShopModule = { npcHandler = nil, yesNode = nil, noNode = nil, noText = '', maxCount = 100, amount = 0 } -- Add it to the parseable module list. Modules.parseableModules['module_shop'] = ShopModule -- Creates a new instance of ShopModule function ShopModule:new() local obj = {} setmetatable(obj, self) self.__index = self return obj end -- Parses all known parameters. function ShopModule:parseParameters() local ret = NpcSystem.getParameter('shop_buyable') if(ret ~= nil) then self:parseBuyable(ret) end local ret = NpcSystem.getParameter('shop_sellable') if(ret ~= nil) then self:parseSellable(ret) end local ret = NpcSystem.getParameter('shop_buyable_containers') if(ret ~= nil) then self:parseBuyableContainers(ret) end end -- Parse a string contaning a set of buyable items. function ShopModule:parseBuyable(data) for item in string.gmatch(data, '[^;]+') do local i, name, itemid, cost, subType, realName = 1, nil, nil, nil, nil, nil for temp in string.gmatch(item, '[^,]+') do if(i == 1) then name = temp elseif(i == 2) then itemid = tonumber(temp) elseif(i == 3) then cost = tonumber(temp) elseif(i == 4) then subType = tonumber(temp) elseif(i == 5) then realName = temp else print('[Warning] NpcSystem:', 'Unknown parameter found in buyable items parameter.', temp, item) end i = i + 1 end if(SHOPMODULE_MODE == SHOPMODULE_MODE_TRADE) then if(itemid ~= nil and cost ~= nil) then if((isItemRune(itemid) or isItemFluidContainer(itemid)) and subType == nil) then print('[Warning] NpcSystem:', 'SubType missing for parameter item:', item) else self:addBuyableItem(nil, itemid, cost, subType, realName) end else print('[Warning] NpcSystem:', 'Parameter(s) missing for item:', itemid, cost) print("[Warning : " .. Npc():getName() .. "] NpcSystem:", "Parameter(s) missing for item:", itemid, cost) end elseif(name ~= nil and itemid ~= nil and cost ~= nil) then if((isItemRune(itemid) or isItemFluidContainer(itemid)) and subType == nil) then print('[Warning] NpcSystem:', 'SubType missing for parameter item:', item) else local names = {} table.insert(names, name) self:addBuyableItem(names, itemid, cost, subType, realName) end else print('[Warning] NpcSystem:', 'Parameter(s) missing for item:', name, itemid, cost) print("[Warning : " .. Npc():getName() .. "] NpcSystem:", "Parameter(s) missing for item:", name, itemid, cost) end end end -- Parse a string contaning a set of sellable items. function ShopModule:parseSellable(data) for item in string.gmatch(data, '[^;]+') do local i, name, itemid, cost, realName = 1, nil, nil, nil, nil for temp in string.gmatch(item, '[^,]+') do if(i == 1) then name = temp elseif(i == 2) then itemid = tonumber(temp) elseif(i == 3) then cost = tonumber(temp) elseif(i == 4) then realName = temp else print('[Warning] NpcSystem:', 'Unknown parameter found in sellable items parameter.', temp, item) end i = i + 1 end if(SHOPMODULE_MODE == SHOPMODULE_MODE_TRADE) then if(itemid ~= nil and cost ~= nil) then self:addSellableItem(nil, itemid, cost, realName, subType) else print('[Warning] NpcSystem:', 'Parameter(s) missing for item:', itemid, cost) print("[Warning : " .. Npc():getName() .. "] NpcSystem:", "Parameter(s) missing for item:", itemid, cost) end elseif(name ~= nil and itemid ~= nil and cost ~= nil) then local names = {} table.insert(names, name) self:addSellableItem(names, itemid, cost, realName, subType) else print('[Warning] NpcSystem:', 'Parameter(s) missing for item:', name, itemid, cost) end end end -- Parse a string contaning a set of buyable items. function ShopModule:parseBuyableContainers(data) for item in string.gmatch(data, '[^;]+') do local i, name, container, itemid, cost, subType, realName = 1, nil, nil, nil, nil, nil, nil for temp in string.gmatch(item, '[^,]+') do if(i == 1) then name = temp elseif(i == 2) then itemid = tonumber(temp) elseif(i == 3) then itemid = tonumber(temp) elseif(i == 4) then cost = tonumber(temp) elseif(i == 5) then subType = tonumber(temp) elseif(i == 6) then realName = temp else print('[Warning] NpcSystem:', 'Unknown parameter found in buyable items parameter.', temp, item) end i = i + 1 end if(name ~= nil and container ~= nil and itemid ~= nil and cost ~= nil) then if((isItemRune(itemid) or isItemFluidContainer(itemid)) and subType == nil) then print('[Warning] NpcSystem:', 'SubType missing for parameter item:', item) else local names = {} table.insert(names, name) self:addBuyableItemContainer(names, container, itemid, cost, subType, realName) end else print('[Warning] NpcSystem:', 'Parameter(s) missing for item:', name, container, itemid, cost) print("[Warning : " .. Npc():getName() .. "] NpcSystem:", "Parameter(s) missing for item:", name, container, itemid, cost) end end end -- Initializes the module and associates handler to it. function ShopModule:init(handler) self.npcHandler = handler self.yesNode = KeywordNode:new(SHOP_YESWORD, ShopModule.onConfirm, {module = self}) self.noNode = KeywordNode:new(SHOP_NOWORD, ShopModule.onDecline, {module = self}) self.noText = handler:getMessage(MESSAGE_DECLINE) if(SHOPMODULE_MODE ~= SHOPMODULE_MODE_TALK) then for i, word in pairs(SHOP_TRADEREQUEST) do local obj = {} table.insert(obj, word) obj.callback = SHOP_TRADEREQUEST.callback or ShopModule.messageMatcher handler.keywordHandler:addKeyword(obj, ShopModule.requestTrade, {module = self}) end end end -- Custom message matching callback function for requesting trade messages. function ShopModule.messageMatcher(keywords, message) for i, word in pairs(keywords) do if(type(word) == 'string' and string.find(message, word) and not string.find(message, '[%w+]' .. word) and not string.find(message, word .. '[%w+]')) then return true end end return false end -- Resets the module-specific variables. function ShopModule:reset() self.amount = 0 end -- Function used to match a number value from a string. function ShopModule:getCount(message) local ret, b, e = 1, string.find(message, PATTERN_COUNT) if(b ~= nil and e ~= nil) then ret = tonumber(string.sub(message, b, e)) end return math.max(1, math.min(self.maxCount, ret)) end -- Adds a new buyable item. -- names = A table containing one or more strings of alternative names to this item. Used only for old buy/sell system. -- itemid = The itemid of the buyable item -- cost = The price of one single item -- subType - The subType of each rune or fluidcontainer item. Can be left out if it is not a rune/fluidcontainer. Default value is 1. -- realName - The real, full name for the item. Will be used as ITEMNAME in MESSAGE_ONBUY and MESSAGE_ONSELL if defined. Default value is nil (getItemNameById will be used) function ShopModule:addBuyableItem(names, itemid, cost, subType, realName) if(SHOPMODULE_MODE ~= SHOPMODULE_MODE_TALK) then local item = { id = itemid, buy = cost, sell = -1, subType = subType or 1, name = realName or getItemNameById(itemid) } for i, shopItem in ipairs(self.npcHandler.shopItems) do if(shopItem.id == item.id and shopItem.subType == item.subType) then if(item.sell ~= shopItem.sell) then item.sell = shopItem.sell end self.npcHandler.shopItems = item item = nil break end end if(item ~= nil) then table.insert(self.npcHandler.shopItems, item) end end if(names ~= nil and SHOPMODULE_MODE ~= SHOPMODULE_MODE_TRADE) then local parameters = { itemid = itemid, cost = cost, eventType = SHOPMODULE_BUY_ITEM, module = self, realName = realName or getItemNameById(itemid), subType = subType or 1 } for i, name in pairs(names) do local keywords = {} table.insert(keywords, 'buy') table.insert(keywords, name) local node = self.npcHandler.keywordHandler:addKeyword(keywords, ShopModule.tradeItem, parameters) node:addChildKeywordNode(self.yesNode) node:addChildKeywordNode(self.noNode) end end end -- Adds a new buyable container of items. -- names = A table containing one or more strings of alternative names to this item. -- container = Backpack, bag or any other itemid of container where bought items will be stored -- itemid = The itemid of the buyable item -- cost = The price of one single item -- subType - The subType of each rune or fluidcontainer item. Can be left out if it is not a rune/fluidcontainer. Default value is 1. -- realName - The real, full name for the item. Will be used as ITEMNAME in MESSAGE_ONBUY and MESSAGE_ONSELL if defined. Default value is nil (getItemNameById will be used) function ShopModule:addBuyableItemContainer(names, container, itemid, cost, subType, realName) if(names ~= nil) then local parameters = { container = container, itemid = itemid, cost = cost, eventType = SHOPMODULE_BUY_ITEM_CONTAINER, module = self, realName = realName or getItemNameById(itemid), subType = subType or 1 } for i, name in pairs(names) do local keywords = {} table.insert(keywords, 'buy') table.insert(keywords, name) local node = self.npcHandler.keywordHandler:addKeyword(keywords, ShopModule.tradeItem, parameters) node:addChildKeywordNode(self.yesNode) node:addChildKeywordNode(self.noNode) end end end -- Adds a new sellable item. -- names = A table containing one or more strings of alternative names to this item. Used only by old buy/sell system. -- itemid = The itemid of the sellable item -- cost = The price of one single item -- realName - The real, full name for the item. Will be used as ITEMNAME in MESSAGE_ONBUY and MESSAGE_ONSELL if defined. Default value is nil (getItemNameById will be used) function ShopModule:addSellableItem(names, itemid, cost, realName, subType) local v = getItemInfo(itemid) if(SHOPMODULE_MODE ~= SHOPMODULE_MODE_TALK) then local item = { id = itemid, buy = -1, sell = cost, subType = ((v.charges > 0 and v.stackable) and v.charges or 0), name = realName or v.name } for i, shopItem in ipairs(self.npcHandler.shopItems) do if(shopItem.id == item.id and shopItem.subType == item.subType) then if(item.buy ~= shopItem.buy) then item.buy = shopItem.buy end self.npcHandler.shopItems = item item = nil break end end if(item ~= nil) then table.insert(self.npcHandler.shopItems, item) end end if(names ~= nil and SHOPMODULE_MODE ~= SHOPMODULE_MODE_TRADE) then local parameters = { itemid = itemid, cost = cost, eventType = SHOPMODULE_SELL_ITEM, module = self, realName = realName or v.name } for i, name in pairs(names) do local keywords = {} table.insert(keywords, 'sell') table.insert(keywords, name) local node = self.npcHandler.keywordHandler:addKeyword(keywords, ShopModule.tradeItem, parameters) node:addChildKeywordNode(self.yesNode) node:addChildKeywordNode(self.noNode) end end end -- onModuleReset callback function. Calls ShopModule:reset() function ShopModule:callbackOnModuleReset() self:reset() return true end -- Callback onBuy() function. If you wish, you can change certain Npc to use your onBuy(). function ShopModule:callbackOnBuy(cid, itemid, subType, amount, ignoreCap, inBackpacks) local shopItem = nil for _, item in ipairs(self.npcHandler.shopItems) do if(item.id == itemid and item.subType == subType) then shopItem = item break end end if(shopItem == nil) then error("[ShopModule.onBuy]", "Item not found on shopItems list") return false end if(shopItem.buy == -1) then error("[ShopModule.onSell]", "Attempt to purchase an item which only sellable") return false end local backpack, totalCost = 1988, amount * shopItem.buy if(inBackpacks) then totalCost = totalCost + (math.max(1, math.floor(amount / getContainerCapById(backpack))) * 20) end local parseInfo = { [TAG_PLAYERNAME] = getPlayerName(cid), [TAG_ITEMCOUNT] = amount, [TAG_TOTALCOST] = totalCost, [TAG_ITEMNAME] = shopItem.name } if(getPlayerMoney(cid) < totalCost) then local msg = self.npcHandler:getMessage(MESSAGE_NEEDMONEY) doPlayerSendCancel(cid, self.npcHandler:parseMessage(msg, parseInfo)) return false end local subType = shopItem.subType or 1 local a, b = doNpcSellItem(cid, itemid, amount, subType, ignoreCap, inBackpacks, backpack) if(a < amount) then local msgId = MESSAGE_NEEDMORESPACE if(a == 0) then msgId = MESSAGE_NEEDSPACE end local msg = self.npcHandler:getMessage(msgId) parseInfo[TAG_ITEMCOUNT] = a doPlayerSendCancel(cid, self.npcHandler:parseMessage(msg, parseInfo)) if(NPCHANDLER_CONVBEHAVIOR ~= CONVERSATION_DEFAULT) then self.npcHandler.talkStart[cid] = os.time() else self.npcHandler.talkStart = os.time() end if(a > 0) then doPlayerRemoveMoney(cid, ((a * shopItem.buy) + (b * 20))) return true end return false end local msg = self.npcHandler:getMessage(MESSAGE_BOUGHT) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, self.npcHandler:parseMessage(msg, parseInfo)) doPlayerRemoveMoney(cid, totalCost) if(NPCHANDLER_CONVBEHAVIOR ~= CONVERSATION_DEFAULT) then self.npcHandler.talkStart[cid] = os.time() else self.npcHandler.talkStart = os.time() end return true end -- Callback onSell() function. If you wish, you can change certain Npc to use your onSell(). function ShopModule:callbackOnSell(cid, itemid, subType, amount, ignoreCap, inBackpacks) local shopItem = nil for _, item in ipairs(self.npcHandler.shopItems) do if(item.id == itemid and item.subType == subType) then shopItem = item break end end if(shopItem == nil) then error("[ShopModule.onBuy]", "Item not found on shopItems list") return false end if(shopItem.sell == -1) then error("[ShopModule.onSell]", "Attempt to sell an item which is only buyable") return false end local parseInfo = { [TAG_PLAYERNAME] = getPlayerName(cid), [TAG_ITEMCOUNT] = amount, [TAG_TOTALCOST] = amount * shopItem.sell, [TAG_ITEMNAME] = shopItem.name } if(subType < 1 or getItemInfo(itemid).stackable) then subType = -1 end if(doPlayerRemoveItem(cid, itemid, amount, subType)) then local msg = self.npcHandler:getMessage(MESSAGE_SOLD) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, self.npcHandler:parseMessage(msg, parseInfo)) doPlayerAddMoney(cid, amount * shopItem.sell) if(NPCHANDLER_CONVBEHAVIOR ~= CONVERSATION_DEFAULT) then self.npcHandler.talkStart[cid] = os.time() else self.npcHandler.talkStart = os.time() end return true end local msg = self.npcHandler:getMessage(MESSAGE_NEEDITEM) doPlayerSendCancel(cid, self.npcHandler:parseMessage(msg, parseInfo)) if(NPCHANDLER_CONVBEHAVIOR ~= CONVERSATION_DEFAULT) then self.npcHandler.talkStart[cid] = os.time() else self.npcHandler.talkStart = os.time() end return false end -- Callback for requesting a trade window with the NPC. function ShopModule.requestTrade(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end if(table.maxn(module.npcHandler.shopItems) == 0) then local parseInfo = { [TAG_PLAYERNAME] = getPlayerName(cid) } local msg = module.npcHandler:parseMessage(module.npcHandler:getMessage(MESSAGE_NOSHOP), parseInfo) module.npcHandler:say(msg, cid) return true end local parseInfo = { [TAG_PLAYERNAME] = getPlayerName(cid) } local msg = module.npcHandler:parseMessage(module.npcHandler:getMessage(MESSAGE_SENDTRADE), parseInfo) openShopWindow(cid, module.npcHandler.shopItems, function(cid, itemid, subType, amount, ignoreCap, inBackpacks) module.npcHandler:onBuy(cid, itemid, subType, amount, ignoreCap, inBackpacks) end, function(cid, itemid, subType, amount, ignoreCap, inBackpacks) module.npcHandler:onSell(cid, itemid, subType, amount, ignoreCap, inBackpacks) end ) module.npcHandler:say(msg, cid) return true end -- onConfirm keyword callback function. Sells/buys the actual item. function ShopModule.onConfirm(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end local parentParameters = node:getParent():getParameters() local parseInfo = { [TAG_PLAYERNAME] = getPlayerName(cid), [TAG_ITEMCOUNT] = module.amount, [TAG_TOTALCOST] = parentParameters.cost * module.amount, [TAG_ITEMNAME] = parentParameters.realName } if(parentParameters.eventType == SHOPMODULE_SELL_ITEM) then local ret = doPlayerSellItem(cid, parentParameters.itemid, module.amount, parentParameters.cost * module.amount) if(ret) then local msg = module.npcHandler:getMessage(MESSAGE_ONSELL) msg = module.npcHandler:parseMessage(msg, parseInfo) module.npcHandler:say(msg, cid) else local msg = module.npcHandler:getMessage(MESSAGE_MISSINGITEM) msg = module.npcHandler:parseMessage(msg, parseInfo) module.npcHandler:say(msg, cid) end elseif(parentParameters.eventType == SHOPMODULE_BUY_ITEM) then local ret = doPlayerBuyItem(cid, parentParameters.itemid, module.amount, parentParameters.cost * module.amount, parentParameters.subType) if(ret) then if parentParameters.itemid == ITEM_PARCEL then doPlayerBuyItem(cid, ITEM_LABEL, module.amount, 0, parentParameters.subType) end local msg = module.npcHandler:getMessage(MESSAGE_ONBUY) msg = module.npcHandler:parseMessage(msg, parseInfo) module.npcHandler:say(msg, cid) else local msg = module.npcHandler:getMessage(MESSAGE_MISSINGMONEY) msg = module.npcHandler:parseMessage(msg, parseInfo) module.npcHandler:say(msg, cid) end elseif(parentParameters.eventType == SHOPMODULE_BUY_ITEM_CONTAINER) then local ret = doPlayerBuyItemContainer(cid, parentParameters.container, parentParameters.itemid, module.amount, parentParameters.cost * module.amount, parentParameters.subType) if(ret) then local msg = module.npcHandler:getMessage(MESSAGE_ONBUY) msg = module.npcHandler:parseMessage(msg, parseInfo) module.npcHandler:say(msg, cid) else local msg = module.npcHandler:getMessage(MESSAGE_MISSINGMONEY) msg = module.npcHandler:parseMessage(msg, parseInfo) module.npcHandler:say(msg, cid) end end module.npcHandler:resetNpc() return true end -- onDecliune keyword callback function. Generally called when the player sais 'no' after wanting to buy an item. function ShopModule.onDecline(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end local parentParameters = node:getParent():getParameters() local parseInfo = { [TAG_PLAYERNAME] = getPlayerName(cid), [TAG_ITEMCOUNT] = module.amount, [TAG_TOTALCOST] = parentParameters.cost * module.amount, [TAG_ITEMNAME] = parentParameters.realName } local msg = module.npcHandler:parseMessage(module.noText, parseInfo) module.npcHandler:say(msg, cid) module.npcHandler:resetNpc() return true end -- tradeItem callback function. Makes the npc say the message defined by MESSAGE_BUY or MESSAGE_SELL function ShopModule.tradeItem(cid, message, keywords, parameters, node) local module = parameters.module if(not module.npcHandler:isFocused(cid)) then return false end local count = module:getCount(message) module.amount = count local parseInfo = { [TAG_PLAYERNAME] = getPlayerName(cid), [TAG_ITEMCOUNT] = module.amount, [TAG_TOTALCOST] = parameters.cost * module.amount, [TAG_ITEMNAME] = parameters.realName } if(parameters.eventType == SHOPMODULE_SELL_ITEM) then local msg = module.npcHandler:getMessage(MESSAGE_SELL) msg = module.npcHandler:parseMessage(msg, parseInfo) module.npcHandler:say(msg, cid) elseif(parameters.eventType == SHOPMODULE_BUY_ITEM) then local msg = module.npcHandler:getMessage(MESSAGE_BUY) msg = module.npcHandler:parseMessage(msg, parseInfo) module.npcHandler:say(msg, cid) elseif(parameters.eventType == SHOPMODULE_BUY_ITEM_CONTAINER) then local msg = module.npcHandler:getMessage(MESSAGE_BUY) msg = module.npcHandler:parseMessage(msg, parseInfo) module.npcHandler:say(msg, cid) end return true endend data\npc\scripts\default.lua Mostrar conteúdo oculto local keywordHandler = KeywordHandler:new()local npcHandler = NpcHandler:new(keywordHandler)NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) endfunction onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) endfunction onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) endfunction onThink() npcHandler:onThink() end npcHandler:addModule(FocusModule:new()) Se precisarem de mais alguma informação ou arquivo é só pedir. Sou novato nisso, mas adquiri algum conhecimento durante minhas tentativas agradeço de antemão a ajuda de vocês! MUITO OBRIGADO! Editado Janeiro 22, 2016 9 anos por Pissolato (veja o histórico de edições)
Postado Janeiro 22, 2016 9 anos Solução Cara, vc usa o 'NotePad C++' para abrir arquivos? Se sim, abra-o, aperte 'CTRL + SHIFT + F' e irá aparecer esta tela. No lugar de Localizar coloque ' keyword_reply1', depois aperte no lugar da seta verde: Irá aparecer esta tela. Selecione a pasta do seu 'server': Depois aperte no lugar indicado pela seta 'vermelha'. Aguarde alguns instantes. O resultado aparecerá desta forma: Veja nas linhas indicadas em verde se, em algum lugar, está escrito 'keyword_reply1'. Se houver, dê um clique duplo na linha que o 'script' irá abrir. Mude onde houve tal frase para 'keyword_reply' (somente). Salve e teste o server. Se não funcionar volte. Ajudei ou esclareci? Rep+ The Last Man Standing - 100% funcional
Postado Janeiro 22, 2016 9 anos Autor Opa! Muito obrigado pela explicação meu caro! Vou executar aqui e te falo, porque deu somente 232 resultados uahuahhuahua... Tentei a opção do link abaixo também:https://otland.net/threads/npcs.22192/ Porém outros muitos erros aconteceram kkkkkkkk já já posto aqui com o resultado! Valeu!! EDIT: como uso o Notepad++ eu vi lá a função de substituir em todos os arquivos, realmente esse notepad é uma ferramente simples e fantástica kkkk ja posto o resultado EDIT2: Este foi o output agora... =,( Mostrar conteúdo oculto [22/01/2016 19:30:35] The Forgotten Server - Edited By Cyko V8, version 0.3.6 - Edited By Cyko V8 (Crying Damson - Edited By Cyko V8) [22/01/2016 19:30:35] Compiled with GNU C++ version 3.4.5 (mingw special) at Apr 6 2013, 11:07:44. [22/01/2016 19:30:35] A server developed by Elf, slawkens, Talaturen, KaczooH, Lithium, Kiper, Kornholijo. [22/01/2016 19:30:35] Visit our forum for updates, support and resources: http://otland.net. [22/01/2016 19:30:35] >> Loading config (config.lua) [22/01/2016 19:30:35] > Using plaintext encryption [22/01/2016 19:30:35] >> Checking software version... failed checking - malformed file. [22/01/2016 19:30:35] >> Fetching blacklist [22/01/2016 19:30:36] >> Loading RSA key [22/01/2016 19:30:36] >> Starting SQL connection [22/01/2016 19:30:36] >> Running Database Manager [22/01/2016 19:30:36] > No tables were optimized. [22/01/2016 19:30:36] >> Loading items [22/01/2016 19:30:37] >> Loading groups [22/01/2016 19:30:37] >> Loading vocations [22/01/2016 19:30:37] >> Loading script systems [22/01/2016 19:30:38] >> Loading chat channels [22/01/2016 19:30:38] >> Loading outfits [22/01/2016 19:30:38] >> Loading experience stages [22/01/2016 19:30:38] >> Loading monsters [22/01/2016 19:30:39] >> Loading mods... [22/01/2016 19:30:39] > Loading buypremium_command.xml... done. [22/01/2016 19:30:39] > Loading changender_command.xml... done. [22/01/2016 19:30:39] > Loading custommonsters.xml... done. [22/01/2016 19:30:39] > Loading customspells.xml... done. [22/01/2016 19:30:39] > Loading firstitems.xml... done. [22/01/2016 19:30:39] > Loading highscorebook.xml... done. [22/01/2016 19:30:39] > Loading Military Ranks.xml... done. [22/01/2016 19:30:39] > 7 mods were loaded. [22/01/2016 19:30:39] >> Loading map and spawns... [22/01/2016 19:30:44] > Map size: 33407x33023. [22/01/2016 19:30:44] > Map descriptions: [22/01/2016 19:30:44] "Saved with Remere's Map Editor 2.1" [22/01/2016 19:30:44] "No map description available." [22/01/2016 19:31:41] > Map loading time: 62.013 seconds. [22/01/2016 19:31:42] [Warning] NpcSystem: [22/01/2016 19:31:42] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:42] [Error - Npc interface] [22/01/2016 19:31:42] data/npc/scripts/Edala.lua [22/01/2016 19:31:42] Description: [22/01/2016 19:31:42] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:42] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Edala.lua [22/01/2016 19:31:42] [Warning] NpcSystem: [22/01/2016 19:31:42] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:42] [Error - Npc interface] [22/01/2016 19:31:42] data/npc/scripts/Haroun.lua [22/01/2016 19:31:42] Description: [22/01/2016 19:31:42] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:42] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Haroun.lua [22/01/2016 19:31:42] [Warning] NpcSystem: [22/01/2016 19:31:42] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:42] [Error - Npc interface] [22/01/2016 19:31:42] data/npc/scripts/Alexander.lua [22/01/2016 19:31:42] Description: [22/01/2016 19:31:42] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:42] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Alexander.lua [22/01/2016 19:31:42] [Warning] NpcSystem: [22/01/2016 19:31:42] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:42] [Error - Npc interface] [22/01/2016 19:31:42] data/npc/scripts/Haroun.lua [22/01/2016 19:31:42] Description: [22/01/2016 19:31:42] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:42] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Haroun.lua [22/01/2016 19:31:42] [Warning] NpcSystem: [22/01/2016 19:31:42] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:42] [Error - Npc interface] [22/01/2016 19:31:42] data/npc/scripts/Xodet.lua [22/01/2016 19:31:42] Description: [22/01/2016 19:31:42] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:42] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Xodet.lua [22/01/2016 19:31:42] [Warning] NpcSystem: [22/01/2016 19:31:42] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:42] [Error - Npc interface] [22/01/2016 19:31:42] data/npc/scripts/Luna.lua [22/01/2016 19:31:42] Description: [22/01/2016 19:31:42] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:42] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Luna.lua [22/01/2016 19:31:42] [Warning] NpcSystem: [22/01/2016 19:31:42] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:42] [Error - Npc interface] [22/01/2016 19:31:42] data/npc/scripts/Fiona.lua [22/01/2016 19:31:42] Description: [22/01/2016 19:31:42] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:42] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Fiona.lua [22/01/2016 19:31:42] [Warning] NpcSystem: [22/01/2016 19:31:42] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:42] [Error - Npc interface] [22/01/2016 19:31:42] data/npc/scripts/Talesia.lua [22/01/2016 19:31:42] Description: [22/01/2016 19:31:42] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:42] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Talesia.lua [22/01/2016 19:31:43] [Warning] NpcSystem: [22/01/2016 19:31:43] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:43] [Error - Npc interface] [22/01/2016 19:31:43] data/npc/scripts/Vladruc.lua [22/01/2016 19:31:43] Description: [22/01/2016 19:31:43] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:43] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Vladruc.lua [22/01/2016 19:31:43] [Warning] NpcSystem: [22/01/2016 19:31:43] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:43] [Error - Npc interface] [22/01/2016 19:31:43] data/npc/scripts/Irmana.lua [22/01/2016 19:31:43] Description: [22/01/2016 19:31:43] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:43] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Irmana.lua [22/01/2016 19:31:43] [Warning] NpcSystem: [22/01/2016 19:31:43] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:43] [Error - Npc interface] [22/01/2016 19:31:43] data/npc/scripts/miles.lua [22/01/2016 19:31:43] Description: [22/01/2016 19:31:43] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:43] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/miles.lua [22/01/2016 19:31:43] [Warning] NpcSystem: [22/01/2016 19:31:43] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:43] [Error - Npc interface] [22/01/2016 19:31:43] data/npc/scripts/Xodet.lua [22/01/2016 19:31:43] Description: [22/01/2016 19:31:43] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:43] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Xodet.lua [22/01/2016 19:31:43] [Warning] NpcSystem: [22/01/2016 19:31:43] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:43] [Error - Npc interface] [22/01/2016 19:31:43] data/npc/scripts/Zaidal.lua [22/01/2016 19:31:43] Description: [22/01/2016 19:31:43] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:43] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Zaidal.lua [22/01/2016 19:31:43] [Warning] NpcSystem: [22/01/2016 19:31:43] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:43] [Error - Npc interface] [22/01/2016 19:31:43] data/npc/scripts/Mehkesh.lua [22/01/2016 19:31:43] Description: [22/01/2016 19:31:43] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:43] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Mehkesh.lua [22/01/2016 19:31:43] [Warning] NpcSystem: [22/01/2016 19:31:43] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:43] [Error - Npc interface] [22/01/2016 19:31:43] data/npc/scripts/Xodet.lua [22/01/2016 19:31:43] Description: [22/01/2016 19:31:43] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:43] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Xodet.lua [22/01/2016 19:31:43] [Warning] NpcSystem: [22/01/2016 19:31:43] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:43] [Error - Npc interface] [22/01/2016 19:31:43] data/npc/scripts/Humphrey.lua [22/01/2016 19:31:43] Description: [22/01/2016 19:31:43] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:43] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Humphrey.lua [22/01/2016 19:31:44] [Warning] NpcSystem: [22/01/2016 19:31:44] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:44] [Error - Npc interface] [22/01/2016 19:31:44] data/npc/scripts/Pemaret.lua [22/01/2016 19:31:44] Description: [22/01/2016 19:31:44] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:44] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Pemaret.lua [22/01/2016 19:31:44] [Warning] NpcSystem: [22/01/2016 19:31:44] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:44] [Error - Npc interface] [22/01/2016 19:31:44] data/npc/scripts/Guide Elena.lua [22/01/2016 19:31:44] Description: [22/01/2016 19:31:44] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:44] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Guide Elena.lua [22/01/2016 19:31:44] [Warning] NpcSystem: [22/01/2016 19:31:44] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:44] [Error - Npc interface] [22/01/2016 19:31:44] data/npc/scripts/Rose.lua [22/01/2016 19:31:44] Description: [22/01/2016 19:31:44] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:44] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Rose.lua [22/01/2016 19:31:44] [Warning] NpcSystem: [22/01/2016 19:31:44] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:44] [Error - Npc interface] [22/01/2016 19:31:44] data/npc/scripts/Livielle.lua [22/01/2016 19:31:44] Description: [22/01/2016 19:31:44] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:44] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Livielle.lua [22/01/2016 19:31:44] [Warning] NpcSystem: [22/01/2016 19:31:44] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:44] [Error - Npc interface] [22/01/2016 19:31:44] data/npc/scripts/Rodney.lua [22/01/2016 19:31:44] Description: [22/01/2016 19:31:44] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:44] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Rodney.lua [22/01/2016 19:31:44] [Warning] NpcSystem: [22/01/2016 19:31:44] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:44] [Error - Npc interface] [22/01/2016 19:31:44] data/npc/scripts/Rokyn.lua [22/01/2016 19:31:44] Description: [22/01/2016 19:31:44] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:44] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Rokyn.lua [22/01/2016 19:31:44] [Warning] NpcSystem: [22/01/2016 19:31:44] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:44] [Error - Npc interface] [22/01/2016 19:31:44] data/npc/scripts/Allen.lua [22/01/2016 19:31:44] Description: [22/01/2016 19:31:44] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:45] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Allen.lua [22/01/2016 19:31:45] [Warning] NpcSystem: [22/01/2016 19:31:45] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:45] [Error - Npc interface] [22/01/2016 19:31:45] data/npc/scripts/Julian.lua [22/01/2016 19:31:45] Description: [22/01/2016 19:31:45] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:45] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Julian.lua [22/01/2016 19:31:45] [Warning] NpcSystem: [22/01/2016 19:31:45] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:45] [Error - Npc interface] [22/01/2016 19:31:45] data/npc/scripts/Chephan.lua [22/01/2016 19:31:45] Description: [22/01/2016 19:31:45] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:45] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Chephan.lua [22/01/2016 19:31:45] [Warning] NpcSystem: [22/01/2016 19:31:45] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:45] [Error - Npc interface] [22/01/2016 19:31:45] data/npc/scripts/Xodet.lua [22/01/2016 19:31:45] Description: [22/01/2016 19:31:45] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:45] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Xodet.lua [22/01/2016 19:31:45] [Warning] NpcSystem: [22/01/2016 19:31:45] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:45] [Error - Npc interface] [22/01/2016 19:31:45] data/npc/scripts/Digger.lua [22/01/2016 19:31:45] Description: [22/01/2016 19:31:45] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:45] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Digger.lua [22/01/2016 19:31:45] [Warning] NpcSystem: [22/01/2016 19:31:45] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:45] [Error - Npc interface] [22/01/2016 19:31:45] data/npc/scripts/King Tibianus.lua [22/01/2016 19:31:45] Description: [22/01/2016 19:31:45] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:45] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/King Tibianus.lua [22/01/2016 19:31:45] [Warning] NpcSystem: [22/01/2016 19:31:45] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:45] [Error - Npc interface] [22/01/2016 19:31:45] data/npc/scripts/default.lua [22/01/2016 19:31:45] Description: [22/01/2016 19:31:45] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:45] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/default.lua [22/01/2016 19:31:45] [Warning] NpcSystem: [22/01/2016 19:31:45] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:46] [Error - Npc interface] [22/01/2016 19:31:46] data/npc/scripts/Exchanger.lua [22/01/2016 19:31:46] Description: [22/01/2016 19:31:46] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:46] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Exchanger.lua [22/01/2016 19:31:46] [Warning] NpcSystem: [22/01/2016 19:31:46] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:46] [Error - Npc interface] [22/01/2016 19:31:46] data/npc/scripts/tim.lua [22/01/2016 19:31:46] Description: [22/01/2016 19:31:46] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:46] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/tim.lua [22/01/2016 19:31:46] [Warning] NpcSystem: [22/01/2016 19:31:46] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:46] [Error - Npc interface] [22/01/2016 19:31:46] data/npc/scripts/Sell/Distance.lua [22/01/2016 19:31:46] Description: [22/01/2016 19:31:46] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:46] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Sell/Distance.lua [22/01/2016 19:31:46] [Warning] NpcSystem: [22/01/2016 19:31:46] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:46] [Error - Npc interface] [22/01/2016 19:31:46] data/npc/scripts/Norf.lua [22/01/2016 19:31:46] Description: [22/01/2016 19:31:46] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:46] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Norf.lua [22/01/2016 19:31:46] [Warning] NpcSystem: [22/01/2016 19:31:46] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:46] [Error - Npc interface] [22/01/2016 19:31:46] data/npc/scripts/Chemar.lua [22/01/2016 19:31:46] Description: [22/01/2016 19:31:46] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:46] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Chemar.lua [22/01/2016 19:31:46] [Warning] NpcSystem: [22/01/2016 19:31:46] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:46] [Error - Npc interface] [22/01/2016 19:31:46] data/npc/scripts/Captain Max Calassa.lua [22/01/2016 19:31:46] Description: [22/01/2016 19:31:46] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:46] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Captain Max Calassa.lua [22/01/2016 19:31:46] [Warning] NpcSystem: [22/01/2016 19:31:46] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:46] [Error - Npc interface] [22/01/2016 19:31:46] data/npc/scripts/bank.lua [22/01/2016 19:31:46] Description: [22/01/2016 19:31:47] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:47] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/bank.lua [22/01/2016 19:31:47] [Warning] NpcSystem: [22/01/2016 19:31:47] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:47] [Error - Npc interface] [22/01/2016 19:31:47] data/npc/scripts/Jezzara.lua [22/01/2016 19:31:47] Description: [22/01/2016 19:31:47] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:47] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Jezzara.lua [22/01/2016 19:31:47] [Warning] NpcSystem: [22/01/2016 19:31:47] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:47] [Error - Npc interface] [22/01/2016 19:31:47] data/npc/scripts/bank.lua [22/01/2016 19:31:47] Description: [22/01/2016 19:31:47] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:47] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/bank.lua [22/01/2016 19:31:47] [Warning] NpcSystem: [22/01/2016 19:31:47] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:47] [Error - Npc interface] [22/01/2016 19:31:47] data/npc/scripts/Captain Max.lua [22/01/2016 19:31:47] Description: [22/01/2016 19:31:47] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:47] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Captain Max.lua [22/01/2016 19:31:47] [Warning] NpcSystem: [22/01/2016 19:31:47] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:47] [Error - Npc interface] [22/01/2016 19:31:47] data/npc/scripts/Reed.lua [22/01/2016 19:31:47] Description: [22/01/2016 19:31:47] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:47] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Reed.lua [22/01/2016 19:31:47] [Warning] NpcSystem: [22/01/2016 19:31:47] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:47] [Error - Npc interface] [22/01/2016 19:31:47] data/npc/scripts/Bertha.lua [22/01/2016 19:31:47] Description: [22/01/2016 19:31:47] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:47] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Bertha.lua [22/01/2016 19:31:48] [Warning] NpcSystem: [22/01/2016 19:31:48] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:48] [Error - Npc interface] [22/01/2016 19:31:48] data/npc/scripts/Bruce.lua [22/01/2016 19:31:48] Description: [22/01/2016 19:31:48] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:48] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Bruce.lua [22/01/2016 19:31:48] [Warning] NpcSystem: [22/01/2016 19:31:48] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:48] [Error - Npc interface] [22/01/2016 19:31:48] data/npc/scripts/Janz.lua [22/01/2016 19:31:48] Description: [22/01/2016 19:31:48] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:48] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Janz.lua [22/01/2016 19:31:48] [Warning] NpcSystem: [22/01/2016 19:31:48] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:48] [Error - Npc interface] [22/01/2016 19:31:48] data/npc/scripts/bank.lua [22/01/2016 19:31:48] Description: [22/01/2016 19:31:48] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:48] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/bank.lua [22/01/2016 19:31:48] [Warning] NpcSystem: [22/01/2016 19:31:48] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:48] [Error - Npc interface] [22/01/2016 19:31:48] data/npc/scripts/Haroun.lua [22/01/2016 19:31:48] Description: [22/01/2016 19:31:48] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:48] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Haroun.lua [22/01/2016 19:31:48] [Warning] NpcSystem: [22/01/2016 19:31:48] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:48] [Error - Npc interface] [22/01/2016 19:31:48] data/npc/scripts/Hal.lua [22/01/2016 19:31:48] Description: [22/01/2016 19:31:48] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:48] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Hal.lua [22/01/2016 19:31:49] [Warning] NpcSystem: [22/01/2016 19:31:49] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:49] [Error - Npc interface] [22/01/2016 19:31:49] data/npc/scripts/Oliver.lua [22/01/2016 19:31:49] Description: [22/01/2016 19:31:49] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:49] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Oliver.lua [22/01/2016 19:31:49] [Warning] NpcSystem: [22/01/2016 19:31:49] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:49] [Error - Npc interface] [22/01/2016 19:31:49] data/npc/scripts/Dorbin.lua [22/01/2016 19:31:49] Description: [22/01/2016 19:31:49] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:49] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Dorbin.lua [22/01/2016 19:31:49] [Warning] NpcSystem: [22/01/2016 19:31:49] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:49] [Error - Npc interface] [22/01/2016 19:31:49] data/npc/scripts/bank.lua [22/01/2016 19:31:49] Description: [22/01/2016 19:31:49] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:49] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/bank.lua [22/01/2016 19:31:49] [Warning] NpcSystem: [22/01/2016 19:31:49] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:49] [Error - Npc interface] [22/01/2016 19:31:49] data/npc/scripts/Tony.lua [22/01/2016 19:31:49] Description: [22/01/2016 19:31:49] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:49] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Tony.lua [22/01/2016 19:31:49] [Warning] NpcSystem: [22/01/2016 19:31:49] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:49] [Error - Npc interface] [22/01/2016 19:31:49] data/npc/scripts/Peter.lua [22/01/2016 19:31:49] Description: [22/01/2016 19:31:49] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:49] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Peter.lua [22/01/2016 19:31:50] [Warning] NpcSystem: [22/01/2016 19:31:50] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:50] [Error - Npc interface] [22/01/2016 19:31:50] data/npc/scripts/Brasith.lua [22/01/2016 19:31:50] Description: [22/01/2016 19:31:50] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:50] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Brasith.lua [22/01/2016 19:31:50] [Warning] NpcSystem: [22/01/2016 19:31:50] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:50] [Error - Npc interface] [22/01/2016 19:31:50] data/npc/scripts/Queen Eloise.lua [22/01/2016 19:31:50] Description: [22/01/2016 19:31:50] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:50] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Queen Eloise.lua [22/01/2016 19:31:50] [Warning] NpcSystem: [22/01/2016 19:31:50] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:50] [Error - Npc interface] [22/01/2016 19:31:50] data/npc/scripts/bank.lua [22/01/2016 19:31:50] Description: [22/01/2016 19:31:50] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:50] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/bank.lua [22/01/2016 19:31:50] [Warning] NpcSystem: [22/01/2016 19:31:50] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:50] [Error - Npc interface] [22/01/2016 19:31:50] data/npc/scripts/Lector.lua [22/01/2016 19:31:50] Description: [22/01/2016 19:31:50] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:50] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Lector.lua [22/01/2016 19:31:50] [Warning] NpcSystem: [22/01/2016 19:31:50] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:50] [Error - Npc interface] [22/01/2016 19:31:51] data/npc/scripts/Cornelia.lua [22/01/2016 19:31:51] Description: [22/01/2016 19:31:51] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:51] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Cornelia.lua [22/01/2016 19:31:51] [Warning] NpcSystem: [22/01/2016 19:31:51] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:51] [Error - Npc interface] [22/01/2016 19:31:51] data/npc/scripts/Daniel Steelsoul.lua [22/01/2016 19:31:51] Description: [22/01/2016 19:31:51] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:51] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Daniel Steelsoul.lua [22/01/2016 19:31:51] [Warning] NpcSystem: [22/01/2016 19:31:51] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:51] [Error - Npc interface] [22/01/2016 19:31:51] data/npc/scripts/Imalas.lua [22/01/2016 19:31:51] Description: [22/01/2016 19:31:51] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:51] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Imalas.lua [22/01/2016 19:31:51] [Warning] NpcSystem: [22/01/2016 19:31:51] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:51] [Error - Npc interface] [22/01/2016 19:31:51] data/npc/scripts/bank.lua [22/01/2016 19:31:51] Description: [22/01/2016 19:31:51] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:51] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/bank.lua [22/01/2016 19:31:51] [Warning] NpcSystem: [22/01/2016 19:31:51] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:51] [Error - Npc interface] [22/01/2016 19:31:51] data/npc/scripts/default.lua [22/01/2016 19:31:51] Description: [22/01/2016 19:31:51] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:51] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/default.lua [22/01/2016 19:31:51] [Warning] NpcSystem: [22/01/2016 19:31:52] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:52] [Error - Npc interface] [22/01/2016 19:31:52] data/npc/scripts/Nydala.lua [22/01/2016 19:31:52] Description: [22/01/2016 19:31:52] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:52] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Nydala.lua [22/01/2016 19:31:52] [Warning] NpcSystem: [22/01/2016 19:31:52] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:52] [Error - Npc interface] [22/01/2016 19:31:52] data/npc/scripts/Xodet.lua [22/01/2016 19:31:52] Description: [22/01/2016 19:31:52] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:52] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Xodet.lua [22/01/2016 19:31:52] [Warning] NpcSystem: [22/01/2016 19:31:52] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:52] [Error - Npc interface] [22/01/2016 19:31:52] data/npc/scripts/Edvard.lua [22/01/2016 19:31:52] Description: [22/01/2016 19:31:52] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:52] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Edvard.lua [22/01/2016 19:31:52] [Warning] NpcSystem: [22/01/2016 19:31:52] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:52] [Error - Npc interface] [22/01/2016 19:31:52] data/npc/scripts/Yoem.lua [22/01/2016 19:31:52] Description: [22/01/2016 19:31:52] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:52] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Yoem.lua [22/01/2016 19:31:52] [Warning] NpcSystem: [22/01/2016 19:31:53] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:53] [Error - Npc interface] [22/01/2016 19:31:53] data/npc/scripts/Lubo.lua [22/01/2016 19:31:53] Description: [22/01/2016 19:31:53] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:53] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Lubo.lua [22/01/2016 19:31:53] [Warning] NpcSystem: [22/01/2016 19:31:53] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:53] [Error - Npc interface] [22/01/2016 19:31:53] data/npc/scripts/Grof, the guard.lua [22/01/2016 19:31:53] Description: [22/01/2016 19:31:53] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:53] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Grof, the guard.lua [22/01/2016 19:31:53] [Warning] NpcSystem: [22/01/2016 19:31:53] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:53] [Error - Npc interface] [22/01/2016 19:31:53] data/npc/scripts/Baxter.lua [22/01/2016 19:31:53] Description: [22/01/2016 19:31:53] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:53] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Baxter.lua [22/01/2016 19:31:53] [Warning] NpcSystem: [22/01/2016 19:31:53] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:53] [Error - Npc interface] [22/01/2016 19:31:53] data/npc/scripts/Gorn.lua [22/01/2016 19:31:53] Description: [22/01/2016 19:31:53] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:53] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Gorn.lua [22/01/2016 19:31:54] [Warning] NpcSystem: [22/01/2016 19:31:54] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:54] [Error - Npc interface] [22/01/2016 19:31:54] data/npc/scripts/Aruda.lua [22/01/2016 19:31:54] Description: [22/01/2016 19:31:54] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:54] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Aruda.lua [22/01/2016 19:31:54] [Warning] NpcSystem: [22/01/2016 19:31:54] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:54] [Error - Npc interface] [22/01/2016 19:31:54] data/npc/scripts/Sell/runes.lua [22/01/2016 19:31:54] Description: [22/01/2016 19:31:54] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:54] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Sell/runes.lua [22/01/2016 19:31:54] [Warning] NpcSystem: [22/01/2016 19:31:54] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:54] [Error - Npc interface] [22/01/2016 19:31:54] data/npc/scripts/bank.lua [22/01/2016 19:31:54] Description: [22/01/2016 19:31:54] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:54] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/bank.lua [22/01/2016 19:31:54] [Warning] NpcSystem: [22/01/2016 19:31:54] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:54] [Error - Npc interface] [22/01/2016 19:31:54] data/npc/scripts/Elane.lua [22/01/2016 19:31:54] Description: [22/01/2016 19:31:54] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:54] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Elane.lua [22/01/2016 19:31:55] [Warning] NpcSystem: [22/01/2016 19:31:55] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:55] [Error - Npc interface] [22/01/2016 19:31:55] data/npc/scripts/bank.lua [22/01/2016 19:31:55] Description: [22/01/2016 19:31:55] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:55] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/bank.lua [22/01/2016 19:31:55] [Warning] NpcSystem: [22/01/2016 19:31:55] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:55] [Error - Npc interface] [22/01/2016 19:31:55] data/npc/scripts/kulag.lua [22/01/2016 19:31:55] Description: [22/01/2016 19:31:55] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:55] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/kulag.lua [22/01/2016 19:31:55] [Warning] NpcSystem: [22/01/2016 19:31:55] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:55] [Error - Npc interface] [22/01/2016 19:31:55] data/npc/scripts/Wyat.lua [22/01/2016 19:31:55] Description: [22/01/2016 19:31:55] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:55] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Wyat.lua [22/01/2016 19:31:55] [Warning] NpcSystem: [22/01/2016 19:31:55] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:55] [Error - Npc interface] [22/01/2016 19:31:55] data/npc/scripts/walter.lua [22/01/2016 19:31:55] Description: [22/01/2016 19:31:55] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:55] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/walter.lua [22/01/2016 19:31:55] [Warning] NpcSystem: [22/01/2016 19:31:55] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:56] [Error - Npc interface] [22/01/2016 19:31:56] data/npc/scripts/Hardek.lua [22/01/2016 19:31:56] Description: [22/01/2016 19:31:56] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:56] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Hardek.lua [22/01/2016 19:31:56] [Warning] NpcSystem: [22/01/2016 19:31:56] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:56] [Error - Npc interface] [22/01/2016 19:31:56] data/npc/scripts/bank.lua [22/01/2016 19:31:56] Description: [22/01/2016 19:31:56] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:56] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/bank.lua [22/01/2016 19:31:56] [Warning] NpcSystem: [22/01/2016 19:31:56] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:56] [Error - Npc interface] [22/01/2016 19:31:56] data/npc/scripts/Eddy.lua [22/01/2016 19:31:56] Description: [22/01/2016 19:31:56] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:56] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Eddy.lua [22/01/2016 19:31:56] [Warning] NpcSystem: [22/01/2016 19:31:56] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:56] [Error - Npc interface] [22/01/2016 19:31:56] data/npc/scripts/Marina.lua [22/01/2016 19:31:56] Description: [22/01/2016 19:31:56] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:57] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Marina.lua [22/01/2016 19:31:57] [Warning] NpcSystem: [22/01/2016 19:31:57] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:57] [Error - Npc interface] [22/01/2016 19:31:57] data/npc/scripts/Chondur.lua [22/01/2016 19:31:57] Description: [22/01/2016 19:31:57] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:57] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Chondur.lua [22/01/2016 19:31:57] [Warning] NpcSystem: [22/01/2016 19:31:57] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:57] [Error - Npc interface] [22/01/2016 19:31:57] data/npc/scripts/Duncan.lua [22/01/2016 19:31:57] Description: [22/01/2016 19:31:57] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:57] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Duncan.lua [22/01/2016 19:31:57] [Warning] NpcSystem: [22/01/2016 19:31:57] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:57] [Error - Npc interface] [22/01/2016 19:31:57] data/npc/scripts/Cedrik.lua [22/01/2016 19:31:57] Description: [22/01/2016 19:31:57] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:57] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Cedrik.lua [22/01/2016 19:31:58] [Warning] NpcSystem: [22/01/2016 19:31:58] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:58] [Error - Npc interface] [22/01/2016 19:31:58] data/npc/scripts/Red Lilly.lua [22/01/2016 19:31:58] Description: [22/01/2016 19:31:58] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:58] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Red Lilly.lua [22/01/2016 19:31:58] [Warning] NpcSystem: [22/01/2016 19:31:58] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:58] [Error - Npc interface] [22/01/2016 19:31:58] data/npc/scripts/Lyonel.lua [22/01/2016 19:31:58] Description: [22/01/2016 19:31:58] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:58] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Lyonel.lua [22/01/2016 19:31:58] [Warning] NpcSystem: [22/01/2016 19:31:58] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:58] [Error - Npc interface] [22/01/2016 19:31:58] data/npc/scripts/bank.lua [22/01/2016 19:31:58] Description: [22/01/2016 19:31:58] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:58] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/bank.lua [22/01/2016 19:31:58] [Warning] NpcSystem: [22/01/2016 19:31:58] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:58] [Error - Npc interface] [22/01/2016 19:31:58] data/npc/scripts/Feizuhl.lua [22/01/2016 19:31:59] Description: [22/01/2016 19:31:59] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:59] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Feizuhl.lua [22/01/2016 19:31:59] [Warning] NpcSystem: [22/01/2016 19:31:59] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:59] [Error - Npc interface] [22/01/2016 19:31:59] data/npc/scripts/bank.lua [22/01/2016 19:31:59] Description: [22/01/2016 19:31:59] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:59] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/bank.lua [22/01/2016 19:31:59] [Warning] NpcSystem: [22/01/2016 19:31:59] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:59] [Error - Npc interface] [22/01/2016 19:31:59] data/npc/scripts/Iwar.lua [22/01/2016 19:31:59] Description: [22/01/2016 19:31:59] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:31:59] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Iwar.lua [22/01/2016 19:31:59] [Warning] NpcSystem: [22/01/2016 19:31:59] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:31:59] [Error - Npc interface] [22/01/2016 19:31:59] data/npc/scripts/Gamel.lua [22/01/2016 19:31:59] Description: [22/01/2016 19:31:59] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:32:00] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Gamel.lua [22/01/2016 19:32:00] [Warning] NpcSystem: [22/01/2016 19:32:00] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:32:00] [Error - Npc interface] [22/01/2016 19:32:00] data/npc/scripts/Henricus.lua [22/01/2016 19:32:00] Description: [22/01/2016 19:32:00] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:32:00] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Henricus.lua [22/01/2016 19:32:00] [Warning] NpcSystem: [22/01/2016 19:32:00] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:32:00] [Error - Npc interface] [22/01/2016 19:32:00] data/npc/scripts/The Orc King.lua [22/01/2016 19:32:00] Description: [22/01/2016 19:32:00] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:32:00] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/The Orc King.lua [22/01/2016 19:32:00] [Warning] NpcSystem: [22/01/2016 19:32:00] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:32:00] [Error - Npc interface] [22/01/2016 19:32:00] data/npc/scripts/Bezil.lua [22/01/2016 19:32:00] Description: [22/01/2016 19:32:00] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:32:01] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Bezil.lua [22/01/2016 19:32:01] [Warning] NpcSystem: [22/01/2016 19:32:01] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:32:01] [Error - Npc interface] [22/01/2016 19:32:01] data/npc/scripts/Cael.lua [22/01/2016 19:32:01] Description: [22/01/2016 19:32:01] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:32:01] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Cael.lua [22/01/2016 19:32:01] [Warning] NpcSystem: [22/01/2016 19:32:01] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:32:01] [Error - Npc interface] [22/01/2016 19:32:01] data/npc/scripts/Pompan.lua [22/01/2016 19:32:01] Description: [22/01/2016 19:32:01] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:32:01] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Pompan.lua [22/01/2016 19:32:01] [Warning] NpcSystem: [22/01/2016 19:32:01] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:32:01] [Error - Npc interface] [22/01/2016 19:32:01] data/npc/scripts/Thorgrinfarmine.lua [22/01/2016 19:32:01] Description: [22/01/2016 19:32:01] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:32:01] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Thorgrinfarmine.lua [22/01/2016 19:32:02] [Warning] NpcSystem: [22/01/2016 19:32:02] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:32:02] [Error - Npc interface] [22/01/2016 19:32:02] data/npc/scripts/Pydar.lua [22/01/2016 19:32:02] Description: [22/01/2016 19:32:02] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:32:02] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Pydar.lua [22/01/2016 19:32:02] [Warning] NpcSystem: [22/01/2016 19:32:02] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:32:02] [Error - Npc interface] [22/01/2016 19:32:02] data/npc/scripts/The Crone.lua [22/01/2016 19:32:02] Description: [22/01/2016 19:32:02] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:32:02] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/The Crone.lua [22/01/2016 19:32:02] [Warning] NpcSystem: [22/01/2016 19:32:02] Parameter 'keyword_reply1' missing. Skipping... [22/01/2016 19:32:02] [Error - Npc interface] [22/01/2016 19:32:03] data/npc/scripts/Brodrosch.lua [22/01/2016 19:32:03] Description: [22/01/2016 19:32:03] data/npc/lib/npcsystem/modules.lua:302: attempt to call global 'Npc' (a nil value) [22/01/2016 19:32:03] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Brodrosch.lua [22/01/2016 19:32:04] > Data parsing time: 23.295 seconds. [22/01/2016 19:32:09] > Houses synchronization time: 4.978 seconds. [22/01/2016 19:32:16] > Content unserialization time: 6.135 seconds. [22/01/2016 19:32:16] >> Checking world type... PvP [22/01/2016 19:32:16] >> Initializing game state modules and registering services... [22/01/2016 19:32:16] > Global address: 127.0.0.1 [22/01/2016 19:32:16] > Local ports: 7171 7172 [22/01/2016 19:32:16] >> All modules were loaded, server is starting up... [22/01/2016 19:32:17] >> Forgotten 8.60 server Online! Voltei as configurações e agora tenho o erro original Editado Janeiro 22, 2016 9 anos por Pissolato (veja o histórico de edições)
Postado Janeiro 22, 2016 9 anos Este erro é referente às respostas dentro de cada NPC para cada tipo de 'resposta'. Ter substituído em todos de fato estendeu o erro para os outros 'NPC´s'. O que precisa ser feito (agora entendi) é encontrar o NPC que está sem esta 'keyword_reply1'. Entende? The Last Man Standing - 100% funcional
Postado Janeiro 22, 2016 9 anos Autor Sim. Tentarei mais aqui e posto se conseguir resolver, obrigado! No momento eu arrumei uma outra distro sem erros, e acho que vou ficar com ela, estou em fase de testes! Muito obrigado pela ajuda! De qualquer forma, um abraço!!!
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.