Postado Março 16, 2016 9 anos Autor 3 minutos atrás, wevertonvrb disse: oi pode me mandar os moves deles? eles fica no configuration.lua na pasta lib assim ["Blastoise"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 80, cd = 25, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, --Hydro Cannon move8 = {name = "Skull Bash", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Hydropump", level = 90, cd = 90, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Harden", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, Claro, aqui está: ["Ancient Blastoise"] = { move1 = {name = "Headbutt", level = 100,ex = 664281, base1 = 200, base2 = 201, dista = 1, bonus = 14,type = "normal",cd = 9}, move2 = {name = "Bubbles",level = 100, ex = 670582, base1 = 230, base2 = 245, dista = 8, bonus = 9.5, type = "water", cd = 10}, move3 = {name = "Water Gun", level = 100, ex = 848084, base1 = 230, base2 = 280, dista = 8, target = "no", bonus = 10.5, type = "water",cd = 40}, move4 = {name = "Water ball", level = 100, ex = 188381, base1 = 200, base2 = 201, dista = 8,bonus = 11, type = "water",cd = 15}, move5 = {name = "Aqua tail", level = 100, ex = 465584, base1 = 18, base2 = 18, dista = 1, bonus = 10.5,type = "water", cd = 35}, move6 = {name = "Hydro Cannon", level = 100, ex = 662384, base1 = 750, base2 = 650, dista = 100, bonus = 31, target = "no", type = "water",cd = 60}, move7 = {name = "Water Spout", level = 100, ex = 344584, base1 = 230, base2 = 280, dista = 8, target = "no", bonus = 21, type = "water",cd = 40}, move8 = {name = "Harden", level = 100, ex = 893786, base1 = 425, target = "no", base2 = 575, dista = 10, bonus = 0, type = "normal",cd = 30}, move9 = {name = "Hydro Pump", level = 110, ex = 291882, base1 = 425, target = "no", base2 = 575, dista = 10, bonus = 41, type = "water",cd = 95}, move10 = {name = "Hydro Rain", level = 105, ex = 646984, base1 = 750, base2 = 650, dista = 10, bonus = 26, target = "no", type = "water",cd = 50}, move11= {name = "Ancient Fury",level = 110,ex = 9605399,base1 = 235,base2 = 245,dista = 10,bonus = 6,target = "no",type = "dragon",cd = 35}, ["!cd"] = { pokename= "Ancient Blastoise" , nmoves= 11 , namem1 = "Headbutt" ,exm1=664281,namem2="Bubbles",exm2 = 670582,namem3= "Water Gun",exm3=848084,namem4 = "Water ball",exm4=188381,namem5 ="Aqua tail",exm5=465584,namem6="Hydro Cannon",exm6=662384,namem7= "Water Spout",exm7=344584,namem8= "Harden",exm8=893786,namem9= "Hydro Pump",exm9=291882,namem10= "Hydro Rain",exm10=646984,namem11= "Ancient Fury",exm11=9605399}, ["XD"] = { descricao = "A brutal Powerful shiny,Pokꮯn with pressurized water jets on its shell. They are used for high speed tackles.",desvantagem = "Weaknesses: \n Electric/Grass",habilidade = "Habilites: surf\nHeadbutt",evoluction = "Blastoise Level 100",type = "is a Water-type"}, }, Há alguns moves também que estão bugados, exemplo: ["Sunflora"] = { move1 = { name = "Absorb", level = 90,ex = 9263331, base1 = 200, base2 = 201, dista = 1, bonus = 3.5,type = "grass",cd = 9}, move2 = { name = "Razor Leaf",level = 90, ex = 600002, base1 = 230, base2 = 245, dista = 8, bonus = 8, type = "grass", cd = 10}, move3 = { name = "Vine Whip", level = 90, ex = 7200004, base1 = 230, base2 = 280, dista = 2, target = "no", bonus = 10, type = "grass",cd = 19}, move4 = { name = "Leech Seed",level = 92, ex = 443331, base1 = 18, base2 = 18, dista = 2, bonus = 3.7, type = "grass", cd = 20}, move5 = { name = "Poison Bomb", level = 94, ex = 813335, base1 = 200,base2 = 201, dista = 4, bonus = 16, type = "poison",cd = 24}, move6 = { name = "Acid",level = 90, ex = 383663, base1 = 230, base2 = 245, dista = 2, bonus = 3.7, type = "poison", cd = 20}, move7 = { name = "Leaf Blade", level = 98, target = "no",bonus = 21.6,type = "grass",cd = 40}, move8 = { name = "Poison Gas", level = 95, ex = 755578, base1 = 120, target = "no", base2 = 120, dista = 100, bonus = 5, type = "poison",cd = 50}, move9 = { name = "Solar Beam", level = 95, ex = 3343404, base1 = 750, base2 = 650, dista = 2, bonus = 32, target = "no", type = "grass",cd = 60}, move10 = { name = "Sleep Powder", level = 90, ex = 999237, base1 = 200, base2 = 201, dista = 1,target = "no",bonus = 0, type = "grass",cd = 30}, move11 = { name = "Stun Spore", level = 90, ex = 635157, base1 = 425, target = "no", base2 = 575, dista = 100, bonus = 0, type = "grass",cd = 50}, move12 = { name = "Leaf Storm", level = 100, ex = 538972, base1 = 360, base2 = 380, target = "no", bonus = 11, type = "grass", cd = 95}, ["!cd"] = { pokename= "Sunflora" , nmoves= 12 , namem1 = "Absorb" ,exm1=9263331,namem2="Razor Leaf",exm2 = 443331,namem3= "Vine Whip",exm3=813335,namem4 = "Leech Seed",exm4=383663,namem5 = "Poison Bomb",exm5=755578,namem6 = "Acid",exm6=3343404,namem7 = "Leaf Blade",exm7=999237,namem8 = "Poison Gas",namem9 = "Solar Beam",namem10 = "Sleep Powder",namem11 = "Stun Spore",namem12 = "Leaf Storm"}, ["XD"] = { descricao = "Bellossom gather at times and appear to dance. They say that the dance is a ritual to summon the sun.",desvantagem = "Weaknesses: \n Fire/Flying/Ice/Psychic",habilidade = "Habilites: none",evoluction = "Sunkern: Level 20\nSunflora Level 90",type = "is a dual-type Grass/Poison "}, }, Um pokemon de level 40 com as skills de level 90. (E se eu alterar nesse script, a única coisa que muda é o número na MoveBar, mas ao tentar usar ainda aparece que é de level 90. Você sabe também me informar o que seria esse "ex"?
Postado Março 16, 2016 9 anos mano isso ta uma bagunça tremenda o erro so pode ser nessa parte faz o seguinte vou te mandar um imagem de como tem q ser Spoiler ["Caterpie"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "bug"}, move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Metapod"] = {move1 = {name = "String Shot", level = 10, cd = 10, dist = 10, target = 1, f = 0, t = "bug"}, move2 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Bug Bite", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Butterfree"] = {move1 = {name = "Super Sonic", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Silver Wind", level = 30, cd = 25, dist = 10, target = 1, f = 70, t = "bug"}, move3 = {name = "Whirlwind", level = 32, cd = 25, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Confusion", level = 34, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psybeam", level = 36, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move6 = {name = "Air Cutter", level = 38, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Safeguard", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, Spoiler ["Squirtle"] = {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 30, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Harden", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Wartortle"] = {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 40, cd = 25, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Blastoise"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 80, cd = 25, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, --Hydro Cannon move8 = {name = "Skull Bash", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Hydropump", level = 90, cd = 90, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Harden", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega Evolution", level = 150, cd = 1, dist = 6, target = 0, f = 0, t = "dragon"}, }, verifique direitinhos os pokes que estam dando erro, agora eu percebi que o seu é totalmente diferente do meu então n sei oque pode estar errado, se estam aparecendo apenas 1 move o erro deve ser nessa parte
Postado Março 16, 2016 9 anos Autor Então, no meu script é um pouco diferente do seu mesmo, os meus estão assim: Spoiler ["Caterpie"] = { move1 = {name = "Headbutt", level = 5,ex = 1835681, base1 = 200, base2 = 201, dista = 1, bonus = 2,type = "normal",cd = 5}, move2 = {name = "String Shot",level = 5,ex = 1300002,base1 = 45,base2 = 50,dista = 3,bonus = 3,type = "bug",cd = 9}, move3 = {name = "Bug Bite",level = 5,ex = 1400003,base1 = 95,base2 = 100,dista = 1,bonus = 4,type = "bug",cd = 16}, ["!cd"] = { pokename= "Caterpie" , nmoves= 3 , namem1 = "Headbutt" ,exm1=1835681,namem2="String Shot",exm2 = 1300002,namem3= "Bug Bite",exm3=1400003}, ["XD"] = { descricao = "It releases a stench from its red antenna to repel enemies. It grows by molting repeatedly.",desvantagem = "Weaknesses: \n Fire/Flying/Rock",habilidade = "Habilites: Headbutt",evoluction = "Caterpie: Level 5\nMetapod: Level 20\nButterfree: Level 60",type = "is a Bug-type"}, }, ["Metapod"] = { move1 = {name = "Headbutt", level = 15,ex = 243564, base1 = 200, base2 = 201, dista = 1, bonus = 4,type = "normal",cd = 5}, move2 = {name = "String Shot",level =15,ex = 233620,base1 = 145,base2 = 150,dista = 3,bonus = 5,type = "bug",cd = 5}, move3 = {name = "Bug Bite",level = 15,ex = 142545,base1 = 195,base2 = 200,dista = 1,bonus = 5,type = "bug",cd = 5}, move4 = {name = "Harden", level = 15, ex = 292238, base1 = 425, target = "no", base2 = 575, dista = 10, bonus = 0, type = "normal",cd = 10}, ["!cd"] = { pokename= "Metapod" , nmoves= 4 , namem1 = "Headbutt" ,exm1=243564,namem2="String Shot",exm2 = 233620,namem3= "Bug Bite",exm3=142545,namem4= "Harden",exm4=292238}, ["XD"] = { descricao = "A steel-hard shell protects its tender body. It quietly endures hardships while awaiting evolution.",desvantagem = "Weaknesses: \n Fire/Flying/Rock",habilidade = "Habilites: Headbutt",evoluction = "Caterpie: Level 5\nMetapod: Level 20\nButterfree: Level 60",type = "is a Bug-type"}, }, ["Butterfree"] = { move1 = {name = "Psy beam",level = 60,ex = 4325678,base1 = 335,base2 = 345,dista = 8,bonus = 9.5,type = "psychic",target = "no",cd = 20}, move2 = {name = "Whirlwind", level = 63, ex = 4563324, base1 = 750, base2 = 650, dista = 100, bonus = 11, target = "no", type = "flying",cd = 30}, move3 = {name = "String Shot",level = 60,ex = 234654,base1 = 145,base2 = 150,dista = 3,bonus = 5,type = "bug",cd = 5}, move4 = {name = "Bug Bite",level = 60,ex = 144325,base1 = 195,base2 = 200,dista = 1,bonus = 7.5,type = "bug",cd = 5}, move5 = {name = "Confusion",level = 60,ex = 965641,base1 = 165,base2 = 175,dista = 8,bonus = 9.5,type = "psychic",target = "no",cd = 45}, move6 = {name = "Psychic",level = 65,ex = 92508,base1 = 235,base2 = 245,dista = 8,bonus = 16.5,type = "psychic",target = "no",cd = 35}, move7 = {name = "Sleep Powder", level = 60, ex = 364267, base1 = 200, base2 = 201, dista = 1,target = "no",bonus = 0, type = "grass",cd = 30}, move8 = {name = "Stun Spore", level = 60, ex = 653462, base1 = 425, target = "no", base2 = 575, dista = 100, bonus = 0, type = "grass",cd = 50}, move9 = {name = "Poison Powder", level = 60, ex = 352947, base1 = 425, target = "no", base2 = 575, dista = 100, bonus = 5, type = "poison",cd = 50}, ["!cd"] = { pokename= "Butterfree" , nmoves= 9 , namem1 = "Psy beam" ,exm1=4325678,namem2="Whirlwind",exm2 = 4563324,namem3= "String Shot",exm3=234654,namem4= "Bug Bite",exm4=144325,namem5= "Confusion",exm5=965641,namem6= "Psychic",exm6=92508,namem7= "Sleep Powder",exm7=364267,namem8= "Stun Spore",exm8=653462,namem9= "Poison Powder",exm9=352947}, ["XD"] = { descricao = "It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen.",desvantagem = "Weaknesses: \n Fire/Electric/Ice/Flying/Rock",habilidade = "Habilites: none",evoluction = "Caterpie: Level 5\nMetapod: Level 20\nButterfree: Level 60",type = "is a dual-type Bug/Flying"}, }, e o outro: Spoiler ["Squirtle"] = { move1 = {name = "Headbutt", level = 20,ex = 1513001, base1 = 200, base2 = 201, dista = 1, bonus = 6,type = "normal",cd = 9}, move2 = {name = "Bubbles",level = 20, ex = 400422, base1 = 230, base2 = 245, dista = 8, bonus = 2.5, type = "water", cd = 10}, move3 = {name = "Water Gun", level = 20, ex = 654004, base1 = 230, base2 = 280, dista = 8, target = "no", bonus = 6.5, type = "water",cd = 40}, move4 = {name = "Water ball", level = 20, ex = 1113201, base1 = 200, base2 = 201, dista = 8,bonus = 7, type = "water",cd = 15}, move5 = {name = "Aqua tail", level = 35, ex = 4604123, base1 = 180, base2 = 180, dista = 1, bonus = 3.5,type = "water", cd = 35}, move6 = {name = "Hydro Cannon", level = 40, ex = 7789804, base1 = 750, base2 = 650, dista = 10, bonus = 7, target = "no", type = "water",cd = 60}, move7 = {name = "Harden", level = 20, ex = 896808, base1 = 425, target = "no", base2 = 575, dista = 10, bonus = 0, type = "normal",cd = 30}, ["!cd"] = { pokename= "Squirtle" , nmoves= 7 , namem1 = "Headbutt" ,exm1=1513001,namem2="Bubbles",exm2 = 400002,namem3= "Water Gun",exm3=654004,namem4 = "Waterball",exm4=1113201,namem5 ="Aqua tail",exm5=4604123,namem6="Hydro Cannon",exm6=7789804,namem7= "Harden",exm7=896808}, ["XD"] = { descricao = "It shelters itself in its shell, then strikes back with spouts of water at every opportunity.",desvantagem = "Weaknesses: \n Electric/Grass",habilidade = "Habilites: surf\nHeadbutt",evoluction = "Squirtle: Level 20\nWartortle Level 45\nBlastoise Level 85",type = "is a Water-type"}, }, ["Wartortle"] = { move1 = {name = "Headbutt", level = 45,ex = 564201, base1 = 200, base2 = 201, dista = 1, bonus = 8,type = "normal",cd = 9}, move2 = {name = "Bubbles",level = 45, ex = 400542, base1 = 230, base2 = 245, dista = 8, bonus = 4.5, type = "water", cd = 10}, move3 = {name = "Water Gun", level = 45, ex = 644004, base1 = 230, base2 = 280, dista = 8, target = "no", bonus = 7.5, type = "water",cd = 40}, move4 = {name = "Water ball", level = 45, ex = 1233201, base1 = 200, base2 = 201, dista = 8,bonus = 8, type = "water",cd = 15}, move5 = {name = "Aqua tail", level = 45, ex = 4655123, base1 = 18, base2 = 18, dista = 1, bonus = 3.5,type = "water", cd = 35}, move6 = {name = "Hydro Cannon", level = 50, ex = 6489804, base1 = 750, base2 = 650, dista = 100, bonus = 13, target = "no", type = "water",cd = 60}, move7 = {name = "Water Spout", level = 46, ex = 342004, base1 = 230, base2 = 280, dista = 8, target = "no", bonus = 8.5, type = "water",cd = 40}, move8 = {name = "Harden", level = 45, ex = 896822, base1 = 425, target = "no", base2 = 575, dista = 100, bonus = 0, type = "normal",cd = 30}, ["!cd"] = { pokename= "Wartortle" , nmoves= 8 , namem1 = "Headbutt" ,exm1=564201,namem2="Bubbles",exm2 = 400542,namem3= "Water Gun",exm3=644004,namem4 = "Water ball",exm4=1233201,namem5 ="Aqua tail",exm5=4655123,namem6="Hydro Cannon",exm6=6489804,namem7= "Water Spout",exm7=342004,namem8= "Harden",exm8=896822}, ["XD"] = { descricao = "It is said to live 10,000 years. Its furry tail is popular as a symbol of longevity.",desvantagem = "Weaknesses: \n Electric/Grass",habilidade = "Habilites: surf\nHeadbutt",evoluction = "Squirtle: Level 20\nWartortle Level 45\nBlastoise Level 85",type = "is a Water-type"}, }, ["Blastoise"] = { move1 = {name = "Headbutt", level = 85,ex = 664201, base1 = 200, base2 = 201, dista = 1, bonus = 11,type = "normal",cd = 9}, move2 = {name = "Bubbles",level = 85, ex = 670542, base1 = 230, base2 = 245, dista = 8, bonus = 7.5, type = "water", cd = 10}, move3 = {name = "Water Gun", level = 85, ex = 848004, base1 = 230, base2 = 280, dista = 8, target = "no", bonus = 8.5, type = "water",cd = 40}, move4 = {name = "Water ball", level = 85, ex = 188321, base1 = 200, base2 = 201, dista = 8,bonus = 11, type = "water",cd = 15}, move5 = {name = "Aqua tail", level = 85, ex = 465554, base1 = 18, base2 = 18, dista = 1, bonus = 7.5,type = "water", cd = 35}, move6 = {name = "Hydro Cannon", level = 85, ex = 6623804, base1 = 750, base2 = 650, dista = 100, bonus = 21, target = "no", type = "water",cd = 40}, move7 = {name = "Water Spout", level = 85, ex = 344554, base1 = 230, base2 = 280, dista = 8, target = "no", bonus = 11.5, type = "water",cd = 40}, move8 = {name = "Harden", level = 85, ex = 893726, base1 = 425, target = "no", base2 = 575, dista = 10, bonus = 0, type = "normal",cd = 30}, move9 = {name = "Hydro Pump", level = 95, ex = 291852, base1 = 425, target = "no", base2 = 575, dista = 10, bonus = 16, type = "water",cd = 60}, ["!cd"] = { pokename= "Blastoise" , nmoves= 9 , namem1 = "Headbutt" ,exm1=664201,namem2="Bubbles",exm2 = 670542,namem3= "Water Gun",exm3=848004,namem4 = "Water ball",exm4=188321,namem5 ="Aqua tail",exm5=465554,namem6="Hydro Cannon",exm6=6623804,namem7= "Water Spout",exm7=344554,namem8= "Harden",exm8=893726,namem9= "Hydro Pump",exm9=291852}, ["XD"] = { descricao = "The jets of water it spouts from the rocket cannons on its shell can punch through thick steel.",desvantagem = "Weaknesses: \n Electric/Grass",habilidade = "Habilites: surf\nHeadbutt",evoluction = "Squirtle: Level 20\nWartortle Level 45\nBlastoise Level 85",type = "is a Water-type"}, }, Você acha que sabe me ajudar? Agradeceria muito =/ @vankk será que você poderia dar uma olhada no meu tópico, por favor? Editado Março 16, 2016 9 anos por Shadowritos (veja o histórico de edições)
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