Postado Abril 27, 2013 12 anos Uso Acc manager uso script team X team ! Quando player mata o outro da a famosa TEMPLE POSITION IS WRONG ! So quando um player mata o outro na hora de logar vai normal ! Mostrar conteúdo oculto local config = { storageTeamOne = 68473, storageTeamTwo = 68474, teamOne = { outfitMale = {lookType = 128, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94}, -- 94 representa a cor vermelha. outfitFemale = {lookType = 136, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94}, templeId = 1 }, teamTwo = { outfitMale = {lookType = 128, lookHead = 82, lookBody = 82, lookLegs = 82, lookFeet = 82}, -- 82 representa a cor verde. outfitFemale = {lookType = 136, lookHead = 82, lookBody = 82, lookLegs = 82, lookFeet = 82}, templeId = 2 } } function onLogin(cid) local vermelho = getGlobalStorageValue(config.teamOne) local verde = getGlobalStorageValue(config.storageTeamTwo) if vermelho > verde then if getPlayerSex(cid) == 0 then doCreatureChangeOutfit(cid, config.teamTwo.outfitFemale) else doCreatureChangeOutfit(cid, config.teamTwo.outfitMale) end doTeleportThing(cid, getTownTemplePosition(config.teamTwo.templeId)) setGlobalStorageValue(config.storageTeamTwo, verde+1) setPlayerStorageValue(cid, config.storageTeamTwo, 1) else if getPlayerSex(cid) == 0 then doCreatureChangeOutfit(cid, config.teamOne.outfitFemale) else doCreatureChangeOutfit(cid, config.teamOne.outfitMale) end doTeleportThing(cid, getTownTemplePosition(config.teamOne.templeId)) setGlobalStorageValue(config.teamOne, vermelho+1) setPlayerStorageValue(cid, config.teamOne, 1) end registerCreatureEvent(cid, "LogoutTeam") registerCreatureEvent(cid, "DeathTeam") return true end function onDeath(cid, corpse, deathList) if getPlayerStorageValue(cid, config.storageTeamTwo) == 1 then setPlayerStorageValue(cid, config.storageTeamTwo, 0) setGlobalStorageValue(config.storageTeamTwo, getGlobalStorageValue(config.storageTeamTwo)-1) else setPlayerStorageValue(cid, config.teamOne, 0) setGlobalStorageValue(config.teamOne, getGlobalStorageValue(config.teamOne)-1) end return true end function onLogout(cid) if getPlayerStorageValue(cid, config.storageTeamTwo) == 1 then setPlayerStorageValue(cid, config.storageTeamTwo, 0) setGlobalStorageValue(config.storageTeamTwo, getGlobalStorageValue(config.storageTeamTwo)-1) else setPlayerStorageValue(cid, config.teamOne, 0) setGlobalStorageValue(config.teamOne, getGlobalStorageValue(config.teamOne)-1) end return true end
Postado Abril 27, 2013 12 anos Eae , aparece algum erro no distro ? Tem um templo só ? Me manda teu login.lua Editado Abril 27, 2013 12 anos por Luquinha (veja o histórico de edições)
Postado Abril 27, 2013 12 anos Autor Em 27/04/2013 em 18:43, Luquinha disse: Eae , aparece algum erro no distro ? Tem um templo só ? Me manda teu login.lua 2 templos , não aparece buug login abaixo (uso sqlite sem site ) Mostrar conteúdo oculto local config = { loginMessage = getConfigValue('loginMessage'), useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')) } function onLogin(cid) local loss = getConfigValue('deathLostPercent') if(loss ~= nil) then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10) end local accountManager = getPlayerAccountManager(cid) if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." else str = str .. " Please choose your outfit." doPlayerSendOutfitWindow(cid) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?") elseif(accountManager == MANAGER_ACCOUNT) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.") end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end registerCreatureEvent(cid, "Mail") registerCreatureEvent(cid, "GuildMotd") registerCreatureEvent(cid, "Idle") if(config.useFragHandler) then registerCreatureEvent(cid, "SkullCheck") end registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, "AdvanceSave") return true end
Postado Abril 27, 2013 12 anos Qual dos templos ele tem que nascer quando morrer? Editado Abril 27, 2013 12 anos por Luquinha (veja o histórico de edições)
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.