Postado Maio 3, 2016 9 anos Agora, Justiceiro disse: Meu servidor é PokeTibia versão 8.54 Vá até a pasta globalevents e abra o arquivo globalevents.xml e cole ele aqui.
Postado Maio 3, 2016 9 anos Autor 9 minutos atrás, Enzo Caue disse: Vá até a pasta globalevents e abra o arquivo globalevents.xml e cole ele aqui. <?xml version="1.0" encoding="UTF-8"?> <globalevents> <globalevent name="save" interval="1800" event="script" value="save.lua"/> <globalevent name="clean" interval="7200" event="script" value="clean.lua"/> <globalevent name="TournamentStart" time="11:35" event="script" value="Torneio.lua"/> <globalevent name="serverstart" type="start" event="script" value="start.lua"/> <globalevent name="playersrecord" type="record" event="script" value="record.lua"/> <globalevent name="GoldenArena1" time="2:50" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena2" time="7:50" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena3" time="11:50" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena4" time="12:40" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena5" time="21:50" event="script" value="Golden Arena.lua"/> <globalevent name="TournamentStart" time="08:12" event="script" value="tournament.lua"/> <globalevent name="autobroadcast" interval="640" event="script" value="cbar.lua"/> <!-- <globalevent name="timer_example" time="21:35" event="script" value="my_script.lua"/> --> <globalevent name="mensagem" interval="140" script="mensagem.lua"/> <globalevent name="animatedtext" interval="1" script="textochao.lua"/> <globalevent name="autoBroadcast" interval="200" script="broadcast.lua"/> </globalevents>
Postado Maio 3, 2016 9 anos 3 horas atrás, Justiceiro disse: <?xml version="1.0" encoding="UTF-8"?> <globalevents> <globalevent name="save" interval="1800" event="script" value="save.lua"/> <globalevent name="clean" interval="7200" event="script" value="clean.lua"/> <globalevent name="TournamentStart" time="11:35" event="script" value="Torneio.lua"/> <globalevent name="serverstart" type="start" event="script" value="start.lua"/> <globalevent name="playersrecord" type="record" event="script" value="record.lua"/> <globalevent name="GoldenArena1" time="2:50" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena2" time="7:50" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena3" time="11:50" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena4" time="12:40" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena5" time="21:50" event="script" value="Golden Arena.lua"/> <globalevent name="TournamentStart" time="08:12" event="script" value="tournament.lua"/> <globalevent name="autobroadcast" interval="640" event="script" value="cbar.lua"/> <!-- <globalevent name="timer_example" time="21:35" event="script" value="my_script.lua"/> --> <globalevent name="mensagem" interval="140" script="mensagem.lua"/> <globalevent name="animatedtext" interval="1" script="textochao.lua"/> <globalevent name="autoBroadcast" interval="200" script="broadcast.lua"/> </globalevents> Procure o script save.lua dentro da pasta scripts em globalevents e cole aqui.
Postado Maio 3, 2016 9 anos shutdownAtGlobalSave = true é só colocar false ali mesmo, remova o save do globalevents, causa lag. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Assinatura~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Postado Maio 3, 2016 9 anos Autor 10 horas atrás, Enzo Caue disse: Procure o script save.lua dentro da pasta scripts em globalevents e cole aqui. local config = { broadcast = {120, 30}, shallow = "no", delay = 120, events = 30 } config.shallow = getBooleanFromString(config.shallow) local function executeSave(seconds) if(isInArray(config.broadcast, seconds)) then local text = "" if(not config.shallow) then text = "Full s" else text = "S" end text = text .. "erver save within " .. seconds .. " seconds, please mind it may freeze!" doBroadcastMessage(text) end if(seconds > 0) then addEvent(executeSave, config.events * 1000, seconds - config.events) else doSaveServer(config.shallow) end end function onThink(interval, lastExecution, thinkInterval) if(table.maxn(config.broadcast) == 0) then doSaveServer(config.shallow) else executeSave(config.delay) end return true end 8 horas atrás, karlkalvin disse: shutdownAtGlobalSave = true é só colocar false ali mesmo, remova o save do globalevents, causa lag. Certo, vou configurar do modo que você citou e realizar o teste, porem agradeço e lhe reputo desde já. 13 horas atrás, karlkalvin disse: shutdownAtGlobalSave = true é só colocar false ali mesmo, remova o save do globalevents, causa lag. O problema ainda está ocorrendo mesmo realizando os processos citados por sua pessoa.
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