Postado Setembro 29, 2018 6 anos Alguém corrige isso pra mim por favor? Script Spoiler function onUse(cid, item, frompos, item2, topos) doBroadcastMessage("[AVISO] A cidade foi invadida por Monstros, venha proteger a cidade!") pos1 = {x=164,y=57,z=7} pos2 = {x=176,y=39,z=7} pos3 = {x=169,y=40,z=7} pos4 = {x=156,y=57,z=7} pos5 = {x=139,y=41,z=7} pos6 = {x=173,y=57,z=7} pos8 = {x=161,y=32,z=7} pos9 = {x=138,y=60,z=7} pos10 = {x=179,y=59,z=7} pos11 = {x=132,y=23,z=7} pos13 = {x=173,y=33,z=7} pos14 = {x=178,y=27,z=7} pos15 = {x=181,y=22,z=7} pos16 = {x=197,y=39,z=7} pos17 = {x=208,y=40,z=7} pos18 = {x=208,y=50,z=7} pos19 = {x=204,y=62,z=7} pos20 = {x=194,y=57,z=7} pos21 = {x=178,y=67,z=7} pos22 = {x=104,y=61,z=7} pos23 = {x=102,y=54,z=7} pos24 = {x=103,y=46,z=7} pos25 = {x=153,y=61,z=7} pos26 = {x=96,y=41,z=7} pos27 = {x=83,y=39,z=7} pos28 = {x=110,y=34,z=7} pos12 = {x=132,y=47,z=7} pos7 = {x=138,y=54,z=7} if item.uid == 19000 then doSummonCreature("Phantom Lord", pos1) doSummonCreature("Phantom Lord", pos2) doSummonCreature("Phantom Lord", pos3) doSummonCreature("Phantom Lord", pos4) doSummonCreature("Phantom Lord", pos5) doSummonCreature("Phantom Lord", pos6) doSummonCreature("Phantom Lord", pos7) doSummonCreature("Phantom Lord", pos8) doSummonCreature("Phantom Lord", pos9) doSummonCreature("Phantom Lord", pos10) doSummonCreature("Phantom Lord", pos11) doSummonCreature("Phantom Lord", pos12) doSummonCreature("Phantom Lord", pos13) doSummonCreature("Phantom Lord", pos14) doSummonCreature("Phantom Lord", pos15) doSummonCreature("Phantom Lord", pos16) doSummonCreature("Phantom Lord", pos17) doSummonCreature("Phantom Lord", pos18) doSummonCreature("Phantom Lord", pos19) doSummonCreature("Phantom Lord", pos20) doSummonCreature("Phantom Lord", pos21) doSummonCreature("Phantom Lord", pos22) doSummonCreature("Phantom Lord", pos23) doSummonCreature("Phantom Lord", pos24) doSummonCreature("Phantom Lord", pos25) doSummonCreature("Phantom Lord", pos26) doSummonCreature("Phantom Lord", pos27) doSummonCreature("Phantom Lord", pos28) elseif item.uid == 19001 then doSummonCreature("Finger Killer", pos1) doSummonCreature("Finger Killer", pos2) doSummonCreature("Finger Killer", pos3) doSummonCreature("Finger Killer", pos4) doSummonCreature("Finger Killer", pos5) doSummonCreature("Finger Killer", pos6) doSummonCreature("Finger Killer", pos7) doSummonCreature("Finger Killer", pos8) doSummonCreature("Finger Killer", pos9) doSummonCreature("Finger Killer", pos10) doSummonCreature("Finger Killer", pos11) doSummonCreature("Finger Killer", pos12) doSummonCreature("Finger Killer", pos13) doSummonCreature("Finger Killer", pos14) doSummonCreature("Finger Killer", pos15) doSummonCreature("Finger Killer", pos16) doSummonCreature("Finger Killer", pos17) doSummonCreature("Finger Killer", pos18) doSummonCreature("Finger Killer", pos19) doSummonCreature("Finger Killer", pos20) doSummonCreature("Finger Killer", pos21) doSummonCreature("Finger Killer", pos22) doSummonCreature("Finger Killer", pos23) doSummonCreature("Finger Killer", pos24) doSummonCreature("Finger Killer", pos25) doSummonCreature("Finger Killer", pos26) doSummonCreature("Finger Killer", pos27) doSummonCreature("Finger Killer", pos28) elseif item.uid == 19002 then doSummonCreature("Brimstone Bug", pos1) doSummonCreature("Brimstone Bug", pos2) doSummonCreature("Brimstone Bug", pos3) doSummonCreature("Brimstone Bug", pos4) doSummonCreature("Brimstone Bug", pos5) doSummonCreature("Brimstone Bug", pos6) doSummonCreature("Brimstone Bug", pos7) doSummonCreature("Brimstone Bug", pos8) doSummonCreature("Brimstone Bug", pos9) doSummonCreature("Brimstone Bug", pos10) doSummonCreature("Brimstone Bug", pos11) doSummonCreature("Brimstone Bug", pos12) doSummonCreature("Brimstone Bug", pos13) doSummonCreature("Brimstone Bug", pos14) doSummonCreature("Brimstone Bug", pos15) doSummonCreature("Brimstone Bug", pos16) doSummonCreature("Brimstone Bug", pos17) doSummonCreature("Brimstone Bug", pos18) doSummonCreature("Brimstone Bug", pos19) doSummonCreature("Brimstone Bug", pos20) doSummonCreature("Brimstone Bug", pos21) doSummonCreature("Brimstone Bug", pos22) doSummonCreature("Brimstone Bug", pos23) doSummonCreature("Brimstone Bug", pos24) doSummonCreature("Brimstone Bug", pos25) doSummonCreature("Brimstone Bug", pos26) doSummonCreature("Brimstone Bug", pos27) doSummonCreature("Brimstone Bug", pos28) elseif item.uid == 19003 then doSummonCreature("Green Phantom", pos1) doSummonCreature("Green Phantom", pos2) doSummonCreature("Green Phantom", pos3) doSummonCreature("Green Phantom", pos4) doSummonCreature("Green Phantom", pos5) doSummonCreature("Green Phantom", pos6) doSummonCreature("Green Phantom", pos7) doSummonCreature("Green Phantom", pos8) doSummonCreature("Green Phantom", pos9) doSummonCreature("Green Phantom", pos10) doSummonCreature("Green Phantom", pos11) doSummonCreature("Green Phantom", pos12) doSummonCreature("Green Phantom", pos13) doSummonCreature("Green Phantom", pos14) doSummonCreature("Green Phantom", pos15) doSummonCreature("Green Phantom", pos16) doSummonCreature("Green Phantom", pos17) doSummonCreature("Green Phantom", pos18) doSummonCreature("Green Phantom", pos19) doSummonCreature("Green Phantom", pos20) doSummonCreature("Green Phantom", pos21) doSummonCreature("Green Phantom", pos22) doSummonCreature("Green Phantom", pos23) doSummonCreature("Green Phantom", pos24) doSummonCreature("Green Phantom", pos25) doSummonCreature("Green Phantom", pos26) doSummonCreature("Green Phantom", pos27) doSummonCreature("Green Phantom", pos28) end end
Postado Setembro 29, 2018 6 anos local positions = { [1] = {x=164,y=57,z=7}, [2] = {x=176,y=39,z=7}, [3] = {x=169,y=40,z=7}, [4] = {x=156,y=57,z=7}, [5] = {x=139,y=41,z=7}, [6] = {x=173,y=57,z=7}, [7] = {x=161,y=32,z=7}, [8] = {x=138,y=60,z=7}, [9] = {x=179,y=59,z=7}, [10] = {x=132,y=23,z=7}, [11] = {x=173,y=33,z=7}, [12] = {x=178,y=27,z=7}, [13] = {x=181,y=22,z=7}, [14] = {x=197,y=39,z=7}, [15] = {x=208,y=40,z=7}, [16] = {x=208,y=50,z=7}, [17] = {x=204,y=62,z=7}, [18] = {x=194,y=57,z=7}, [19] = {x=178,y=67,z=7}, [20] = {x=104,y=61,z=7}, [21] = {x=102,y=54,z=7}, [22] = {x=103,y=46,z=7}, [23] = {x=153,y=61,z=7}, [24] = {x=96,y=41,z=7}, [25] = {x=83,y=39,z=7}, [26] = {x=110,y=34,z=7}, [27] = {x=132,y=47,z=7}, [28] = {x=138,y=54,z=7} } function onUse(cid, item, frompos, item2, topos) doBroadcastMessage("[AVISO] A cidade foi invadida por Monstros, venha proteger a cidade!") local monsterName if item.uid == 19000 then monsterName = 'Phantom Lord' elseif item.uid == 19001 then monsterName = 'Finger Killer' elseif item.uid == 19002 then monsterName = 'Brimstone Bug' elseif item.uid == 19003 then monsterName = 'Green Phantom' end for i = 1, #positions do doCreateMonster(monsterName, positions[i]) end return true end
Postado Setembro 29, 2018 6 anos Autor 27 minutos atrás, FlavioHulk disse: local positions = { [1] = {x=164,y=57,z=7}, [2] = {x=176,y=39,z=7}, [3] = {x=169,y=40,z=7}, [4] = {x=156,y=57,z=7}, [5] = {x=139,y=41,z=7}, [6] = {x=173,y=57,z=7}, [7] = {x=161,y=32,z=7}, [8] = {x=138,y=60,z=7}, [9] = {x=179,y=59,z=7}, [10] = {x=132,y=23,z=7}, [11] = {x=173,y=33,z=7}, [12] = {x=178,y=27,z=7}, [13] = {x=181,y=22,z=7}, [14] = {x=197,y=39,z=7}, [15] = {x=208,y=40,z=7}, [16] = {x=208,y=50,z=7}, [17] = {x=204,y=62,z=7}, [18] = {x=194,y=57,z=7}, [19] = {x=178,y=67,z=7}, [20] = {x=104,y=61,z=7}, [21] = {x=102,y=54,z=7}, [22] = {x=103,y=46,z=7}, [23] = {x=153,y=61,z=7}, [24] = {x=96,y=41,z=7}, [25] = {x=83,y=39,z=7}, [26] = {x=110,y=34,z=7}, [27] = {x=132,y=47,z=7}, [28] = {x=138,y=54,z=7} } function onUse(cid, item, frompos, item2, topos) doBroadcastMessage("[AVISO] A cidade foi invadida por Monstros, venha proteger a cidade!") local monsterName if item.uid == 19000 then monsterName = 'Phantom Lord' elseif item.uid == 19001 then monsterName = 'Finger Killer' elseif item.uid == 19002 then monsterName = 'Brimstone Bug' elseif item.uid == 19003 then monsterName = 'Green Phantom' end for i = 1, #positions do doCreateMonster(monsterName, positions[i]) end return true end agora nem a alavanca pode puxar kkkk
Postado Setembro 29, 2018 6 anos 15 minutos atrás, Emanueldk disse: agora nem a alavanca pode puxar kkkk Qual erro?
Postado Setembro 29, 2018 6 anos Autor 1 minuto atrás, FlavioHulk disse: Qual erro? nenhum, apenas não puxa a alavanca
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.