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local config = {
    levelRequiredToAdd = 20,
    maxOffersPerPlayer = 5,
    SendOffersOnlyInPZ = true,
    blocked_items = {2165, 2152, 2148, 2160, 2166, 2167, 2168, 2169, 2202, 2203, 2204, 2205, 2206, 2207, 2208, 2209, 2210, 2211, 2212, 2213, 2214, 2215, 2343, 2433, 2640, 6132, 6300, 6301, 9932, 9933}
}
function onSay(player, words, param)
    if param == '' then
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.")
        return true
    end

    local t = param:split(",")
    if t[1] == "add" then
        if not t[2] or not t[3] or not t[4] then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.")
            return true
        end

        if not tonumber (t[3]) or not tonumber(t[4]) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "You don't set valid price or items count.")
            return true
        end

        if string.len(t[3]) > 7 or string.len(t[4]) > 3 then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "This price or item count is too high.")
            return true
        end

        local item = getItemIdByName(t[2])
        if not item then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.")
            return true
        end

        if player:getLevel() < config.levelRequiredToAdd then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "You don't have required (" .. config.levelRequiredToAdd .. ") level.")
            return true
        end

        if table.contains(config.blocked_items, item) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "This item is blocked.")
            return true
        end

        if player:getItemCount(item) < tonumber(t[4]) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you don't have this item(s).")
            return true
        end

        local check = db.storeQuery("SELECT `id` FROM `auction_system` WHERE `player` = " .. player:getGuid() .. ";")
        if check:getID() == -1 then
            elseif check:getRows(true) >= config.maxOffersPerPlayer then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't add more offers (max. " .. config.maxOffersPerPlayer .. ")")
            return true
        end

        if config.SendOffersOnlyInPZ then  
            if not Tile(player:getPosition()):hasFlag(TILESTATE_PROTECTIONZONE) then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you add offert to database.")
                return true
            end
        end

        if tonumber(t[4]) < 1 or tonumber(t[3]) < 1 then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "You have to type a number higher than 0.")
            return true
        end

        local itemcount, costgp = math.floor(t[4]), math.floor(t[3])
        player:removeItem(item, itemcount)
        db.query("INSERT INTO `auction_system` (`player`, `item_name`, `item_id`, `count`, `cost`, `date`) VALUES (" .. player:getGuid() .. ", \"" .. t[2] .. "\", " .. getItemIdByName(t[2]) .. ", " .. itemcount .. ", " .. costgp ..", " .. os.time() .. ")")
        player:sendTextMessage(MESSAGE_INFO_DESCR, "You successfully add " .. itemcount .." " .. t[2] .." for " .. costgp .. " gps to offerts database.")
    end

    if t[1] == "buy" then
        if not tonumber(t[2]) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
            return true
        end

        local buy = db.storeQuery("SELECT * FROM `auction_system` WHERE `id` = " .. tonumber(t[2]) .. ";")
        if buy:getID() ~= -1 then
            if player:getMoney() < buy:getNumber("cost") then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "You don't have enoguh GP.")
                buy:free()
                return true
            end

            if ( player:getName() == getPlayerNameByGUID(buy:getNumber("player")) ) then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you can't buy your own items.")
                buy:free()
                return true
            end

            if player:getFreeCapacity() < getItemWeightById(buy:getNumber("item_id"), buy:getNumber("count")) then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "You try to buy a " .. buy:getString("item_name") .. ". It weight " .. getItemWeightById(buy:getNumber("item_id"), buy:getNumber("count")) .. " cap oz. and you have only " .. getPlayerFreeCap(cid) .. " oz. free capacity. Put some items to depot and try again.")
                buy:free()
                return true
            end

            local itemStacks = ItemType(buy:getString("item_id")):isStackable()
            if itemStacks then
                player:addItem(buy:getString("item_id"), buy:getNumber("count"))
            else
                for i = 1, buy:getNumber("count") do
                    player:addItem(buy:getString("item_id"), 1)
                end
            end

            player:removeMoney(buy:getNumber("cost"))
            db.query("DELETE FROM `auction_system` WHERE `id` = " .. t[2] .. ";")
            player:sendTextMessage(MESSAGE_INFO_DESCR, "You bought " .. buy:getNumber("count") .. " ".. buy:getString("item_name") .. " for " .. buy:getNumber("cost") .. " gps!")
            db.query("UPDATE `players` SET `auction_balance` = `auction_balance` + " .. buy:getNumber("cost") .. " WHERE `id` = " .. buy:getNumber("player") .. ";")
            buy:free()
        else
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
        end
    end

    if t[1] == "remove" then
        if not tonumber(t[2]) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
            return true
        end

        if config.SendOffersOnlyInPZ then  
            if not Tile(player:getPosition()):hasFlag(TILESTATE_PROTECTIONZONE) then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you remove offerts from database.")
                return true
            end
        end

        local delete = db.storeQuery("SELECT * FROM `auction_system` WHERE `id` = " .. tonumber(t[2]) .. ";")      
        if delete:getID() ~= -1 then
            if player:getGuid() == delete:getNumber("player") then
                db.query("DELETE FROM `auction_system` WHERE `id` = " .. t[2] .. ";")
                local itemStack = ItemType(delete:getString("item_id")):isStackable()
                if itemStack then
                    player:addItem(delete:getString("item_id"), delete:getNumber("count"))
                else
                    for i = 1, delete:getNumber("count") do
                         player:addItem(delete:getString("item_id"), 1)
                    end
                end
                player:sendTextMessage(MESSAGE_INFO_DESCR, "Your offert has been deleted from offerts database.")
            else
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "This is not your offert!")
            end
            delete:free()
        else
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
        end
    end

    if t[1] == "withdraw" then
        local balance = db.storeQuery("SELECT `auction_balance` FROM `players` WHERE `id` = " .. player:getGuid() .. ";")
        if balance:getNumber("auction_balance") < 1 then
            player:sendTextMessage(MESSAGE_INFO_DESCR, "You don't have money on your auction balance.")
            balance:free()
            return true
        end

        player:sendTextMessage(MESSAGE_INFO_DESCR, "You got " .. balance:getNumber("auction_balance") .. " gps from auction system!")
        player:addMoney(balance:getNumber("auction_balance"))
        db.query("UPDATE `players` SET `auction_balance` = '0' WHERE `id` = " .. player:getGuid() .. ";")
        balance:free()
    end

    if t[1] == "list" then
        local result = db.storeQuery("SELECT * FROM `auction_system` ORDER BY `auction_system`.`id` ASC")
        if result:getID() == -1 then
            return true
        end

        local msg = "Trade Offline:\n\n!offer buy, ID\n!offer remove, ID\n!offer add, ItemName, ItemPrice, ItemCount\n\n"
        while true do
            local id = result:getString("id")
            local name = getPlayerNameByGUID(result:getString("player"))
            local item_name = getItemNameById(result:getString("item_id"))
            local count = result:getString("count")
            local custo = result:getString("cost")/1000
            local custo2 = result:getString("cost")
            if isPlayer() then
                msg = ""..msg.."ID : "..id.."\nItem Name : "..item_name.." - Item Count : "..count.." - Item Cust : "..custo.."k("..custo2.."GP) - Dono : "..name.."\n"
            end
            if not result:next() then
                break
            end
        end
        player:popupFYI(msg)
        return true
    end
    return true
end

 

 

 

Te ajudei ?? Que tal fazer uma contribuição ?

Doar

Postado
  • Autor

Alguém pode mim ajudar o script não esta dando erro mais nenhum item vai para o sie

1613731_1.png

Postado
3 horas atrás, otfacil disse:

Alguém pode mim ajudar o script não esta dando erro mais nenhum item vai para o sie

Eu tenho este aqui porém está dando problema na hora de alguém comprar está recolhendo o dinheiro porém não está dando o item e retirando o item do vendedor se alguém souber ajustar.

local config = {
    level_add = 20,
    max_ofertas = 5,
    ofertas_pz = true,
    itens_bloqueados = {2165, 2152, 2148, 2160, 2166, 2167, 2168, 2169, 2202, 2203, 2204, 2205, 2206, 2207, 2208, 2209, 2210, 2211, 2212, 2213, 2214, 2215, 2343, 2433, 2640, 6132, 6300, 6301, 9932, 9933}
}
function onSay(player, words, param)
    if (param == 'saldo') then
        local consulta = db.storeQuery("SELECT * FROM `players` WHERE `id` = " .. player:getGuid() .. ";")
        local saldo = result.getNumber(consulta, "auction_balance")
        player:sendTextMessage(MESSAGE_INFO_DESCR, "Seu saldo é de " .. saldo .. " gps de suas vendas no mercado!")
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Seu saldo é de " .. saldo .. " gps de suas vendas no mercado!")
        return true
    end
    if(param == '') or (param == 'info') then
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Comandos para utilizar este sistema:\n!oferta saldo\nUse este comando para verificar o saldo de suas vendas.\n!oferta add, nomedoitem, preço, qtd\nexemplo: !oferta add,plate armor,500,1\n\n\n!oferta comprar,id_da_compra\nexemplo: !oferta comprar,1943\n\n\n!oferta remover,id_da_compra\nexemplo: !oferta remover,1943\n\n\n!oferta sacar, qtd\nexemplo: !oferta sacar, 1000.\n")
        return true
    end
    local split = param:split(",")
    if split[2] == nil  then
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Parâmetros necessários. Use !oferta info para mais informações!")
        return false
    end
    split[2] = split[2]:gsub("^%s*(.-)$", "%1")
    _BUSCA_DB = db.storeQuery("SELECT * FROM `auction_system` WHERE `player` = " .. player:getGuid())
    if(split[1] == "add") then
        if(not tonumber(split[3]) or (not tonumber(split[4]))) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Use somente números.")
            return true
        end
        if(string.len(split[3]) > 7 or (string.len(split[4]) > 3)) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Este preço ou a quantidade itens é muito alta.")
            return true
        end
        local itemType, item_s = ItemType(split[2]), ItemType(split[2]):getId()
        if(not item_s) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "O item "..itemType.." não existe!")
            return true
        end
        if(player:getLevel() < config.level_add) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas vcê precisa de level igual ou superior a (" .. config.level_add .. ") para continuar.")
            return true
        end
        if(isInArray(config.itens_bloqueados, item_s)) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Você não pode adicionar este item.")
            return true
        end
        if(player:getItemCount(item_s) < tonumber(split[4])) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas você não tem este item.")
            return true
        end
        local amount, tmp_BUSCA_DB  = 0, _BUSCA_DB
        while tmp_BUSCA_DB ~= false do
            tmp_BUSCA_DB = result.next(_BUSCA_DB)
            amount = amount + 1
        end
        if _BUSCA_DB ~= false then
            local limit = amount >= config.max_ofertas
            if limit then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas você atingiu o limite máximo(" .. config.max_ofertas .. ") de publicações de venda de itens.")
                return true
            end
            if(config.SendOffersOnlyInPZ) then    
            if(not getTilePzInfo(player:getPosition())) then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas você só pode usar este comando estando em protection zone.")
                return true
            end
        end
    end
    if(tonumber(split[4]) < 1 or (tonumber(split[3]) < 1)) then
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas você precisa informar um número maior que 0.")
        return true
    end
    local itemcount, costgp = math.floor(split[4]), math.floor(split[3])
    player:removeItem(item_s, itemcount)
    db.query("INSERT INTO `auction_system` (`player`, `item_name`, `item_id`, `count`, `cost`, `date`) VALUES (" .. player:getGuid() .. ", \"" .. split[2] .. "\", " .. item_s .. ", " .. itemcount .. ", " .. costgp ..", " .. os.time() .. ")")
    player:sendTextMessage(MESSAGE_INFO_DESCR, "Parabéns! Você adicionou para à venda " .. itemcount .." " .. split[2] .." por " .. costgp .. " gps!")
end
if(split[1] == "comprar") then
    _BUSCA_DB = db.storeQuery("SELECT * FROM `auction_system` WHERE `id` = ".. tonumber(split[2]))
    local player_id, player_vendas, item_ids, costs, item_names, counts = player:getGuid(), result.getNumber(_BUSCA_DB, "player"), result.getNumber(_BUSCA_DB, "item_id"), result.getNumber(_BUSCA_DB, "cost"), result.getString(_BUSCA_DB, "item_name"), result.getNumber(_BUSCA_DB, "count")
   
    if(not tonumber(split[2])) then
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas somente números são aceitos.")
        return true
    end
 
    if(_BUSCA_DB ~= false) then
        local total_custo = costs - player:getMoney()
        if(player:getMoney() < costs) then
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas você não possuí a quantia necessária para comprar. São necessários: "..costs.."gps para comprar o item: "..item_names..". Você tem: " .. player:getMoney() .. "gps. Você precisa de: "..total_custo.." gps.")
            return true
        end
        if(player_id == player_vendas) then
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas você não pode comprar seu próprio item.")
        return true
    end
        if player:removeMoney(costs) then
            if(isItemStackable((item_ids))) then
                player:addItem(item_ids, counts)
            else
                for i = 1, count do
                    player:addItem(item_ids, 1)
                end
            end
            db.query("DELETE FROM `auction_system` WHERE `id` = " .. split[2] .. ";")
            player:sendTextMessage(MESSAGE_INFO_DESCR, "Parabéns! Você comprou " .. counts .. " ".. item_names .. " por " .. costs .. " gps com sucesso!")
            db.query("UPDATE `players` SET `auction_balance` = `auction_balance` + " .. costs .. " WHERE `id` = " .. player_vendas .. ";")
        end
else
    player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas o ID "..split[2].." não existe!.")
end
end
 
if(split[1] == "remover") then
    local _BUSCA_DB = db.storeQuery("SELECT * FROM `auction_system` WHERE `id` = ".. tonumber(split[2]))
    local player_id, player_vendas, item_ids, costs, item_names, counts = player:getGuid(), result.getNumber(_BUSCA_DB, "player"), result.getNumber(_BUSCA_DB, "item_id"), result.getNumber(_BUSCA_DB, "cost"), result.getString(_BUSCA_DB, "item_name"), result.getNumber(_BUSCA_DB, "count")
    if((not tonumber(split[2]))) then
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas somente números são aceitos.")
        return true
    end
    if(config.SendOffersOnlyInPZ) then    
    if(not getTilePzInfo(player:getPosition())) then
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you remove offerts from database.")
        return true
    end
end  
if(_BUSCA_DB ~= false) then
    if(player_id == player_vendas) then
    db.query("DELETE FROM `auction_system` WHERE `id` = " .. split[2] .. ";")
    if(isItemStackable(item_ids)) then
        player:addItem(item_ids, counts)
    else
        for i = 1, counts do
            player:addItem(item_ids, 1)
        end
    end
    player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Parabéns! A oferta "..split[2].." foi removida com sucesso do mercado.\nVocê recebeu: "..counts.." "..item_names..".")
else
    player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas essa oferta não é sua.")
end
result.free(resultado)
else
    player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas este ID não existe.")
end
end
if(split[1] == "sacar") then
    if((not tonumber(split[2]))) then
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Desculpe, mas somente números são aceitos.")
        return true
    end
    local balance = db.storeQuery("SELECT * FROM `players` WHERE `id` = " .. player:getGuid() .. ";")
    local auction_balance = result.getNumber(balance, "auction_balance")
    if(auction_balance < 1) then
        player:sendTextMessage(MESSAGE_INFO_DESCR, "Você não possuí saldo suficiente para sacar.")
        result.free(balance)
        return true
    end
    local tz = auction_balance - split[2]
    player:sendTextMessage(MESSAGE_INFO_DESCR, "Você sacou " .. split[2] .. " gps de suas vendas no mercado! Seu saldo é de: "..tz.."gps.")
    player:addMoney(tz)
    db.query("UPDATE `players` SET `auction_balance` = ".. tz .." WHERE `id` = " .. player:getGuid() .. ";")
    result.free(balance)
end
 
return true
end

 

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