Postado Fevereiro 2, 2017 8 anos você deletou o outro script de loot? testei aqui e está contando sim, como eu já tinha testado. teu npc que deve estar com erro. function onSay(cid, words, param) return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"Total: "..getPlayerBalance(cid).." gps.") end ai pega gold e testa a talk pra vc ver. [*Ninguém será digno do sucesso se não usar suas derrotas para conquistá-lo.*] DISCORD: vodkart#6090
Postado Fevereiro 2, 2017 8 anos Autor meu npc ta assim , como ficaria ? Bank.lua \/ Mostrar conteúdo oculto local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} local moneyTo = {} local playerTo = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local function isValidMoney(money) if isNumber(money) == TRUE and money > 0 and money < 999999999 then return TRUE end return FALSE end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end if msgcontains(msg, 'help') or msgcontains(msg, 'offer') then selfSay("You can check the {balance} of your bank account, {deposit} money or {withdraw} it.", cid) talkState[cid] = 0 ----------------------------------------------------------------- ---------------------------- Balance ---------------------------- ----------------------------------------------------------------- elseif msgcontains(msg, 'balance') or msgcontains(msg, 'Balance') then selfSay('Your account balance is '..getPlayerBalance(cid)..' gold.', cid) talkState[cid] = 0 ----------------------------------------------------------------- ---------------------------- Help ------------------------------- ----------------------------------------------------------------- elseif msgcontains(msg, 'basic functions') then selfSay('You can check the {balance} of your bank account, Pdeposit{ money or Pwithdraw} it.', cid) talkState[cid] = 0 elseif msgcontains(msg, 'advanced functions') then selfSay('Renting a house has never been this easy. Simply make a bid for an auction. We will check immediately if you haveenough money.', cid) talkState[cid] = 0 ----------------------------------------------------------------- ---------------------------- Deposit ---------------------------- ----------------------------------------------------------------- elseif msgcontains(msg, 'deposit all') then moneyTo[cid] = getPlayerMoney(cid) if moneyTo[cid] < 1 then selfSay('You don\'t have any money to deposit in you inventory..', cid) talkState[cid] = 0 else selfSay('Would you really like to deposit '..moneyTo[cid]..' gold?', cid) talkState[cid] = 2 end elseif msgcontains(msg, 'deposit') then selfSay("Please tell me how much gold it is you would like to deposit.", cid) talkState[cid] = 1 elseif talkState[cid] == 1 then moneyTo[cid] = tonumber(msg) if isValidMoney(moneyTo[cid]) == TRUE then selfSay('Would you really like to deposit '..moneyTo[cid]..' gold?', cid) talkState[cid] = 2 else selfSay('Is isnt valid amount of gold to deposit.', cid) talkState[cid] = 0 end elseif talkState[cid] == 2 then if msgcontains(msg, 'yes') then if doPlayerDepositMoney(cid, moneyTo[cid], 1) ~= TRUE then selfSay('You do not have enough gold.', cid) else selfSay('Alright, we have added the amount of '..moneyTo[cid]..' gold to your balance. You can withdraw your money anytime you want to. Your account balance is ' .. getPlayerBalance(cid) .. '.', cid) end elseif msgcontains(msg, 'no') then selfSay('As you wish. Is there something else I can do for you?', cid) end talkState[cid] = 0 ----------------------------------------------------------------- ---------------------------- Withdraw --------------------------- ----------------------------------------------------------------- elseif msgcontains(msg, 'withdraw') then selfSay("Please tell me how much gold you would like to withdraw.", cid) talkState[cid] = 6 elseif talkState[cid] == 6 then moneyTo[cid] = tonumber(msg) if isValidMoney(moneyTo[cid]) == TRUE then selfSay('Are you sure you wish to withdraw '..moneyTo[cid]..' gold from your bank account?', cid) talkState[cid] = 7 else selfSay('Is isnt valid amount of gold to withdraw.', cid) talkState[cid] = 0 end elseif talkState[cid] == 7 then if msgcontains(msg, 'yes') then if doPlayerWithdrawMoney(cid, moneyTo[cid]) ~= TRUE then selfSay('There is not enough gold on your account. Your account balance is '..getPlayerBalance(cid)..'. Please tell me the amount of gold coins you would like to withdraw.', cid) else selfSay('Here you are, ' .. moneyTo[cid] .. ' gold. Please let me know if there is something else I can do for you.', cid) talkState[cid] = 0 end elseif msgcontains(msg, 'no') then selfSay('As you wish. Is there something else I can do for you?', cid) talkState[cid] = 0 end ----------------------------------------------------------------- ---------------------------- Transfer --------------------------- ----------------------------------------------------------------- elseif msgcontains(msg, 'Ibº0f4ºs1997FDPk3h4tn0k4sk3h10js0k') then selfSay("Please tell me the amount of gold you would like to transfer.", cid) talkState[cid] = 11 elseif talkState[cid] == 11 then moneyTo[cid] = tonumber(msg) if isValidMoney(moneyTo[cid]) == TRUE then selfSay('Who would you like transfer '..moneyTo[cid]..' gold to?', cid) talkState[cid] = 12 else selfSay('Is isnt valid amount of gold to transfer.', cid) talkState[cid] = 0 end elseif talkState[cid] == 12 then playerTo[cid] = msg if getCreatureName(cid) == playerTo[cid] then selfSay('Ehm, You want transfer money to yourself? Its impossible!', cid) talkState[cid] = 0 return TRUE end if playerExists(playerTo[cid]) then selfSay('So you would like to transfer ' .. moneyTo[cid] .. ' gold to "' .. playerTo[cid] .. '" ?', cid) talkState[cid] = 13 else selfSay('Player with name "' .. playerTo[cid] .. '" doesnt exist.', cid) talkState[cid] = 0 end elseif talkState[cid] == 13 then if msgcontains(msg, 'yes') then if getPlayerBalance(cid) < moneyTo[cid] then selfSay('You dont have enought money on your bank account.', cid) return TRUE end if doPlayerTransferMoneyTo(cid, playerTo[cid], moneyTo[cid]) ~= TRUE then selfSay('This player does not exist on this world or have no vocation.', cid) else selfSay('You have transferred ' .. moneyTo[cid] .. ' gold to "' .. playerTo[cid] ..' ".', cid) playerTo[cid] = nil end elseif msgcontains(msg, 'no') then selfSay('As you wish. Is there something else I can do for you?', cid) end talkState[cid] = 0 end return TRUE end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) Banker.xml Mostrar conteúdo oculto <?xml version="1.0" encoding="UTF-8"?> <npc name="Banker" script="data/npc/scripts/bank.lua" walkinterval="2000" floorchange="0" access="5" level="1" maglevel="1"> <health now="150" max="150"/> <look type="132" head="115" body="0" legs="114" feet="0" addons="3" corpse="2212"/> <parameters> <parameter key="message_greet" value="Welcome |PLAYERNAME|! Here, you can {deposit}, or {withdraw} your money from your bank account."/> <parameter key="message_alreadyfocused" value="You are drunked ? I talk with you."/> <parameter key="message_farewell" value="Goodbye. I wanna see your money... oh you again."/> </parameters> </npc>
Postado Fevereiro 2, 2017 8 anos eu usei o mesmo npc e comigo funcionou, aqui aparece a quantidade de gold tudo certo! o gold não aparece no seu balance? [*Ninguém será digno do sucesso se não usar suas derrotas para conquistá-lo.*] DISCORD: vodkart#6090
Postado Fevereiro 2, 2017 8 anos deve ser sua source [*Ninguém será digno do sucesso se não usar suas derrotas para conquistá-lo.*] DISCORD: vodkart#6090
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