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2 minutos atrás, bpm91 disse:

nao ideia de onde fique.

 

 

Script do monstro cara kkkkkkkkkkkkk, qual monstro no seu servidor fica invisível?

 

 

 

 

 

                                                                                                                                                     tumblr_nwmv2z4VEM1ujiquxo1_100.gif.2db64bb36f0f565e68ff2a90cb98f439.gif.59f4c4cf234d2f6906621cac0553a862.gif

https://github.com/italoxxx1

 

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@ITALOx 

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Warlock" nameDescription="a warlock" race="blood" experience="4000" speed="220" manacost="0">
    <health now="3500" max="3500"/>
    <look type="130" head="19" body="71" legs="128" feet="128" addons="1" corpse="6080"/>
    <targetchange interval="5000" chance="30"/>
    <strategy attack="100" defense="0"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="0"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="4"/>
        <flag staticattack="90"/>
        <flag runonhealth="800"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="42" attack="50"/>
        <attack name="physical" interval="1000" chance="35" range="7" min="-85" max="-185">
            <attribute key="shootEffect" value="energy"/>
        </attack>
        <attack name="manadrain" interval="1000" chance="17" range="7" min="-75" max="-160"/>
        <attack name="speed" interval="1000" chance="12" range="7" speedchange="-600" duration="40000">
            <attribute key="areaEffect" value="redshimmer"/>
        </attack>
        <attack name="fire" interval="2000" chance="45" range="7" radius="3" target="1" min="-150" max="-220">
            <attribute key="shootEffect" value="burstarrow"/>
            <attribute key="areaEffect" value="firearea"/>
        </attack>
        <attack name="firefield" interval="1000" chance="20" range="7" radius="2" target="1">
            <attribute key="shootEffect" value="fire"/>
        </attack>
        <attack name="energy" interval="2000" chance="25" length="8" spread="0" min="-165" max="-245">
            <attribute key="areaEffect" value="energy"/>
        </attack>
        <attack name="speed" interval="6000" chance="10" range="5" speedchange="-600" duration="20000">
            <attribute key="areaEffect" value="redshimmer"/>
        </attack>
    </attacks>
    <defenses armor="25" defense="30">
        <defense name="healing" interval="1000" chance="25" min="60" max="100">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
        <defense name="invisible" interval="5000" chance="50" duration="5000">
            <attribute key="areaEffect" value="redshimmer"/>
        </defense>
    </defenses>
    <elements>
        <element firePercent="100"/>
        <element energyPercent="100"/>
        <element earthPercent="100"/>
    </elements>
    <immunities>
        <immunity paralyze="1"/>
        <immunity invisible="1"/>
    </immunities>
    <summons maxSummons="1">
        <summon name="stone golem" interval="2000" chance="10" max="1"/>
    </summons>
    <voices interval="5000" chance="10">
        <voice sentence="Learn the secret of our magic! YOUR death!"/>
        <voice sentence="Even a rat is a better mage than you."/>
        <voice sentence="We don't like intruders!"/>
    </voices>
    <loot>
        <item id="2148" countmax="80" chance="36500"/><!-- gold coin -->
        <item id="2148" countmax="70" chance="3t6500"/><!-- gold coin -->
        <item id="2679" countmax="5" chance="55000"/><!-- cherry -->
        <item id="2689" chance="22500"/><!-- bread -->
        <item id="2047" chance="15000"/><!-- candlestick -->
        <item id="2124" chance="7000"/><!-- crystal ring -->
        <item id="2792" countmax="5" chance="5000"/><!-- dark mushroom -->
        <item id="2167" chance="3000"/><!-- energy ring -->
        <item id="2600" chance="10000"/><!-- inkwell -->
        <item id="2178" chance="2500"/><!-- mind stone -->
        <item id="2411" chance="3000"/><!-- poison dagger -->
        <item id="1987" chance="100000"><!-- bag -->
            <inside>
        <item id="2436" chance="3000"/><!-- skull staff -->
        <item id="2151" chance="5500"/><!-- talon -->
        <item id="2656" chance="2000"/><!-- blue robe -->
        <item id="2146" chance="1400"/><!-- small sapphire -->
        <item id="1986" chance="800"/><!-- red tome -->
        <item id="2123" chance="850"/><!-- ring of the sky -->
        <item id="2197" chance="750"/><!-- stone skin amulet -->
        <item id="2466" chance="375"/><!-- golden armor -->
        <item id="2114" chance="100"/><!-- piggy bank -->       
            </inside>
        </item>
    </loot>
</monster>
Postado

<immunity invisible="-0"/>

 

<defense name="invisible" interval="4000" chance="50" duration="5000">

 

 

tente assim.

 

 

 

 

 

                                                                                                                                                     tumblr_nwmv2z4VEM1ujiquxo1_100.gif.2db64bb36f0f565e68ff2a90cb98f439.gif.59f4c4cf234d2f6906621cac0553a862.gif

https://github.com/italoxxx1

 

  • 2 weeks later...
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  • Autor

alguem pode me ajudar resolver o problema ? preciso acertar nos monstros invisiveis com runas de 1 SQM exemplo sd ou hmm

eu achei essa variante pra mudar a runa
Porém precisava que fosse pra tfs 0.4 alguem sabe modificar?

 

function onCastSpell(cid, var, isHotkey)
    if Tile(var:getPosition()):getTopCreature() then
        return doCombat(cid, combat, var)
    end
end

Editado por bpm91 (veja o histórico de edições)

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