Postado Abril 5, 2015 10 anos Nesse link: https://github.com/comedinha/Alissow Se quiser sua dúvida tirada, mande PM com os links, e não com a dúvida (outros podem ter a mesma dúvida, e o fórum serve para ser usado). Tópicos: Mostrar conteúdo oculto [FAQ] BBCODE [LIB] Constant [RME] Administrando bordas. [TALK] Broadcast Editável. [TALK] Sugest. [TALK] Checkpoint. [MOVE] Pântano pegajoso. [ACTION] Piggy Bank. (Cassino). [GLOBAL] Uptime Ad. [C0DE] Consertando 'Invalid Password' [PROGRAM] Quest Maker
Postado Abril 18, 2015 10 anos Em 18/04/2015 em 19:25, Marcelo Druida disse: Existe algum servidor online utilizando o datapack? Só se for editado, O datapack do tfs é bem pequeno, nada acima do necessário, o mapa é 1000x1000. E possui scripts de funcionalidade e npcs Se quiser sua dúvida tirada, mande PM com os links, e não com a dúvida (outros podem ter a mesma dúvida, e o fórum serve para ser usado). Tópicos: Mostrar conteúdo oculto [FAQ] BBCODE [LIB] Constant [RME] Administrando bordas. [TALK] Broadcast Editável. [TALK] Sugest. [TALK] Checkpoint. [MOVE] Pântano pegajoso. [ACTION] Piggy Bank. (Cassino). [GLOBAL] Uptime Ad. [C0DE] Consertando 'Invalid Password' [PROGRAM] Quest Maker
Postado Abril 18, 2015 10 anos Me referia a esse Evolutions/Alissow Acabei de colocá-lo online. O datapack do tfs... na verdade, não existe um datapack no tfs.
Postado Abril 24, 2015 10 anos Lua Script Error: [MoveEvents Interface] data/movements/scripts/didarenalevel.lua:onStepIn data/movements/scripts/didarenalevel.lua:5: attempt to perform arithmetic on a boolean value stack traceback: [C]: in function '__mul' data/movements/scripts/didarenalevel.lua:5: in function <data/movements/scripts/didarenalevel.lua:1> Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7ffff59aa700 (LWP 14692)] 0x0000000000000000 in ?? () (gdb) bt full #0 0x0000000000000000 in ?? () No symbol table info available. #1 0x00000000008d3a56 in LuaScriptInterface::setCreatureMetatable(lua_State*, int, Creature const*) () No symbol table info available. #2 0x0000000000927f9c in LuaScriptInterface::luaCreatureCreate(lua_State*) () No symbol table info available. #3 0x00007ffff767d61d in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #4 0x00007ffff76889b4 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #5 0x00007ffff767d989 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #6 0x00007ffff767cfac in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #7 0x00007ffff767dbc1 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #8 0x00007ffff7679c9d in lua_pcallk () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #9 0x00000000008d1e90 in LuaScriptInterface::protectedCall(lua_State*, int, int) () No symbol table info available. Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7ffff59aa700 (LWP 22838)] 0x00000000008d3a4a in LuaScriptInterface::setCreatureMetatable(lua_State*, int, Creature const*) () (gdb) bt full #0 0x00000000008d3a4a in LuaScriptInterface::setCreatureMetatable(lua_State*, int, Creature const*) () No symbol table info available. #1 0x0000000000927f9c in LuaScriptInterface::luaCreatureCreate(lua_State*) () No symbol table info available. #2 0x00007ffff767d61d in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #3 0x00007ffff76889b4 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #4 0x00007ffff767d989 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #5 0x00007ffff767cfac in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #6 0x00007ffff767dbc1 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #7 0x00007ffff7679c9d in lua_pcallk () from /usr/lib/x86_64-linux-gnu/liblua5.2.so.0 No symbol table info available. #8 0x00000000008d1e90 in LuaScriptInterface::protectedCall(lua_State*, int, int) () No symbol table info available. #9 0x00000000008d2c65 in LuaScriptInterface::callFunction(int) () No symbol table info available. #10 0x000000000097678f in MoveEvent::executeStep(Creature*, Item*, Position const&, Position const&) () No symbol table info available. #11 0x0000000000976629 in MoveEvent::fireStepEvent(Creature*, Item*, Position const&, Position const&) () No symbol table info available. #12 0x000000000097457c in MoveEvents::onCreatureMove(Creature*, Tile const*, Position const&, MoveEvent_t) () No symbol table info available. #13 0x0000000000a39a1a in Tile::postAddNotification(Thing*, Cylinder const*, int, cylinderlink_t) () No symbol table info available. #14 0x000000000095172c in Map::moveCreature(Creature&, Tile&, bool) () No symbol table info available. #15 0x0000000000847734 in Game::internalMoveCreature(Creature&, Tile&, unsigned int) () No symbol table info available. #16 0x00000000008476a8 in Game::internalMoveCreature(Creature*, Direction, unsigned int) () No symbol table info available. Editado Abril 25, 2015 10 anos por Marcelo Druida (veja o histórico de edições)
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