Postado Janeiro 27, 2016 9 anos olha, se não resolveu significa que a porta que vc tá abrindo não tá utilizando o script q te passei... ela tem uniqueid? actionid? itemid? tá tudo declaradinho no actions.xml? Todos os meus trabalhos importantes estão na seção "Sobre mim" no meu perfil; Dá uma passada lá! "Há três caminhos para o fracasso: não ensinar o que se sabe, não praticar o que se ensina, e não perguntar o que se ignora." - São Beda (obg ao @Beeny por fazer essa linda sign <3)
Postado Janeiro 28, 2016 9 anos Autor Em 27/01/2016 17:52:13, xWhiteWolf disse: olha, se não resolveu significa que a porta que vc tá abrindo não tá utilizando o script q te passei... ela tem uniqueid? actionid? itemid? tá tudo declaradinho no actions.xml? Depois de tentar um tempo, eu resolvi testar pasta por pasta do meu Server para encontrar onde estava o erro. Passaram-se umas horas até que eu troquei o 000-constant, da pasta Libs, pelo 000-constant de outro OT, e o problema foi resolvido! As vezes o problema está onde a gente menos espera! Então foi resolvido, e agradeço muito pela ajuda! Tu e o cara kk.. REPPPPP Editado Janeiro 29, 2016 9 anos por Henrique Rezende (veja o histórico de edições)
Postado Janeiro 28, 2016 9 anos @Henrique Rezende toma cuidado com isso de trocar todo o arquivo por outro de outro server, quando tentei por smeargle system igual do pxg pela primeira vez, nenhum funcionava, dai eu fui pegando uns arquivos dos topicos que ensinavam e outros de outro server que já tinha, funcionou mas depois de um tempo começou aparecer varios erros/bugs em outras coisas, e o local eram os arquivos que troquei pelo de outro server
Postado Outubro 25, 2016 8 anos Brother, nao sei se vai ser considerado flood, mas alem de agradecer eu queria reforcar pra caso alguem leia que o problema esta no 000-constant.lua !! Se voce que esta lendo estiver com o mesmo problema que foi descrito aqui, apenas troque o 000-constant.lua Aqui vai o meu, que esta funcionando: <spoiler> NORTH = 0 EAST = 1 SOUTH = 2 WEST = 3 SOUTHWEST = 4 SOUTHEAST = 5 NORTHWEST = 6 NORTHEAST = 7 COMBAT_FORMULA_UNDEFINED = 0 COMBAT_FORMULA_LEVELMAGIC = 1 COMBAT_FORMULA_SKILL = 2 COMBAT_FORMULA_DAMAGE = 3 CONDITION_PARAM_OWNER = 1 CONDITION_PARAM_TICKS = 2 CONDITION_PARAM_OUTFIT = 3 CONDITION_PARAM_HEALTHGAIN = 4 CONDITION_PARAM_HEALTHTICKS = 5 CONDITION_PARAM_MANAGAIN = 6 CONDITION_PARAM_MANATICKS = 7 CONDITION_PARAM_DELAYED = 8 CONDITION_PARAM_SPEED = 9 CONDITION_PARAM_LIGHT_LEVEL = 10 CONDITION_PARAM_LIGHT_COLOR = 11 CONDITION_PARAM_SOULGAIN = 12 CONDITION_PARAM_SOULTICKS = 13 CONDITION_PARAM_MINVALUE = 14 CONDITION_PARAM_MAXVALUE = 15 CONDITION_PARAM_STARTVALUE = 16 CONDITION_PARAM_TICKINTERVAL = 17 CONDITION_PARAM_FORCEUPDATE = 18 CONDITION_PARAM_SKILL_MELEE = 19 CONDITION_PARAM_SKILL_FIST = 20 CONDITION_PARAM_SKILL_CLUB = 21 CONDITION_PARAM_SKILL_SWORD = 22 CONDITION_PARAM_SKILL_AXE = 23 CONDITION_PARAM_SKILL_DISTANCE = 24 CONDITION_PARAM_SKILL_SHIELD = 25 CONDITION_PARAM_SKILL_FISHING = 26 CONDITION_PARAM_STAT_MAXHEALTH = 27 CONDITION_PARAM_STAT_MAXMANA = 28 CONDITION_PARAM_STAT_SOUL = 29 CONDITION_PARAM_STAT_MAGICLEVEL = 30 CONDITION_PARAM_STAT_MAXHEALTHPERCENT = 31 CONDITION_PARAM_STAT_MAXMANAPERCENT = 32 CONDITION_PARAM_STAT_SOULPERCENT = 33 CONDITION_PARAM_STAT_MAGICLEVELPERCENT = 34 CONDITION_PARAM_SKILL_MELEEPERCENT = 35 CONDITION_PARAM_SKILL_FISTPERCENT = 36 CONDITION_PARAM_SKILL_CLUBPERCENT = 37 CONDITION_PARAM_SKILL_SWORDPERCENT = 38 CONDITION_PARAM_SKILL_AXEPERCENT = 39 CONDITION_PARAM_SKILL_DISTANCEPERCENT = 40 CONDITION_PARAM_SKILL_SHIELDPERCENT = 41 CONDITION_PARAM_SKILL_FISHINGPERCENT = 42 CONDITION_PARAM_PERIODICDAMAGE = 43 CONDITION_PARAM_BUFF = 44 CONDITION_PARAM_SUBID = 45 CONDITION_PARAM_FIELD = 46 COMBAT_PARAM_TYPE = 1 COMBAT_PARAM_EFFECT = 2 COMBAT_PARAM_DISTANCEEFFECT = 3 COMBAT_PARAM_BLOCKSHIELD = 4 COMBAT_PARAM_BLOCKARMOR = 5 COMBAT_PARAM_TARGETCASTERORTOPMOST = 6 COMBAT_PARAM_CREATEITEM = 7 COMBAT_PARAM_AGGRESSIVE = 8 COMBAT_PARAM_DISPEL = 9 COMBAT_PARAM_USECHARGES = 10 COMBAT_PARAM_TARGETPLAYERSORSUMMONS = 11 COMBAT_PARAM_DIFFERENTAREADAMAGE = 12 COMBAT_PARAM_HITEFFECT = 13 COMBAT_PARAM_HITCOLOR = 14 COMBAT_PARAM_ELEMENTTYPE = 15 COMBAT_PARAM_ELEMENTDAMAGE = 16 CALLBACK_PARAM_LEVELMAGICVALUE = 1 CALLBACK_PARAM_SKILLVALUE = 2 CALLBACK_PARAM_TARGETTILE = 3 CALLBACK_PARAM_TARGETCREATURE = 4 COMBAT_NONE = 0 COMBAT_PHYSICALDAMAGE = 1 COMBAT_ENERGYDAMAGE = 2 COMBAT_EARTHDAMAGE = 4 COMBAT_POISONDAMAGE = 4 COMBAT_FIREDAMAGE = 8 COMBAT_UNDEFINEDDAMAGE = 16 COMBAT_LIFEDRAIN = 32 COMBAT_MANADRAIN = 64 COMBAT_HEALING = 128 COMBAT_DROWNDAMAGE = 256 COMBAT_ICEDAMAGE = 512 COMBAT_HOLYDAMAGE = 1024 COMBAT_DEATHDAMAGE = 2048 CONDITION_NONE = 0 CONDITION_POISON = 1 CONDITION_FIRE = 2 CONDITION_ENERGY = 4 CONDITION_BLEEDING = 8 CONDITION_HASTE = 16 CONDITION_PARALYZE = 32 CONDITION_OUTFIT = 64 CONDITION_INVISIBLE = 128 CONDITION_LIGHT = 256 CONDITION_MANASHIELD = 512 CONDITION_INFIGHT = 1024 CONDITION_DRUNK = 2048 CONDITION_EXHAUST = 4096 CONDITION_FOOD = 8192 CONDITION_REGENERATION = 8192 CONDITION_SOUL = 16384 CONDITION_DROWN = 32768 CONDITION_MUTED = 65536 CONDITION_ATTRIBUTES = 131072 CONDITION_FREEZING = 262144 CONDITION_DAZZLED = 524288 CONDITION_CURSED = 1048576 CONDITION_PACIFIED = 2097152 CONDITION_GAMEMASTER = 4194304 CONDITION_HUNTING = 8388608 CONDITION_SPELLCOOLDOWN = 16777216 CONDITIONID_DEFAULT = -1 CONDITIONID_COMBAT = 0 CONDITIONID_HEAD = 1 CONDITIONID_NECKLACE = 2 CONDITIONID_BACKPACK = 3 CONDITIONID_ARMOR = 4 CONDITIONID_RIGHT = 5 CONDITIONID_LEFT = 6 CONDITIONID_LEGS = 7 CONDITIONID_FEET = 8 CONDITIONID_RING = 9 CONDITIONID_AMMO = 10 CONDITIONID_OUTFIT = 11 EXHAUST_OTHER = 0 EXHAUST_SPELLGROUP_NONE = 1 EXHAUST_SPELLGROUP_ATTACK = 2 EXHAUST_SPELLGROUP_HEALING = 3 EXHAUST_SPELLGROUP_SUPPORT = 4 EXHAUST_SPELLGROUP_SPECIAL = 5 EXHAUST_MELEE = 6 MUTED_BUFFER = 0 MUTED_YELL = 1 MUTED_MAIL = 2 MUTED_TRADE = 3 MUTED_TRADE_ROOK = 4 GAMEMASTER_INVISIBLE = 0 GAMEMASTER_IGNORE = 1 GAMEMASTER_TELEPORT = 2 CONST_SLOT_FIRST = 1 CONST_SLOT_HEAD = CONST_SLOT_FIRST CONST_SLOT_NECKLACE = 2 CONST_SLOT_BACKPACK = 3 CONST_SLOT_ARMOR = 4 CONST_SLOT_RIGHT = 5 CONST_SLOT_LEFT = 6 CONST_SLOT_LEGS = 7 CONST_SLOT_FEET = 8 CONST_SLOT_RING = 9 CONST_SLOT_AMMO = 10 CONST_SLOT_LAST = CONST_SLOT_AMMO CONST_ME_DRAWBLOOD = 0 CONST_ME_LOSEENERGY = 1 CONST_ME_POFF = 2 CONST_ME_BLOCKHIT = 3 CONST_ME_EXPLOSIONAREA = 4 CONST_ME_EXPLOSIONHIT = 5 CONST_ME_FIREAREA = 6 CONST_ME_YELLOW_RINGS = 7 CONST_ME_GREEN_RINGS = 8 CONST_ME_HITAREA = 9 CONST_ME_TELEPORT = 10 CONST_ME_ENERGYHIT = 11 CONST_ME_MAGIC_BLUE = 12 CONST_ME_MAGIC_RED = 13 CONST_ME_MAGIC_GREEN = 14 CONST_ME_HITBYFIRE = 15 CONST_ME_HITBYPOISON = 16 CONST_ME_MORTAREA = 17 CONST_ME_SOUND_GREEN = 18 CONST_ME_SOUND_RED = 19 CONST_ME_POISONAREA = 20 CONST_ME_SOUND_YELLOW = 21 CONST_ME_SOUND_PURPLE = 22 CONST_ME_SOUND_BLUE = 23 CONST_ME_SOUND_WHITE = 24 CONST_ME_BUBBLES = 25 CONST_ME_CRAPS = 26 CONST_ME_GIFT_WRAPS = 27 CONST_ME_FIREWORK_YELLOW = 28 CONST_ME_FIREWORK_RED = 29 CONST_ME_FIREWORK_BLUE = 30 CONST_ME_STUN = 31 CONST_ME_SLEEP = 32 CONST_ME_WATERCREATURE = 33 CONST_ME_GROUNDSHAKER = 34 CONST_ME_HEARTS = 35 CONST_ME_FIREATTACK = 36 CONST_ME_ENERGYAREA = 37 CONST_ME_SMALLCLOUDS = 38 CONST_ME_HOLYDAMAGE = 39 CONST_ME_BIGCLOUDS = 40 CONST_ME_ICEAREA = 41 CONST_ME_ICETORNADO = 42 CONST_ME_ICEATTACK = 43 CONST_ME_STONES = 44 CONST_ME_SMALLPLANTS = 45 CONST_ME_CARNIPHILA = 46 CONST_ME_PURPLEENERGY = 47 CONST_ME_YELLOWENERGY = 48 CONST_ME_HOLYAREA = 49 CONST_ME_BIGPLANTS = 50 CONST_ME_CAKE = 51 CONST_ME_GIANTICE = 52 CONST_ME_WATERSPLASH = 53 CONST_ME_PLANTATTACK = 54 CONST_ME_TUTORIALARROW = 55 CONST_ME_TUTORIALSQUARE = 56 CONST_ME_MIRRORHORIZONTAL = 57 CONST_ME_MIRRORVERTICAL = 58 CONST_ME_SKULLHORIZONTAL = 59 CONST_ME_SKULLVERTICAL = 60 CONST_ME_ASSASSIN = 61 CONST_ME_STEPSHORIZONTAL = 62 CONST_ME_BLOODYSTEPS = 63 CONST_ME_STEPSVERTICAL = 64 CONST_ME_YALAHARIGHOST = 65 CONST_ME_BATS = 66 CONST_ME_SMOKE = 67 CONST_ME_INSECTS = 68 CONST_ME_DRAGONHEAD = 69 CONST_ME_NONE = 255 CONST_ME_LAST = CONST_ME_DRAGONHEAD CONST_ANI_SPEAR = 0 CONST_ANI_BOLT = 1 CONST_ANI_ARROW = 2 CONST_ANI_FIRE = 3 CONST_ANI_ENERGY = 4 CONST_ANI_POISONARROW = 5 CONST_ANI_BURSTARROW = 6 CONST_ANI_THROWINGSTAR = 7 CONST_ANI_THROWINGKNIFE = 8 CONST_ANI_SMALLSTONE = 9 CONST_ANI_DEATH = 10 CONST_ANI_LARGEROCK = 11 CONST_ANI_SNOWBALL = 12 CONST_ANI_POWERBOLT = 13 CONST_ANI_POISON = 14 CONST_ANI_INFERNALBOLT = 15 CONST_ANI_HUNTINGSPEAR = 16 CONST_ANI_ENCHANTEDSPEAR = 17 CONST_ANI_REDSTAR = 18 CONST_ANI_GREENSTAR = 19 CONST_ANI_ROYALSPEAR = 20 CONST_ANI_SNIPERARROW = 21 CONST_ANI_ONYXARROW = 22 CONST_ANI_PIERCINGBOLT = 23 CONST_ANI_WHIRLWINDSWORD = 24 CONST_ANI_WHIRLWINDAXE = 25 CONST_ANI_WHIRLWINDCLUB = 26 CONST_ANI_ETHEREALSPEAR = 27 CONST_ANI_ICE = 28 CONST_ANI_EARTH = 29 CONST_ANI_HOLY = 30 CONST_ANI_SUDDENDEATH = 31 CONST_ANI_FLASHARROW = 32 CONST_ANI_FLAMMINGARROW = 33 CONST_ANI_SHIVERARROW = 34 CONST_ANI_ENERGYBALL = 35 CONST_ANI_SMALLICE = 36 CONST_ANI_SMALLHOLY = 37 CONST_ANI_SMALLEARTH = 38 CONST_ANI_EARTHARROW = 39 CONST_ANI_EXPLOSION = 40 CONST_ANI_CAKE = 41 CONST_ANI_WEAPONTYPE = 254 CONST_ANI_NONE = 255 CONST_ANI_LAST = CONST_ANI_CAKE TALKTYPE_SAY = 1 TALKTYPE_WHISPER = 2 TALKTYPE_YELL = 3 TALKTYPE_NPC_TO = 4 TALKTYPE_NPC_FROM = 5 TALKTYPE_PRIVATE = 6 TALKTYPE_CHANNEL = 7 TALKTYPE_CHANNEL_MANAGEMENT = 8 TALKTYPE_GAMEMASTER_BROADCAST = 12 TALKTYPE_GAMEMASTER_CHANNEL = 13 TALKTYPE_GAMEMASTER_PRIVATE = 14 TALKTYPE_CHANNEL_ORANGE = 15 TALKTYPE_MONSTER_SAY = 19 TALKTYPE_MONSTER_YELL = 20 TALKTYPE_FIRST = TALKTYPE_SAY TALKTYPE_LAST = TALKTYPE_CHANNEL_ORANGE TALKTYPE_MONSTER_FIRST = TALKTYPE_MONSTER_SAY TALKTYPE_MONSTER_LAST = TALKTYPE_MONSTER_YELL TALKTYPE_TYPES = { ["say"] = TALKTYPE_SAY, ["whisper"] = TALKTYPE_WHISPER, ["yell"] = TALKTYPE_YELL, ["private-playernpc"] = TALKTYPE_NPC_TO, ["private-npcplayer"] = TALKTYPE_NPC_FROM, ["private"] = TALKTYPE_PRIVATE, ["channel-yellow"] = TALKTYPE_CHANNEL, ["channel-white"] = TALKTYPE_CHANNEL_MANAGEMENT, ["channel-redanonymous"] = TALKTYPE_CHANNEL_MANAGEMENT, ["broadcast"] = TALKTYPE_GAMEMASTER_BROADCAST, ["channel-red"] = TALKTYPE_GAMEMASTER_CHANNEL, ["private-red"] = TALKTYPE_GAMEMASTER_PRIVATE, ["channel-orange"] = TALKTYPE_CHANNEL_ORANGE, ["monster"] = TALKTYPE_MONSTER_SAY, ["monster-yell"] = TALKTYPE_MONSTER_YELL } MESSAGE_STATUS_CONSOLE_RED = 18 MESSAGE_EVENT_ORANGE = 19 MESSAGE_STATUS_CONSOLE_ORANGE = 20 MESSAGE_STATUS_WARNING = 21 MESSAGE_EVENT_ADVANCE = 22 MESSAGE_EVENT_DEFAULT = 23 MESSAGE_STATUS_DEFAULT = 24 MESSAGE_INFO_DESCR = 25 MESSAGE_STATUS_SMALL = 26 MESSAGE_STATUS_CONSOLE_BLUE = 27 MESSAGE_FIRST = MESSAGE_STATUS_CONSOLE_RED MESSAGE_LAST = MESSAGE_STATUS_CONSOLE_BLUE MESSAGE_REPORT = MESSAGE_EVENT_ADVANCE MESSAGE_LOOT = MESSAGE_INFO_DESCR MESSAGE_TRADE_NPC = MESSAGE_INFO_DESCR MESSAGE_EVENT_GUILD = MESSAGE_INFO_DESCR MESSAGE_PARTY_MANAGEMENT = MESSAGE_INFO_DESCR MESSAGE_PARTY = MESSAGE_INFO_DESCR MESSAGE_HOTKEY_USE = MESSAGE_INFO_DESCR MESSAGE_DAMAGE_DEALT = MESSAGE_STATUS_DEFAULT MESSAGE_DAMAGE_RECEIVED = MESSAGE_STATUS_DEFAULT MESSAGE_HEALED = MESSAGE_STATUS_DEFAULT MESSAGE_EXPERIENCE = MESSAGE_STATUS_DEFAULT MESSAGE_HIDDEN = -1 MESSAGE_DAMAGE_OTHERS = MESSAGE_HIDDEN MESSAGE_HEALED_OTHERS = MESSAGE_HIDDEN MESSAGE_EXPERIENCE_OTHERS = MESSAGE_HIDDEN MESSAGE_TYPES = { ["advance"] = MESSAGE_EVENT_ADVANCE, ["event"] = MESSAGE_EVENT_DEFAULT, ["white"] = MESSAGE_EVENT_DEFAULT, ["orange"] = MESSAGE_STATUS_CONSOLE_ORANGE, ["info"] = MESSAGE_INFO_DESCR, ["green"] = MESSAGE_INFO_DESCR, ["small"] = MESSAGE_STATUS_SMALL, ["blue"] = MESSAGE_STATUS_CONSOLE_BLUE, ["red"] = MESSAGE_STATUS_CONSOLE_RED, ["warning"] = MESSAGE_STATUS_WARNING, ["status"] = MESSAGE_STATUS_DEFAULT } COLOR_BLACK = 0 COLOR_BLUE = 5 COLOR_GREEN = 18 COLOR_LIGHTGREEN = 66 COLOR_DARKBROWN = 78 COLOR_LIGHTBLUE = 89 COLOR_MAYABLUE = 95 COLOR_DARKRED = 108 COLOR_DARKPURPLE = 112 COLOR_BROWN = 120 COLOR_GREY = 129 COLOR_TEAL = 143 COLOR_DARKPINK = 152 COLOR_PURPLE = 154 COLOR_DARKORANGE = 156 COLOR_RED = 180 COLOR_PINK = 190 COLOR_ORANGE = 192 COLOR_DARKYELLOW = 205 COLOR_YELLOW = 210 COLOR_WHITE = 215 COLOR_NONE = 255 MAPMARK_TICK = 0 MAPMARK_QUESTION = 1 MAPMARK_EXCLAMATION = 2 MAPMARK_STAR = 3 MAPMARK_CROSS = 4 MAPMARK_TEMPLE = 5 MAPMARK_KISS = 6 MAPMARK_SHOVEL = 7 MAPMARK_SWORD = 8 MAPMARK_FLAG = 9 MAPMARK_LOCK = 10 MAPMARK_BAG = 11 MAPMARK_SKULL = 12 MAPMARK_DOLLAR = 13 MAPMARK_REDNORTH = 14 MAPMARK_REDSOUTH = 15 MAPMARK_REDEAST = 16 MAPMARK_REDWEST = 17 MAPMARK_GREENNORTH = 18 MAPMARK_GREENSOUTH = 19 ITEM_TYPE_NONE = 0 ITEM_TYPE_DEPOT = 1 ITEM_TYPE_MAILBOX = 2 ITEM_TYPE_TRASHHOLDER = 3 ITEM_TYPE_CONTAINER = 4 ITEM_TYPE_DOOR = 5 ITEM_TYPE_MAGICFIELD = 6 ITEM_TYPE_TELEPORT = 7 ITEM_TYPE_BED = 8 ITEM_TYPE_KEY = 9 ITEM_TYPE_RUNE = 10 ITEM_GROUP_NONE = 0 ITEM_GROUP_GROUND = 1 ITEM_GROUP_CONTAINER = 2 ITEM_GROUP_CHARGES = 6 ITEM_GROUP_SPLASH = 11 ITEM_GROUP_FLUID = 12 CONST_PROP_BLOCKSOLID = 0 CONST_PROP_HASHEIGHT = 1 CONST_PROP_BLOCKPROJECTILE = 2 CONST_PROP_BLOCKPATHFIND = 3 CONST_PROP_ISVERTICAL = 4 CONST_PROP_ISHORIZONTAL = 5 CONST_PROP_MOVABLE = 6 CONST_PROP_BLOCKINGANDNOTMOVABLE = 7 CONST_PROP_SUPPORTHANGABLE = 8 CHASEMODE_STANDSTILL = 0 CHASEMODE_FOLLOW = 1 FIGHTMODE_ATTACK = 0 FIGHTMODE_BALANCED = 1 FIGHTMODE_DEFENSE = 2 SECUREMODE_ON = 0 SECUREMODE_OFF = 1 TRADE_NONE = 0 TRADE_INITIATED = 1 TRADE_ACCEPT = 2 TRADE_ACKNOWLEDGE = 3 TRADE_TRANSFER = 4 MANAGER_NONE = 0 MANAGER_NEW = 1 MANAGER_ACCOUNT = 2 MANAGER_NAMELOCK = 3 PLAYERSEX_FEMALE = 0 PLAYERSEX_MALE = 1 PLAYERLOSS_EXPERIENCE = 0 PLAYERLOSS_MANA = 1 PLAYERLOSS_SKILLS = 2 PLAYERLOSS_CONTAINERS = 3 PLAYERLOSS_ITEMS = 4 STATSCHANGE_HEALTHGAIN = 0 STATSCHANGE_HEALTHLOSS = 1 STATSCHANGE_MANAGAIN = 2 STATSCHANGE_MANALOSS = 3 SKILL_FIRST = 0 SKILL_FIST = SKILL_FIRST SKILL_CLUB = 1 SKILL_SWORD = 2 SKILL_AXE = 3 SKILL_DISTANCE = 4 SKILL_SHIELD = 5 SKILL_FISHING = 6 SKILL__MAGLEVEL = 7 SKILL__LEVEL = 8 SKILL__EXPERIENCE = 9 SKILL_LAST = SKILL_FISHING SKILL__PRE_LAST = SKILL__LEVEL SKILL__LAST = SKILL__EXPERIENCE SKILL_NAMES = { [SKILL_FIST] = "fist fighting", [SKILL_CLUB] = "club fighting", [SKILL_SWORD] = "sword fighting", [SKILL_AXE] = "axe fighting", [SKILL_DISTANCE] = "distance fighting", [SKILL_SHIELD] = "shielding", [SKILL_FISHING] = "fishing", [SKILL__LEVEL] = "level", [SKILL__MAGLEVEL] = "magic level" } SKILL_IDS = { ["fist"] = SKILL_FIST, ["club"] = SKILL_CLUB, ["sword"] = SKILL_SWORD, ["axe"] = SKILL_AXE, ["distance"] = SKILL_DISTANCE, ["dist"] = SKILL_DISTANCE, ["shielding"] = SKILL_SHIELD, ["shield"] = SKILL_SHIELD, ["fishing"] = SKILL_FISHING, ["fish"] = SKILL_FISHING, ["level"] = SKILL__LEVEL, ["magic"] = SKILL__MAGLEVEL } GUILD_MEMBER = 1 GUILD_VICE = 2 GUILD_LEADER = 3 SKULL_NONE = 0 SKULL_YELLOW = 1 SKULL_GREEN = 2 SKULL_WHITE = 3 SKULL_RED = 4 SKULL_BLACK = 5 SKULL_ORANGE = 6 SKULL_LAST = SKULL_ORANGE SHIELD_NONE = 0 SHIELD_WHITEYELLOW = 1 SHIELD_WHITEBLUE = 2 SHIELD_BLUE = 3 SHIELD_YELLOW = 4 SHIELD_BLUE_SHAREDEXP = 5 SHIELD_YELLOW_SHAREDEXP = 6 SHIELD_BLUE_NOSHAREDEXP_BLINK = 7 SHIELD_YELLOW_NOSHAREDEXP_BLINK = 8 SHIELD_BLUE_NOSHAREDEXP = 9 SHIELD_YELLOW_NOSHAREDEXP = 10 SHIELD_LAST = SHIELD_YELLOW_NOSHAREDEXP EMBLEM_NONE = 0 EMBLEM_GREEN = 1 EMBLEM_RED = 2 EMBLEM_BLUE = 3 WORLDTYPE_OPTIONAL = 1 WORLDTYPE_OPEN = 2 WORLDTYPE_HARDCORE = 3 DATABASE_NONE = 0 DATABASE_MYSQL = 1 DATABASE_SQLITE = 2 DATABASE_POSTGRESQL = 3 GAMESTATE_STARTUP = 1 GAMESTATE_INIT = 2 GAMESTATE_NORMAL = 3 GAMESTATE_MAINTAIN = 4 GAMESTATE_CLOSED = 5 GAMESTATE_CLOSING = 6 GAMESTATE_SHUTDOWN = 7 RELOAD_ACTIONS = 1 RELOAD_CHAT = 2 RELOAD_CONFIG = 3 RELOAD_CREATUREEVENTS = 4 RELOAD_GAMESERVERS = 5 RELOAD_GLOBALEVENTS = 6 RELOAD_GROUPS = 7 RELOAD_HIGHSCORES = 8 RELOAD_ITEMS = 10 RELOAD_MONSTERS = 11 RELOAD_MOUNTS = 12 RELOAD_MOVEEVENTS = 13 RELOAD_NPCS = 14 RELOAD_OUTFITS = 15 RELOAD_QUESTS = 16 RELOAD_RAIDS = 17 RELOAD_SPELLS = 18 RELOAD_STAGES = 19 RELOAD_TALKACTIONS = 20 RELOAD_VOCATIONS = 21 RELOAD_WEAPONS = 22 RELOAD_MODS = 23 RELOAD_ALL = 24 BAN_NONE = 0 BAN_IP = 1 BAN_PLAYER = 2 BAN_ACCOUNT = 3 BAN_NOTATION = 4 PLAYERBAN_NONE = 0 PLAYERBAN_REPORT = 1 PLAYERBAN_LOCK = 2 PLAYERBAN_BANISHMENT = 3 CHANNEL_GUILD = 0 CHANNEL_RVR = 3 CHANNEL_PARTY = 8 CHANNEL_HELP = 9 CHANNEL_DEFAULT = 0xFFFE CHANNEL_PRIVATE = 0xFFFF STACKPOS_GROUND = 0 STACKPOS_TOP_CREATURE = 253 STACKPOS_TOP_FIELD = 254 STACKPOS_TOP_MOVABLE_ITEM_OR_CREATURE = 255 WEAPON_NONE = 0 WEAPON_SWORD = 1 WEAPON_CLUB = 2 WEAPON_AXE = 3 WEAPON_DIST = 4 WEAPON_SHIELD = 5 WEAPON_FIST = 6 WEAPON_WAND = 7 WEAPON_AMMO = 8 RECURSE_FIRST = -1 RECURSE_NONE = 0 RECURSE_ALL = 1 ITEM_GOLD_COIN = 2148 ITEM_PLATINUM_COIN = 2152 ITEM_CRYSTAL_COIN = 2160 ITEM_SCARAB_COIN = 2159 ITEM_FISH = 2667 ITEM_WORM = 3976 ITEM_MECHANICAL_FISH = 10224 ITEM_NAIL = 8309 ITEM_MECHANICAL_FISHING_ROD = 10223 ITEM_GREEN_PERCH = 7159 ITEM_RAINBOW_TROUT = 7158 ITEM_NORTHERN_PIKE = 2669 ITEM_PARCEL = 2595 ITEM_LABEL = 2599 ITEM_ACTION_BOOK = 1977 ITEM_MAGIC_WALL = 1497 ITEM_WILD_GROWTH = 1499 ITEM_FOOD_MEAT = 2666 ITEM_FOOD_HAM = 2671 ITEM_FOOD_GRAPE = 2681 ITEM_FOOD_APLE = 2674 ITEM_FOOD_BREAD = 2689 ITEM_FOOD_ROOL = 2690 ITEM_FOOD_CHEESE = 2696 RETURNVALUE_NOERROR = 0 RETURNVALUE_NOTPOSSIBLE = 1 RETURNVALUE_NOTENOUGHROOM = 2 RETURNVALUE_PLAYERISPZLOCKED = 3 RETURNVALUE_PLAYERISNOTINVITED = 4 RETURNVALUE_CANNOTTHROW = 5 RETURNVALUE_THEREISNOWAY = 6 RETURNVALUE_DESTINATIONOUTOFREACH = 7 RETURNVALUE_CREATUREBLOCK = 8 RETURNVALUE_NOTMOVABLE = 9 RETURNVALUE_DROPTWOHANDEDITEM = 10 RETURNVALUE_BOTHHANDSNEEDTOBEFREE = 11 RETURNVALUE_CANONLYUSEONEWEAPON = 12 RETURNVALUE_NEEDEXCHANGE = 13 RETURNVALUE_CANNOTBEDRESSED = 14 RETURNVALUE_PUTTHISOBJECTINYOURHAND = 15 RETURNVALUE_PUTTHISOBJECTINBOTHHANDS = 16 RETURNVALUE_TOOFARAWAY = 17 RETURNVALUE_FIRSTGODOWNSTAIRS = 18 RETURNVALUE_FIRSTGOUPSTAIRS = 19 RETURNVALUE_CONTAINERNOTENOUGHROOM = 20 RETURNVALUE_NOTENOUGHCAPACITY = 21 RETURNVALUE_CANNOTPICKUP = 22 RETURNVALUE_THISISIMPOSSIBLE = 23 RETURNVALUE_DEPOTISFULL = 24 RETURNVALUE_CREATUREDOESNOTEXIST = 25 RETURNVALUE_CANNOTUSETHISOBJECT = 26 RETURNVALUE_PLAYERWITHTHISNAMEISNOTONLINE = 27 RETURNVALUE_NOTREQUIREDLEVELTOUSERUNE = 28 RETURNVALUE_YOUAREALREADYTRADING = 29 RETURNVALUE_THISPLAYERISALREADYTRADING = 30 RETURNVALUE_YOUMAYNOTLOGOUTDURINGAFIGHT = 31 RETURNVALUE_DIRECTPLAYERSHOOT = 32 RETURNVALUE_NOTENOUGHLEVEL = 33 RETURNVALUE_NOTENOUGHMAGICLEVEL = 34 RETURNVALUE_NOTENOUGHMANA = 35 RETURNVALUE_NOTENOUGHSOUL = 36 RETURNVALUE_YOUAREEXHAUSTED = 37 RETURNVALUE_PLAYERISNOTREACHABLE = 38 RETURNVALUE_CANONLYUSETHISRUNEONCREATURES = 39 RETURNVALUE_ACTIONNOTPERMITTEDINPROTECTIONZONE = 40 RETURNVALUE_YOUMAYNOTATTACKTHISPLAYER = 41 RETURNVALUE_YOUMAYNOTATTACKAPERSONINPROTECTIONZONE = 42 RETURNVALUE_YOUMAYNOTATTACKAPERSONWHILEINPROTECTIONZONE = 43 RETURNVALUE_YOUMAYNOTATTACKTHISCREATURE = 44 RETURNVALUE_YOUCANONLYUSEITONCREATURES = 45 RETURNVALUE_CREATUREISNOTREACHABLE = 46 RETURNVALUE_TURNSECUREMODETOATTACKUNMARKEDPLAYERS = 47 RETURNVALUE_YOUNEEDPREMIUMACCOUNT = 48 RETURNVALUE_YOUNEEDTOLEARNTHISSPELL = 49 RETURNVALUE_YOURVOCATIONCANNOTUSETHISSPELL = 50 RETURNVALUE_YOUNEEDAWEAPONTOUSETHISSPELL = 51 RETURNVALUE_PLAYERISPZLOCKEDLEAVEPVPZONE = 52 RETURNVALUE_PLAYERISPZLOCKEDENTERPVPZONE = 53 RETURNVALUE_ACTIONNOTPERMITTEDINANOPVPZONE = 54 RETURNVALUE_YOUCANNOTLOGOUTHERE = 55 RETURNVALUE_YOUNEEDAMAGICITEMTOCASTSPELL = 56 RETURNVALUE_CANNOTCONJUREITEMHERE = 57 RETURNVALUE_TILEISFULL = 58 RETURNVALUE_NAMEISTOOAMBIGUOUS = 59 RETURNVALUE_CANONLYUSEONESHIELD = 60 RETURNVALUE_YOUARENOTTHEOWNER = 61 RETURNVALUE_YOUMAYNOTCASTAREAONBLACKSKULL = 62 RETURNVALUE_NOTENOUGHSKILL = 63 RETURNVALUE_YOUMAYNOTATTACKIMMEDIATELYAFTERLOGGINGIN = 64 RETURNVALUE_YOUCANONLYTRADEUPTOX = 65 CONTAINER_POSITION = 0xFFFF EMPTY_STORAGE = -1 EMPTY_RESULT = -1 ITEMCOUNT_MAX = 100 WAR_GUILD = 0 WAR_ENEMY = 1 AUTOID_PLAYERS = 0x10000000 AUTOID_MONSTERS = 0x40000000 AUTOID_NPCS = 0x80000000 CLIENTOS_LINUX = 1 CLIENTOS_WINDOWS = 2 CLIENTOS_FLASH = 3 CLIENTOS_OTCLIENT_LINUX = 10 CLIENTOS_OTCLIENT_WINDOWS = 11 CLIENTOS_OTCLIENT_MAC = 12 PLAYERFLAG_CANNOTUSECOMBAT = 0 PLAYERFLAG_CANNOTATTACKPLAYER = 1 PLAYERFLAG_CANNOTATTACKMONSTER = 2 PLAYERFLAG_CANNOTBEATTACKED = 3 PLAYERFLAG_CANCONVINCEALL = 4 PLAYERFLAG_CANSUMMONALL = 5 PLAYERFLAG_CANILLUSIONALL = 6 PLAYERFLAG_CANSENSEINVISIBILITY = 7 PLAYERFLAG_IGNOREDBYMONSTERS = 8 PLAYERFLAG_NOTGAININFIGHT = 9 PLAYERFLAG_HASINFINITEMANA = 10 PLAYERFLAG_HASINFINITESOUL = 11 PLAYERFLAG_HASNOEXHAUSTION = 12 PLAYERFLAG_CANNOTUSESPELLS = 13 PLAYERFLAG_CANNOTPICKUPITEM = 14 PLAYERFLAG_CANALWAYSLOGIN = 15 PLAYERFLAG_CANBROADCAST = 16 PLAYERFLAG_CANEDITHOUSES = 17 PLAYERFLAG_CANNOTBEBANNED = 18 PLAYERFLAG_CANNOTBEPUSHED = 19 PLAYERFLAG_HASINFINITECAPACITY = 20 PLAYERFLAG_CANPUSHALLCREATURES = 21 PLAYERFLAG_CANTALKREDPRIVATE = 22 PLAYERFLAG_CANTALKREDCHANNEL = 23 PLAYERFLAG_TALKORANGEHELPCHANNEL = 24 PLAYERFLAG_NOTGAINEXPERIENCE = 25 PLAYERFLAG_NOTGAINMANA = 26 PLAYERFLAG_NOTGAINHEALTH = 27 PLAYERFLAG_NOTGAINSKILL = 28 PLAYERFLAG_SETMAXSPEED = 29 PLAYERFLAG_SPECIALVIP = 30 PLAYERFLAG_NOTGENERATELOOT = 31 PLAYERFLAG_CANTALKREDCHANNELANONYMOUS = 32 PLAYERFLAG_IGNOREPROTECTIONZONE = 33 PLAYERFLAG_IGNORESPELLCHECK = 34 PLAYERFLAG_IGNOREWEAPONCHECK = 35 PLAYERFLAG_CANNOTBEMUTED = 36 PLAYERFLAG_ISALWAYSPREMIUM = 37 PLAYERFLAG_38 = 38 -- ignore PLAYERFLAG_39 = 39 -- ignore PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION = 40 PLAYERFLAG_HASINFINITESTAMINA = 41 PLAYERFLAG_CANNOTMOVEITEMS = 42 PLAYERFLAG_CANNOTMOVECREATURES = 43 PLAYERFLAG_CANREPORTBUGS = 44 PLAYERFLAG_45 = 45 -- ignore PLAYERFLAG_CANNOTBESEEN = 46 PLAYERFLAG_HIDEHEALTH = 47 PLAYERFLAG_CANPASSTHROUGHALLCREATURES = 48 PLAYERCUSTOMFLAG_ALLOWIDLE = 0 PLAYERCUSTOMFLAG_CANSEEPOSITION = 1 PLAYERCUSTOMFLAG_CANSEEITEMDETAILS = 2 PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS = 3 PLAYERCUSTOMFLAG_NOTSEARCHABLE = 4 PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES = 5 PLAYERCUSTOMFLAG_CANTHROWANYWHERE = 6 PLAYERCUSTOMFLAG_CANPUSHALLITEMS = 7 PLAYERCUSTOMFLAG_CANMOVEANYWHERE = 8 PLAYERCUSTOMFLAG_CANMOVEFROMFAR = 9 PLAYERCUSTOMFLAG_CANUSEFAR = 10 PLAYERCUSTOMFLAG_CANLOGINMULTIPLECHARACTERS = 11 PLAYERCUSTOMFLAG_CANLOGOUTANYTIME = 12 PLAYERCUSTOMFLAG_HIDELEVEL = 13 PLAYERCUSTOMFLAG_ISPROTECTED = 14 PLAYERCUSTOMFLAG_ISIMMUNE = 15 PLAYERCUSTOMFLAG_NOTGAINSKULL = 16 PLAYERCUSTOMFLAG_NOTGAINUNJUSTIFIED = 17 PLAYERCUSTOMFLAG_IGNOREPACIFICATION = 18 PLAYERCUSTOMFLAG_IGNORELOGINDELAY = 19 PLAYERCUSTOMFLAG_CANSTAIRHOP = 20 PLAYERCUSTOMFLAG_CANTURNHOP = 21 PLAYERCUSTOMFLAG_IGNOREHOUSERENT = 22 PLAYERCUSTOMFLAG_CANWEARALLADDONS = 23 PLAYERCUSTOMFLAG_ISWALKABLE = 24 PLAYERCUSTOMFLAG_25 = 25 -- ignore PLAYERCUSTOMFLAG_HASFULLLIGHT = 26 maleOutfits = {128, 129, 130, 131, 132, 133, 134, 143, 144, 145, 146, 151, 152, 153, 154, 251, 268, 273, 278, 289, 325, 328, 335} femaleOutfits = {136, 137, 138, 139, 140, 141, 142, 147, 148, 149, 150, 155, 156, 157, 158, 252, 269, 270, 279, 288, 324, 329, 336} doors = {[1209] = 1211, [1210] = 1211, [1212] = 1214, [1213] = 1214, [1219] = 1220, [1221] = 1222, [1231] = 1233, [1232] = 1233, [1234] = 1236, [1235] = 1236, [1237] = 1238, [1239] = 1240, [1249] = 1251, [1250] = 1251, [1252] = 1254, [1253] = 1254, [1539] = 1540, [1541] = 1542, [3535] = 3537, [3536] = 3537, [3538] = 3539, [3544] = 3546, [3545] = 3546, [3547] = 3548, [4913] = 4915, [4914] = 4915, [4916] = 4918, [4917] = 4918, [5082] = 5083, [5084] = 5085, [5098] = 5100, [5099] = 5100, [5101] = 5102, [5107] = 5109, [5108] = 5109, [5110] = 5111, [5116] = 5118, [5117] = 5118, [5119] = 5120, [5125] = 5127, [5126] = 5127, [5128] = 5129, [5134] = 5136, [5135] = 5136, [5137] = 5139, [5138] = 5139, [5140] = 5142, [5141] = 5142, [5143] = 5145, [5144] = 5145, [5278] = 5280, [5279] = 5280, [5281] = 5283, [5282] = 5283, [5284] = 5285, [5286] = 5287, [5515] = 5516, [5517] = 5518, [5732] = 5734, [5733] = 5734, [5735] = 5737, [5736] = 5737, [6192] = 6194, [6193] = 6194, [6195] = 6197, [6196] = 6197, [6198] = 6199, [6200] = 6201, [6249] = 6251, [6250] = 6251, [6252] = 6254, [6253] = 6254, [6255] = 6256, [6257] = 6258, [6795] = 6796, [6797] = 6798, [6799] = 6800, [6801] = 6802, [6891] = 6893, [6892] = 6893, [6894] = 6895, [6900] = 6902, [6901] = 6902, [6903] = 6904, [7033] = 7035, [7034] = 7035, [7036] = 7037, [7042] = 7044, [7043] = 7044, [7045] = 7046, [7054] = 7055, [7056] = 7057, [8541] = 8543, [8542] = 8543, [8544] = 8546, [8545] = 8546, [8547] = 8548, [8549] = 8550, [9165] = 9167, [9166] = 9167, [9168] = 9170, [9169] = 9170, [9171] = 9172, [9173] = 9174, [9267] = 9269, [9268] = 9269, [9270] = 9272, [9271] = 9272, [9273] = 9274, [9275] = 9276, [10276] = 10277, [10274] = 10275, [10268] = 10270, [10269] = 10270, [10271] = 10273, [10272] = 10273, [10471] = 10472, [10480] = 10481, [10477] = 10479, [10478] = 10479, [10468] = 10470, [10469] = 10470, [10774] = 10776, [10775] = 10776, [10779] = 10780, [10781] = 10782, [10783] = 10785, [10784] = 10785, [10788] = 10789, [10790] = 10791} closingDoors = {1224, 1226, 1228, 1230, 1242, 1244, 1246, 1248, 1256, 1258, 1260, 1262, 3541, 3543, 3550, 3552, 5104, 5106, 5113, 5115, 5122, 5124, 5131, 5133, 5289, 5291, 5293, 5295, 6203, 6205, 6207, 6209, 6260, 6262, 6264, 6266, 6897, 6899, 6906, 6908, 7039, 7041, 7048, 7050, 8552, 8554, 8556, 8558, 9176, 9178, 9180, 9182, 9278, 9280, 9282, 9284, 10279, 10281, 10283, 10285, 10474, 10476, 10483, 10485, 10780, 10782, 10789, 10791} verticalOpenDoors = {1211, 1220, 1224, 1228, 1233, 1238, 1242, 1246, 1251, 1256, 1260, 1540, 3546, 3548, 3550, 3552, 4915, 5083, 5109, 5111, 5113, 5115, 5127, 5129, 5131, 5133, 5142, 5145, 5283, 5285, 5289, 5293, 5516, 5737, 5749, 6194, 6199, 6203, 6207, 6251, 6256, 6260, 6264, 6798, 6802, 6902, 6904, 6906, 6908, 7044, 7046, 7048, 7050, 7055, 8543, 8548, 8552, 8556, 9167, 9172, 9269, 9274, 9278, 9282, 10270, 10275, 10279, 10283, 10479, 10481, 10483, 10485, 10789, 10791} horizontalOpenDoors = {1214, 1222, 1226, 1230, 1236, 1240, 1244, 1248, 1254, 1258, 1262, 1542, 3537, 3539, 3541, 3543, 4918, 5085, 5100, 5102, 5104, 5106, 5118, 5120, 5122, 5124, 5136, 5139, 5280, 5287, 5291, 5295, 5518, 5734, 5746, 6197, 6201, 6205, 6209, 6254, 6258, 6262, 6266, 6796, 6800, 6893, 6895, 6897, 6899, 7035, 7037, 7039, 7041, 7057, 8546, 8550, 8554, 8558, 9170, 9174, 9272, 9276, 9280, 9284, 10273, 10277, 10281, 10285, 10470, 10472, 10474, 10476, 10780, 10782} specialDoors = {1223, 1225, 1241, 1243, 1255, 1257, 3542, 3551, 5105, 5114, 5123, 5132, 5288, 5290, 5745, 5748, 6202, 6204, 6259, 6261, 6898, 6907, 7040, 7049, 8551, 8553, 9175, 9177, 9277, 9279, 10278, 10280, 10475, 10484, 10781, 10790} keys = {2086, 2087, 2088, 2089, 2090, 2091, 2092, 10032, 10091} enchantableGems = {2147, 2146, 2149, 2150} enchantableItems = {2342, 2383, 7383, 7384, 7406, 7402, 2429, 2430, 7389, 7380, 2454, 2423, 2445, 7415, 7392, 2391, 2544, 8905} enchantingAltars = { {7504, 7505, 7506, 7507}, {7508, 7509, 7510, 7511}, {7516, 7517, 7518, 7519}, {7512, 7513, 7514, 7515} } enchantedGems = {7760, 7759, 7761, 7762} enchantedItems = { [2383] = {7744, 7763, 7854, 7869}, [7383] = {7745, 7764, 7855, 7870}, [7384] = {7746, 7765, 7856, 7871}, [7406] = {7747, 7766, 7857, 7872}, [7402] = {7748, 7767, 7858, 7873}, [2429] = {7749, 7768, 7859, 7874}, [2430] = {7750, 7769, 7860, 7875}, [7389] = {7751, 7770, 7861, 7876}, [7380] = {7752, 7771, 7862, 7877}, [2454] = {7753, 7772, 7863, 7878}, [2423] = {7754, 7773, 7864, 7879}, [2445] = {7755, 7774, 7865, 7880}, [7415] = {7756, 7775, 7866, 7881}, [7392] = {7757, 7776, 7867, 7882}, [2391] = {7758, 7777, 7868, 7883}, [2544] = {7840, 7839, 7850, 7838}, [8905] = {8906, 8907, 8909, 8908} } Config_meta = { __index = function(t, k) if(k == "type") then return function() return "Config" end end return getConfigValue(k) end, __newindex = function(t, k, v) return false end } CONFIG = {} setmetatable(CONFIG, Config_meta) Storage_meta = { __index = function(t, k) if(k == "type") then return function() return "Storage" end end return getStorage(k) end, __newindex = function(t, k, v) return doSetStorage(k, v) end } STORAGE = {} setmetatable(STORAGE, Storage_meta) WAR_GUILD = 0 WAR_ENEMY = 1 tasks = { ['demon'] = {storage = 14006, amount = 666}, ['crocodile'] = {storage = 14007, amount = 300}, ['tarantula'] = {storage = 14008, amount = 300}, ['carniphila'] = {storage = 14009, amount = 150}, ['stone golem'] = {storage = 14010, amount = 200}, ['mammoth'] = {storage = 14011, amount = 300}, ['ice golem'] = {storage = 14012, amount = 300}, ['quara constrictor scout'] = {storage = 14013, amount = 300}, ['quara hydromancer scout'] = {storage = 14013, amount = 300}, ['quara mantassin scout'] = {storage = 14013, amount = 300}, ['quara pincher scout'] = {storage = 14013, amount = 300}, ['quara predator scout'] = {storage = 14013, amount = 300}, ['quara constrictor'] = {storage = 14014, amount = 300}, ['quara hydromancer'] = {storage = 14014, amount = 300}, ['quara mantassin'] = {storage = 14014, amount = 300}, ['quara pincher'] = {storage = 14014, amount = 300}, ['quara predator'] = {storage = 14014, amount = 300}, ['water elemental'] = {storage = 14015, amount = 70}, ['massive water elemental'] = {storage = 14015, amount = 70}, ['earth elemental'] = {storage = 14016, amount = 70}, ['massive earth elemental'] = {storage = 14016, amount = 70}, ['energy elemental'] = {storage = 14017, amount = 70}, ['massive energy elemental'] = {storage = 14017, amount = 70}, ['fire elemental'] = {storage = 14018, amount = 70}, ['massive fire elemental'] = {storage = 14018, amount = 70}, ['mutated rat'] = {storage = 14019, amount = 200}, ['giant spider'] = {storage = 14020, amount = 500}, ['hydra'] = {storage = 14021, amount = 2000}, ['sea serpent'] = {storage = 14001, amount = 2000}, ['behemoth'] = {storage = 14022, amount = 2000}, ['serpent spawn'] = {storage = 14002, amount = 1500}, ['pirate buccaneer'] = {storage = 14005, amount = 3000}, ['pirate corsair'] = {storage = 14005, amount = 3000}, ['pirate cutthroat'] = {storage = 14005, amount = 3000}, ['pirate ghost'] = {storage = 14005, amount = 3000}, ['pirate marauder'] = {storage = 14005, amount = 3000}, ['pirate skeleton'] = {storage = 14005, amount = 3000}, ['minotaur'] = {storage = 14004, amount = 5000}, ['minotaur archer'] = {storage = 14004, amount = 5000}, ['minotaur guard'] = {storage = 14004, amount = 5000}, ['minotaur mage'] = {storage = 14004, amount = 5000}, ['necromancer'] = {storage = 14003, amount = 4000}, ['priestess'] = {storage = 14003, amount = 4000} } </spoiler> No mais, muito obrigado!! abracos
Postado Maio 4, 2018 7 anos Em 24/01/2016 em 20:23, Henrique Rezende disse: Boa Noite galera do Tibia King.. Vim aqui pedir ajuda em um problema. Criei o tópico em "Suporte de Scripts" porque o problema se modifica quando eu altero algumas actions, e nao sei como reverter. No meu server 8.6 [TFS 0.4], quando um player usa uma porta aberta, ela fecha com o player no meio, como pode ser visto na SEGUNDA IMAGEM.. Eu tentei alterar a pasta ACTIONS inteira por outras pastas, de outros OT servers, e aparece "You cannot use this object", como pode ser visto na TERCEIRA IMAGEM. Nao estou certo se o problema é nas Actions, mas aí estão as três imagens: Bom dia, meu amigo seu problema esta no movments, coloque o id da porta no moviments.xml la em doors ou crie uma actions para a porta, e que estou do trabalho agora mas tarde te passo
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