Ir para conteúdo

Featured Replies

Postado

Olá Pessoal Do Tibia King Hoje Venho Pedir um Suporte com o Held System.

 

Meu Caso é um amigo passo o sistema de 3 Held do servidor dele invés de ser {Held X e Held Y} agora é {Held X , Held Y e Held Z} mais to com um problema quando era só 2 tipos de Helds dava pra colocar os 2 de boa agora quando coloco.

 

exemplo:

Spoiler

Held X-Attack Tier 7 e Held Y-Regeneration Tier 7

 

Só aparece o Held tier X, mais pra fazer aparecer todos os helds eu tenho que colocar os 3 tipo de helds pra poder aparecer todos, mais eu não quero que fique assim quero que quando um jogodor colocar Held X e Y os 2 Apareça ou Held X e Z e quando colocar os 3 juntos continuar mostrando os 3. vou postar o meu look.lua , espero que me ajudem.  :smile::grin:

 

 

Look.lua

Spoiler

local NPCBattle = {
["Brock"] = {artig = "He is", cidbat = "Pewter"},
["Misty"] = {artig = "She is", cidbat = "Cerulean"}, 
["Blaine"] = {artig = "He is", cidbat = "Cinnabar"},
["Sabrina"] = {artig = "She is", cidbat = "Saffron"},         --alterado v1.9 \/ peguem tudo!
["Kira"] = {artig = "She is", cidbat = "Viridian"},
["Koga"] = {artig = "He is", cidbat = "Fushcia"},
["Erika"] = {artig = "She is", cidbat = "Celadon"},
["Surge"] = {artig = "He is", cidbat = "Vermilion"},
}

local xhelds = {
[8] = {name = "X-Attack(Tier : 1)"},
[9] = {name = "X-Attack(Tier : 2)"},
[10] = {name = "X-Attack(Tier: 3)"},
[11] = {name = "X-Attack(Tier: 4)"},
[12] = {name = "X-Attack(Tier: 5)"},
[13] = {name = "X-Attack(Tier: 6)"},
[14] = {name = "X-Attack(Tier: 7)"},
[15] = {name = "X-Attack(Tier: 8)"},
}

local yhelds = {
[1] = {name = "Y-Regeneration(Tier: 1)"},
[2] = {name = "Y-Regeneration(Tier: 2)"},
[3] = {name = "Y-Regeneration(Tier: 3)"},
[4] = {name = "Y-Regeneration(Tier: 4)"},
[5] = {name = "Y-Regeneration(Tier: 5)"},
[6] = {name = "Y-Regeneration(Tier: 6)"},
[7] = {name = "Y-Regeneration(Tier: 7)"},
[8] = {name = "Y-Cure(Tier: 1)"},
[9] = {name = "Y-Cure(Tier: 2)"},
[10] = {name = "Y-Cure(Tier: 3)"},
[11] = {name = "Y-Cure(Tier: 4)"},
[12] = {name = "Y-Cure(Tier: 5)"},
[13] = {name = "Y-Cure(Tier: 6)"},
[14] = {name = "Y-Cure(Tier: 7)"},
}

local zhelds = {
[1] = {name = "Z-Defense(Tier : 1)"},
[2] = {name = "Z-Defense(Tier: 2)"},
[3] = {name = "Z-Defense(Tier: 3)"},
[4] = {name = "Z-Defense(Tier: 4)"},
[5] = {name = "Z-Defense(Tier: 5)"},
[6] = {name = "Z-Defense(Tier: 6)"},
[7] = {name = "Z-Defense(Tier: 7)"},
[113] = {name = "Z-Cooldown(Tier: 3)"},
[114] = {name = "Z-Cooldown(Tier: 5)"},
[115] = {name = "Z-Cooldown(Tier: 7)"},
}

function onLook(cid, thing, position, lookDistance)
                                                          
local str = {}
                                              
if not isCreature(thing.uid) then
   local iname = getItemInfo(thing.itemid)
   if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then 
      
      unLock(thing.uid)
      local lock = getItemAttribute(thing.uid, "lock")        
      local pokename = getItemAttribute(thing.uid, "poke")
      local pokename = getItemAttribute(thing.uid, "poke")
      local heldx = getItemAttribute(thing.uid, "heldx")
local heldy = getItemAttribute(thing.uid, "heldy")
      local heldz = getItemAttribute(thing.uid, "heldz")
      table.insert(str, "Voce ve "..iname.article.." "..iname.name..".")   
      if getItemAttribute(thing.uid, "unique") then               
         table.insert(str, " It's an unique item.")   
      end
      table.insert(str, "\nEssa pokeball contem um: "..getArticle(pokename).." "..pokename..".\n")  
      if lock and lock > 0 then
         table.insert(str, "It will unlock in ".. os.date("%d/%m/%y %X", lock)..".\n")  
      end
      local boost = getItemAttribute(thing.uid, "boost") or 0
      if boost > 0 then
         table.insert(str, "[Boost]: +"..boost..".\n")
      end
      if getItemAttribute(thing.uid, "nick") then
         table.insert(str, "Nome: "..getItemAttribute(thing.uid, "nick")..".\n")
      end
      if heldx and heldy and heldz then
table.insert(str, ""..(xhelds[heldx].name).." and "..(yhelds[heldy].name)..". ")table.insert(str, ""..(zhelds[heldz].name)..". ")
elseif heldx then
table.insert(str, ""..(xhelds[heldx].name)..". ")
elseif heldy then
table.insert(str, ""..(yhelds[heldy].name)..". ")
elseif heldy then
table.insert(str, ""..(zhelds[heldz].name)..". ")
end
      if getItemAttribute(thing.uid, "gender") == SEX_MALE then
         table.insert(str, "Macho.")
      elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then
         table.insert(str, "Femea.")
      else
         table.insert(str, "Indefinido.")
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
      
   elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then     

      table.insert(str, "Voce ve "..string.lower(iname.name)..". ")     
      if isContainer(thing.uid) then
         table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")")
      end
      table.insert(str, "\n")
      if getItemAttribute(thing.uid, "gender") == SEX_MALE then
         table.insert(str, "Macho.")
      elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then
         table.insert(str, "Femea.")
      else
         table.insert(str, "Indefinido.")
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false

   elseif isContainer(thing.uid) then     --containers

      if iname.name == "dead human" and getItemAttribute(thing.uid, "pName") then
         table.insert(str, "You see a dead human (Vol:"..getContainerCap(thing.uid).."). ")
         table.insert(str, "You recognize ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." was killed by a ")
         table.insert(str, getItemAttribute(thing.uid, "attacker")..".")
      else   
         table.insert(str, "Voce ve "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").")
      end
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")     
         local pos = getThingPos(thing.uid)
         table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")  
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
      
   elseif getItemAttribute(thing.uid, "unique") then    
      local p = getThingPos(thing.uid)
   
      table.insert(str, "Voce ve")
      if thing.type > 1 then
         table.insert(str, thing.type.." "..iname.plural..".")
      else
         table.insert(str, iname.article.." "..iname.name..".")
      end
      table.insert(str, " It's an unique item.\n"..iname.description)
      
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")
         table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]")
      end
   
      sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
   else
      return true
   end
end

local npcname = getCreatureName(thing.uid)
if ehNPC(thing.uid) and NPCBattle[npcname] then    --npcs duel
   table.insert(str, "Voce ve "..npcname..". "..NPCBattle[npcname].artig.." leader of the gym from "..NPCBattle[npcname].cidbat..".")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false
end
if getPlayerStorageValue(thing.uid, 697548) ~= -1 then    
   table.insert(str, getPlayerStorageValue(thing.uid, 697548))                                   
   local pos = getThingPos(thing.uid)
   if youAre[getPlayerGroupId(cid)] then
      table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")
   end
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))  
   return false
end

if not isPlayer(thing.uid) and not isMonster(thing.uid) then    --outros npcs
   table.insert(str, "Voce ve "..getCreatureName(thing.uid)..".")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false
end

if isPlayer(thing.uid) then     --player
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing.uid, false))  
return false
end

if getCreatureName(thing.uid) == "Evolution" then return false end

if not isSummon(thing.uid) then   --monstros
   
   table.insert(str, "You see a wild "..string.lower(getCreatureName(thing.uid))..".\n")
   table.insert(str, "HP: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n")
   if getPokemonGender(thing.uid) == SEX_MALE then
      table.insert(str, "Sexo: Macho.")
   elseif getPokemonGender(thing.uid) == SEX_FEMALE then
      table.insert(str, "Sexo: Fêmea.")
   else
      table.insert(str, "Sexo: Indefinido.")
   end
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false

elseif isSummon(thing.uid) and not isPlayer(thing.uid) then  --summons

   local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0
   local catchby = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "CatchBy")
   if getCreatureMaster(thing.uid) == cid then
      local myball = getPlayerSlotItem(cid, 8).uid
      local editto = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "ehditto")
--      if editto ~= nil then
--      dittoinf = "(Ditto)"
--      else
--      dittoinf = "."
--      end
      table.insert(str, "Voce ve um "..string.lower(getCreatureName(thing.uid))..".")
      if boostlevel > 0 then
         table.insert(str, "\n[Boost]: +"..boostlevel..".")
      end
      if catchby ~= nil then
      table.insert(str, "\nDono: "..catchby.."")
      end
      table.insert(str, "\nHP: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".")
      table.insert(str, "\n"..getPokemonHappinessDescription(thing.uid))
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   else
    if catchby ~= nil then
    strmsg = "Voce ve "..string.lower(getCreatureName(thing.uid))..".\n[Boost]: +"..boostlevel..".\nIt belongs to: "..getCreatureName(getCreatureMaster(thing.uid)).."\nDono: "..catchby..""
    else
    strmsg = "Voce ve "..string.lower(getCreatureName(thing.uid))..".\n[Boost]: +"..boostlevel..".\nIt belongs to: "..getCreatureName(getCreatureMaster(thing.uid))..""
    end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, strmsg)
   end
   return false
end
return true
end

 

 

Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.

Editado por padreesss
correção (veja o histórico de edições)

  • 3 years later...
Postado
  • Autor
Em 17/06/2018 em 09:16, henriquesafadao disse:

Eae padreesss 

Foi da minha base que postei essi look. Eu ainda esto arumano agumas coisa em lib assim que eu arruma o look.lua e o trade system mando pra você

eae conseguiu arrumar?

Postado

Eu até poderia te dar uma resposta toda sobre isso, porém eu to com preguiça, vou postar meu look que tem os 3, mas não é só o arquivo look que tem que alterar, em fim, ta ai 

Spoiler

local NPCBattle = {
["Brock"] = {artig = "He is", cidbat = "Pewter"},
["Misty"] = {artig = "She is", cidbat = "Cerulean"}, 
["Blaine"] = {artig = "He is", cidbat = "Cinnabar"},
["Sabrina"] = {artig = "She is", cidbat = "Saffron"},         --alterado v1.9 \/ peguem tudo!
["Kira"] = {artig = "She is", cidbat = "Viridian"},
["Koga"] = {artig = "He is", cidbat = "Fushcia"},
["Erika"] = {artig = "She is", cidbat = "Celadon"},
["Surge"] = {artig = "He is", cidbat = "Vermilion"},
}
local xhelds = {
[8] = {name = "X-Attack(Tier : 1)"},
[9] = {name = "X-Attack(Tier : 2)"},
[10] = {name = "X-Attack(Tier: 3)"},
[11] = {name = "X-Attack(Tier: 4)"},
[12] = {name = "X-Attack(Tier: 5)"},
[13] = {name = "X-Attack(Tier: 6)"},
[14] = {name = "X-Attack(Tier: 7)"},
[15] = {name = "X-Return(Tier: 1)"},
[16] = {name = "X-Return(Tier: 2)"},
[17] = {name = "X-Return(Tier: 3)"},
[18] = {name = "X-Return(Tier: 4)"},
[19] = {name = "X-Return(Tier: 5)"},
[20] = {name = "X-Return(Tier: 6)"},
[21] = {name = "X-Return(Tier: 7)"},

}
local yhelds = {
[1] = {name = "Y-Defense(Tier: 1)"},
[2] = {name = "Y-Defense(Tier: 2)"},
[3] = {name = "Y-Defense(Tier: 3)"},
[4] = {name = "Y-Defense(Tier: 4)"},
[5] = {name = "Y-Defense(Tier: 5)"},
[6] = {name = "Y-Defense(Tier: 6)"},
[7] = {name = "Y-Defense(Tier: 7)"},
[22] = {name = "Y-Hellfire(Tier: 1)"},
[23] = {name = "Y-Hellfire(Tier: 2)"},
[24] = {name = "Y-Hellfire(Tier: 3)"},
[25] = {name = "Y-Hellfire(Tier: 4)"},
[26] = {name = "Y-Hellfire(Tier: 5)"},
[27] = {name = "Y-Hellfire(Tier: 6)"},
[28] = {name = "Y-Hellfire(Tier: 7)"},
[29] = {name = "Y-Poison(Tier: 1)"},
[30] = {name = "Y-Poison(Tier: 2)"},
[31] = {name = "Y-Poison(Tier: 3)"},
[32] = {name = "Y-Poison(Tier: 4)"},
[33] = {name = "Y-Poison(Tier: 5)"},
[34] = {name = "Y-Poison(Tier: 6)"},
[35] = {name = "Y-Poison(Tier: 7)"},
}
local zhelds = {
[1] = {name = "Z-Regeneration(Tier: 1)"},
[2] = {name = "Z-Regeneration(Tier: 2)"},
[3] = {name = "Z-Regeneration(Tier: 3)"},
[4] = {name = "Z-Regeneration(Tier: 4)"},
[5] = {name = "Z-Regeneration(Tier: 5)"},
[6] = {name = "Z-Regeneration(Tier: 6)"},
[7] = {name = "Z-Regeneration(Tier: 7)"},
[8] = {name = "Z-Cure(Tier: 1)"},
[9] = {name = "Z-Cure(Tier: 2)"},
[10] = {name = "Z-Cure(Tier: 3)"},
[11] = {name = "Z-Cure(Tier: 4)"},
[12] = {name = "Z-Cure(Tier: 5)"},
[13] = {name = "Z-Cure(Tier: 6)"},
[14] = {name = "Z-Cure(Tier: 7)"},
}

function onLook(cid, thing, position, lookDistance)
local str = {}
if not isCreature(thing.uid) then
   local iname = getItemInfo(thing.itemid)
   if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then 
      
      unLock(thing.uid)
		local lock = getItemAttribute(thing.uid, "lock")        
		local pokename = getItemAttribute(thing.uid, "poke")
		local heldx = getItemAttribute(thing.uid, "heldx")
		local heldy = getItemAttribute(thing.uid, "heldy")
		local heldz = getItemAttribute(thing.uid, "heldz")
		local Duration = getItemAttribute(thing.uid, "Duration")

      
      table.insert(str, "You see "..iname.article.." "..iname.name..".")   
      if getItemAttribute(thing.uid, "unique") then               
         table.insert(str, " It's an unique item.")   
      end
      table.insert(str, "\nIt contains "..getArticle(pokename).." "..pokename..".\n")  
      if lock and lock > 0 then
         table.insert(str, "It will unlock in ".. os.date("%d/%m/%y %X", lock)..".\n")  
      end
      local boost = getItemAttribute(thing.uid, "boost") or 0
      if boost > 0 then
         table.insert(str, "Boost level: +"..boost..".\n")
      end
      if getItemAttribute(thing.uid, "nick") then
         table.insert(str, "It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n")
      end
		if heldx then
		table.insert(str, ""..(xhelds[heldx].name)..".\n")
		end
		if heldy then
		table.insert(str, ""..(yhelds[heldy].name)..".\n")
		end
		if heldz then
		table.insert(str, ""..(zhelds[heldz].name)..".\n")
		end
		if Duration then
		table.insert(str, "[Expira em: ".. os.date("%d/%m/%Y at %H:%M:%S", Duration) .."].\n")
		end
		

	
	
	
      if getItemAttribute(thing.uid, "gender") == SEX_MALE then
         table.insert(str, "It is male.")
      elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then
         table.insert(str, "It is female.")
      else
         table.insert(str, "It is genderless.")
      end

 

	

      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
      
   elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then     

      table.insert(str, "You see a "..string.lower(iname.name)..". ")     
      if isContainer(thing.uid) then
         table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")")
      end
      table.insert(str, "\n")
      if getItemAttribute(thing.uid, "gender") == SEX_MALE then
         table.insert(str, "It is male.")
      elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then
         table.insert(str, "It is female.")
      else
         table.insert(str, "It is genderless.")
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false

   elseif isContainer(thing.uid) then     --containers

      if iname.name == "dead human" and getItemAttribute(thing.uid, "pName") then
         table.insert(str, "You see a dead human (Vol:"..getContainerCap(thing.uid).."). ")
         table.insert(str, "You recognize ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." was killed by a ")
         table.insert(str, getItemAttribute(thing.uid, "attacker")..".")
      else   
         table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").")
      end
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")     
         local pos = getThingPos(thing.uid)
         table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")  
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
      
   elseif getItemAttribute(thing.uid, "unique") then    
      local p = getThingPos(thing.uid)
   
      table.insert(str, "You see ")
      if thing.type > 1 then
         table.insert(str, thing.type.." "..iname.plural..".")
      else
         table.insert(str, iname.article.." "..iname.name..".")
      end
      table.insert(str, " It's an unique item.\n"..iname.description)
      
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")
         table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]")
      end
   
      sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
   else
      return true
   end
end

local npcname = getCreatureName(thing.uid)
if ehNPC(thing.uid) and NPCBattle[npcname] then    --npcs duel
   table.insert(str, "You see "..npcname..". "..NPCBattle[npcname].artig.." leader of the gym from "..NPCBattle[npcname].cidbat..".")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false
end
if getPlayerStorageValue(thing.uid, 697548) ~= -1 then    
   table.insert(str, getPlayerStorageValue(thing.uid, 697548))                                   
   local pos = getThingPos(thing.uid)
   if youAre[getPlayerGroupId(cid)] then
      table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")
   end
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))  
   return false
end

if not isPlayer(thing.uid) and not isMonster(thing.uid) then    --outros npcs
   table.insert(str, "You see "..getCreatureName(thing.uid)..".")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false
end

if isPlayer(thing.uid) then     --player
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing.uid, false))  
return false
end

if getCreatureName(thing.uid) == "Evolution" then return false end

if not isSummon(thing.uid) then   --monstros
   
   table.insert(str, "You see a wild "..string.lower(getCreatureName(thing.uid))..".\n")
   table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n")
   if getPokemonGender(thing.uid) == SEX_MALE then
      table.insert(str, "It is male.")
   elseif getPokemonGender(thing.uid) == SEX_FEMALE then
      table.insert(str, "It is female.")
   else
      table.insert(str, "It is genderless.")
   end
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false

elseif isSummon(thing.uid) and not isPlayer(thing.uid) then  --summons

   local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0
   if getCreatureMaster(thing.uid) == cid then
      local myball = getPlayerSlotItem(cid, 8).uid
      table.insert(str, "You see your "..string.lower(getCreatureName(thing.uid))..".")
      if boostlevel > 0 then
         table.insert(str, "\nBoost level: +"..boostlevel..".")
      end
      table.insert(str, "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".")
      table.insert(str, "\n"..getPokemonHappinessDescription(thing.uid))
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   else
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(getCreatureName(thing.uid))..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".")
   end
   return false
end
return true
end

 

 

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

Quem Está Navegando 0

  • Nenhum usuário registrado visualizando esta página.

Estatísticas dos Fóruns

  • Tópicos 96.9k
  • Posts 519.6k

Informação Importante

Confirmação de Termo