Postado Julho 8, 2017 7 anos Agora sim, testa ai. local config = { loginMessage = getConfigValue('loginMessage'), useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')) } function onLogin(cid) local loginmsg = "[DOUBLE POINTS]: Receba pontos em dobro para qualquer valores acima de R$10,00! Promoção estendida até dia 06/05!." doCreatureSay(getCreatureByName("[Server Information]"), loginmsg, TALKTYPE_PRIVATE, false, cid) local loss = getConfigValue('deathLostPercent') if(loss ~= nil) then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10) doPlayerAddBlessing(cid, 1) doPlayerAddBlessing(cid, 2) doPlayerAddBlessing(cid, 3) doPlayerAddBlessing(cid, 4) doPlayerAddBlessing(cid, 5) doPlayerAddPremiumDays(cid, 2) end local accountManager = getPlayerAccountManager(cid) if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." else str = str .. " Please choose your outfit." doPlayerSendOutfitWindow(cid) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then addEvent(valid(doCreatureSay), 500, cid, "Hello, it appears that your character has been locked for name violating rules, what new name would you like to have?", TALKTYPE_PRIVATE_NP, true, cid) elseif(accountManager == MANAGER_ACCOUNT) then addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to manage your account. If you would like to start over, type {cancel} anywhere.", TALKTYPE_PRIVATE_NP, true, cid) else addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to create an account or {recover} to recover an account.", TALKTYPE_PRIVATE_NP, true, cid) end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end registerCreatureEvent(cid, "AntiMC") registerCreatureEvent(cid, "FragReward") registerCreatureEvent(cid, "CheckVip") registerCreatureEvent(cid, "onPrepareDeath") registerCreatureEvent(cid, "PlayerLogout") registerCreatureEvent(cid, "onPrepareDeath") registerCreatureEvent(cid, "deathBroadcast") registerCreatureEvent(cid, "LevelMax") registerCreatureEvent(cid, "DeathBroadcast") registerCreatureEvent(cid, "StartSkills") registerCreatureEvent(cid, "Idle") if(config.useFragHandler) then registerCreatureEvent(cid, "SkullCheck") registerCreatureEvent(cid, "zombieevent") registerCreatureEvent(cid, "ProtectMl") registerCreatureEvent(cid, "Protectskill") registerCreatureEvent(cid, "IconMap") registerCreatureEvent(cid, "deathchannel") doPlayerOpenChannel(cid, 9) doPlayerOpenChannel(cid, 15) end registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, "fraglook") if getPlayerName(cid) == "Account Manager" and #getPlayersByIp(getPlayerIp(cid)) > 10 then return false end return true end Editado Julho 8, 2017 7 anos por Way20 (veja o histórico de edições) Nós somos aquilo que fazemos repetidamente. Excelência, não é um modo de agir, mas um hábito. Aristóteles
Postado Julho 8, 2017 7 anos Autor 6 minutos atrás, Way20 disse: Agora sim, testa ai. local config = { loginMessage = getConfigValue('loginMessage'), useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')) } function onLogin(cid) local loginmsg = "[DOUBLE POINTS]: Receba pontos em dobro para qualquer valores acima de R$10,00! Promoção estendida até dia 06/05!." doCreatureSay(getCreatureByName("[Server Information]"), loginmsg, TALKTYPE_PRIVATE, false, cid) local loss = getConfigValue('deathLostPercent') if(loss ~= nil) then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10) doPlayerAddBlessing(cid, 1) doPlayerAddBlessing(cid, 2) doPlayerAddBlessing(cid, 3) doPlayerAddBlessing(cid, 4) doPlayerAddBlessing(cid, 5) doPlayerAddPremiumDays(cid, 2) end local accountManager = getPlayerAccountManager(cid) if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." else str = str .. " Please choose your outfit." doPlayerSendOutfitWindow(cid) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then addEvent(valid(doCreatureSay), 500, cid, "Hello, it appears that your character has been locked for name violating rules, what new name would you like to have?", TALKTYPE_PRIVATE_NP, true, cid) elseif(accountManager == MANAGER_ACCOUNT) then addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to manage your account. If you would like to start over, type {cancel} anywhere.", TALKTYPE_PRIVATE_NP, true, cid) else addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to create an account or {recover} to recover an account.", TALKTYPE_PRIVATE_NP, true, cid) end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end registerCreatureEvent(cid, "AntiMC") registerCreatureEvent(cid, "FragReward") registerCreatureEvent(cid, "CheckVip") registerCreatureEvent(cid, "onPrepareDeath") registerCreatureEvent(cid, "PlayerLogout") registerCreatureEvent(cid, "onPrepareDeath") registerCreatureEvent(cid, "deathBroadcast") registerCreatureEvent(cid, "LevelMax") registerCreatureEvent(cid, "DeathBroadcast") registerCreatureEvent(cid, "StartSkills") registerCreatureEvent(cid, "Idle") if(config.useFragHandler) then registerCreatureEvent(cid, "SkullCheck") registerCreatureEvent(cid, "zombieevent") registerCreatureEvent(cid, "ProtectMl") registerCreatureEvent(cid, "Protectskill") registerCreatureEvent(cid, "IconMap") registerCreatureEvent(cid, "deathchannel") doPlayerOpenChannel(cid, 9) doPlayerOpenChannel(cid, 15) end registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, "fraglook") if getPlayerName(cid) == "Account Manager" and #getPlayersByIp(getPlayerIp(cid)) > 10 then return false end return true end Boa cara funcinou 100% +1 repzinho , Mas tipo tu não conseguiria no lugar de ser um npc mandando msg sendo si propio ? Conforme a print abaixo? Meu servidor https://www.facebook.com/Heavennoobwar
Postado Julho 8, 2017 7 anos Solução 4 minutos atrás, helix758 disse: Boa cara funcinou 100% +1 repzinho , Mas tipo tu não conseguiria no lugar de ser um npc mandando msg sendo si propio ? Conforme a print abaixo? local config = { loginMessage = getConfigValue('loginMessage'), useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')) } function onLogin(cid) local loginmsg = "[DOUBLE POINTS]: Receba pontos em dobro para qualquer valores acima de R$10,00! Promoção estendida até dia 06/05!." doCreatureSay(getCreatureByName(getCreatureName(cid)), loginmsg, TALKTYPE_PRIVATE, false, cid) local loss = getConfigValue('deathLostPercent') if(loss ~= nil) then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10) doPlayerAddBlessing(cid, 1) doPlayerAddBlessing(cid, 2) doPlayerAddBlessing(cid, 3) doPlayerAddBlessing(cid, 4) doPlayerAddBlessing(cid, 5) doPlayerAddPremiumDays(cid, 2) end local accountManager = getPlayerAccountManager(cid) if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." else str = str .. " Please choose your outfit." doPlayerSendOutfitWindow(cid) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then addEvent(valid(doCreatureSay), 500, cid, "Hello, it appears that your character has been locked for name violating rules, what new name would you like to have?", TALKTYPE_PRIVATE_NP, true, cid) elseif(accountManager == MANAGER_ACCOUNT) then addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to manage your account. If you would like to start over, type {cancel} anywhere.", TALKTYPE_PRIVATE_NP, true, cid) else addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to create an account or {recover} to recover an account.", TALKTYPE_PRIVATE_NP, true, cid) end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end registerCreatureEvent(cid, "AntiMC") registerCreatureEvent(cid, "FragReward") registerCreatureEvent(cid, "CheckVip") registerCreatureEvent(cid, "onPrepareDeath") registerCreatureEvent(cid, "PlayerLogout") registerCreatureEvent(cid, "onPrepareDeath") registerCreatureEvent(cid, "deathBroadcast") registerCreatureEvent(cid, "LevelMax") registerCreatureEvent(cid, "DeathBroadcast") registerCreatureEvent(cid, "StartSkills") registerCreatureEvent(cid, "Idle") if(config.useFragHandler) then registerCreatureEvent(cid, "SkullCheck") registerCreatureEvent(cid, "zombieevent") registerCreatureEvent(cid, "ProtectMl") registerCreatureEvent(cid, "Protectskill") registerCreatureEvent(cid, "IconMap") registerCreatureEvent(cid, "deathchannel") doPlayerOpenChannel(cid, 9) doPlayerOpenChannel(cid, 15) end registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, "fraglook") if getPlayerName(cid) == "Account Manager" and #getPlayersByIp(getPlayerIp(cid)) > 10 then return false end return true end Nós somos aquilo que fazemos repetidamente. Excelência, não é um modo de agir, mas um hábito. Aristóteles
Postado Julho 14, 2017 7 anos Em 08/07/2017 ás 19:28, helix758 disse: local config = { loginMessage = getConfigValue('loginMessage'), useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')) } function onLogin(cid) local loss = getConfigValue('deathLostPercent') if(loss ~= nil) then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10) doPlayerAddBlessing(cid, 1) doPlayerAddBlessing(cid, 2) doPlayerAddBlessing(cid, 3) doPlayerAddBlessing(cid, 4) doPlayerAddBlessing(cid, 5) doPlayerAddPremiumDays(cid, 2) end local accountManager = getPlayerAccountManager(cid) if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." else str = str .. " Please choose your outfit." doPlayerSendOutfitWindow(cid) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then addEvent(valid(doCreatureSay), 500, cid, "Hello, it appears that your character has been locked for name violating rules, what new name would you like to have?", TALKTYPE_PRIVATE_NP, true, cid) elseif(accountManager == MANAGER_ACCOUNT) then addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to manage your account. If you would like to start over, type {cancel} anywhere.", TALKTYPE_PRIVATE_NP, true, cid) else addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to create an account or {recover} to recover an account.", TALKTYPE_PRIVATE_NP, true, cid) end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end registerCreatureEvent(cid, "AntiMC") registerCreatureEvent(cid, "FragReward") registerCreatureEvent(cid, "CheckVip") registerCreatureEvent(cid, "onPrepareDeath") registerCreatureEvent(cid, "PlayerLogout") registerCreatureEvent(cid, "onPrepareDeath") registerCreatureEvent(cid, "deathBroadcast") registerCreatureEvent(cid, "LevelMax") registerCreatureEvent(cid, "DeathBroadcast") registerCreatureEvent(cid, "StartSkills") registerCreatureEvent(cid, "Idle") if(config.useFragHandler) then registerCreatureEvent(cid, "SkullCheck") registerCreatureEvent(cid, "zombieevent") registerCreatureEvent(cid, "ProtectMl") registerCreatureEvent(cid, "Protectskill") registerCreatureEvent(cid, "IconMap") registerCreatureEvent(cid, "deathchannel") doPlayerOpenChannel(cid, 9) doPlayerOpenChannel(cid, 15) end registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, "fraglook") if getPlayerName(cid) == "Account Manager" and #getPlayersByIp(getPlayerIp(cid)) > 10 then return false end return true end Mano... Pra q server essa linha aque ? >> if getPlayerName(cid) == "Account Manager" and #getPlayersByIp(getPlayerIp(cid)) > 10 then
Postado Julho 14, 2017 7 anos Autor 10 minutos atrás, Jinx disse: Mano... Pra q server essa linha aque ? >> if getPlayerName(cid) == "Account Manager" and #getPlayersByIp(getPlayerIp(cid)) > 10 then danadinho roubando meu login.lua. Isso server para bloqueiar players entrar com account manager Ex: no max de account manager são 10 entrar 11 são bloqueia do Meu servidor https://www.facebook.com/Heavennoobwar
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